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Original commit message from CVS: * docs/manual/basics-pads.xml: * docs/plugins/Makefile.am: * docs/plugins/gstreamer-plugins-docs.sgml: * docs/plugins/gstreamer-plugins-sections.txt: * docs/pwg/advanced-clock.xml: * docs/pwg/advanced-scheduling.xml: * docs/pwg/advanced-types.xml: * plugins/elements/gstfdsink.c: * plugins/elements/gstfdsrc.c: * plugins/elements/gstfdsrc.h: * plugins/elements/gstidentity.c: (gst_identity_class_init): * plugins/elements/gstidentity.h: * plugins/elements/gstqueue.h: * plugins/elements/gsttee.c: * plugins/elements/gsttee.h: * plugins/elements/gsttypefindelement.c: (gst_type_find_element_class_init): * plugins/elements/gsttypefindelement.h: Small updates to various docs. Added core plugins to docs.
578 lines
22 KiB
XML
578 lines
22 KiB
XML
<chapter id="chapter-pads" xreflabel="Pads and capabilities">
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<title>Pads and capabilities</title>
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<para>
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As we have seen in <xref linkend="chapter-elements"/>, the pads are
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the element's interface to the outside world. Data streams from one
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element's source pad to another element's sink pad. The specific
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type of media that the element can handle will be exposed by the
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pad's capabilities. We will talk more on capabilities later in this
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chapter (see <xref linkend="section-caps"/>).
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</para>
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<sect1 id="section-pads">
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<title>Pads</title>
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<para>
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A pad type is defined by two properties: its direction and its
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availability. As we've mentioned before, &GStreamer; defines two
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pad directions: source pads and sink pads. This terminology is
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defined from the view of within the element: elements receive data
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on their sink pads and generate data on their source pads.
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Schematically, sink pads are drawn on the left side of an element,
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whereas source pads are drawn on the right side of an element. In
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such graphs, data flows from left to right.
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<footnote>
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<para>
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In reality, there is no objection to data flowing from a
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source pad to the sink pad of an element upstream (to the
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left of this element in drawings). Data will, however, always
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flow from a source pad of one element to the sink pad of
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another.
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</para>
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</footnote>
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</para>
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<para>
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Pad directions are very simple compared to pad availability. A pad
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can have any of three availabilities: always, sometimes and on
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request. The meaning of those three types is exactly as it says:
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always pads always exist, sometimes pad exist only in certain
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cases (and can disappear randomly), and on-request pads appear
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only if explicitely requested by applications.
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</para>
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<sect2 id="section-pads-dynamic">
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<title>Dynamic (or sometimes) pads</title>
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<para>
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Some elements might not have all of their pads when the element is
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created. This can happen, for example, with an Ogg demuxer element.
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The element will read the Ogg stream and create dynamic pads for
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each contained elementary stream (vorbis, theora) when it detects
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such a stream in the Ogg stream. Likewise, it will delete the pad
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when the stream ends. This principle is very useful for demuxer
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elements, for example.
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</para>
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<para>
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Running <application>gst-inspect oggdemux</application> will show
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that the element has only one pad: a sink pad called 'sink'. The
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other pads are <quote>dormant</quote>. You can see this in the pad
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template because there is an <quote>Exists: Sometimes</quote>
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property. Depending on the type of Ogg file you play, the pads will
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be created. We will see that this is very important when you are
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going to create dynamic pipelines. You can attach a signal handler
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to an element to inform you when the element has created a new pad
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from one of its <quote>sometimes</quote> pad templates. The
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following piece of code is an example of how to do this:
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</para>
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<programlisting><!-- example-begin pad.c a -->
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#include <gst/gst.h>
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static void
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cb_new_pad (GstElement *element,
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GstPad *pad,
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gpointer data)
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{
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gchar *name;
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name = gst_pad_get_name (pad);
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g_print ("A new pad %s was created\n", name);
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g_free (name);
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/* here, you would setup a new pad link for the newly created pad */
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<!-- example-end pad.c a -->[..]
