gstreamer/sys/d3d11/gstd3d11vp8dec.c
Seungha Yang 59a1897c39 d3d11: Privatize d3d11memory implementation
Hide most of symbols of GstD3D11Memory object.
GstD3D11Memory is one of primary resource for imcoming d3d11 library
and it's expected to be a extensible feature.
Hiding implementation detail would be helpful for later use case.

Summary of this commit:
* Now all native Direct3D11 resources are private of GstD3D11Memory.
  To access native resources, getter methods need to be used
  or generic map (e.g., gst_memory_map) API should be called
  apart from some exceptional case such as d3d11decoder case.
* Various helper methods are added for GstBuffer related operations
  and in order to remove duplicated code.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1892>
2020-12-21 01:02:37 +09:00

923 lines
30 KiB
C

/* GStreamer
* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "gstd3d11vp8dec.h"
#include "gstd3d11memory.h"
#include "gstd3d11bufferpool.h"
#include <gst/codecs/gstvp8decoder.h>
#include <string.h>
/* HACK: to expose dxva data structure on UWP */
#ifdef WINAPI_PARTITION_DESKTOP
#undef WINAPI_PARTITION_DESKTOP
#endif
#define WINAPI_PARTITION_DESKTOP 1
#include <d3d9.h>
#include <dxva.h>
GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp8_dec_debug);
#define GST_CAT_DEFAULT gst_d3d11_vp8_dec_debug
enum
{
PROP_0,
PROP_ADAPTER,
PROP_DEVICE_ID,
PROP_VENDOR_ID,
};
/* copied from d3d11.h since mingw header doesn't define them */
DEFINE_GUID (GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD,
0x90b899ea, 0x3a62, 0x4705, 0x88, 0xb3, 0x8d, 0xf0, 0x4b, 0x27, 0x44, 0xe7);
/* reference list 4 + 4 margin */
#define NUM_OUTPUT_VIEW 8
typedef struct _GstD3D11Vp8Dec
{
GstVp8Decoder parent;
GstVideoCodecState *output_state;
GstD3D11Device *device;
GstD3D11Decoder *d3d11_decoder;
guint width, height;
GstVideoFormat out_format;
gboolean use_d3d11_output;
} GstD3D11Vp8Dec;
typedef struct _GstD3D11Vp8DecClass
{
GstVp8DecoderClass parent_class;
guint adapter;
guint device_id;
guint vendor_id;
} GstD3D11Vp8DecClass;
static GstElementClass *parent_class = NULL;
#define GST_D3D11_VP8_DEC(object) ((GstD3D11Vp8Dec *) (object))
#define GST_D3D11_VP8_DEC_GET_CLASS(object) \
(G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object),GstD3D11Vp8DecClass))
static void gst_d3d11_vp8_dec_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static void gst_d3d11_vp8_dec_set_context (GstElement * element,
GstContext * context);
static gboolean gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder *
decoder, GstQuery * query);
static gboolean gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder,
GstQuery * query);
/* GstVp8Decoder */
static gboolean gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
const GstVp8FrameHdr * frame_hdr);
static gboolean gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture);
static GstFlowReturn gst_d3d11_vp8_dec_output_picture (GstVp8Decoder *
decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture);
static gboolean gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture);
static gboolean gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture, GstVp8Parser * parser);
static gboolean gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture);
static void
gst_d3d11_vp8_dec_class_init (GstD3D11Vp8DecClass * klass, gpointer data)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstVideoDecoderClass *decoder_class = GST_VIDEO_DECODER_CLASS (klass);
GstVp8DecoderClass *vp8decoder_class = GST_VP8_DECODER_CLASS (klass);
GstD3D11DecoderClassData *cdata = (GstD3D11DecoderClassData *) data;
gchar *long_name;
gobject_class->get_property = gst_d3d11_vp8_dec_get_property;
g_object_class_install_property (gobject_class, PROP_ADAPTER,
g_param_spec_uint ("adapter", "Adapter",
