gstreamer/docs/manual/helloworld2.sgml
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<chapter id="cha-hello2">
<title>Your second application</title>
<para>
In the previous chapter we created a first version of the helloworld
application. We then explained a better way of creating the elements
using factories identified by MIME types.
</para>
<para>
In this chapter we will introduce you to autoplugging. Using the MIME
types of the elements <application>GStreamer</application> can automatically create a pipeline
for you.
</para>
<sect1>
<title>Autoplugging helloworld (outdated) </title>
<para>
We will create a second version of the helloworld application using
autoplugging. Its source code is considerably easier to write and
it can also handle many more data types.
</para>
<programlisting>
#include &lt;gst/gst.h&gt;
static gboolean playing;
/* eos will be called when the src element has an end of stream */
void
eos (GstSrc *src)
{
g_print ("have eos, quitting\n");
playing = FALSE;
}
int
main (int argc, char *argv[])
{
GstElement *disksrc, *audiosink;
GstElement *pipeline;
if (argc != 2) {
g_print ("usage: &percnt;s &lt;filename&gt;\n", argv[0]);
exit (-1);
}
gst_init (&amp;argc, &amp;argv);
/* create a new bin to hold the elements */
pipeline = gst_pipeline_new ("pipeline");
/* create a disk reader */
disksrc = gst_elementfactory_make ("disksrc", "disk_source");
gtk_object_set (GTK_OBJECT (disksrc), "location", argv[1], NULL);
gtk_signal_connect (GTK_OBJECT (disksrc), "eos",
GTK_SIGNAL_FUNC (eos), NULL);
/* and an audio sink */
audiosink = gst_elementfactory_make ("audiosink", "play_audio");
/* add objects to the main pipeline */
gst_pipeline_add_src (GST_PIPELINE (pipeline), disksrc);
gst_pipeline_add_sink (GST_PIPELINE (pipeline), audiosink);
if (!gst_pipeline_autoplug (GST_PIPELINE (pipeline))) {
g_print ("unable to handle stream\n");
exit (-1);
}
/* start playing */
gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PLAYING);
playing = TRUE;
while (playing) {
gst_bin_iterate (GST_BIN (pipeline));
}
/* stop the bin */
gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_NULL);
gst_pipeline_destroy (pipeline);
exit (0);
}
</programlisting>
<para>
First of all, we do not use any mpg123 or mp3parse element in this example.
In fact, we only specify a source element and a sink element and add them
to a pipeline.
</para>
<para>
The most interesting change however is the following:
</para>
<programlisting>
...
if (!gst_pipeline_autoplug (pipeline)) {
g_print ("unable to handle stream\n");
exit (-1);
}
...
</programlisting>
<para>
This piece of code does all the magic.
</para>
<para>
<itemizedlist>
<listitem>
<para>
The pipeline will try to connect the src and the sink element.
</para>
</listitem>
<listitem>
<para>
Since the source has no type, a typedetection will be started on
the source element.
</para>
</listitem>
<listitem>
<para>
The best set of elements that connect the MIME type of the source
element to the MIME type of the sink are found.
</para>
</listitem>
<listitem>
<para>
The elements are added to the pipeline and their pads are connected.
</para>
</listitem>
</itemizedlist>
</para>
<para>
After this autoplugging, the pipeline is ready to play. Remember that this
pipeline will be able to playback all of the media types for which an
appropriate plugin exists since the autoplugging is all done using MIME
types.
</para>
<para>
If you really want, you can use the GSteamer components to do the
autoplugging yourself. We will cover this topic in the dynamic pipeline chapter.
</para>
<para>
To compile the helloworld2 example, use:
</para>
<programlisting>
gcc -Wall `gstreamer-config --cflags --libs` helloworld2.c \
-o helloworld2
</programlisting>
<para>
You can run the example with (substitute helloworld.mp3 with you favorite MP3 file):
</para>
<programlisting>
./helloworld2 helloworld.mp3
</programlisting>
<para>
You can also try to use an AVI or MPEG file as its input. Using autoplugging,
<application>GStreamer</application> will automatically figure out how to
handle the stream. Remember that only the audio part will be played because
we have only added an audiosink to the pipeline.
</para>
<programlisting>
./helloworld2 mymovie.mpeg
</programlisting>
</sect1>
</chapter>