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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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639 lines
24 KiB
C
639 lines
24 KiB
C
/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstvkphysicaldevice.h"
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#include "gstvkdebug.h"
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#include <string.h>
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/**
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* SECTION:vkphysicaldevice
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* @title: GstVulkanPhysicalDevice
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* @short_description: Vulkan physical device
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* @see_also: #GstVulkanInstance, #GstVulkanDevice
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*
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* A #GstVulkanPhysicalDevice encapsulates a VkPhysicalDevice
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*/
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#define GST_CAT_DEFAULT gst_vulkan_physical_device_debug
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GST_DEBUG_CATEGORY (GST_CAT_DEFAULT);
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enum
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{
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PROP_0,
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PROP_INSTANCE,
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PROP_DEVICE_ID,
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PROP_NAME,
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};
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static void gst_vulkan_physical_device_finalize (GObject * object);
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struct _GstVulkanPhysicalDevicePrivate
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{
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guint dummy;
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};
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static void
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_init_debug (void)
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{
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static volatile gsize init;
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if (g_once_init_enter (&init)) {
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GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "vulkandevice", 0,
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"Vulkan Device");
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g_once_init_leave (&init, 1);
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}
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}
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#define gst_vulkan_physical_device_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstVulkanPhysicalDevice, gst_vulkan_physical_device,
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GST_TYPE_OBJECT, G_ADD_PRIVATE (GstVulkanPhysicalDevice);
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_init_debug ());
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static gboolean gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice *
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device, GError ** error);
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/**
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* gst_vulkan_physical_device_new:
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* @instance: the parent #GstVulkanInstance
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*
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* Returns: (transfer full): a new #GstVulkanPhysicalDevice
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*
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* Since: 1.18
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*/
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GstVulkanPhysicalDevice *
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gst_vulkan_physical_device_new (GstVulkanInstance * instance,
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guint device_index)
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{
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GstVulkanPhysicalDevice *device;
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g_return_val_if_fail (GST_IS_VULKAN_INSTANCE (instance), NULL);
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device = g_object_new (GST_TYPE_VULKAN_PHYSICAL_DEVICE, "instance", instance,
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"device-index", device_index, NULL);
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gst_object_ref_sink (device);
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return device;
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}
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static void
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gst_vulkan_physical_device_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
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switch (prop_id) {
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case PROP_INSTANCE:
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device->instance = g_value_dup_object (value);
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break;
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case PROP_DEVICE_ID:{
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guint device_id = g_value_get_uint (value);
