mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-06 17:39:47 +00:00
505 lines
16 KiB
C
505 lines
16 KiB
C
/* GStreamer
|
|
* Copyright (C) 2019 Aaron Boxer <aaron.boxer@collabora.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "d3dvideosink.h"
|
|
#include "gstd3d9overlay.h"
|
|
|
|
#include <stdio.h>
|
|
|
|
GST_DEBUG_CATEGORY_EXTERN (gst_d3dvideosink_debug);
|
|
#define GST_CAT_DEFAULT gst_d3dvideosink_debug
|
|
|
|
#define ERROR_CHECK_HR(hr) \
|
|
if(hr != S_OK) { \
|
|
const gchar * str_err=NULL, *t1=NULL; \
|
|
gchar tmp[128]=""; \
|
|
switch(hr)
|
|
#define CASE_HR_ERR(hr_err) \
|
|
case hr_err: str_err = #hr_err; break;
|
|
#define CASE_HR_DBG_ERR_END(sink, gst_err_msg, level) \
|
|
default: \
|
|
t1=gst_err_msg; \
|
|
sprintf(tmp, "HR-SEV:%u HR-FAC:%u HR-CODE:%u", (guint)HRESULT_SEVERITY(hr), (guint)HRESULT_FACILITY(hr), (guint)HRESULT_CODE(hr)); \
|
|
str_err = tmp; \
|
|
} /* end switch */ \
|
|
GST_CAT_LEVEL_LOG(GST_CAT_DEFAULT, level, sink, "%s HRESULT: %s", t1?t1:"", str_err);
|
|
#define CASE_HR_ERR_END(sink, gst_err_msg) \
|
|
CASE_HR_DBG_ERR_END(sink, gst_err_msg, GST_LEVEL_ERROR)
|
|
#define CASE_HR_DBG_END(sink, gst_err_msg) \
|
|
CASE_HR_DBG_ERR_END(sink, gst_err_msg, GST_LEVEL_DEBUG)
|
|
#define D3D9_CHECK(call) hr = call; \
|
|
ERROR_CHECK_HR (hr) { \
|
|
CASE_HR_ERR (D3DERR_INVALIDCALL); \
|
|
CASE_HR_ERR_END (sink, #call); \
|
|
goto end; \
|
|
}
|
|
|
|
#define CHECK_D3D_DEVICE(klass, sink, goto_label) \
|
|
if(!klass->d3d.d3d || !klass->d3d.device.d3d_device) { \
|
|
GST_ERROR_OBJECT(sink, "Direct3D device or object does not exist"); \
|
|
goto goto_label; \
|
|
}
|
|
|
|
typedef struct _textured_vertex
|
|
{
|
|
float x, y, z, rhw; // The transformed(screen space) position for the vertex.
|
|
float tu, tv; // Texture coordinates
|
|
} textured_vertex;
|
|
|
|
/* Transformed vertex with 1 set of texture coordinates */
|
|
static DWORD tri_fvf = D3DFVF_XYZRHW | D3DFVF_TEX1;
|
|
|
|
static gboolean
|
|
_is_rectangle_in_overlays (GList * overlays,
|
|
GstVideoOverlayRectangle * rectangle);
|
|
static gboolean
|
|
_is_overlay_in_composition (GstVideoOverlayComposition * composition,
|
|
GstD3DVideoSinkOverlay * overlay);
|
|
static HRESULT
|
|
gst_d3d9_overlay_init_vb (GstD3DVideoSink * sink,
|
|
GstD3DVideoSinkOverlay * overlay);
|
|
static gboolean gst_d3d9_overlay_resize (GstD3DVideoSink * sink);
|
|
static void
|
|
gst_d3d9_overlay_calc_dest_rect (GstD3DVideoSink * sink, RECT * dest_rect);
|
|
static void gst_d3d9_overlay_free_overlay (GstD3DVideoSink * sink,
|
|
GstD3DVideoSinkOverlay * overlay);
|
|
|
|
static void
|
|
gst_d3d9_overlay_calc_dest_rect (GstD3DVideoSink * sink, RECT * dest_rect)
|
|
{
|
|
if (sink->force_aspect_ratio) {
|
|
gint window_width;
|
|
gint window_height;
|
|
GstVideoRectangle src;
|
|
GstVideoRectangle dst;
|
|
GstVideoRectangle result;
|
|
|
|
memset (&dst, 0, sizeof (dst));
|
|
memset (&src, 0, sizeof (src));
|
|
|
|
/* Set via GstXOverlay set_render_rect */
|
|
if (sink->d3d.render_rect) {
|
|
memcpy (&dst, sink->d3d.render_rect, sizeof (dst));
|
|
} else {
|
|