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<!-- example-begin pad.c b -->
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}
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int
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main (int argc,
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char *argv[])
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{
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GstElement *pipeline, *source, *demux;
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GMainLoop *loop;
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/* init */
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gst_init (&argc, &argv);
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/* create elements */
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pipeline = gst_pipeline_new ("my_pipeline");
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source = gst_element_factory_make ("filesrc", "source");
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g_object_set (source, "location", argv[1], NULL);
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demux = gst_element_factory_make ("oggdemux", "demuxer");
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/* you would normally check that the elements were created properly */
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/* put together a pipeline */
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gst_bin_add_many (GST_BIN (pipeline), source, demux, NULL);
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gst_element_link_pads (source, "src", demux, "sink");
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/* listen for newly created pads */
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g_signal_connect (demux, "pad-added", G_CALLBACK (cb_new_pad), NULL);
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/* start the pipeline */
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gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PLAYING);
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loop = g_main_loop_new (NULL, FALSE);
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g_main_loop_run (loop);
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<!--example-end pad.c b -->
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[..]<!-- example-begin pad.c c --><!--
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return 0;
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--><!-- example-end pad.c c -->
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<!-- example-begin pad.c d -->
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}
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<!-- example-end pad.c d --></programlisting>
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</sect2>
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<sect2 id="section-pads-request">
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<title>Request pads</title>
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<para>
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An element can also have request pads. These pads are not created
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automatically but are only created on demand. This is very useful
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for multiplexers, aggregators and tee elements. Aggregators are
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elements that merge the content of several input streams together
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into one output stream. Tee elements are the reverse: they are
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elements that have one input stream and copy this stream to each
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of their output pads, which are created on request. Whenever an
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application needs another copy of the stream, it can simply request
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a new output pad from the tee element.
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</para>
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<para>
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The following piece of code shows how you can request a new output
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pad from a <quote>tee</quote> element:
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</para>
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<programlisting>
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static void
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some_function (GstElement *tee)
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{
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GstPad * pad;
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gchar *name;
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pad = gst_element_get_request_pad (tee, "src%d");
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name = gst_pad_get_name (pad);
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g_print ("A new pad %s was created\n", name);
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g_free (name);
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/* here, you would link the pad */
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[..]
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/* and, after doing that, free our reference */
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gst_object_unref (GST_OBJECT (pad));
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}
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</programlisting>
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<para>
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The <function>gst_element_get_request_pad ()</function> method
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can be used to get a pad from the element based on the name of
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the pad template. It is also possible to request a pad that is
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compatible with another pad template. This is very useful if
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you want to link an element to a multiplexer element and you
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need to request a pad that is compatible. The method
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<function>gst_element_get_compatible_pad ()</function> can be
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used to request a compatible pad, as shown in the next example.
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It will request a compatible pad from an Ogg multiplexer from
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any input.
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</para>
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<programlisting>
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static void
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link_to_multiplexer (GstPad *tolink_pad,
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GstElement *mux)
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{
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GstPad *pad;
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gchar *srcname = gst_pad_get_name (tolink_pad), *sinkname;
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pad = gst_element_get_compatible_pad (mux, tolink_pad);
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gst_pad_link (tolinkpad, pad);
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sinkname = gst_pad_get_name (pad);
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gst_object_unref (GST_OBJECT (pad));
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g_print ("A new pad %s was created and linked to %s\n", srcname, sinkname);
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g_free (sinkname);
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g_free (srcname);
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}
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</programlisting>
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</sect2>
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</sect1>
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<sect1 id="section-caps">
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<title>Capabilities of a pad</title>
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<para>
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Since the pads play a very important role in how the element is
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viewed by the outside world, a mechanism is implemented to describe
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the data that can flow or currently flows through the pad by using
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capabilities. Here, we will briefly describe what capabilities are
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and how to use them, enough to get an understanding of the concept.
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For an in-depth look into capabilities and a list of all capabilities
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defined in &GStreamer;, see the <ulink type="http"
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url="http://gstreamer.freedesktop.org/data/doc/gstreamer/head/pwg/html/index.html">Plugin
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Writers Guide</ulink>.
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</para>
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<para>
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Capabilities are attached to pad templates and to pads. For pad
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templates, it will describe the types of media that may stream
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over a pad created from this template. For pads, it can either
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be a list of possible caps (usually a copy of the pad template's
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capabilities), in which case the pad is not yet negotiated, or it
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is the type of media that currently streams over this pad, in
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which case the pad has been negotiated already.