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if (device_id >= device->instance->n_physical_devices) {
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g_critical ("%s: Cannot set device-index larger than the "
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"number of physical devices", GST_OBJECT_NAME (device));
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} else {
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device->device_index = device_id;
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}
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break;
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}
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_vulkan_physical_device_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
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switch (prop_id) {
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case PROP_INSTANCE:
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g_value_set_object (value, device->instance);
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break;
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case PROP_DEVICE_ID:
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g_value_set_uint (value, device->device_index);
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break;
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case PROP_NAME:
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g_value_set_string (value, device->properties.deviceName);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_vulkan_physical_device_init (GstVulkanPhysicalDevice * device)
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{
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}
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static void
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gst_vulkan_physical_device_constructed (GObject * object)
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{
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GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
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GError *error = NULL;
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device->device = device->instance->physical_devices[device->device_index];
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if (!gst_vulkan_physical_device_fill_info (device, &error)) {
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GST_ERROR_OBJECT (object, "%s", error->message);
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g_clear_error (&error);
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}
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}
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static void
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gst_vulkan_physical_device_class_init (GstVulkanPhysicalDeviceClass *
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device_class)
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{
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GObjectClass *gobject_class = (GObjectClass *) device_class;
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gobject_class->set_property = gst_vulkan_physical_device_set_property;
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gobject_class->get_property = gst_vulkan_physical_device_get_property;
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gobject_class->finalize = gst_vulkan_physical_device_finalize;
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gobject_class->constructed = gst_vulkan_physical_device_constructed;
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g_object_class_install_property (gobject_class, PROP_INSTANCE,
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g_param_spec_object ("instance", "Instance",
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"Associated Vulkan Instance",
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GST_TYPE_VULKAN_INSTANCE,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_DEVICE_ID,
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g_param_spec_uint ("device-index", "Device Index", "Device Index", 0,
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G_MAXUINT32, 0,
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G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_NAME,
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g_param_spec_string ("name", "Name", "Device Name", NULL,
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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}
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static void
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gst_vulkan_physical_device_finalize (GObject * object)
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{
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GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object);
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g_free (device->device_layers);
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device->device_layers = NULL;
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g_free (device->device_extensions);
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device->device_extensions = NULL;
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g_free (device->queue_family_props);
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device->queue_family_props = NULL;
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if (device->instance)
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gst_object_unref (device->instance);
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device->instance = VK_NULL_HANDLE;