d3d_get_hwnd_window_size (sink->d3d.window_handle, &window_width,
|
|
&window_height);
|
|
dst.w = window_width;
|
|
dst.h = window_height;
|
|
}
|
|
|
|
src.w = GST_VIDEO_SINK_WIDTH (sink);
|
|
src.h = GST_VIDEO_SINK_HEIGHT (sink);
|
|
|
|
gst_video_sink_center_rect (src, dst, &result, TRUE);
|
|
|
|
dest_rect->left = result.x;
|
|
dest_rect->top = result.y;
|
|
dest_rect->right = result.x + result.w;
|
|
dest_rect->bottom = result.y + result.h;
|
|
} else if (sink->d3d.render_rect) {
|
|
dest_rect->left = 0;
|
|
dest_rect->top = 0;
|
|
dest_rect->right = sink->d3d.render_rect->w;
|
|
dest_rect->bottom = sink->d3d.render_rect->h;
|
|
} else {
|
|
/* get client window size */
|
|
GetClientRect (sink->d3d.window_handle, dest_rect);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_d3d9_overlay_free_overlay (GstD3DVideoSink * sink,
|
|
GstD3DVideoSinkOverlay * overlay)
|
|
{
|
|
if (G_LIKELY (overlay)) {
|
|
if (overlay->texture) {
|
|
HRESULT hr = IDirect3DTexture9_Release (overlay->texture);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to release D3D texture");
|
|
}
|
|
}
|
|
if (overlay->g_list_vb) {
|
|
HRESULT hr = IDirect3DVertexBuffer9_Release (overlay->g_list_vb);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to release D3D vertex buffer");
|
|
}
|
|
}
|
|
gst_video_overlay_rectangle_unref (overlay->rectangle);
|
|
g_free (overlay);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
_is_rectangle_in_overlays (GList * overlays,
|
|
GstVideoOverlayRectangle * rectangle)
|
|
{
|
|
GList *l;
|
|
|
|
for (l = overlays; l != NULL; l = l->next) {
|
|
GstD3DVideoSinkOverlay *overlay = (GstD3DVideoSinkOverlay *) l->data;
|
|
if (overlay->rectangle == rectangle)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_is_overlay_in_composition (GstVideoOverlayComposition * composition,
|
|
GstD3DVideoSinkOverlay * overlay)
|
|
{
|
|
guint i;
|
|
|
|
for (i = 0; i < gst_video_overlay_composition_n_rectangles (composition); i++) {
|
|
GstVideoOverlayRectangle *rectangle =
|
|
gst_video_overlay_composition_get_rectangle (composition, i);
|
|
if (overlay->rectangle == rectangle)
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
GstFlowReturn
|
|
gst_d3d9_overlay_prepare (GstD3DVideoSink * sink, GstBuffer * buf)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
GList *l = NULL;
|
|
GstVideoOverlayComposition *composition = NULL;
|
|
guint num_overlays, i;
|
|
GstVideoOverlayCompositionMeta *composition_meta =
|
|
gst_buffer_get_video_overlay_composition_meta (buf);
|
|
gboolean found_new_overlay_rectangle = FALSE;
|
|
|
|
if (!composition_meta) {
|
|
gst_d3d9_overlay_free (sink);
|
|
return GST_FLOW_OK;
|
|
}
|
|
l = sink->d3d.overlay;
|
|
composition = composition_meta->overlay;
|
|
num_overlays = gst_video_overlay_composition_n_rectangles (composition);
|
|
|
|
GST_DEBUG_OBJECT (sink, "GstVideoOverlayCompositionMeta found.");
|
|
|
|
/* check for new overlays */
|
|
for (i = 0; i < num_overlays; i++) {
|
|
GstVideoOverlayRectangle *rectangle =
|
|
gst_video_overlay_composition_get_rectangle (composition, i);
|
|
|
|
