mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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33ae52e8a3
Original commit message from CVS: * sys/glsink/glimagesink.c: Fix problems when the element cannot open the display. (fixes #357212)
819 lines
22 KiB
C
819 lines
22 KiB
C
/* GStreamer
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* Copyright (C) 2003 Julien Moutte <julien@moutte.net>
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* Copyright (C) 2005,2006 David A. Schleef <ds@schleef.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/gst.h>
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#include <gst/interfaces/xoverlay.h>
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#include <gst/video/gstvideosink.h>
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#include <gst/video/video.h>
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#include <string.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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GST_DEBUG_CATEGORY_STATIC (gst_debug_glimage_sink);
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#define GST_CAT_DEFAULT gst_debug_glimage_sink
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#define GST_TYPE_GLIMAGE_SINK \
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(gst_glimage_sink_get_type())
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#define GST_GLIMAGE_SINK(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GLIMAGE_SINK,GstGLImageSink))
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#define GST_GLIMAGE_SINK_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GLIMAGE_SINK,GstGLImageSinkClass))
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#define GST_IS_GLIMAGE_SINK(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GLIMAGE_SINK))
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#define GST_IS_GLIMAGE_SINK_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GLIMAGE_SINK))
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typedef struct _GstGLImageSink GstGLImageSink;
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typedef struct _GstGLImageSinkClass GstGLImageSinkClass;
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struct _GstGLImageSink
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{
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GstVideoSink video_sink;
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/* properties */
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char *display_name;
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/* caps */
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GstCaps *caps;
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int fps_n, fps_d;
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int par_n, par_d;
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int height, width;
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Window window;
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Window parent_window;
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XVisualInfo *visinfo;
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Display *display;
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GLXContext context;
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int max_texture_size;
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gboolean have_yuv;
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gboolean use_rgb;
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gboolean use_rgbx;
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gboolean use_yuy2;
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};
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struct _GstGLImageSinkClass
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{
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GstVideoSinkClass video_sink_class;
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};
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static void gst_glimage_sink_finalize (GObject * object);
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static void gst_glimage_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec);
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static void gst_glimage_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec);
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static GstStateChangeReturn
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gst_glimage_sink_change_state (GstElement * element, GstStateChange transition);
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static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
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GstClockTime * start, GstClockTime * end);
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static GstCaps *gst_glimage_sink_get_caps (GstBaseSink * bsink);
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static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps);
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static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink,
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GstBuffer * buf);
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static void gst_glimage_sink_create_window (GstGLImageSink * glimage_sink);
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static gboolean gst_glimage_sink_init_display (GstGLImageSink * glimage_sink);
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static void gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink);
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static void gst_glimage_sink_push_image (GstGLImageSink * glimage_sink,
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GstBuffer * buf);
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static const GstElementDetails gst_glimage_sink_details =
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GST_ELEMENT_DETAILS ("OpenGL video sink",
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"Sink/Video",
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"A videosink based on OpenGL",
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"David Schleef <ds@schleef.org>");
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#ifdef GL_YCBCR_MESA
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#define YUV_CAPS ";" GST_VIDEO_CAPS_YUV ("{ UYVY, YUY2 }")
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#else
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#define YUV_CAPS
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#endif
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static GstStaticPadTemplate gst_glimage_sink_template =
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GST_STATIC_PAD_TEMPLATE ("sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx YUV_CAPS)
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);
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enum
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{
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ARG_0,
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ARG_DISPLAY
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};
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GST_BOILERPLATE (GstGLImageSink, gst_glimage_sink, GstVideoSink,
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GST_TYPE_VIDEO_SINK);
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static void
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gst_glimage_sink_base_init (gpointer g_class)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
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gst_element_class_set_details (element_class, &gst_glimage_sink_details);
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&gst_glimage_sink_template));
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}
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static void
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gst_glimage_sink_class_init (GstGLImageSinkClass * klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *gstelement_class;
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GstBaseSinkClass *gstbasesink_class;
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gobject_class = (GObjectClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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gstbasesink_class = (GstBaseSinkClass *) klass;