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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#define DEBUG_BOOL(prefix, name, value) \
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GST_DEBUG_OBJECT (device, prefix " " G_STRINGIFY(name) ": %s", \
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value ? "YES" : "NO")
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static gboolean
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dump_features (GstVulkanPhysicalDevice * device, GError ** error)
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{
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#define DEBUG_BOOL_FEATURE(name) DEBUG_BOOL("support for", name, device->features.name)
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DEBUG_BOOL_FEATURE (robustBufferAccess);
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DEBUG_BOOL_FEATURE (fullDrawIndexUint32);
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DEBUG_BOOL_FEATURE (imageCubeArray);
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DEBUG_BOOL_FEATURE (independentBlend);
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DEBUG_BOOL_FEATURE (geometryShader);
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DEBUG_BOOL_FEATURE (tessellationShader);
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DEBUG_BOOL_FEATURE (sampleRateShading);
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DEBUG_BOOL_FEATURE (sampleRateShading);
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DEBUG_BOOL_FEATURE (dualSrcBlend);
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DEBUG_BOOL_FEATURE (logicOp);
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DEBUG_BOOL_FEATURE (multiDrawIndirect);
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DEBUG_BOOL_FEATURE (drawIndirectFirstInstance);
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DEBUG_BOOL_FEATURE (depthClamp);
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DEBUG_BOOL_FEATURE (depthBiasClamp);
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DEBUG_BOOL_FEATURE (fillModeNonSolid);
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DEBUG_BOOL_FEATURE (depthBounds);
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DEBUG_BOOL_FEATURE (wideLines);
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DEBUG_BOOL_FEATURE (largePoints);
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DEBUG_BOOL_FEATURE (alphaToOne);
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DEBUG_BOOL_FEATURE (multiViewport);
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DEBUG_BOOL_FEATURE (samplerAnisotropy);
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DEBUG_BOOL_FEATURE (textureCompressionETC2);
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DEBUG_BOOL_FEATURE (textureCompressionASTC_LDR);
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DEBUG_BOOL_FEATURE (textureCompressionBC);
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DEBUG_BOOL_FEATURE (occlusionQueryPrecise);
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DEBUG_BOOL_FEATURE (pipelineStatisticsQuery);
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DEBUG_BOOL_FEATURE (vertexPipelineStoresAndAtomics);
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DEBUG_BOOL_FEATURE (fragmentStoresAndAtomics);
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DEBUG_BOOL_FEATURE (shaderTessellationAndGeometryPointSize);
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DEBUG_BOOL_FEATURE (shaderImageGatherExtended);
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DEBUG_BOOL_FEATURE (shaderStorageImageExtendedFormats);
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DEBUG_BOOL_FEATURE (shaderStorageImageMultisample);
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DEBUG_BOOL_FEATURE (shaderStorageImageReadWithoutFormat);
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DEBUG_BOOL_FEATURE (shaderStorageImageWriteWithoutFormat);
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DEBUG_BOOL_FEATURE (shaderUniformBufferArrayDynamicIndexing);
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DEBUG_BOOL_FEATURE (shaderSampledImageArrayDynamicIndexing);
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DEBUG_BOOL_FEATURE (shaderStorageBufferArrayDynamicIndexing);
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DEBUG_BOOL_FEATURE (shaderStorageImageArrayDynamicIndexing);
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DEBUG_BOOL_FEATURE (shaderClipDistance);
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DEBUG_BOOL_FEATURE (shaderCullDistance);
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DEBUG_BOOL_FEATURE (shaderFloat64);
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DEBUG_BOOL_FEATURE (shaderInt64);
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DEBUG_BOOL_FEATURE (shaderInt16);
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DEBUG_BOOL_FEATURE (shaderResourceResidency);
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DEBUG_BOOL_FEATURE (shaderResourceMinLod);
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DEBUG_BOOL_FEATURE (sparseBinding);
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DEBUG_BOOL_FEATURE (sparseResidencyBuffer);
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DEBUG_BOOL_FEATURE (sparseResidencyImage2D);
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DEBUG_BOOL_FEATURE (sparseResidencyImage3D);
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DEBUG_BOOL_FEATURE (sparseResidency2Samples);
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DEBUG_BOOL_FEATURE (sparseResidency4Samples);