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</para>
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<sect2 id="section-caps-structure">
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<title>Dissecting capabilities</title>
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<para>
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A pads capabilities are described in a <classname>GstCaps</classname>
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object. Internally, a <ulink type="http"
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url="../../gstreamer/html/gstreamer-GstCaps.html"><classname>GstCaps</classname></ulink>
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will contain one or more <ulink type="http"
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url="../../gstreamer/html/gstreamer-GstStructure.html"><classname>GstStructure</classname></ulink>
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that will describe one media type. A negotiated pad will have
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capabilities set that contain exactly <emphasis>one</emphasis>
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structure. Also, this structure will contain only
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<emphasis>fixed</emphasis> values. These constraints are not
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true for unnegotiated pads or pad templates.
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</para>
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<para>
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As an example, below is a dump of the capabilities of the
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<quote>vorbisdec</quote> element, which you will get by running
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<command>gst-inspect vorbisdec</command>. You will see two pads:
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a source and a sink pad. Both of these pads are always available,
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and both have capabilities attached to them. The sink pad will
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accept vorbis-encoded audio data, with the mime-type
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<quote>audio/x-vorbis</quote>. The source pad will be used
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to send raw (decoded) audio samples to the next element, with
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a raw audio mime-type (either <quote>audio/x-raw-int</quote> or
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<quote>audio/x-raw-float</quote>). The source pad will also
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contain properties for the audio samplerate and the amount of
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channels, plus some more that you don't need to worry about
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for now.
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</para>
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<programlisting>
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Pad Templates:
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SRC template: 'src'
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Availability: Always
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Capabilities:
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audio/x-raw-float
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rate: [ 8000, 50000 ]
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channels: [ 1, 2 ]
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endianness: 1234
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width: 32
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buffer-frames: 0
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SINK template: 'sink'
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Availability: Always
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Capabilities:
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audio/x-vorbis
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</programlisting>
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</sect2>
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<sect2 id="section-caps-props">
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<title>Properties and values</title>
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<para>
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Properties are used to describe extra information for
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capabilities. A property consists of a key (a string) and
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a value. There are different possible value types that can be used:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Basic types, this can be pretty much any
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<classname>GType</classname> registered with Glib. Those
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properties indicate a specific, non-dynamic value for this
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property. Examples include:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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An integer value (<classname>G_TYPE_INT</classname>):
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the property has this exact value.
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</para>
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</listitem>
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<listitem>
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<para>
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A boolean value (<classname>G_TYPE_BOOLEAN</classname>):
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the property is either TRUE or FALSE.
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</para>
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</listitem>
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<listitem>
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<para>
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A float value (<classname>G_TYPE_FLOAT</classname>):
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the property has this exact floating point value.
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</para>
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</listitem>
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<listitem>
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<para>
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A string value (<classname>G_TYPE_STRING</classname>):
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the property contains a UTF-8 string.
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</para>
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</listitem>
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</itemizedlist>
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</listitem>
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<listitem>
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<para>
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Range types are <classname>GType</classname>s registered by
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&GStreamer; to indicate a range of possible values. They are
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used for indicating allowed audio samplerate values or
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supported video sizes. The two types defined in &GStreamer;
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are:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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An integer range value
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(<classname>GST_TYPE_INT_RANGE</classname>): the property
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denotes a range of possible integers, with a lower and an
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upper boundary. The <quote>vorbisdec</quote> element, for
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example, has a rate property that can be between 8000 and
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50000.
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</para>
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</listitem>
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<listitem>
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<para>
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A float range value
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(<classname>GST_TYPE_FLOAT_RANGE</classname>): the property
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denotes a range of possible floating point values, with a
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lower and an upper boundary.
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</para>
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</listitem>
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</itemizedlist>
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</listitem>
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<listitem>
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<para>
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A list value (<classname>GST_TYPE_LIST</classname>): the
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property can take any value from a list of basic values
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given in this list.
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</para>
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</listitem>
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<listitem>
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<para>
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An array value (<classname>GST_TYPE_FIXED_LIST</classname>): the
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property is an array of values. Each value in the array is a
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full value on its own, too. All values in the array should be
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of the same elementary type. This means that an array can
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contain any combination of integers, lists of integers, integer
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ranges together, and the same for floats or strings, but it can
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not contain both floats and ints at the same time.