if (!_is_rectangle_in_overlays (sink->d3d.overlay, rectangle)) {
|
|
found_new_overlay_rectangle = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* add new overlays to list */
|
|
if (found_new_overlay_rectangle) {
|
|
GST_DEBUG_OBJECT (sink, "New overlay composition rectangles found.");
|
|
LOCK_CLASS (sink, klass);
|
|
if (!klass->d3d.refs) {
|
|
GST_ERROR_OBJECT (sink, "Direct3D object ref count = 0");
|
|
gst_d3d9_overlay_free (sink);
|
|
UNLOCK_CLASS (sink, klass);
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
for (i = 0; i < num_overlays; i++) {
|
|
GstVideoOverlayRectangle *rectangle =
|
|
gst_video_overlay_composition_get_rectangle (composition, i);
|
|
|
|
if (!_is_rectangle_in_overlays (sink->d3d.overlay, rectangle)) {
|
|
GstVideoOverlayFormatFlags flags;
|
|
gint x, y;
|
|
guint width, height;
|
|
HRESULT hr = 0;
|
|
GstMapInfo info;
|
|
GstBuffer *from = NULL;
|
|
GstD3DVideoSinkOverlay *overlay = g_new0 (GstD3DVideoSinkOverlay, 1);
|
|
overlay->rectangle = gst_video_overlay_rectangle_ref (rectangle);
|
|
if (!gst_video_overlay_rectangle_get_render_rectangle
|
|
(overlay->rectangle, &x, &y, &width, &height)) {
|
|
GST_ERROR_OBJECT (sink,
|
|
"Failed to get overlay rectangle of dimension (%d,%d)", width,
|
|
height);
|
|
g_free (overlay);
|
|
continue;
|
|
}
|
|
hr = IDirect3DDevice9_CreateTexture (klass->d3d.device.d3d_device,
|
|
width, height, 1, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED,
|
|
&overlay->texture, NULL);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink,
|
|
"Failed to create D3D texture of dimensions (%d,%d)", width,
|
|
height);
|
|
g_free (overlay);
|
|
continue;
|
|
}
|
|
flags = gst_video_overlay_rectangle_get_flags (rectangle);
|
|
/* FIXME: investigate support for pre-multiplied vs. non-pre-multiplied alpha */
|
|
from = gst_video_overlay_rectangle_get_pixels_unscaled_argb
|
|
(rectangle, flags);
|
|
if (gst_buffer_map (from, &info, GST_MAP_READ)) {
|
|
/* 1. lock texture */
|
|
D3DLOCKED_RECT rect;
|
|
hr = IDirect3DTexture9_LockRect (overlay->texture, 0, &rect, NULL,
|
|
D3DUSAGE_WRITEONLY);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to lock D3D texture");
|
|
gst_buffer_unmap (from, &info);
|
|
gst_d3d9_overlay_free_overlay (sink, overlay);
|
|
continue;
|
|
}
|
|
/* 2. copy */
|
|
memcpy (rect.pBits, info.data, info.size);
|
|
/* 3. unlock texture */
|
|
hr = IDirect3DTexture9_UnlockRect (overlay->texture, 0);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to unlock D3D texture");
|
|
gst_buffer_unmap (from, &info);
|
|
gst_d3d9_overlay_free_overlay (sink, overlay);
|
|
continue;
|
|
}
|
|
gst_buffer_unmap (from, &info);
|
|
hr = gst_d3d9_overlay_init_vb (sink, overlay);
|
|
if (FAILED (hr)) {
|
|
gst_d3d9_overlay_free_overlay (sink, overlay);
|
|
continue;
|
|
}
|
|
}
|
|
sink->d3d.overlay = g_list_append (sink->d3d.overlay, overlay);
|
|
}
|
|
}
|
|
UNLOCK_CLASS (sink, klass);
|
|
}
|
|
/* remove old overlays from list */
|
|
while (l != NULL) {
|
|
GList *next = l->next;
|
|
GstD3DVideoSinkOverlay *overlay = (GstD3DVideoSinkOverlay *) l->data;
|
|