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gobject_class->set_property = gst_glimage_sink_set_property;
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gobject_class->get_property = gst_glimage_sink_get_property;
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g_object_class_install_property (gobject_class, ARG_DISPLAY,
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g_param_spec_string ("display", "Display", "X Display name",
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NULL, G_PARAM_READWRITE));
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gobject_class->finalize = gst_glimage_sink_finalize;
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gstelement_class->change_state = gst_glimage_sink_change_state;
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gstbasesink_class->get_caps = gst_glimage_sink_get_caps;
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gstbasesink_class->set_caps = gst_glimage_sink_set_caps;
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gstbasesink_class->get_times = gst_glimage_sink_get_times;
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gstbasesink_class->preroll = gst_glimage_sink_render;
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gstbasesink_class->render = gst_glimage_sink_render;
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}
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static void
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gst_glimage_sink_init (GstGLImageSink * glimage_sink,
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GstGLImageSinkClass * glimage_sink_class)
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{
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int screen;
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glimage_sink->display = XOpenDisplay (NULL);
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if (glimage_sink->display) {
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screen = DefaultScreen (glimage_sink->display);
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XSynchronize (glimage_sink->display, True);
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}
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/* XSetErrorHandler (error_handler); */
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glimage_sink->width = 400;
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glimage_sink->height = 400;
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gst_glimage_sink_update_caps (glimage_sink);
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glimage_sink->display_name = g_strdup ("");
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}
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static void
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gst_glimage_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLImageSink *glimage_sink;
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g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
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glimage_sink = GST_GLIMAGE_SINK (object);
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switch (prop_id) {
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case ARG_DISPLAY:
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/* FIXME this should close/reopen display */
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if (glimage_sink->display_name) {
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g_free (glimage_sink->display_name);
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}
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glimage_sink->display_name = g_strdup (g_value_get_string (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_glimage_sink_finalize (GObject * object)
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{
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GstGLImageSink *glimage_sink;
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g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
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glimage_sink = GST_GLIMAGE_SINK (object);
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if (glimage_sink->caps) {
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gst_caps_unref (glimage_sink->caps);
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}
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g_free (glimage_sink->display_name);
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if (glimage_sink->display) {
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XCloseDisplay (glimage_sink->display);
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}
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}
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static void
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gst_glimage_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstGLImageSink *glimage_sink;
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g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
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glimage_sink = GST_GLIMAGE_SINK (object);
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switch (prop_id) {
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case ARG_DISPLAY:
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g_value_set_string (value, glimage_sink->display_name);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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/*
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* GstElement methods
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*/
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static GstStateChangeReturn
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gst_glimage_sink_change_state (GstElement * element, GstStateChange transition)
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{
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GstGLImageSink *glimage_sink;
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GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
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GST_DEBUG ("change state");
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glimage_sink = GST_GLIMAGE_SINK (element);
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switch (transition) {
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case GST_STATE_CHANGE_NULL_TO_READY:
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if (!gst_glimage_sink_init_display (glimage_sink)) {
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GST_ELEMENT_ERROR (glimage_sink, RESOURCE, WRITE, (NULL),
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("Could not initialize OpenGL"));
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return GST_STATE_CHANGE_FAILURE;
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}
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break;
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case GST_STATE_CHANGE_READY_TO_PAUSED:
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break;
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case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
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break;
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default:
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break;
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}
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ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
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if (ret == GST_STATE_CHANGE_FAILURE)
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return ret;
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switch (transition) {
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case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
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break;
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case GST_STATE_CHANGE_PAUSED_TO_READY:
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/* FIXME clear window */
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glimage_sink->fps_n = 0;
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glimage_sink->fps_d = 1;
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GST_VIDEO_SINK_WIDTH (glimage_sink) = 0;
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GST_VIDEO_SINK_HEIGHT (glimage_sink) = 0;
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break;
