gstreamer/subprojects/gst-plugins-bad/gst-libs
Alexander Slobodeniuk 926d5366b9 d3d11device: protect device_lock vs device_new
It seems that when D3D11CreateDevice collides in time
with other D3D11 calls, in particular the proccess of
creating a shader, it can corrupt the memory in the driver.
D3D11 spec doesn't seem to require any thread safety from
D3D11CreateDevice. Following MSDN, it is supposed to be called
in the beginning of the proccess, while GStreamer calls it with each
new pipeline.
Such crashes in the driver were frequently reproducing on the
Intel UHD 630 machine.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6686>
2024-04-20 11:22:41 +00:00
..
gst d3d11device: protect device_lock vs device_new 2024-04-20 11:22:41 +00:00
meson.build Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00