|
|
if (!_is_overlay_in_composition (composition, overlay)) {
|
|
gst_d3d9_overlay_free_overlay (sink, overlay);
|
|
sink->d3d.overlay = g_list_delete_link (sink->d3d.overlay, l);
|
|
}
|
|
l = next;
|
|
}
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d9_overlay_resize (GstD3DVideoSink * sink)
|
|
{
|
|
GList *l = sink->d3d.overlay;
|
|
|
|
while (l != NULL) {
|
|
GList *next = l->next;
|
|
GstD3DVideoSinkOverlay *overlay = (GstD3DVideoSinkOverlay *) l->data;
|
|
HRESULT hr = gst_d3d9_overlay_init_vb (sink, overlay);
|
|
|
|
if (FAILED (hr)) {
|
|
return FALSE;
|
|
}
|
|
l = next;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void
|
|
gst_d3d9_overlay_free (GstD3DVideoSink * sink)
|
|
{
|
|
GList *l = sink->d3d.overlay;
|
|
|
|
while (l != NULL) {
|
|
GList *next = l->next;
|
|
GstD3DVideoSinkOverlay *overlay = (GstD3DVideoSinkOverlay *) l->data;
|
|
|
|
gst_d3d9_overlay_free_overlay (sink, overlay);
|
|
sink->d3d.overlay = g_list_delete_link (sink->d3d.overlay, l);
|
|
l = next;
|
|
}
|
|
g_list_free (sink->d3d.overlay);
|
|
sink->d3d.overlay = NULL;
|
|
}
|
|
|
|
static HRESULT
|
|
gst_d3d9_overlay_init_vb (GstD3DVideoSink * sink,
|
|
GstD3DVideoSinkOverlay * overlay)
|
|
{
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
gint x = 0, y = 0;
|
|
guint width = 0, height = 0;
|
|
guint sink_width = GST_VIDEO_SINK_WIDTH (sink);
|
|
guint sink_height = GST_VIDEO_SINK_HEIGHT (sink);
|
|
float scaleX = 1.0f, scaleY = 1.0f;
|
|
RECT dest_rect;
|
|
guint dest_width, dest_height;
|
|
void *vb_vertices = NULL;
|
|
HRESULT hr = 0;
|
|
int vert_count, byte_count;
|
|
|
|
if (sink_width < 1 || sink_height < 1) {
|
|
return D3D_OK;
|
|
}
|
|
|
|
if (!gst_video_overlay_rectangle_get_render_rectangle
|
|
(overlay->rectangle, &x, &y, &width, &height)) {
|
|
GST_ERROR_OBJECT (sink, "Failed to get overlay rectangle");
|
|
return 0;
|
|
}
|
|
if (width < 1 || height < 1) {
|
|
return D3D_OK;
|
|
}
|
|
memset (&dest_rect, 0, sizeof (dest_rect));
|
|
gst_d3d9_overlay_calc_dest_rect (sink, &dest_rect);
|
|
dest_width = dest_rect.right - dest_rect.left;
|
|
dest_height = dest_rect.bottom - dest_rect.top;
|
|
scaleX = (float) dest_width / sink_width;
|
|
scaleY = (float) dest_height / sink_height;
|
|
x = dest_rect.left + x * scaleX;
|
|
y = dest_rect.top + y * scaleY;
|
|
width *= scaleX;
|
|
height *= scaleY;
|
|
|
|
/* a quad is composed of six vertices */
|
|
vert_count = 6;
|
|
byte_count = vert_count * sizeof (textured_vertex);
|
|
overlay->g_list_count = vert_count / 3;
|
|
|
|
/* destroy existing buffer */
|
|
if (overlay->g_list_vb) {
|
|
hr = IDirect3DVertexBuffer9_Release (overlay->g_list_vb);
|
|
if (hr != D3D_OK) {
|
|
GST_ERROR_OBJECT (sink, "Failed to release D3D vertex buffer");
|
|
}
|
|
}
|
|
CHECK_D3D_DEVICE (klass, sink, error);
|
|
hr = IDirect3DDevice9_CreateVertexBuffer (klass->d3d.device.d3d_device, byte_count, /* Length */
|
|
D3DUSAGE_WRITEONLY, /* Usage */
|
|
tri_fvf, /* FVF */
|
|
D3DPOOL_MANAGED, /* Pool */
|
|
&overlay->g_list_vb, /* ppVertexBuffer */
|
|
NULL); /* Handle */