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case GST_STATE_CHANGE_READY_TO_NULL:
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/* FIXME dispose of window */
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break;
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default:
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break;
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}
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return ret;
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}
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/*
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* GstBaseSink methods
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*/
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static void
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gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
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GstClockTime * start, GstClockTime * end)
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{
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}
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static GstCaps *
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gst_glimage_sink_get_caps (GstBaseSink * bsink)
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{
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GstGLImageSink *glimage_sink;
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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GST_DEBUG ("get caps returning %" GST_PTR_FORMAT, glimage_sink->caps);
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return gst_caps_ref (glimage_sink->caps);
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}
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static gboolean
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gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
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{
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GstGLImageSink *glimage_sink;
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GstCaps *intersection;
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GstStructure *structure;
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int width;
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int height;
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gboolean ret;
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const GValue *fps;
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const GValue *par;
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GST_DEBUG ("set caps with %" GST_PTR_FORMAT, caps);
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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intersection = gst_caps_intersect (glimage_sink->caps, caps);
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if (gst_caps_is_empty (intersection)) {
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return FALSE;
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}
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gst_caps_unref (intersection);
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structure = gst_caps_get_structure (caps, 0);
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ret = gst_structure_get_int (structure, "width", &width);
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ret &= gst_structure_get_int (structure, "height", &height);
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fps = gst_structure_get_value (structure, "framerate");
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ret &= (fps != NULL);
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par = gst_structure_get_value (structure, "pixel-aspect-ratio");
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if (!ret)
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return FALSE;
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glimage_sink->width = width;
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glimage_sink->height = height;
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glimage_sink->fps_n = gst_value_get_fraction_numerator (fps);
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glimage_sink->fps_d = gst_value_get_fraction_denominator (fps);
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if (par) {
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glimage_sink->par_n = gst_value_get_fraction_numerator (par);
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glimage_sink->par_d = gst_value_get_fraction_denominator (par);
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} else {
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glimage_sink->par_n = 1;
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glimage_sink->par_d = 1;
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}
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GST_VIDEO_SINK_WIDTH (glimage_sink) = width;
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GST_VIDEO_SINK_HEIGHT (glimage_sink) = height;
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if (strcmp (gst_structure_get_name (structure), "video/x-raw-rgb") == 0) {
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int red_mask;
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GST_DEBUG ("using RGB");
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glimage_sink->use_rgb = TRUE;
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gst_structure_get_int (structure, "red_mask", &red_mask);
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if (red_mask == 0xff000000) {
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glimage_sink->use_rgbx = TRUE;
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} else {
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glimage_sink->use_rgbx = FALSE;
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}
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} else {
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unsigned int fourcc;
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GST_DEBUG ("using YUV");
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glimage_sink->use_rgb = FALSE;
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gst_structure_get_fourcc (structure, "format", &fourcc);
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if (fourcc == GST_MAKE_FOURCC ('Y', 'U', 'Y', '2')) {
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glimage_sink->use_yuy2 = TRUE;
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} else {
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glimage_sink->use_yuy2 = FALSE;
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}
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}
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#if 0
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if (!glimage_sink->window) {
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gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (glimage_sink));
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}
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#endif
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if (!glimage_sink->window) {
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gst_glimage_sink_create_window (glimage_sink);
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}
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return TRUE;
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}
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static GstFlowReturn
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gst_glimage_sink_render (GstBaseSink * bsink, GstBuffer * buf)
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{
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GstGLImageSink *glimage_sink;
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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gst_glimage_sink_push_image (glimage_sink, buf);
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return GST_FLOW_OK;
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}
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/*
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* helper functions
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*/
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static void
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gst_caps_set_all (GstCaps * caps, char *field, ...)