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DEBUG_BOOL_FEATURE (sparseResidency8Samples);
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DEBUG_BOOL_FEATURE (sparseResidency16Samples);
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DEBUG_BOOL_FEATURE (sparseResidencyAliased);
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DEBUG_BOOL_FEATURE (variableMultisampleRate);
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DEBUG_BOOL_FEATURE (inheritedQueries);
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#undef DEBUG_BOOL_FEATURE
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return TRUE;
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}
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static gboolean
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dump_memory_properties (GstVulkanPhysicalDevice * device, GError ** error)
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{
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int i;
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GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory heaps",
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device->memory_properties.memoryHeapCount);
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for (i = 0; i < device->memory_properties.memoryHeapCount; i++) {
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gchar *prop_flags_str =
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gst_vulkan_memory_heap_flags_to_string (device->
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memory_properties.memoryHeaps[i].flags);
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GST_LOG_OBJECT (device,
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"memory heap at index %i has size %" G_GUINT64_FORMAT
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" and flags (0x%x) \'%s\'", i,
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(guint64) device->memory_properties.memoryHeaps[i].size,
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device->memory_properties.memoryHeaps[i].flags, prop_flags_str);
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g_free (prop_flags_str);
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}
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GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory types",
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device->memory_properties.memoryTypeCount);
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for (i = 0; i < device->memory_properties.memoryTypeCount; i++) {
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gchar *prop_flags_str =
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gst_vulkan_memory_property_flags_to_string (device->memory_properties.
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memoryTypes[i].propertyFlags);
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GST_LOG_OBJECT (device,
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"memory type at index %i is allocatable from "
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"heap %i with flags (0x%x) \'%s\'", i,
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device->memory_properties.memoryTypes[i].heapIndex,
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device->memory_properties.memoryTypes[i].propertyFlags, prop_flags_str);
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g_free (prop_flags_str);
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}
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return TRUE;
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}
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static gboolean
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dump_queue_properties (GstVulkanPhysicalDevice * device, GError ** error)
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{
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int i;
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GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " queue families",
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device->n_queue_families);
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for (i = 0; i < device->n_queue_families; i++) {
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gchar *queue_flags_str =
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gst_vulkan_queue_flags_to_string (device->
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queue_family_props[i].queueFlags);
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GST_LOG_OBJECT (device,
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"queue family at index %i supports %i queues "
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"with flags (0x%x) \'%s\', %" G_GUINT32_FORMAT " timestamp bits and "
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"a minimum image transfer granuality of %" GST_VULKAN_EXTENT3D_FORMAT,
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i, device->queue_family_props[i].queueCount,
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device->queue_family_props[i].queueFlags, queue_flags_str,
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device->queue_family_props[i].timestampValidBits,
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GST_VULKAN_EXTENT3D_ARGS (device->
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queue_family_props[i].minImageTransferGranularity));
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g_free (queue_flags_str);
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}
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return TRUE;