"DXGI Adapter index for creating device",
0, G_MAXUINT32, cdata->adapter,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
g_param_spec_uint ("device-id", "Device Id",
"DXGI Device ID", 0, G_MAXUINT32, 0,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_VENDOR_ID,
g_param_spec_uint ("vendor-id", "Vendor Id",
"DXGI Vendor ID", 0, G_MAXUINT32, 0,
G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
parent_class = g_type_class_peek_parent (klass);
klass->adapter = cdata->adapter;
klass->device_id = cdata->device_id;
klass->vendor_id = cdata->vendor_id;
element_class->set_context =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_set_context);
long_name = g_strdup_printf ("Direct3D11 VP8 %s Decoder", cdata->description);
gst_element_class_set_metadata (element_class, long_name,
"Codec/Decoder/Video/Hardware",
"A Direct3D11 based VP8 video decoder",
"Seungha Yang <seungha.yang@navercorp.com>");
g_free (long_name);
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS,
cdata->sink_caps));
gst_element_class_add_pad_template (element_class,
gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS,
cdata->src_caps));
gst_d3d11_decoder_class_data_free (cdata);
decoder_class->open = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_open);
decoder_class->close = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_close);
decoder_class->negotiate = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_negotiate);
decoder_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decide_allocation);
decoder_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_src_query);
vp8decoder_class->new_sequence =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_sequence);
vp8decoder_class->new_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_picture);
vp8decoder_class->output_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_output_picture);
vp8decoder_class->start_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_start_picture);
vp8decoder_class->decode_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decode_picture);
vp8decoder_class->end_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_end_picture);
}
static void
gst_d3d11_vp8_dec_init (GstD3D11Vp8Dec * self)
{
}
static void
gst_d3d11_vp8_dec_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (object);
switch (prop_id) {
case PROP_ADAPTER:
g_value_set_uint (value, klass->adapter);
break;
case PROP_DEVICE_ID:
g_value_set_uint (value, klass->device_id);
break;
case PROP_VENDOR_ID:
g_value_set_uint (value, klass->vendor_id);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_d3d11_vp8_dec_set_context (GstElement * element, GstContext * context)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (element);
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
gst_d3d11_handle_set_context (element, context, klass->adapter,
&self->device);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
if (!gst_d3d11_ensure_element_data (GST_ELEMENT_CAST (self), klass->adapter,
&self->device)) {
GST_ERROR_OBJECT (self, "Cannot create d3d11device");
return FALSE;
}
self->d3d11_decoder = gst_d3d11_decoder_new (self->device);
if (!self->d3d11_decoder) {
GST_ERROR_OBJECT (self, "Cannot create d3d11 decoder");
gst_clear_object (&self->device);
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
gst_clear_object (&self->d3d11_decoder);
gst_clear_object (&self->device);
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstVp8Decoder *vp8dec = GST_VP8_DECODER (decoder);
if (!gst_d3d11_decoder_negotiate (decoder, vp8dec->input_state,
self->out_format, self->width, self->height,
GST_VIDEO_INTERLACE_MODE_PROGRESSIVE,
&self->output_state, &self->use_d3d11_output))
return FALSE;
return GST_VIDEO_DECODER_CLASS (parent_class)->negotiate (decoder);
}
static gboolean
gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder * decoder,
GstQuery * query)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
if (!gst_d3d11_decoder_decide_allocation (decoder, query, self->device,
GST_D3D11_CODEC_VP8, self->use_d3d11_output))
return FALSE;
return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
(decoder, query);
}
static gboolean
gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
if (gst_d3d11_handle_context_query (GST_ELEMENT (decoder),
query, self->device)) {
return TRUE;
}
break;
default:
break;
}
return GST_VIDEO_DECODER_CLASS (parent_class)->src_query (decoder, query);
}
static gboolean
gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
const GstVp8FrameHdr * frame_hdr)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
static const GUID *profile_guid = &GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD;
GstVideoInfo info;
GST_LOG_OBJECT (self, "new sequence");
/* FIXME: support I420 */
self->out_format = GST_VIDEO_FORMAT_NV12;
self->width = frame_hdr->width;
self->height = frame_hdr->height;
gst_video_info_set_format (&info,
self->out_format, self->width, self->height);
gst_d3d11_decoder_reset (self->d3d11_decoder);
if (!gst_d3d11_decoder_open (self->d3d11_decoder, GST_D3D11_CODEC_VP8,
&info, self->width, self->height,
NUM_OUTPUT_VIEW, &profile_guid, 1)) {
GST_ERROR_OBJECT (self, "Failed to create decoder");
return FALSE;
}
if (!gst_video_decoder_negotiate (GST_VIDEO_DECODER (self))) {
GST_ERROR_OBJECT (self, "Failed to negotiate with downstream");
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstBuffer *view_buffer;
view_buffer = gst_d3d11_decoder_get_output_view_buffer (self->d3d11_decoder);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "No available output view buffer");
return FALSE;
}
GST_LOG_OBJECT (self, "New output view buffer %" GST_PTR_FORMAT, view_buffer);
gst_vp8_picture_set_user_data (picture,
view_buffer, (GDestroyNotify) gst_buffer_unref);
GST_LOG_OBJECT (self, "New VP8 picture %p", picture);
return TRUE;
}
static GstFlowReturn
gst_d3d11_vp8_dec_output_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstVideoDecoder *vdec = GST_VIDEO_DECODER (decoder);
GstBuffer *output_buffer = NULL;
GstBuffer *view_buffer;
g_assert (picture->frame_hdr.show_frame);
GST_LOG_OBJECT (self, "Outputting picture %p", picture);
view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "Could not get output view");
goto error;
}
/* if downstream is d3d11 element and forward playback case,
* expose our decoder view without copy. In case of reverse playback, however,
* we cannot do that since baseclass will store the decoded buffer
* up to gop size but our dpb pool cannot be increased */
if (self->use_d3d11_output &&
gst_d3d11_decoder_supports_direct_rendering (self->d3d11_decoder) &&
vdec->input_segment.rate > 0) {
GstMemory *mem;
output_buffer = gst_buffer_ref (view_buffer);
mem = gst_buffer_peek_memory (output_buffer, 0);
GST_MINI_OBJECT_FLAG_SET (mem, GST_D3D11_MEMORY_TRANSFER_NEED_DOWNLOAD);
} else {
output_buffer = gst_video_decoder_allocate_output_buffer (vdec);
}
if (!output_buffer) {
GST_ERROR_OBJECT (self, "Couldn't allocate output buffer");
goto error;
}
frame->output_buffer = output_buffer;
if (!gst_d3d11_decoder_process_output (self->d3d11_decoder,
&self->output_state->info,
picture->frame_hdr.width, picture->frame_hdr.height,
view_buffer, output_buffer)) {
GST_ERROR_OBJECT (self, "Failed to copy buffer");
goto error;
}
gst_vp8_picture_unref (picture);
return gst_video_decoder_finish_frame (vdec, frame);
error:
gst_video_decoder_drop_frame (vdec, frame);
gst_vp8_picture_unref (picture);
return GST_FLOW_ERROR;
}
static ID3D11VideoDecoderOutputView *
gst_d3d11_vp8_dec_get_output_view_from_picture (GstD3D11Vp8Dec * self,
GstVp8Picture * picture)
{
