mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-04 16:39:39 +00:00
bc6c88d0d8
Original commit message from CVS: here's the rest of them fixes
307 lines
9.8 KiB
Text
307 lines
9.8 KiB
Text
<chapter id="cha-hello">
|
|
<title>Your first application</title>
|
|
<para>
|
|
This chapter describes the most rudimentary aspects of a <application>GStreamer</application> application,
|
|
including initializing the libraries, creating elements, packing them into
|
|
a pipeline and playing, pause and stop the pipeline.
|
|
</para>
|
|
|
|
<sect1>
|
|
<title>Hello world</title>
|
|
<para>
|
|
We will create a simple first application. In fact it will be a complete
|
|
MP3 player, using standard <application>GStreamer</application> components. The player will read from
|
|
a file that is given as the first argument of the program.
|
|
</para>
|
|
|
|
|
|
<programlisting>
|
|
|
|
#include <gst/gst.h>
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
GstElement *pipeline, *disksrc, *parse, *decoder, *audiosink;
|
|
|
|
gst_init(&argc, &argv);
|
|
|
|
if (argc != 2) {
|
|
g_print ("usage: %s <filename>\n", argv[0]);
|
|
exit (-1);
|
|
}
|
|
|
|
/* create a new pipeline to hold the elements */
|
|
pipeline = gst_pipeline_new ("pipeline");
|
|
|
|
/* create a disk reader */
|
|
disksrc = gst_elementfactory_make ("disksrc", "disk_source");
|
|
g_object_set (G_OBJECT (disksrc), "location", argv[1], NULL);
|
|
|
|
/* now it's time to get the parser */
|
|
parse = gst_elementfactory_make ("mp3parse", "parse");
|
|
decoder = gst_elementfactory_make ("mpg123", "decoder");
|
|
|
|
/* and an audio sink */
|
|
audiosink = gst_elementfactory_make ("osssink", "play_audio");
|
|
|
|
/* add objects to the main pipeline */
|
|
gst_bin_add (GST_BIN (pipeline), disksrc);
|
|
gst_bin_add (GST_BIN (pipeline), parse);
|
|
gst_bin_add (GST_BIN (pipeline), decoder);
|
|
gst_bin_add (GST_BIN (pipeline), audiosink);
|
|
|
|
/* connect src to sink */
|
|
gst_pad_connect (gst_element_get_pad (disksrc, "src"),
|
|
gst_element_get_pad (parse, "sink"));
|
|
gst_pad_connect (gst_element_get_pad (parse, "src"),
|
|
gst_element_get_pad (decoder, "sink"));
|
|
gst_pad_connect (gst_element_get_pad (decoder, "src"),
|
|
gst_element_get_pad (audiosink, "sink"));
|
|
|
|
/* start playing */
|
|
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
|
|
|
while (gst_bin_iterate (GST_BIN (pipeline)));
|
|
|
|
/* stop the pipeline */
|
|
gst_element_set_state (pipeline, GST_STATE_NULL);
|
|
|
|
/* we don't need a reference to these objects anymore */
|
|
gst_object_unref (GST_OBJECT (audiosink));
|
|
gst_object_unref (GST_OBJECT (parse));
|
|
gst_object_unref (GST_OBJECT (decoder));
|
|
gst_object_unref (GST_OBJECT (disksrc));
|
|
gst_object_unref (GST_OBJECT (pipeline));
|
|
|
|
exit (0);
|
|
}
|
|
|
|
</programlisting>
|
|
|
|
<para>
|
|
Let's go through this example step by step.
|
|
</para>
|
|
|
|
<para>
|
|
The first thing you have to do is to include the standard <application>GStreamer</application> headers and
|
|
initialize the framework.
|
|
</para>
|
|
<programlisting>
|
|
|
|
#include <gst/gst.h>
|
|
|
|
...
