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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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5503937337
Otherwise we divide by zero.
1057 lines
33 KiB
C
1057 lines
33 KiB
C
/*
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* GStreamer
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* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-glvideomixer
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*
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* Composites a number of streams into a single output scene using OpenGL in
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* a similar fashion to compositor and videomixer. See the compositor plugin
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* for documentation about the #GstGLVideoMixerPad properties.
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch-1.0 glvideomixer name=m ! glimagesink \
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* videotestsrc ! video/x-raw, format=YUY2 ! m. \
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* videotestsrc pattern=12 ! video/x-raw, format=I420, framerate=5/1, width=100, height=200 ! queue ! m. \
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* videotestsrc ! video/x-raw, format=RGB, framerate=15/1, width=1500, height=1500 ! gleffects effect=3 ! queue ! m. \
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* videotestsrc ! gleffects effect=2 ! queue ! m. \
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* videotestsrc ! glfiltercube ! queue ! m. \
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* videotestsrc ! gleffects effect=6 ! queue ! m.
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* ]|
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstglvideomixer.h"
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#include "gstglmixerbin.h"
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#define GST_CAT_DEFAULT gst_gl_video_mixer_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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#define GST_GL_TYPE_VIDEO_MIXER_BACKGROUND (gst_gl_video_mixer_background_get_type())
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static GType
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gst_gl_video_mixer_background_get_type (void)
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{
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static GType mixer_background_type = 0;
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static const GEnumValue mixer_background[] = {
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{GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER, "Checker pattern", "checker"},
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{GST_GL_VIDEO_MIXER_BACKGROUND_BLACK, "Black", "black"},
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{GST_GL_VIDEO_MIXER_BACKGROUND_WHITE, "White", "white"},
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{GST_GL_VIDEO_MIXER_BACKGROUND_TRANSPARENT,
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"Transparent Background to enable further compositing", "transparent"},
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{0, NULL, NULL},
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};
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if (!mixer_background_type) {
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mixer_background_type =
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g_enum_register_static ("GstGLVideoMixerBackground", mixer_background);
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}
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return mixer_background_type;
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}
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#define DEFAULT_PAD_XPOS 0
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#define DEFAULT_PAD_YPOS 0
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#define DEFAULT_PAD_WIDTH 0
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#define DEFAULT_PAD_HEIGHT 0
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#define DEFAULT_PAD_ALPHA 1.0
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#define DEFAULT_PAD_ZORDER 0
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enum
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{
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PROP_INPUT_0,
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PROP_INPUT_XPOS,
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PROP_INPUT_YPOS,
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PROP_INPUT_WIDTH,
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PROP_INPUT_HEIGHT,
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PROP_INPUT_ALPHA,
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PROP_INPUT_ZORDER,
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};
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static void gst_gl_video_mixer_input_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void gst_gl_video_mixer_input_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static GstFlowReturn gst_gl_video_mixer_input_chain (GstPad * pad,
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GstObject * parent, GstBuffer * buffer);
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static GstFlowReturn gst_gl_video_mixer_input_event (GstPad * pad,
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GstObject * parent, GstEvent * event);
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typedef struct _GstGLVideoMixerInput GstGLVideoMixerInput;
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typedef GstGhostPadClass GstGLVideoMixerInputClass;
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struct _GstGLVideoMixerInput
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{
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GstGhostPad parent;
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GstSegment segment;
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GstPad *mixer_pad;
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};
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GType gst_gl_video_mixer_input_get_type (void);
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G_DEFINE_TYPE (GstGLVideoMixerInput, gst_gl_video_mixer_input,
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GST_TYPE_GHOST_PAD);
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static void
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gst_gl_video_mixer_input_init (GstGLVideoMixerInput * self)
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{
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GstPad *pad = GST_PAD (self);
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gst_pad_set_event_function (pad, gst_gl_video_mixer_input_event);
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}
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static void
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gst_gl_video_mixer_input_class_init (GstGLVideoMixerInputClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->set_property = gst_gl_video_mixer_input_set_property;
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gobject_class->get_property = gst_gl_video_mixer_input_get_property;
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g_object_class_install_property (gobject_class, PROP_INPUT_ZORDER,
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g_param_spec_uint ("zorder", "Z-Order", "Z Order of the picture",
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0, 10000, DEFAULT_PAD_ZORDER,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_INPUT_XPOS,
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g_param_spec_int ("xpos", "X Position", "X Position of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_XPOS,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_INPUT_YPOS,
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g_param_spec_int ("ypos", "Y Position", "Y Position of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_YPOS,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_INPUT_WIDTH,
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g_param_spec_int ("width", "Width", "Width of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_WIDTH,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_INPUT_HEIGHT,