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</para>
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</listitem>
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</itemizedlist>
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</sect2>
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</sect1>
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<sect1 id="section-caps-api">
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<title>What capabilities are used for</title>
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<para>
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Capabilities describe the type of data that is streamed between
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two pads, or that one pad (template) supports. This makes them
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very useful for various purposes:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Autoplugging: automatically finding elements to link to a
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pad based on its capabilities. All autopluggers use this
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method.
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</para>
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</listitem>
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<listitem>
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<para>
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Compatibility detection: when two pads are linked, &GStreamer;
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can verify if the two pads are talking about the same media
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type. The process of linking two pads and checking if they
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are compatible is called <quote>caps negotiation</quote>.
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</para>
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</listitem>
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<listitem>
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<para>
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Metadata: by reading the capabilities from a pad, applications
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can provide information about the type of media that is being
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streamed over the pad, which is information about the stream
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that is currently being played back.
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</para>
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</listitem>
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<listitem>
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<para>
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Filtering: an application can use capabilities to limit the
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possible media types that can stream between two pads to a
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specific subset of their supported stream types. An application
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can, for example, use <quote>filtered caps</quote> to set a
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specific (non-fixed) video size that will stream between two
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pads. You will see an example of filtered caps further on in
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this manual, in <xref linkend="section-data-spoof"/>.
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</para>
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</listitem>
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</itemizedlist>
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<sect2 id="section-caps-metadata">
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<title>Using capabilities for metadata</title>
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<para>
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A pad can have a set (i.e. one or more) of capabilities attached
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to it. You can get values of properties in a set of capabilities
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by querying individual properties of one structure. You can get
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a structure from a caps using
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<function>gst_caps_get_structure ()</function>:
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</para>
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<programlisting>
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static void
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read_video_props (GstCaps *caps)
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{
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gint width, height;
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const GstStructure *str;
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str = gst_caps_get_structure (caps);
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if (!gst_structure_get_int (str, "width", &width) ||
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!gst_structure_get_int (str, "height", &height)) {
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g_print ("No width/height available\n");
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return;
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}
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g_print ("The video size of this set of capabilities is %dx%d\n",
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width, height);
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}
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</programlisting>
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</sect2>
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<sect2 id="section-caps-filter">
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<title>Creating capabilities for filtering</title>
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<para>
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While capabilities are mainly used inside a plugin to describe the
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media type of the pads, the application programmer also has to have
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basic understanding of capabilities in order to interface with the
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plugins, especially when using filtered caps. When you're using
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filtered caps or fixation, you're limiting the allowed types of
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media that can stream between two pads to a subset of their supported
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media types. You do this by filtering using your own set of
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capabilities. In order to do this, you need to create your own
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<classname>GstCaps</classname>. The simplest way to do this is by
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using the convenience function <function>gst_caps_new_simple
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()</function>:
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</para>
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<programlisting>
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static void
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link_pads_with_filter (GstPad *one,
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GstPad *other)
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{
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GstCaps *caps;
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caps = gst_caps_new_simple ("video/x-raw-yuv",
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"width", G_TYPE_INT, 384,
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"height", G_TYPE_INT, 288,
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"framerate", GST_TYPE_FRACTION, 25, 1,
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NULL);
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gst_pad_link_filtered (one, other, caps);
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}
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</programlisting>
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<para>
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In some cases, you will want to create a more elaborate set of
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capabilities to filter a link between two pads. Then, this function
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is too simplistic and you'll want to use the method
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<function>gst_caps_new_full ()</function>:
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</para>
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<programlisting>
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static void
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link_pads_with_filter (GstPad *one,
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GstPad *other)
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{
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GstCaps *caps;
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caps = gst_caps_new_full (
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gst_structure_new ("video/x-raw-yuv",
|
|
"width", G_TYPE_INT, 384,
|
|
"height", G_TYPE_INT, 288,
|
|
"framerate", GST_TYPE_FRACTION, 25, 1,
|
|
NULL),
|
|
gst_structure_new ("video/x-raw-rgb",
|
|
"width", G_TYPE_INT, 384,
|
|
"height", G_TYPE_INT, 288,
|
|
"framerate", GST_TYPE_FRACTION, 25, 1,
|
|
NULL),
|
|
NULL);
|
|
|
|
gst_pad_link_filtered (one, other, caps);
|
|
}
|
|
</programlisting>
|
|
<para>
|
|
See the API references for the full API of
|
|
<classname>GstStructure</classname> and
|
|
<classname>GstCaps</classname>.