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
...
|
|
gst_init(&argc, &argv);
|
|
...
|
|
|
|
</programlisting>
|
|
|
|
<para>
|
|
We are going to create 4 elements and one pipeline. Since all objects are
|
|
in fact elements, we can define them as:
|
|
</para>
|
|
<programlisting>
|
|
...
|
|
GstElement *pipeline, *disksrc, *parse, *decoder, *audiosink;
|
|
...
|
|
</programlisting>
|
|
|
|
<para>
|
|
Next, we are going to create an empty pipeline. As you have seen in the basic
|
|
introduction, this pipeline will hold and manage all the elements we are
|
|
going to stuff into it.
|
|
</para>
|
|
<programlisting>
|
|
/* create a new pipeline to hold the elements */
|
|
pipeline = gst_pipeline_new ("pipeline");
|
|
</programlisting>
|
|
<para>
|
|
We use the standard constructor for a pipeline: gst_pipeline_new ("name").
|
|
</para>
|
|
|
|
<para>
|
|
We then create a disk source element. The disk source element is able to
|
|
read from a file. We use the standard GObject property mechanism to set
|
|
a property of the element: the file to read from.
|
|
</para>
|
|
<programlisting>
|
|
/* create a disk reader */
|
|
disksrc = gst_elementfactory_make ("disksrc", "disk_source");
|
|
g_object_set (G_OBJECT (disksrc), "location", argv[1], NULL);
|
|
</programlisting>
|
|
<note>
|
|
<para>
|
|
You can check if the disksrc != NULL to verify the creation of the
|
|
disk source element.
|
|
</para>
|
|
</note>
|
|
|
|
<para>
|
|
We now create the MP3 decoder element. <application>GStreamer</application> requires you
|
|
to put a parser in front of the decoder. This parser will
|
|
cut the raw data from the disk source into MP3 frames
|
|
suitable for the decoder. In the advanced concepts chapter we will
|
|
see how this can be avoided.
|
|
</para>
|
|
<programlisting>
|
|
/* now it's time to get the parser */
|
|
parse = gst_elementfactory_make ("mp3parse", "parse");
|
|
decoder = gst_elementfactory_make ("mpg123", "decoder");
|
|
</programlisting>
|
|
<para>
|
|
gst_elementfactory_make() takes two arguments: a string that will
|
|
identify the element you need and a second argument: how you want
|
|
to name the element. The name of the element is something you can
|
|
choose yourself and might be used to retrieve the element from a
|
|
bin/pipeline.
|
|
</para>
|
|
|
|
<para>
|
|
Finally we create our audio sink element. This element will be able
|
|
to playback the audio using OSS.
|
|
</para>
|
|
<programlisting>
|
|
/* and an audio sink */
|
|
audiosink = gst_elementfactory_make ("audiosink", "play_audio");
|
|
</programlisting>
|
|
|
|
<para>
|
|
We then add the elements to the pipeline.
|
|
</para>
|
|
<programlisting>
|
|
/* add objects to the main pipeline */
|
|
gst_bin_add (GST_BIN (pipeline), disksrc);
|
|
gst_bin_add (GST_BIN (pipeline), parse);
|
|
gst_bin_add (GST_BIN (pipeline), decoder);
|
|
gst_bin_add (GST_BIN (pipeline), audiosink);
|
|
</programlisting>
|
|
|
|
<para>
|
|
We connect the different pads of the elements together like this:
|
|
</para>
|
|
<programlisting>
|
|
/* connect src to sink */
|
|
gst_pad_connect (gst_element_get_pad (disksrc, "src"),
|
|
gst_element_get_pad (parse, "sink"));
|
|
gst_pad_connect (gst_element_get_pad (parse, "src"),
|
|
gst_element_get_pad (decoder, "sink"));
|
|
gst_pad_connect (gst_element_get_pad (decoder, "src"),
|
|
gst_element_get_pad (audiosink, "sink"));
|
|
</programlisting>
|
|
|
|
<para>
|
|
We now have a created a complete pipeline. We can visualise the
|
|
pipeline as follows:
|
|
</para>
|
|
<figure float="1" id="sec-hello-img">
|
|
<title>The Hello world pipeline</title>
|
|
<mediaobject>
|
|
<imageobject>
|
|
<imagedata fileref="images/hello-world" format="PNG">
|
|
</imageobject>
|
|
</mediaobject>
|
|
|
|
</figure>
|
|
|
|
<para>
|
|
Everything is now set up to start the streaming. We use the following
|
|
statements to change the state of the pipeline:
|
|
</para>
|
|
<programlisting>
|
|
/* start playing */
|
|
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
|
|
|
</programlisting>
|
|
<note>
|
|
<para>
|
|
<application>GStreamer</application> will take care of the READY and PAUSED state for y
|
|
ou when going from NULL to PLAYING.
