gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12_fwd.h
Seungha Yang 7c06001705 d3d12: Shorten various names
Update names of various objects and method to be shorter, for instance
GstD3D12CommandAllocator is changed to GstD3D12CmdAlloc.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7642>
2024-10-10 10:35:36 -04:00

94 lines
3.4 KiB
C

/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/d3d12/d3d12-prelude.h>
#ifndef INITGUID
#include <initguid.h>
#endif
#if defined(BUILDING_GST_D3D12) || defined(GST_D3D12_USE_DIRECTX_HEADERS)
#include <directx/d3d12.h>
#include <directx/d3d12video.h>
#ifdef __cplusplus
#include <dxguids/dxguids.h>
#endif /* __cplusplus */
#else
#include <d3d12.h>
#include <d3d12video.h>
#endif
#include <dxgi1_6.h>
#include <d3d11.h>
G_BEGIN_DECLS
typedef struct _GstD3D12Device GstD3D12Device;
typedef struct _GstD3D12DeviceClass GstD3D12DeviceClass;
typedef struct _GstD3D12DevicePrivate GstD3D12DevicePrivate;
typedef struct _GstD3D12Memory GstD3D12Memory;
typedef struct _GstD3D12MemoryPrivate GstD3D12MemoryPrivate;
typedef struct _GstD3D12Allocator GstD3D12Allocator;
typedef struct _GstD3D12AllocatorClass GstD3D12AllocatorClass;
typedef struct _GstD3D12AllocatorPrivate GstD3D12AllocatorPrivate;
typedef struct _GstD3D12PoolAllocator GstD3D12PoolAllocator;
typedef struct _GstD3D12PoolAllocatorClass GstD3D12PoolAllocatorClass;
typedef struct _GstD3D12PoolAllocatorPrivate GstD3D12PoolAllocatorPrivate;
typedef struct _GstD3D12Format GstD3D12Format;
typedef struct _GstD3D12AllocationParams GstD3D12AllocationParams;
typedef struct _GstD3D12BufferPool GstD3D12BufferPool;
typedef struct _GstD3D12BufferPoolClass GstD3D12BufferPoolClass;
typedef struct _GstD3D12BufferPoolPrivate GstD3D12BufferPoolPrivate;
typedef struct _GstD3D12CmdAllocPool GstD3D12CmdAllocPool;
typedef struct _GstD3D12CmdAllocPoolClass GstD3D12CmdAllocPoolClass;
typedef struct _GstD3D12CmdAllocPoolPrivate GstD3D12CmdAllocPoolPrivate;
typedef struct _GstD3D12CmdAlloc GstD3D12CmdAlloc;
typedef struct _GstD3D12CmdQueue GstD3D12CmdQueue;
typedef struct _GstD3D12CmdQueueClass GstD3D12CmdQueueClass;
typedef struct _GstD3D12CmdQueuePrivate GstD3D12CmdQueuePrivate;
typedef struct _GstD3D12Converter GstD3D12Converter;
typedef struct _GstD3D12ConverterClass GstD3D12ConverterClass;
typedef struct _GstD3D12ConverterPrivate GstD3D12ConverterPrivate;
typedef struct _GstD3D12DescHeapPool GstD3D12DescHeapPool;
typedef struct _GstD3D12DescHeapPoolClass GstD3D12DescHeapPoolClass;
typedef struct _GstD3D12DescHeapPoolPrivate GstD3D12DescHeapPoolPrivate;
typedef struct _GstD3D12DescHeap GstD3D12DescHeap;
typedef struct _GstD3D12FenceDataPool GstD3D12FenceDataPool;
typedef struct _GstD3D12FenceDataPoolClass GstD3D12FenceDataPoolClass;
typedef struct _GstD3D12FenceDataPoolPrivate GstD3D12FenceDataPoolPrivate;
typedef struct _GstD3D12FenceData GstD3D12FenceData;
typedef struct _GstD3D12Frame GstD3D12Frame;
G_END_DECLS