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{
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GstStructure *structure;
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va_list var_args;
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int i;
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for (i = 0; i < gst_caps_get_size (caps); i++) {
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structure = gst_caps_get_structure (caps, i);
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va_start (var_args, field);
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gst_structure_set_valist (structure, field, var_args);
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va_end (var_args);
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}
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}
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static void
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gst_glimage_sink_update_caps (GstGLImageSink * glimage_sink)
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{
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GstCaps *caps;
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int max_size;
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if (glimage_sink->caps) {
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gst_caps_unref (glimage_sink->caps);
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}
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if (glimage_sink->display == NULL) {
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glimage_sink->caps =
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gst_caps_copy (gst_pad_get_pad_template_caps (GST_BASE_SINK_PAD
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(glimage_sink)));
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return;
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}
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caps = gst_caps_from_string (GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx);
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#ifdef GL_YCBCR_MESA
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if (glimage_sink->have_yuv) {
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GstCaps *ycaps =
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gst_caps_from_string (GST_VIDEO_CAPS_YUV ("{ UYVY, YUY2 }"));
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gst_caps_append (ycaps, caps);
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caps = ycaps;
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}
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#endif
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|
|
max_size = glimage_sink->max_texture_size;
|
|
if (max_size == 0) {
|
|
max_size = 1024;
|
|
}
|
|
|
|
gst_caps_set_all (caps,
|
|
"width", GST_TYPE_INT_RANGE, 16, max_size,
|
|
"height", GST_TYPE_INT_RANGE, 16, max_size, NULL);
|
|
|
|
glimage_sink->caps = caps;
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_create_window (GstGLImageSink * glimage_sink)
|
|
{
|
|
gboolean ret;
|
|
Window root;
|
|
XSetWindowAttributes attr;
|
|
Screen *screen;
|
|
int scrnum;
|
|
int mask;
|
|
int width, height;
|
|
|
|
screen = XDefaultScreenOfDisplay (glimage_sink->display);
|
|
scrnum = XScreenNumberOfScreen (screen);
|
|
root = XRootWindow (glimage_sink->display, scrnum);
|
|
|
|
if (glimage_sink->parent_window) {
|
|
XWindowAttributes pattr;
|
|
|
|
XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window,
|
|
&pattr);
|
|
width = pattr.width;
|
|
height = pattr.height;
|
|
} else {
|
|
width = GST_VIDEO_SINK (glimage_sink)->width;
|
|
height = GST_VIDEO_SINK (glimage_sink)->height;
|
|
}
|
|
attr.background_pixel = 0;
|
|
attr.border_pixel = 0;
|
|
attr.colormap = XCreateColormap (glimage_sink->display, root,
|
|
glimage_sink->visinfo->visual, AllocNone);
|
|
if (glimage_sink->parent_window) {
|
|
attr.override_redirect = True;
|
|
} else {
|
|
attr.override_redirect = False;
|
|
}
|
|
|
|
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
|
|
|
GST_DEBUG ("creating window with size %d x %d", width, height);
|
|
|
|
glimage_sink->window = XCreateWindow (glimage_sink->display, root, 0, 0,