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}
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static gboolean
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dump_limits (GstVulkanPhysicalDevice * device, GError ** error)
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{
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#define DEBUG_LIMIT(limit, format, type) \
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GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": %" format, \
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(type) device->properties.limits.limit)
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#define DEBUG_LIMIT_2(limit, format, type) \
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GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
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": %" format ", %" format, \
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(type) device->properties.limits.limit[0], \
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(type) device->properties.limits.limit[1])
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#define DEBUG_LIMIT_3(limit, format, type) \
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GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \
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": %" format ", %" format ", %" format, \
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(type) device->properties.limits.limit[0], \
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(type) device->properties.limits.limit[1], \
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(type) device->properties.limits.limit[2])
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#define DEBUG_BOOL_LIMIT(limit) DEBUG_BOOL("limit", limit, device->properties.limits.limit)
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#define DEBUG_UINT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT32_FORMAT, guint32)
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#define DEBUG_UINT32_2_LIMIT(limit) DEBUG_LIMIT_2(limit, G_GUINT32_FORMAT, guint32)
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#define DEBUG_UINT32_3_LIMIT(limit) DEBUG_LIMIT_3(limit, G_GUINT32_FORMAT, guint32)
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#define DEBUG_INT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GINT32_FORMAT, gint32)
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#define DEBUG_UINT64_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT64_FORMAT, guint64)
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#define DEBUG_SIZE_LIMIT(limit) DEBUG_LIMIT(limit, G_GSIZE_FORMAT, gsize)
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#define DEBUG_FLOAT_LIMIT(limit) DEBUG_LIMIT(limit, "f", float)
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#define DEBUG_FLOAT_2_LIMIT(limit) DEBUG_LIMIT_2(limit, "f", float)
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#define DEBUG_FLAGS_LIMIT(limit, under_name_type) \
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G_STMT_START { \
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gchar *str = G_PASTE(G_PASTE(gst_vulkan_,under_name_type),_flags_to_string) (device->properties.limits.limit); \
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GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": (0x%x) %s", \
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device->properties.limits.limit, str); \
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g_free (str); \
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} G_STMT_END
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DEBUG_UINT32_LIMIT (maxImageDimension1D);
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DEBUG_UINT32_LIMIT (maxImageDimension2D);
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DEBUG_UINT32_LIMIT (maxImageDimension3D);
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DEBUG_UINT32_LIMIT (maxImageDimensionCube);
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DEBUG_UINT32_LIMIT (maxImageArrayLayers);
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DEBUG_UINT32_LIMIT (maxTexelBufferElements);
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DEBUG_UINT32_LIMIT (maxUniformBufferRange);
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DEBUG_UINT32_LIMIT (maxStorageBufferRange);
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DEBUG_UINT32_LIMIT (maxPushConstantsSize);
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DEBUG_UINT32_LIMIT (maxMemoryAllocationCount);
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DEBUG_UINT32_LIMIT (maxSamplerAllocationCount);
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DEBUG_UINT64_LIMIT (bufferImageGranularity);
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DEBUG_UINT64_LIMIT (sparseAddressSpaceSize);
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DEBUG_UINT32_LIMIT (maxBoundDescriptorSets);
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DEBUG_UINT32_LIMIT (maxPerStageDescriptorSamplers);
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DEBUG_UINT32_LIMIT (maxPerStageDescriptorUniformBuffers);
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DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageBuffers);
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DEBUG_UINT32_LIMIT (maxPerStageDescriptorSampledImages);
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DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageImages);
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DEBUG_UINT32_LIMIT (maxPerStageDescriptorInputAttachments);
