gstreamer/gst-libs/gst/audio/audioclock.c
Martin Soto 8ed05be101 gst-libs/gst/audio/audioclock.c (gst_audio_clock_set_active)
Original commit message from CVS:
2004-11-27  Martin Soto  <martinsoto@users.sourceforge.net>

* gst-libs/gst/audio/audioclock.c (gst_audio_clock_set_active)
(gst_audio_clock_get_internal_time):
Fix active <-> inactive transitions: ensure time value always
grows and avoid abrupt value changes.
2004-11-27 09:37:20 +00:00

205 lines
5.7 KiB
C

/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
*
* audioclock.c: Clock for use by audio plugins
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "audioclock.h"
static void gst_audio_clock_class_init (GstAudioClockClass * klass);
static void gst_audio_clock_init (GstAudioClock * clock);
static GstClockTime gst_audio_clock_get_internal_time (GstClock * clock);
static GstClockEntryStatus gst_audio_clock_id_wait_async (GstClock * clock,
GstClockEntry * entry);
static void gst_audio_clock_id_unschedule (GstClock * clock,
GstClockEntry * entry);
static GstSystemClockClass *parent_class = NULL;
/* static guint gst_audio_clock_signals[LAST_SIGNAL] = { 0 }; */
GType
gst_audio_clock_get_type (void)
{
static GType clock_type = 0;
if (!clock_type) {
static const GTypeInfo clock_info = {
sizeof (GstAudioClockClass),
NULL,
NULL,
(GClassInitFunc) gst_audio_clock_class_init,
NULL,
NULL,
sizeof (GstAudioClock),
4,
(GInstanceInitFunc) gst_audio_clock_init,
NULL
};
clock_type = g_type_register_static (GST_TYPE_SYSTEM_CLOCK, "GstAudioClock",
&clock_info, 0);
}
return clock_type;
}
static void
gst_audio_clock_class_init (GstAudioClockClass * klass)
{
GObjectClass *gobject_class;
GstObjectClass *gstobject_class;
GstClockClass *gstclock_class;
gobject_class = (GObjectClass *) klass;
gstobject_class = (GstObjectClass *) klass;
gstclock_class = (GstClockClass *) klass;
parent_class = g_type_class_ref (GST_TYPE_SYSTEM_CLOCK);
gstclock_class->get_internal_time = gst_audio_clock_get_internal_time;
gstclock_class->wait_async = gst_audio_clock_id_wait_async;
gstclock_class->unschedule = gst_audio_clock_id_unschedule;
}
static void
gst_audio_clock_init (GstAudioClock * clock)
{
gst_object_set_name (GST_OBJECT (clock), "GstAudioClock");
clock->prev1 = 0;
clock->prev2 = 0;
}
GstClock *
gst_audio_clock_new (gchar * name, GstAudioClockGetTimeFunc func,
gpointer user_data)
{
GstAudioClock *aclock =
GST_AUDIO_CLOCK (g_object_new (GST_TYPE_AUDIO_CLOCK, NULL));
aclock->func = func;
aclock->user_data = user_data;
aclock->adjust = 0;
return (GstClock *) aclock;
}
void
gst_audio_clock_set_active (GstAudioClock * aclock, gboolean active)
{
GstClockTime audio_time, system_time;
GstClock *clock;
GTimeVal timeval;
g_return_if_fail (GST_IS_AUDIO_CLOCK (aclock));
clock = GST_CLOCK (aclock);
if (active == aclock->active) {
/* Nothing to do. */
return;
}
audio_time = aclock->func (clock, aclock->user_data);
g_get_current_time (&timeval);
system_time = GST_TIMEVAL_TO_TIME (timeval);
/* Set the new adjust value in such a way that there's no abrupt
discontinuity, i.e. if gst_audio_clock_get_internal_time is
invoked right before and right after (de)activating the clock,
the values returned will be close to each other, and the second
value will be greater than or equal than the first. */
if (active) {
aclock->adjust = aclock->adjust + system_time - audio_time;
} else {
aclock->adjust = aclock->adjust + audio_time - system_time;
}
aclock->active = active;
}
static GstClockTime
gst_audio_clock_get_internal_time (GstClock * clock)
{
GstAudioClock *aclock = GST_AUDIO_CLOCK (clock);
if (aclock->active) {
return aclock->func (clock, aclock->user_data) + aclock->adjust;
} else {
GTimeVal timeval;
g_get_current_time (&timeval);
return GST_TIMEVAL_TO_TIME (timeval) + aclock->adjust;
}
}
void
gst_audio_clock_update_time (GstAudioClock * aclock, GstClockTime time)
{
/* I don't know of a purpose in updating these; perhaps they can be removed */
aclock->prev2 = aclock->prev1;
aclock->prev1 = time;
/* FIXME: the wait_async subsystem should be made threadsafe, but I don't want
* to lock and unlock a mutex on every iteration... */
while (aclock->async_entries) {
GstClockEntry *entry = (GstClockEntry *) aclock->async_entries->data;
if (entry->time > time)
break;
entry->func ((GstClock *) aclock, time, entry, entry->user_data);
aclock->async_entries = g_slist_delete_link (aclock->async_entries,
aclock->async_entries);
/* do I need to free the entry? */
}
}
static gint
compare_clock_entries (GstClockEntry * entry1, GstClockEntry * entry2)
{
return entry1->time - entry2->time;
}
static GstClockEntryStatus
gst_audio_clock_id_wait_async (GstClock * clock, GstClockEntry * entry)
{
GstAudioClock *aclock = (GstAudioClock *) clock;
aclock->async_entries = g_slist_insert_sorted (aclock->async_entries,
entry, (GCompareFunc) compare_clock_entries);
/* is this the proper return val? */
return GST_CLOCK_EARLY;
}
static void
gst_audio_clock_id_unschedule (GstClock * clock, GstClockEntry * entry)
{
GstAudioClock *aclock = (GstAudioClock *) clock;
aclock->async_entries = g_slist_remove (aclock->async_entries, entry);
}