|
|
width, height,
|
|
0, glimage_sink->visinfo->depth, InputOutput,
|
|
glimage_sink->visinfo->visual, mask, &attr);
|
|
|
|
if (glimage_sink->parent_window) {
|
|
ret = XReparentWindow (glimage_sink->display, glimage_sink->window,
|
|
glimage_sink->parent_window, 0, 0);
|
|
XMapWindow (glimage_sink->display, glimage_sink->window);
|
|
} else {
|
|
XMapWindow (glimage_sink->display, glimage_sink->window);
|
|
}
|
|
|
|
glXMakeCurrent (glimage_sink->display, glimage_sink->window,
|
|
glimage_sink->context);
|
|
|
|
glDepthFunc (GL_LESS);
|
|
glEnable (GL_DEPTH_TEST);
|
|
glClearColor (0.2, 0.2, 0.2, 1.0);
|
|
glViewport (0, 0, width, height);
|
|
}
|
|
|
|
|
|
static gboolean
|
|
gst_glimage_sink_init_display (GstGLImageSink * glimage_sink)
|
|
{
|
|
gboolean ret;
|
|
XVisualInfo *visinfo;
|
|
Screen *screen;
|
|
Window root;
|
|
int scrnum;
|
|
int attrib[] = { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 8,
|
|
GLX_GREEN_SIZE, 8, GLX_BLUE_SIZE, 8, None
|
|
};
|
|
XSetWindowAttributes attr;
|
|
int error_base;
|
|
int event_base;
|
|
int mask;
|
|
const char *extstring;
|
|
Window window;
|
|
|
|
GST_LOG_OBJECT (glimage_sink, "initializing display");
|
|
|
|
glimage_sink->display = XOpenDisplay (NULL);
|
|
if (glimage_sink->display == NULL) {
|
|
GST_DEBUG_OBJECT (glimage_sink, "Could not open display");
|
|
return FALSE;
|
|
}
|
|
|
|
screen = XDefaultScreenOfDisplay (glimage_sink->display);
|
|
scrnum = XScreenNumberOfScreen (screen);
|
|
root = XRootWindow (glimage_sink->display, scrnum);
|
|
|
|
ret = glXQueryExtension (glimage_sink->display, &error_base, &event_base);
|
|
if (!ret) {
|
|
GST_LOG_OBJECT (glimage_sink, "No GLX extension");
|
|
return FALSE;
|
|
}
|
|
|
|
visinfo = glXChooseVisual (glimage_sink->display, scrnum, attrib);
|
|
if (visinfo == NULL) {
|
|
GST_LOG_OBJECT (glimage_sink, "No usable visual");
|
|
return FALSE;
|
|
}
|
|
|
|
glimage_sink->visinfo = visinfo;
|
|
|
|
glimage_sink->context = glXCreateContext (glimage_sink->display,
|
|
visinfo, NULL, True);
|
|
|
|
attr.background_pixel = 0;
|
|
attr.border_pixel = 0;
|
|
attr.colormap = XCreateColormap (glimage_sink->display, root,
|
|
visinfo->visual, AllocNone);
|
|
attr.event_mask = StructureNotifyMask | ExposureMask;
|
|
attr.override_redirect = True;
|
|
|
|
//mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
|
mask = CWBackPixel | CWBorderPixel | CWColormap | CWOverrideRedirect;
|
|
|
|
window = XCreateWindow (glimage_sink->display, root, 0, 0,
|
|
100, 100, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr);
|
|
|
|
glXMakeCurrent (glimage_sink->display, window, glimage_sink->context);
|
|
|
|
glGetIntegerv (GL_MAX_TEXTURE_SIZE, &glimage_sink->max_texture_size);
|
|
|
|
extstring = (const char *) glGetString (GL_EXTENSIONS);
|
|
#ifdef GL_YCBCR_MESA
|
|
if (strstr (extstring, "GL_MESA_ycbcr_texture")) {
|
|
glimage_sink->have_yuv = TRUE;
|
|
} else {
|
|
glimage_sink->have_yuv = FALSE;
|
|
}
|
|
#else
|
|
glimage_sink->have_yuv = FALSE;
|
|
#endif
|
|
|
|
glXMakeCurrent (glimage_sink->display, None, NULL);
|
|
XDestroyWindow (glimage_sink->display, window);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_glimage_sink_push_image (GstGLImageSink * glimage_sink, GstBuffer * buf)
|
|
{
|
|
int texture_size;
|
|
XWindowAttributes attr;
|
|
|
|
g_return_if_fail (buf != NULL);
|
|
|
|
if (glimage_sink->display == NULL || glimage_sink->window == 0) {
|
|
g_warning ("display or window not set up\n");
|
|
}
|
|
|
|
glXMakeCurrent (glimage_sink->display, glimage_sink->window,
|
|
glimage_sink->context);
|
|
|
|
if (glimage_sink->parent_window) {
|
|
XGetWindowAttributes (glimage_sink->display, glimage_sink->parent_window,
|
|
&attr);
|
|
//gst_glimage_sink_set_window_size (glimage_sink, attr.width, attr.height);
|
|
} else {
|
|
XGetWindowAttributes (glimage_sink->display, glimage_sink->window, &attr);
|
|
glViewport (0, 0, attr.width, attr.height);
|
|
}
|
|
|
|
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
|
|
glMatrixMode (GL_PROJECTION);
|
|
glLoadIdentity ();
|
|
|
|
glMatrixMode (GL_MODELVIEW);
|
|
glLoadIdentity ();
|
|
|
|
glDisable (GL_CULL_FACE);
|
|
glEnable (GL_TEXTURE_2D);
|
|
glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
|
|
|
glColor4f (1, 1, 1, 1);
|
|
|
|
#define TEXID 1000
|
|
glBindTexture (GL_TEXTURE_2D, TEXID);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
|
|
|
for (texture_size = 64;
|
|
(texture_size < GST_VIDEO_SINK (glimage_sink)->width ||
|
|
texture_size < GST_VIDEO_SINK (glimage_sink)->height) &&
|
|
(texture_size > 0); texture_size <<= 1);
|
|
|
|
if (glimage_sink->use_rgb) {
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, texture_size,
|
|
texture_size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
|
|
if (glimage_sink->use_rgbx) {
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
|
GST_VIDEO_SINK (glimage_sink)->width,
|
|
GST_VIDEO_SINK (glimage_sink)->height,
|
|
GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf));
|
|
} else {
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
|
GST_VIDEO_SINK (glimage_sink)->width,
|
|
GST_VIDEO_SINK (glimage_sink)->height,
|
|
GL_BGRA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf));
|
|
}
|
|
} else {
|
|
#ifdef GL_YCBCR_MESA
|
|
glTexImage2D (GL_TEXTURE_2D, 0, GL_YCBCR_MESA, texture_size,
|
|
texture_size, 0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
|
|
|
if (glimage_sink->use_yuy2) {
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
|
GST_VIDEO_SINK (glimage_sink)->width,
|
|
GST_VIDEO_SINK (glimage_sink)->height,
|
|
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, GST_BUFFER_DATA (buf));
|
|
} else {
|
|
glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0,
|
|
GST_VIDEO_SINK (glimage_sink)->width,
|
|
GST_VIDEO_SINK (glimage_sink)->height,
|
|
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, GST_BUFFER_DATA (buf));
|
|
}
|
|
#else
|
|
g_assert_not_reached ();
|
|
#endif
|
|
}
|
|
|
|
glColor4f (1, 0, 1, 1);
|
|
glBegin (GL_QUADS);
|
|
|
|
glNormal3f (0, 0, -1);
|
|
|
|
{
|
|
double xmax = GST_VIDEO_SINK (glimage_sink)->width / (double) texture_size;
|
|
double ymax = GST_VIDEO_SINK (glimage_sink)->height / (double) texture_size;
|
|
|
|
glTexCoord2f (xmax, 0);
|
|
glVertex3f (1.0, 1.0, 0);
|
|
glTexCoord2f (0, 0);
|
|
glVertex3f (-1.0, 1.0, 0);
|
|
glTexCoord2f (0, ymax);
|
|
glVertex3f (-1.0, -1.0, 0);
|
|
glTexCoord2f (xmax, ymax);
|
|
glVertex3f (1.0, -1.0, 0);
|
|
glEnd ();
|
|
}
|
|
|
|
glFlush ();
|
|
glXSwapBuffers (glimage_sink->display, glimage_sink->window);
|
|
}
|
|
|
|
|
|
#ifdef unused
|
|
|
|
|
|
static void gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink,
|
|
int width, int height);
|
|
|
|
|
|
|
|
static void
|
|
gst_glimage_sink_set_window_size (GstGLImageSink * glimage_sink,
|
|
int width, int height)
|
|
{
|
|
GST_DEBUG ("resizing to %d x %d",
|
|
GST_VIDEO_SINK_WIDTH (glimage_sink),
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink));
|
|
|
|
if (glimage_sink->display && glimage_sink->window) {
|
|
XResizeWindow (glimage_sink->display, glimage_sink->window, width, height);
|
|
XSync (glimage_sink->display, False);
|
|
glViewport (0, 0, width, height);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay, XID xwindow_id)
|
|
{
|
|
GstGLImageSink *glimage_sink = GST_GLIMAGE_SINK (overlay);
|
|
|
|
GST_DEBUG ("set_xwindow_id %ld", xwindow_id);
|
|
|
|
g_return_if_fail (GST_IS_GLIMAGE_SINK (glimage_sink));
|
|
|
|
/* If the element has not initialized the X11 context try to do so */
|
|
if (!glimage_sink->display) {
|
|
g_warning ("X display not inited\n");
|
|
}
|
|
|
|
if (glimage_sink->parent_window == xwindow_id)
|
|
return;
|
|
|
|
glimage_sink->parent_window = xwindow_id;
|
|
|
|
XSync (glimage_sink->display, False);
|
|
gst_glimage_sink_create_window (glimage_sink);
|
|
}
|
|
|
|
#endif
|
|
|
|
static gboolean
|
|
plugin_init (GstPlugin * plugin)
|
|
{
|
|
if (!gst_element_register (plugin, "glimagesink",
|
|
GST_RANK_NONE, GST_TYPE_GLIMAGE_SINK))
|
|
return FALSE;
|
|
|
|
GST_DEBUG_CATEGORY_INIT (gst_debug_glimage_sink, "glimagesink", 0,
|
|
"glimagesink element");
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
GST_PLUGIN_DEFINE (GST_VERSION_MAJOR,
|
|
GST_VERSION_MINOR,
|
|
"glimagesink",
|
|
"OpenGL video output plugin",
|
|
plugin_init, VERSION, GST_LICENSE, GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)
|