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DEBUG_UINT32_LIMIT (maxPerStageResources);
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DEBUG_UINT32_LIMIT (maxDescriptorSetSamplers);
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DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffers);
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DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffersDynamic);
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DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffers);
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DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffersDynamic);
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DEBUG_UINT32_LIMIT (maxDescriptorSetSampledImages);
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DEBUG_UINT32_LIMIT (maxDescriptorSetStorageImages);
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DEBUG_UINT32_LIMIT (maxDescriptorSetInputAttachments);
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DEBUG_UINT32_LIMIT (maxVertexInputAttributes);
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DEBUG_UINT32_LIMIT (maxVertexInputBindings);
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DEBUG_UINT32_LIMIT (maxVertexInputBindings);
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DEBUG_UINT32_LIMIT (maxVertexInputAttributeOffset);
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DEBUG_UINT32_LIMIT (maxVertexInputBindingStride);
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DEBUG_UINT32_LIMIT (maxVertexOutputComponents);
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DEBUG_UINT32_LIMIT (maxTessellationGenerationLevel);
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DEBUG_UINT32_LIMIT (maxTessellationPatchSize);
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DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexInputComponents);
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DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexOutputComponents);
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DEBUG_UINT32_LIMIT (maxTessellationControlPerPatchOutputComponents);
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DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
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DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents);
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DEBUG_UINT32_LIMIT (maxTessellationEvaluationInputComponents);
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DEBUG_UINT32_LIMIT (maxTessellationEvaluationOutputComponents);
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DEBUG_UINT32_LIMIT (maxGeometryShaderInvocations);
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DEBUG_UINT32_LIMIT (maxGeometryInputComponents);
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DEBUG_UINT32_LIMIT (maxGeometryOutputComponents);
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DEBUG_UINT32_LIMIT (maxGeometryOutputVertices);
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DEBUG_UINT32_LIMIT (maxGeometryTotalOutputComponents);
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DEBUG_UINT32_LIMIT (maxFragmentInputComponents);
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DEBUG_UINT32_LIMIT (maxFragmentOutputAttachments);
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DEBUG_UINT32_LIMIT (maxFragmentDualSrcAttachments);
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DEBUG_UINT32_LIMIT (maxFragmentCombinedOutputResources);
|
|
DEBUG_UINT32_LIMIT (maxComputeSharedMemorySize);
|
|
DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupCount);
|
|
DEBUG_UINT32_LIMIT (maxComputeWorkGroupInvocations);
|
|
DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupSize);
|
|
DEBUG_UINT32_LIMIT (subPixelPrecisionBits);
|
|
DEBUG_UINT32_LIMIT (subTexelPrecisionBits);
|
|
DEBUG_UINT32_LIMIT (mipmapPrecisionBits);
|
|
DEBUG_UINT32_LIMIT (maxDrawIndexedIndexValue);
|
|
DEBUG_UINT32_LIMIT (maxDrawIndirectCount);
|
|
DEBUG_FLOAT_LIMIT (maxSamplerLodBias);
|
|
DEBUG_FLOAT_LIMIT (maxSamplerAnisotropy);
|
|
DEBUG_UINT32_LIMIT (maxViewports);
|
|
DEBUG_UINT32_2_LIMIT (maxViewportDimensions);
|
|
DEBUG_FLOAT_2_LIMIT (viewportBoundsRange);
|
|
DEBUG_UINT32_LIMIT (viewportSubPixelBits);
|
|
DEBUG_SIZE_LIMIT (minMemoryMapAlignment);
|
|
DEBUG_UINT64_LIMIT (minTexelBufferOffsetAlignment);
|
|
DEBUG_UINT64_LIMIT (minUniformBufferOffsetAlignment);
|
|
DEBUG_UINT64_LIMIT (minStorageBufferOffsetAlignment);
|
|
DEBUG_INT32_LIMIT (minTexelOffset);
|
|
DEBUG_UINT32_LIMIT (maxTexelOffset);
|
|
DEBUG_INT32_LIMIT (minTexelGatherOffset);
|
|
DEBUG_UINT32_LIMIT (maxTexelGatherOffset);
|
|
DEBUG_FLOAT_LIMIT (minInterpolationOffset);
|
|
DEBUG_FLOAT_LIMIT (maxInterpolationOffset);
|
|
DEBUG_UINT32_LIMIT (subPixelInterpolationOffsetBits);
|
|
DEBUG_UINT32_LIMIT (maxFramebufferWidth);
|
|
DEBUG_UINT32_LIMIT (maxFramebufferHeight);
|
|
DEBUG_UINT32_LIMIT (maxFramebufferLayers);
|
|
DEBUG_FLAGS_LIMIT (framebufferColorSampleCounts, sample_count);
|
|
DEBUG_FLAGS_LIMIT (framebufferDepthSampleCounts, sample_count);
|
|
DEBUG_FLAGS_LIMIT (framebufferStencilSampleCounts, sample_count);
|
|
DEBUG_FLAGS_LIMIT (framebufferNoAttachmentsSampleCounts, sample_count);
|
|
DEBUG_UINT32_LIMIT (maxColorAttachments);
|
|
DEBUG_FLAGS_LIMIT (sampledImageColorSampleCounts, sample_count);
|
|
DEBUG_FLAGS_LIMIT (sampledImageIntegerSampleCounts, sample_count);
|
|
DEBUG_FLAGS_LIMIT (sampledImageDepthSampleCounts, sample_count);
|
|
DEBUG_FLAGS_LIMIT (sampledImageStencilSampleCounts, sample_count);
|
|
