gstreamer/ext/gl/effects
Matthew Waters 3ba30d42a4 gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2017-12-09 19:32:07 +00:00
..
gstgleffectblur.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectbulge.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectfisheye.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectglow.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectidentity.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectlaplacian.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectlumatocurve.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectlumatocurve.h gl: pass large structure by const pointer, not value 2017-12-09 19:31:36 +00:00
gstgleffectmirror.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectrgbtocurve.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectscurves.h move gl elements to ext subdirectory 2017-12-09 19:31:34 +00:00
gstgleffectsin.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectsobel.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectsquare.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectsqueeze.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectssources.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectssources.h gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectstretch.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffecttunnel.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffecttwirl.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00
gstgleffectxray.c gl: use gles2 shaders everywhere 2017-12-09 19:32:07 +00:00