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g_param_spec_int ("height", "Height", "Height of the picture",
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G_MININT, G_MAXINT, DEFAULT_PAD_HEIGHT,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_INPUT_ALPHA,
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g_param_spec_double ("alpha", "Alpha", "Alpha of the picture", 0.0, 1.0,
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DEFAULT_PAD_ALPHA,
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G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
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}
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static void
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gst_gl_video_mixer_input_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstGLVideoMixerInput *self = (GstGLVideoMixerInput *) object;
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if (self->mixer_pad)
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g_object_get_property (G_OBJECT (self->mixer_pad), pspec->name, value);
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}
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static void
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gst_gl_video_mixer_input_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLVideoMixerInput *self = (GstGLVideoMixerInput *) object;
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if (self->mixer_pad)
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g_object_set_property (G_OBJECT (self->mixer_pad), pspec->name, value);
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}
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static GstFlowReturn
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gst_gl_video_mixer_input_chain (GstPad * pad, GstObject * parent,
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GstBuffer * buffer)
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{
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GstGLVideoMixerInput *self = (GstGLVideoMixerInput *) pad;
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GstClockTime timestamp, stream_time;
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// gdouble alpha;
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timestamp = GST_BUFFER_TIMESTAMP (buffer);
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stream_time =
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gst_segment_to_stream_time (&self->segment, GST_FORMAT_TIME, timestamp);
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gst_object_sync_values (GST_OBJECT (self), stream_time);
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#if 0
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/* FIXME: implement no-upload on alpha = 0 */
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g_object_get (self, "alpha", &alpha, NULL);
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if (alpha <= 0.0) {
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GST_DEBUG_OBJECT (self, "dropping buffer %" GST_PTR_FORMAT
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" due to alpha value %f", buffer, alpha);
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gst_buffer_unref (buffer);
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return GST_FLOW_OK;
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}
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#endif
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return gst_proxy_pad_chain_default (pad, parent, buffer);
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}
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static GstFlowReturn
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gst_gl_video_mixer_input_event (GstPad * pad, GstObject * parent,
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GstEvent * event)
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{
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GstGLVideoMixerInput *self = (GstGLVideoMixerInput *) pad;
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switch (GST_EVENT_TYPE (event)) {
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case GST_EVENT_SEGMENT:
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gst_event_copy_segment (event, &self->segment);
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break;
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default:
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break;
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}
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return gst_pad_event_default (pad, parent, event);
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}
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static GstGhostPad *
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_create_video_mixer_input (GstGLMixerBin * self, GstPad * mixer_pad)
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{
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GstGLVideoMixerInput *input =
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g_object_new (gst_gl_video_mixer_input_get_type (), "name",
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GST_OBJECT_NAME (mixer_pad), "direction", GST_PAD_DIRECTION (mixer_pad),
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NULL);
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if (!gst_ghost_pad_construct (GST_GHOST_PAD (input))) {
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gst_object_unref (input);
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return NULL;
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}
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gst_pad_set_chain_function (GST_PAD (input), gst_gl_video_mixer_input_chain);
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input->mixer_pad = mixer_pad;
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return GST_GHOST_PAD (input);
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}
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enum
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{
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PROP_BIN_0,
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PROP_BIN_BACKGROUND,
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};
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#define DEFAULT_BACKGROUND GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER
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static void gst_gl_video_mixer_bin_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
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static void gst_gl_video_mixer_bin_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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typedef GstGLMixerBin GstGLVideoMixerBin;
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typedef GstGLMixerBinClass GstGLVideoMixerBinClass;
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G_DEFINE_TYPE (GstGLVideoMixerBin, gst_gl_video_mixer_bin,
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GST_TYPE_GL_MIXER_BIN);
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static void
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gst_gl_video_mixer_bin_init (GstGLVideoMixerBin * self)
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{
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GstGLMixerBin *mix_bin = GST_GL_MIXER_BIN (self);
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gst_gl_mixer_bin_finish_init_with_element (mix_bin,
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g_object_new (GST_TYPE_GL_VIDEO_MIXER, NULL));
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}
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static void
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gst_gl_video_mixer_bin_class_init (GstGLVideoMixerBinClass * klass)
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{
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GstGLMixerBinClass *mixer_class = GST_GL_MIXER_BIN_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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mixer_class->create_input_pad = _create_video_mixer_input;
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gobject_class->set_property = gst_gl_video_mixer_bin_set_property;