GstBuffer *view_buffer;
ID3D11VideoDecoderOutputView *view;
view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
if (!view_buffer) {
GST_DEBUG_OBJECT (self, "current picture does not have output view buffer");
return NULL;
}
view =
gst_d3d11_decoder_get_output_view_from_buffer (self->d3d11_decoder,
view_buffer);
if (!view) {
GST_DEBUG_OBJECT (self, "current picture does not have output view handle");
return NULL;
}
return view;
}
static gboolean
gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
ID3D11VideoDecoderOutputView *view;
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return FALSE;
}
GST_TRACE_OBJECT (self, "Begin frame");
if (!gst_d3d11_decoder_begin_frame (self->d3d11_decoder, view, 0, NULL)) {
GST_ERROR_OBJECT (self, "Failed to begin frame");
return FALSE;
}
return TRUE;
}
static void
gst_d3d11_vp8_dec_copy_frame_params (GstD3D11Vp8Dec * self,
GstVp8Picture * picture, GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
{
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
gint i;
/* 0: keyframe, 1: inter */
params->frame_type = !frame_hdr->key_frame;
params->version = frame_hdr->version;
params->show_frame = frame_hdr->show_frame;
params->clamp_type = frame_hdr->clamping_type;
params->filter_type = frame_hdr->filter_type;
params->filter_level = frame_hdr->loop_filter_level;
params->sharpness_level = frame_hdr->sharpness_level;
params->mode_ref_lf_delta_enabled =
parser->mb_lf_adjust.loop_filter_adj_enable;
params->mode_ref_lf_delta_update =
parser->mb_lf_adjust.mode_ref_lf_delta_update;
for (i = 0; i < 4; i++) {
params->ref_lf_deltas[i] = parser->mb_lf_adjust.ref_frame_delta[i];
params->mode_lf_deltas[i] = parser->mb_lf_adjust.mb_mode_delta[i];
}
params->log2_nbr_of_dct_partitions = frame_hdr->log2_nbr_of_dct_partitions;
params->base_qindex = frame_hdr->quant_indices.y_ac_qi;
params->y1dc_delta_q = frame_hdr->quant_indices.y_dc_delta;
params->y2dc_delta_q = frame_hdr->quant_indices.y2_dc_delta;
params->y2ac_delta_q = frame_hdr->quant_indices.y2_ac_delta;
params->uvdc_delta_q = frame_hdr->quant_indices.uv_dc_delta;
params->uvac_delta_q = frame_hdr->quant_indices.uv_ac_delta;
params->ref_frame_sign_bias_golden = frame_hdr->sign_bias_golden;
params->ref_frame_sign_bias_altref = frame_hdr->sign_bias_alternate;
params->refresh_entropy_probs = frame_hdr->refresh_entropy_probs;
memcpy (params->vp8_coef_update_probs, frame_hdr->token_probs.prob,
sizeof (frame_hdr->token_probs.prob));
params->mb_no_coeff_skip = frame_hdr->mb_no_skip_coeff;
params->prob_skip_false = frame_hdr->prob_skip_false;
params->prob_intra = frame_hdr->prob_intra;
params->prob_last = frame_hdr->prob_last;
params->prob_golden = frame_hdr->prob_gf;
memcpy (params->intra_16x16_prob, frame_hdr->mode_probs.y_prob,
sizeof (frame_hdr->mode_probs.y_prob));
memcpy (params->intra_chroma_prob, frame_hdr->mode_probs.uv_prob,
sizeof (frame_hdr->mode_probs.uv_prob));
memcpy (params->vp8_mv_update_probs, frame_hdr->mv_probs.prob,
sizeof (frame_hdr->mv_probs.prob));
}
static void
gst_d3d11_vp8_dec_copy_reference_frames (GstD3D11Vp8Dec * self,
DXVA_PicParams_VP8 * params)
{
GstVp8Decoder *decoder = GST_VP8_DECODER (self);
ID3D11VideoDecoderOutputView *view;
if (decoder->alt_ref_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->alt_ref_picture);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->alt_fb_idx.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
} else {
params->alt_fb_idx.bPicEntry = 0xff;
}
if (decoder->golden_ref_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->golden_ref_picture);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->gld_fb_idx.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
} else {
params->gld_fb_idx.bPicEntry = 0xff;
}