|
|
</para>
|
|
</note>
|
|
|
|
<para>
|
|
Since we do not use threads, nothing will happen yet. We manually have to
|
|
call gst_bin_iterate() to execute one iteration of the pipeline.
|
|
</para>
|
|
<programlisting>
|
|
while (gst_bin_iterate (GST_BIN (pipeline)));
|
|
</programlisting>
|
|
<para>
|
|
The gst_bin_iterate() function will return TRUE as long as something interesting
|
|
happended inside the pipeline. When the end-of-file has been reached the _iterate
|
|
function will return FALSE and we can end the loop.
|
|
</para>
|
|
<programlisting>
|
|
/* stop the pipeline */
|
|
gst_element_set_state (pipeline, GST_STATE_NULL);
|
|
|
|
gst_object_unref (GST_OBJECT (audiosink));
|
|
gst_object_unref (GST_OBJECT (decoder));
|
|
gst_object_unref (GST_OBJECT (disksrc));
|
|
gst_object_unref (GST_OBJECT (pipeline));
|
|
|
|
exit (0);
|
|
</programlisting>
|
|
<note>
|
|
<para>
|
|
don't forget to set the state of the pipeline to NULL. This will free
|
|
all of the resources held by the elements.
|
|
</para>
|
|
</note>
|
|
|
|
</sect1>
|
|
|
|
<sect1>
|
|
<title>compiling helloworld.c</title>
|
|
<para>
|
|
To compile the helloworld example, use:
|
|
</para>
|
|
<programlisting>
|
|
gcc -Wall `gstreamer-config --cflags --libs` helloworld.c \
|
|
-o helloworld
|
|
</programlisting>
|
|
<para>
|
|
This uses the program gstreamer-config, which comes with <application>GStreamer</application>. This program "knows"
|
|
what compiler switches are needed to compile programs that use <application>GStreamer</application>.
|
|
gstreamer-config --cflags will output a list of include
|
|
directories for the compiler to look in, and gstreamer-config --libs will output the
|
|
list of libraries for the compiler to link with and the directories to find them
|
|
in.
|
|
</para>
|
|
<para>
|
|
You can run the example with (substitute helloworld.mp3 with you favorite MP3 file):
|
|
</para>
|
|
<programlisting>
|
|
./helloworld helloworld.mp3
|
|
</programlisting>
|
|
</sect1>
|
|
|
|
<sect1>
|
|
<title>conclusion</title>
|
|
<para>
|
|
This concludes our first example. As you see, setting up a pipeline
|
|
is very lowlevel but powerfull. You will later in this manual how
|
|
you can create a custom MP3 element with a more high level API.
|
|
</para>
|
|
<para>
|
|
It should be clear from the example that we can very easily replace the
|
|
disksrc element with an httpsrc, giving you instant network streaming.
|
|
An element could be build to handle icecast connections, for example.
|
|
</para>
|
|
<para>
|
|
We can also choose to use another type of sink instead of the audiosink.
|
|
We could use a disksink to write the raw samples to a file, for example.
|
|
It should also be clear that inserting filters, like a stereo effect,
|
|
into the pipeline is not that hard to do. The most important thing is
|
|
that you can reuse allready existing elements.
|
|
</para>
|
|
|
|
|
|
</sect1>
|
|
</chapter>
|