DEBUG_FLAGS_LIMIT (storageImageSampleCounts, sample_count);
|
|
DEBUG_BOOL_LIMIT (timestampComputeAndGraphics);
|
|
DEBUG_FLOAT_LIMIT (timestampPeriod);
|
|
DEBUG_UINT32_LIMIT (maxClipDistances);
|
|
DEBUG_UINT32_LIMIT (maxCullDistances);
|
|
DEBUG_UINT32_LIMIT (maxCombinedClipAndCullDistances);
|
|
DEBUG_UINT32_LIMIT (discreteQueuePriorities);
|
|
DEBUG_FLOAT_2_LIMIT (pointSizeRange);
|
|
DEBUG_FLOAT_2_LIMIT (lineWidthRange);
|
|
DEBUG_FLOAT_LIMIT (pointSizeGranularity);
|
|
DEBUG_FLOAT_LIMIT (lineWidthGranularity);
|
|
DEBUG_BOOL_LIMIT (strictLines);
|
|
DEBUG_BOOL_LIMIT (standardSampleLocations);
|
|
DEBUG_UINT64_LIMIT (optimalBufferCopyOffsetAlignment);
|
|
DEBUG_UINT64_LIMIT (optimalBufferCopyRowPitchAlignment);
|
|
DEBUG_UINT64_LIMIT (nonCoherentAtomSize);
|
|
|
|
#undef DEBUG_LIMIT
|
|
#undef DEBUG_LIMIT_2
|
|
#undef DEBUG_LIMIT_3
|
|
#undef DEBUG_BOOL_LIMIT
|
|
#undef DEBUG_UINT32_LIMIT
|
|
#undef DEBUG_UINT32_2_LIMIT
|
|
#undef DEBUG_UINT32_3_LIMIT
|
|
#undef DEBUG_INT32_LIMIT
|
|
#undef DEBUG_UINT64_LIMIT
|
|
#undef DEBUG_SIZE_LIMIT
|
|
#undef DEBUG_FLOAT_LIMIT
|
|
#undef DEBUG_FLOAT_2_LIMIT
|
|
#undef DEBUG_FLAGS_LIMIT
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
dump_sparse_properties (GstVulkanPhysicalDevice * device, GError ** error)
|
|
{
|
|
#define DEBUG_BOOL_SPARSE_PROPERTY(name) DEBUG_BOOL("sparse property", name, device->properties.sparseProperties.name)
|
|
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DBlockShape);
|
|
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DMultisampleBlockShape);
|
|
DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard3DBlockShape);
|
|
DEBUG_BOOL_SPARSE_PROPERTY (residencyAlignedMipSize);
|
|
DEBUG_BOOL_SPARSE_PROPERTY (residencyNonResidentStrict);
|
|
#undef DEBUG_BOOL_SPARSE_PROPERTY
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
physical_device_info (GstVulkanPhysicalDevice * device, GError ** error)
|
|
{
|
|
GST_INFO_OBJECT (device, "physical device %i name \'%s\' type \'%s\' "
|
|
"api version %u.%u.%u, driver version %u.%u.%u vendor ID 0x%x, "
|
|
"device ID 0x%x", device->device_index, device->properties.deviceName,
|
|
gst_vulkan_physical_device_type_to_string (device->properties.deviceType),
|
|
VK_VERSION_MAJOR (device->properties.apiVersion),
|
|
VK_VERSION_MINOR (device->properties.apiVersion),
|
|
VK_VERSION_PATCH (device->properties.apiVersion),
|
|
VK_VERSION_MAJOR (device->properties.driverVersion),
|
|
VK_VERSION_MINOR (device->properties.driverVersion),
|
|
VK_VERSION_PATCH (device->properties.driverVersion),
|
|
device->properties.vendorID, device->properties.deviceID);
|
|
|
|
if (!dump_queue_properties (device, error))
|
|
return FALSE;
|
|
if (!dump_memory_properties (device, error))
|
|
return FALSE;
|
|
if (!dump_features (device, error))
|
|
return FALSE;
|
|
if (!dump_limits (device, error))
|
|
return FALSE;
|
|
if (!dump_sparse_properties (device, error))
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice * device,
|
|
GError ** error)
|
|
{
|
|
VkResult err;
|
|
|
|
device->device = gst_vulkan_physical_device_get_handle (device);
|
|
if (!device->device) {
|
|
g_set_error (error, GST_VULKAN_ERROR, VK_ERROR_INITIALIZATION_FAILED,
|
|
"Failed to retrieve physical device");
|
|
goto error;
|
|
}
|
|
|
|
err =
|
|
vkEnumerateDeviceLayerProperties (device->device,
|
|
&device->n_device_layers, NULL);
|
|
if (gst_vulkan_error_to_g_error (err, error,
|
|
"vkEnumerateDeviceLayerProperties") < 0)
|
|
goto error;
|
|
|
|
device->device_layers = g_new0 (VkLayerProperties, device->n_device_layers);
|
|
err =
|
|
vkEnumerateDeviceLayerProperties (device->device,
|
|
&device->n_device_layers, device->device_layers);
|
|
if (gst_vulkan_error_to_g_error (err, error,
|
|
"vkEnumerateDeviceLayerProperties") < 0) {
|
|
goto error;
|
|
}
|
|
|
|
err =
|
|
vkEnumerateDeviceExtensionProperties (device->device, NULL,
|
|
&device->n_device_extensions, NULL);
|
|
if (gst_vulkan_error_to_g_error (err, error,
|
|
"vkEnumerateDeviceExtensionProperties") < 0) {
|
|
goto error;
|
|
}
|
|
GST_DEBUG_OBJECT (device, "Found %u extensions", device->n_device_extensions);
|
|
|
|
device->device_extensions =
|
|
g_new0 (VkExtensionProperties, device->n_device_extensions);
|
|
err =
|
|
vkEnumerateDeviceExtensionProperties (device->device, NULL,
|
|
&device->n_device_extensions, device->device_extensions);
|
|
if (gst_vulkan_error_to_g_error (err, error,
|
|
"vkEnumerateDeviceExtensionProperties") < 0) {
|
|
goto error;
|
|
}
|
|
|
|
vkGetPhysicalDeviceProperties (device->device, &device->properties);
|
|
vkGetPhysicalDeviceMemoryProperties (device->device,
|
|
&device->memory_properties);
|
|
vkGetPhysicalDeviceFeatures (device->device, &device->features);
|
|
vkGetPhysicalDeviceQueueFamilyProperties (device->device,
|
|
&device->n_queue_families, NULL);
|
|
if (device->n_queue_families > 0) {
|
|
device->queue_family_props =
|
|
g_new0 (VkQueueFamilyProperties, device->n_queue_families);
|
|
vkGetPhysicalDeviceQueueFamilyProperties (device->device,
|
|
&device->n_queue_families, device->queue_family_props);
|
|
}
|
|
|
|
if (!physical_device_info (device, error))
|
|
goto error;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
return FALSE;
|
|
}
|
|
|
|
/**
|
|
* gst_vulkan_physical_device_get_physical_device: (skip)
|
|
* @device: a #GstVulkanPhysicalDevice
|
|
*
|
|
* Returns: The associated `VkPhysicalDevice` handle
|
|
*
|
|
* Since: 1.18
|
|
*/
|
|
VkPhysicalDevice
|
|
gst_vulkan_physical_device_get_handle (GstVulkanPhysicalDevice * device)
|
|
{
|
|
g_return_val_if_fail (GST_IS_VULKAN_PHYSICAL_DEVICE (device), NULL);
|
|
|
|
return device->device;
|
|
}
|