if (decoder->last_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->last_picture);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->lst_fb_idx.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
} else {
params->lst_fb_idx.bPicEntry = 0xff;
}
}
static void
gst_d3d11_vp8_dec_copy_segmentation_params (GstD3D11Vp8Dec * self,
GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
{
const GstVp8Segmentation *seg = &parser->segmentation;
gint i;
params->stVP8Segments.segmentation_enabled = seg->segmentation_enabled;
params->stVP8Segments.update_mb_segmentation_map =
seg->update_mb_segmentation_map;
params->stVP8Segments.update_mb_segmentation_data =
seg->update_segment_feature_data;
params->stVP8Segments.mb_segement_abs_delta = seg->segment_feature_mode;
for (i = 0; i < 4; i++) {
params->stVP8Segments.segment_feature_data[0][i] =
seg->quantizer_update_value[i];
}
for (i = 0; i < 4; i++) {
params->stVP8Segments.segment_feature_data[1][i] = seg->lf_update_value[i];
}
for (i = 0; i < 3; i++) {
params->stVP8Segments.mb_segment_tree_probs[i] = seg->segment_prob[i];
}
}
static gboolean
gst_d3d11_vp8_dec_submit_picture_data (GstD3D11Vp8Dec * self,
GstVp8Picture * picture, DXVA_PicParams_VP8 * params)
{
guint d3d11_buffer_size;
gpointer d3d11_buffer;
gsize buffer_offset = 0;
gboolean is_first = TRUE;
GST_TRACE_OBJECT (self, "Getting picture params buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self,
"Failed to get decoder buffer for picture parameters");
return FALSE;
}
memcpy (d3d11_buffer, params, sizeof (DXVA_PicParams_VP8));
GST_TRACE_OBJECT (self, "Release picture param decoder buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS)) {
GST_ERROR_OBJECT (self, "Failed to release decoder buffer");
return FALSE;
}
if (!picture->data || !picture->size) {
GST_ERROR_OBJECT (self, "No data to submit");
return FALSE;
}
GST_TRACE_OBJECT (self, "Submit total %" G_GSIZE_FORMAT " bytes",
picture->size);
while (buffer_offset < picture->size) {
gsize bytes_to_copy = picture->size - buffer_offset;
gsize written_buffer_size;
gboolean is_last = TRUE;
DXVA_Slice_VPx_Short slice_short = { 0, };
D3D11_VIDEO_DECODER_BUFFER_DESC buffer_desc[3] = { 0, };
gboolean bad_aligned_bitstream_buffer = FALSE;
GST_TRACE_OBJECT (self, "Getting bitstream buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self, "Couldn't get bitstream buffer");
goto error;
}
if ((d3d11_buffer_size & 127) != 0) {
GST_WARNING_OBJECT (self,
"The size of bitstream buffer is not 128 bytes aligned");
bad_aligned_bitstream_buffer = TRUE;
}
if (bytes_to_copy > d3d11_buffer_size) {
/* if the size of this slice is larger than the size of remaining d3d11
* decoder bitstream memory, write the data up to the remaining d3d11
* decoder bitstream memory size and the rest would be written to the
* next d3d11 bitstream memory */
bytes_to_copy = d3d11_buffer_size;
is_last = FALSE;
}
memcpy (d3d11_buffer, picture->data + buffer_offset, bytes_to_copy);
written_buffer_size = bytes_to_copy;
/* DXVA2 spec is saying that written bitstream data must be 128 bytes
* aligned if the bitstream buffer contains end of frame
* (i.e., wBadSliceChopping == 0 or 2) */
if (is_last) {
guint padding = MIN (GST_ROUND_UP_128 (bytes_to_copy) - bytes_to_copy,
d3d11_buffer_size - bytes_to_copy);
if (padding) {
GST_TRACE_OBJECT (self,
"Written bitstream buffer size %" G_GSIZE_FORMAT
" is not 128 bytes aligned, add padding %d bytes",
bytes_to_copy, padding);
memset ((guint8 *) d3d11_buffer + bytes_to_copy, 0, padding);
written_buffer_size += padding;
}
}
GST_TRACE_OBJECT (self, "Release bitstream buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_BITSTREAM)) {
GST_ERROR_OBJECT (self, "Failed to release bitstream buffer");
goto error;
}
slice_short.BSNALunitDataLocation = 0;
slice_short.SliceBytesInBuffer = (UINT) written_buffer_size;
/* wBadSliceChopping: (dxva spec.)
