gstreamer/subprojects/gst-plugins-bad/tests/examples/d3d12
Seungha Yang 84aecab150 d3d12videosink: Add overlay signal to support d3d12/d3d11/d2d overlay
Conceptually identical to the present signal of d3d11videosink.
This signal will be emitted with current render target
(i.e., swapchain backbuffer) and command queue. Signal handler
can record GPU commands for an overlay image or to blend
an image to the render target.

In addition to d3d12 resources, videosink will send
d3d11 and d2d resources depending on "overlay-mode"
property, so that signal handler can render by using
preferred/required DirectX API.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6838>
2024-05-24 15:55:17 +00:00
..
d3d12enc-dynamic-reconfigure.c d3d12: Add H.264 video encoder 2024-01-19 12:47:35 +00:00
d3d12videosink-overlay.cpp d3d12videosink: Add overlay signal to support d3d12/d3d11/d2d overlay 2024-05-24 15:55:17 +00:00
meson.build d3d12videosink: Add overlay signal to support d3d12/d3d11/d2d overlay 2024-05-24 15:55:17 +00:00