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (sink, "Error Creating vertex buffer");
|
|
return hr;
|
|
}
|
|
|
|
hr = IDirect3DVertexBuffer9_Lock (overlay->g_list_vb, 0, /* Offset */
|
|
0, /* SizeToLock */
|
|
&vb_vertices, /* Vertices */
|
|
0); /* Flags */
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (sink, "Error Locking vertex buffer");
|
|
return hr;
|
|
}
|
|
{
|
|
textured_vertex data[] = {
|
|
|
|
{x, y + height, 1, 1, 0, 1}
|
|
, {x, y, 1, 1, 0, 0}
|
|
, {x + width, y, 1, 1, 1, 0}
|
|
,
|
|
{x, y + height, 1, 1, 0, 1}
|
|
, {x + width, y, 1, 1, 1, 0}
|
|
, {x + width,
|
|
y + height, 1, 1, 1, 1}
|
|
|
|
};
|
|
memcpy (vb_vertices, data, byte_count);
|
|
}
|
|
hr = IDirect3DVertexBuffer9_Unlock (overlay->g_list_vb);
|
|
if (FAILED (hr)) {
|
|
GST_ERROR_OBJECT (sink, "Error Unlocking vertex buffer");
|
|
return hr;
|
|
}
|
|
|
|
return D3D_OK;
|
|
|
|
error:
|
|
return hr;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d9_overlay_set_render_state (GstD3DVideoSink * sink)
|
|
{
|
|
HRESULT hr = 0;
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
gboolean ret = FALSE;
|
|
|
|
D3D9_CHECK (IDirect3DDevice9_SetRenderState (klass->d3d.device.d3d_device,
|
|
D3DRS_ALPHABLENDENABLE, TRUE));
|
|
D3D9_CHECK (IDirect3DDevice9_SetRenderState (klass->d3d.device.d3d_device,
|
|
D3DRS_SRCBLEND, D3DBLEND_SRCALPHA));
|
|
D3D9_CHECK (IDirect3DDevice9_SetRenderState (klass->d3d.device.d3d_device,
|
|
D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA));
|
|
|
|
ret = TRUE;
|
|
end:
|
|
return ret;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d9_overlay_render (GstD3DVideoSink * sink)
|
|
{
|
|
HRESULT hr = 0;
|
|
GList *iter = NULL;
|
|
gboolean ret = FALSE;
|
|
GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
|
|
|
|
if (!sink->d3d.overlay)
|
|
return TRUE;
|
|
|
|
if (sink->d3d.overlay_needs_resize && !gst_d3d9_overlay_resize (sink))
|
|
return FALSE;
|
|
sink->d3d.overlay_needs_resize = FALSE;
|
|
iter = sink->d3d.overlay;
|
|
while (iter != NULL) {
|
|
GList *next = iter->next;
|
|
GstD3DVideoSinkOverlay *overlay = (GstD3DVideoSinkOverlay *) iter->data;
|
|
|
|
if (!overlay->g_list_vb) {
|
|
GST_ERROR_OBJECT (sink, "Overlay is missing vertex buffer");
|
|
goto end;
|
|
}
|
|
if (!overlay->texture) {
|
|
GST_ERROR_OBJECT (sink, "Overlay is missing texture");
|
|
goto end;
|
|
}
|
|
D3D9_CHECK (IDirect3DDevice9_SetTexture (klass->d3d.device.d3d_device, 0,
|
|
(IDirect3DBaseTexture9 *) overlay->texture))
|
|
/* Bind our Vertex Buffer */
|
|
D3D9_CHECK (IDirect3DDevice9_SetFVF (klass->d3d.device.d3d_device,
|
|
tri_fvf))
|
|
D3D9_CHECK (IDirect3DDevice9_SetStreamSource (klass->d3d.device.d3d_device, 0, /* StreamNumber */
|
|
overlay->g_list_vb, /* StreamData */
|
|
0, /* OffsetInBytes */
|
|
sizeof (textured_vertex)))
|
|
/* Stride */
|
|
//Render from our Vertex Buffer
|
|
D3D9_CHECK (IDirect3DDevice9_DrawPrimitive (klass->d3d.device.d3d_device, D3DPT_TRIANGLELIST, /* PrimitiveType */
|
|
0, /* StartVertex */
|
|
overlay->g_list_count)) /* PrimitiveCount */
|
|
iter = next;
|
|
}
|
|
ret = TRUE;
|
|
end:
|
|
return ret;
|
|
}
|