* 0: All bits for the slice are located within the corresponding
* bitstream data buffer
* 1: The bitstream data buffer contains the start of the slice,
* but not the entire slice, because the buffer is full
* 2: The bitstream data buffer contains the end of the slice.
* It does not contain the start of the slice, because the start of
* the slice was located in the previous bitstream data buffer.
* 3: The bitstream data buffer does not contain the start of the slice
* (because the start of the slice was located in the previous
* bitstream data buffer), and it does not contain the end of the slice
* (because the current bitstream data buffer is also full).
*/
if (is_last && is_first) {
slice_short.wBadSliceChopping = 0;
} else if (!is_last && is_first) {
slice_short.wBadSliceChopping = 1;
} else if (is_last && !is_first) {
slice_short.wBadSliceChopping = 2;
} else {
slice_short.wBadSliceChopping = 3;
}
GST_TRACE_OBJECT (self, "Getting slice control buffer");
if (!gst_d3d11_decoder_get_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL, &d3d11_buffer_size,
&d3d11_buffer)) {
GST_ERROR_OBJECT (self, "Couldn't get slice control buffer");
goto error;
}
memcpy (d3d11_buffer, &slice_short, sizeof (DXVA_Slice_VPx_Short));
GST_TRACE_OBJECT (self, "Release slice control buffer");
if (!gst_d3d11_decoder_release_decoder_buffer (self->d3d11_decoder,
D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL)) {
GST_ERROR_OBJECT (self, "Failed to release slice control buffer");
goto error;
}
buffer_desc[0].BufferType = D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS;
buffer_desc[0].DataOffset = 0;
buffer_desc[0].DataSize = sizeof (DXVA_PicParams_VP8);
buffer_desc[1].BufferType = D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL;
buffer_desc[1].DataOffset = 0;
buffer_desc[1].DataSize = sizeof (DXVA_Slice_VPx_Short);
if (!bad_aligned_bitstream_buffer && (written_buffer_size & 127) != 0) {
GST_WARNING_OBJECT (self,
"Written bitstream buffer size %" G_GSIZE_FORMAT
" is not 128 bytes aligned", written_buffer_size);
}
buffer_desc[2].BufferType = D3D11_VIDEO_DECODER_BUFFER_BITSTREAM;
buffer_desc[2].DataOffset = 0;
buffer_desc[2].DataSize = written_buffer_size;
if (!gst_d3d11_decoder_submit_decoder_buffers (self->d3d11_decoder,
3, buffer_desc)) {
GST_ERROR_OBJECT (self, "Couldn't submit decoder buffers");
goto error;
}
buffer_offset += bytes_to_copy;
is_first = FALSE;
}
return TRUE;
error:
return FALSE;
}
static gboolean
gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture, GstVp8Parser * parser)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
DXVA_PicParams_VP8 pic_params = { 0, };
ID3D11VideoDecoderOutputView *view;
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self, picture);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return FALSE;
}
pic_params.first_part_size = frame_hdr->first_part_size;
pic_params.width = self->width;
pic_params.height = self->height;
pic_params.CurrPic.Index7Bits =
gst_d3d11_decoder_get_output_view_index (view);
pic_params.StatusReportFeedbackNumber = 1;
gst_d3d11_vp8_dec_copy_frame_params (self, picture, parser, &pic_params);
gst_d3d11_vp8_dec_copy_reference_frames (self, &pic_params);