|
|
</para>
|
|
</sect2>
|
|
</sect1>
|
|
|
|
<sect1 id="section-pads-ghost">
|
|
<title>Ghost pads</title>
|
|
<para>
|
|
You can see from <xref linkend="section-bin-noghost-img"/> how a bin
|
|
has no pads of its own. This is where "ghost pads" come into play.
|
|
</para>
|
|
<figure float="1" id="section-bin-noghost-img">
|
|
<title>Visualisation of a <ulink type="http"
|
|
url="../../gstreamer/html/GstBin.html"><classname>GstBin</classname></ulink>
|
|
element without ghost pads</title>
|
|
<mediaobject>
|
|
<imageobject>
|
|
<imagedata fileref="images/bin-element-noghost.ℑ"
|
|
format="&IMAGE;"/>
|
|
</imageobject>
|
|
</mediaobject>
|
|
</figure>
|
|
<para>
|
|
A ghost pad is a pad from some element in the bin that can be
|
|
accessed directly from the bin as well. Compare it to a symbolic
|
|
link in UNIX filesystems. Using ghost pads on bins, the bin also
|
|
has a pad and can transparently be used as an element in other
|
|
parts of your code.
|
|
</para>
|
|
|
|
<figure float="1" id="section-bin-ghost-img">
|
|
<title>Visualisation of a <ulink type="http"
|
|
url="../../gstreamer/html/GstBin.html"><classname>GstBin</classname></ulink>
|
|
element with a ghost pad</title>
|
|
<mediaobject>
|
|
<imageobject>
|
|
<imagedata fileref="images/bin-element-ghost.ℑ"
|
|
format="&IMAGE;"/>
|
|
</imageobject>
|
|
</mediaobject>
|
|
</figure>
|
|
<para>
|
|
<xref linkend="section-bin-ghost-img"/> is a representation of a
|
|
ghost pad. The sink pad of element one is now also a pad of the bin.
|
|
Obviously, ghost pads can be added to any type of elements, not just
|
|
to a <classname>GstBin</classname>.
|
|
</para>
|
|
<para>
|
|
A ghostpad is created using the function
|
|
<function>gst_ghost_pad_new ()</function>:
|
|
</para>
|
|
<programlisting><!-- example-begin ghostpad.c a -->
|
|
#include <gst/gst.h>
|
|
|
|
int
|
|
main (int argc,
|
|
char *argv[])
|
|
{
|
|
GstElement *bin, *sink;
|
|
GstPad *pad;
|
|
|
|
/* init */
|
|
gst_init (&argc, &argv);
|
|
|
|
/* create element, add to bin */
|
|
sink = gst_element_factory_make ("fakesink", "sink");
|
|
bin = gst_bin_new ("mybin");
|
|
gst_bin_add (GST_BIN (bin), sink);
|
|
|
|
/* add ghostpad */
|
|
pad = gst_element_get_pad (sink, "sink");
|
|
gst_element_add_pad (bin, gst_ghost_pad_new ("sink", pad));
|
|
gst_object_unref (GST_OBJECT (pad));
|
|
<!-- example-end ghostpad.c a -->
|
|
[..]<!-- example-begin ghostpad.c b --><!--
|
|
return 0;
|
|
--><!-- example-end ghostpad.c b -->
|
|
<!-- example-begin ghostpad.c c -->
|
|
}
|
|
<!-- example-end ghostpad.c c --></programlisting>
|
|
<para>
|
|
In the above example, the bin now also has a pad: the pad called
|
|
<quote>sink</quote> of the given element. The bin can, from here
|
|
on, be used as a substitute for the sink element. You could, for
|
|
example, link another element to the bin.
|
|
</para>
|
|
</sect1>
|
|
</chapter>
|