gstreamer/gst-libs/gst/gl/gl.h
Julien Isorce c2471aec81 gl: add EGLImage support
* picked from old libgstegl:
  - GstEGLImageMemory
  - GstEGLImageAllocator
  - last_buffer management from removed GstEGLImageBufferPool

* add-ons:
  - GstEGLImageMemory now old a reference on GstGLContext
    so that it can delete the EGLImage and its gltexture source
    while having the associated gl context being current.
  - add EGLImage support for GstVideoGLTextureUploadMeta which
    mainly call EGLImageTargetTexture2D
  - GstGLBufferPool now supports GstEGLImageAllocator
  - glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
    to upstream

https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00

48 lines
1.5 KiB
C

/*
* GStreamer
* Copyright (C) 2013 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_H__
#define __GST_GL_H__
#include <gst/gl/gstgl_fwd.h>
#include <gst/gl/gstglconfig.h>
#include <gst/gl/gstglapi.h>
#include <gst/gl/gstgldisplay.h>
#include <gst/gl/gstglcontext.h>
#include <gst/gl/gstglfeature.h>
#include <gst/gl/gstglutils.h>
#include <gst/gl/gstglwindow.h>
#include <gst/gl/gstglshader.h>
#include <gst/gl/gstglupload.h>
#include <gst/gl/gstgldownload.h>
#include <gst/gl/gstglmemory.h>
#include <gst/gl/gstglbufferpool.h>
#include <gst/gl/gstglframebuffer.h>
#include <gst/gl/gstglfilter.h>
#include <gst/gl/gstglmixer.h>
#include <gst/gl/gstglshadervariables.h>
#if GST_GL_HAVE_PLATFORM_EGL
#include <gst/gl/egl/gstgldisplay_egl.h>
#include <gst/gl/egl/gsteglimagememory.h>
#endif
#endif /* __GST_GL_H__ */