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gobject_class->get_property = gst_gl_video_mixer_bin_get_property;
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g_object_class_install_property (gobject_class, PROP_BIN_BACKGROUND,
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g_param_spec_enum ("background", "Background", "Background type",
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GST_GL_TYPE_VIDEO_MIXER_BACKGROUND,
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DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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}
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static void
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gst_gl_video_mixer_bin_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstGLMixerBin *self = GST_GL_MIXER_BIN (object);
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if (self->mixer)
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g_object_get_property (G_OBJECT (self->mixer), pspec->name, value);
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}
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static void
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gst_gl_video_mixer_bin_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLMixerBin *self = GST_GL_MIXER_BIN (object);
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if (self->mixer)
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g_object_set_property (G_OBJECT (self->mixer), pspec->name, value);
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}
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enum
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{
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PROP_0,
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PROP_BACKGROUND,
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};
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_INIT (gst_gl_video_mixer_debug, "glvideomixer", 0, "glvideomixer element");
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G_DEFINE_TYPE_WITH_CODE (GstGLVideoMixer, gst_gl_video_mixer, GST_TYPE_GL_MIXER,
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DEBUG_INIT);
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static void gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static GstCaps *_update_caps (GstVideoAggregator * vagg, GstCaps * caps);
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static void gst_gl_video_mixer_reset (GstGLMixer * mixer);
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static gboolean gst_gl_video_mixer_init_shader (GstGLMixer * mixer,
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GstCaps * outcaps);
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static gboolean gst_gl_video_mixer_process_textures (GstGLMixer * mixer,
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GPtrArray * in_frames, guint out_tex);
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static void gst_gl_video_mixer_callback (gpointer stuff);
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/* *INDENT-OFF* */
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/* vertex source */
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static const gchar *video_mixer_v_src =
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"attribute vec4 a_position; \n"
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"attribute vec2 a_texCoord; \n"
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"varying vec2 v_texCoord; \n"
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"void main() \n"
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"{ \n"
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" gl_Position = a_position; \n"
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" v_texCoord = a_texCoord; \n" "}";
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/* fragment source */
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static const gchar *video_mixer_f_src =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"uniform sampler2D texture; \n"
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"uniform float alpha;\n"
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"varying vec2 v_texCoord; \n"
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"void main() \n"
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"{ \n"
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" vec4 rgba = texture2D( texture, v_texCoord );\n"
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" gl_FragColor = vec4(rgba.rgb, rgba.a * alpha);\n"
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"} \n";
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/* checker vertex source */
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static const gchar *checker_v_src =
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"attribute vec4 a_position;\n"
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"void main()\n"
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"{\n"
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" gl_Position = a_position;\n"
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"}\n";
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/* checker fragment source */
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static const gchar *checker_f_src =
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"#ifdef GL_ES\n"
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"precision mediump float;\n"
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"#endif\n"
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"const float blocksize = 8.0;\n"
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"void main ()\n"
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"{\n"
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" vec4 high = vec4(0.667, 0.667, 0.667, 1.0);\n"
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" vec4 low = vec4(0.333, 0.333, 0.333, 1.0);\n"
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" if (mod(gl_FragCoord.x, blocksize * 2.0) >= blocksize) {\n"
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" if (mod(gl_FragCoord.y, blocksize * 2.0) >= blocksize)\n"
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" gl_FragColor = low;\n"
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" else\n"
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" gl_FragColor = high;\n"
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" } else {\n"
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" if (mod(gl_FragCoord.y, blocksize * 2.0) < blocksize)\n"
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" gl_FragColor = low;\n"
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" else\n"
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" gl_FragColor = high;\n"
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" }\n"
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"}\n";
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/* *INDENT-ON* */
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#define GST_TYPE_GL_VIDEO_MIXER_PAD (gst_gl_video_mixer_pad_get_type())
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#define GST_GL_VIDEO_MIXER_PAD(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_VIDEO_MIXER_PAD, GstGLVideoMixerPad))
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#define GST_GL_VIDEO_MIXER_PAD_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_VIDEO_MIXER_PAD, GstGLVideoMixerPadClass))
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#define GST_IS_GL_VIDEO_MIXER_PAD(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_VIDEO_MIXER_PAD))
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#define GST_IS_GL_VIDEO_MIXER_PAD_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_VIDEO_MIXER_PAD))
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typedef struct _GstGLVideoMixerPad GstGLVideoMixerPad;
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typedef struct _GstGLVideoMixerPadClass GstGLVideoMixerPadClass;
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typedef struct _GstGLVideoMixerCollect GstGLVideoMixerCollect;
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/**
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* GstGLVideoMixerPad:
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*
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* The opaque #GstGLVideoMixerPad structure.