gst_d3d11_vp8_dec_copy_segmentation_params (self, parser, &pic_params);
return gst_d3d11_vp8_dec_submit_picture_data (self, picture, &pic_params);
}
static gboolean
gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
if (!gst_d3d11_decoder_end_frame (self->d3d11_decoder)) {
GST_ERROR_OBJECT (self, "Failed to EndFrame");
return FALSE;
}
return TRUE;
}
typedef struct
{
guint width;
guint height;
} GstD3D11Vp8DecResolution;
void
gst_d3d11_vp8_dec_register (GstPlugin * plugin, GstD3D11Device * device,
GstD3D11Decoder * decoder, guint rank)
{
GType type;
gchar *type_name;
gchar *feature_name;
guint index = 0;
guint i;
GUID profile;
GTypeInfo type_info = {
sizeof (GstD3D11Vp8DecClass),
NULL,
NULL,
(GClassInitFunc) gst_d3d11_vp8_dec_class_init,
NULL,
NULL,
sizeof (GstD3D11Vp8Dec),
0,
(GInstanceInitFunc) gst_d3d11_vp8_dec_init,
};
static const GUID *profile_guid = &GST_GUID_D3D11_DECODER_PROFILE_VP8_VLD;
/* values were taken from chromium. See supported_profile_helper.cc */
GstD3D11Vp8DecResolution resolutions_to_check[] = {
{1920, 1088}, {2560, 1440}, {3840, 2160}, {4096, 2160}, {4096, 2304}
};
GstCaps *sink_caps = NULL;
GstCaps *src_caps = NULL;
guint max_width = 0;
guint max_height = 0;
guint resolution;
DXGI_FORMAT format = DXGI_FORMAT_NV12;
if (!gst_d3d11_decoder_get_supported_decoder_profile (decoder,
&profile_guid, 1, &profile)) {
GST_INFO_OBJECT (device, "device does not support VP8 decoding");
return;
}
for (i = 0; i < G_N_ELEMENTS (resolutions_to_check); i++) {
if (gst_d3d11_decoder_supports_resolution (decoder, &profile,
format, resolutions_to_check[i].width,
resolutions_to_check[i].height)) {
max_width = resolutions_to_check[i].width;
max_height = resolutions_to_check[i].height;
GST_DEBUG_OBJECT (device,
"device support resolution %dx%d", max_width, max_height);
} else {
break;
}
}
if (max_width == 0 || max_height == 0) {
GST_WARNING_OBJECT (device, "Couldn't query supported resolution");
return;
}
sink_caps = gst_caps_from_string ("video/x-vp8");
src_caps = gst_caps_from_string ("video/x-raw("
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "); video/x-raw");
gst_caps_set_simple (src_caps, "format", G_TYPE_STRING, "NV12", NULL);
/* To cover both landscape and portrait, select max value */
resolution = MAX (max_width, max_height);
gst_caps_set_simple (sink_caps,
"width", GST_TYPE_INT_RANGE, 64, resolution,
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
gst_caps_set_simple (src_caps,
"width", GST_TYPE_INT_RANGE, 64, resolution,
"height", GST_TYPE_INT_RANGE, 64, resolution, NULL);
type_info.class_data =
gst_d3d11_decoder_class_data_new (device, sink_caps, src_caps);
type_name = g_strdup ("GstD3D11Vp8Dec");
feature_name = g_strdup ("d3d11vp8dec");
while (g_type_from_name (type_name)) {
index++;
g_free (type_name);
g_free (feature_name);
type_name = g_strdup_printf ("GstD3D11Vp8Device%dDec", index);
feature_name = g_strdup_printf ("d3d11vp8device%ddec", index);
}
type = g_type_register_static (GST_TYPE_VP8_DECODER,
type_name, &type_info, 0);
/* make lower rank than default device */
if (rank > 0 && index != 0)
rank--;
if (!gst_element_register (plugin, feature_name, rank, type))
GST_WARNING ("Failed to register plugin '%s'", type_name);
g_free (type_name);
g_free (feature_name);
}