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*/
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struct _GstGLVideoMixerPad
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{
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GstGLMixerPad parent;
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/* < private > */
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/* properties */
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gint xpos, ypos;
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gint width, height;
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gdouble alpha;
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gboolean geometry_change;
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GLuint vertex_buffer;
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};
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struct _GstGLVideoMixerPadClass
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{
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GstGLMixerPadClass parent_class;
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};
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GType gst_gl_video_mixer_pad_get_type (void);
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G_DEFINE_TYPE (GstGLVideoMixerPad, gst_gl_video_mixer_pad,
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GST_TYPE_GL_MIXER_PAD);
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static void gst_gl_video_mixer_pad_set_property (GObject * object,
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guint prop_id, const GValue * value, GParamSpec * pspec);
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static void gst_gl_video_mixer_pad_get_property (GObject * object,
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guint prop_id, GValue * value, GParamSpec * pspec);
|
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|
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enum
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{
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PROP_PAD_0,
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PROP_PAD_XPOS,
|
|
PROP_PAD_YPOS,
|
|
PROP_PAD_WIDTH,
|
|
PROP_PAD_HEIGHT,
|
|
PROP_PAD_ALPHA
|
|
};
|
|
|
|
static void
|
|
gst_gl_video_mixer_pad_init (GstGLVideoMixerPad * pad)
|
|
{
|
|
pad->alpha = 1.0;
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_pad_class_init (GstGLVideoMixerPadClass * klass)
|
|
{
|
|
GObjectClass *gobject_class = (GObjectClass *) klass;
|
|
|
|
gobject_class->set_property = gst_gl_video_mixer_pad_set_property;
|
|
gobject_class->get_property = gst_gl_video_mixer_pad_get_property;
|
|
|
|
g_object_class_install_property (gobject_class, PROP_PAD_XPOS,
|
|
g_param_spec_int ("xpos", "X Position", "X Position of the picture",
|
|
G_MININT, G_MAXINT, DEFAULT_PAD_XPOS,
|
|
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
|
g_object_class_install_property (gobject_class, PROP_PAD_YPOS,
|
|
g_param_spec_int ("ypos", "Y Position", "Y Position of the picture",
|
|
G_MININT, G_MAXINT, DEFAULT_PAD_YPOS,
|
|
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
|
g_object_class_install_property (gobject_class, PROP_PAD_WIDTH,
|
|
g_param_spec_int ("width", "Width", "Width of the picture",
|
|
G_MININT, G_MAXINT, DEFAULT_PAD_WIDTH,
|
|
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
|
g_object_class_install_property (gobject_class, PROP_PAD_HEIGHT,
|
|
g_param_spec_int ("height", "Height", "Height of the picture",
|
|
G_MININT, G_MAXINT, DEFAULT_PAD_HEIGHT,
|
|
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
|
g_object_class_install_property (gobject_class, PROP_PAD_ALPHA,
|
|
g_param_spec_double ("alpha", "Alpha", "Alpha of the picture", 0.0, 1.0,
|
|
DEFAULT_PAD_ALPHA,
|
|
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_pad_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_PAD_XPOS:
|
|
g_value_set_int (value, pad->xpos);
|
|
break;
|
|
case PROP_PAD_YPOS:
|
|
g_value_set_int (value, pad->ypos);
|
|
break;
|
|
case PROP_PAD_WIDTH:
|
|
g_value_set_int (value, pad->width);
|
|
break;
|
|
case PROP_PAD_HEIGHT:
|
|
g_value_set_int (value, pad->height);
|
|
break;
|
|
case PROP_PAD_ALPHA:
|
|
g_value_set_double (value, pad->alpha);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_pad_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (object);
|
|
GstGLMixer *mix = GST_GL_MIXER (gst_pad_get_parent (GST_PAD (pad)));
|
|
|
|
switch (prop_id) {
|
|
case PROP_PAD_XPOS:
|
|
pad->xpos = g_value_get_int (value);
|
|
pad->geometry_change = TRUE;
|
|
break;
|
|
case PROP_PAD_YPOS:
|
|
pad->ypos = g_value_get_int (value);
|
|
pad->geometry_change = TRUE;
|
|
break;
|
|
case PROP_PAD_WIDTH:
|
|
pad->width = g_value_get_int (value);
|
|
pad->geometry_change = TRUE;
|
|
break;
|
|
case PROP_PAD_HEIGHT:
|
|
pad->height = g_value_get_int (value);
|
|
pad->geometry_change = TRUE;
|
|
break;
|
|
case PROP_PAD_ALPHA:
|
|
pad->alpha = g_value_get_double (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
|
|
gst_object_unref (mix);
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_class_init (GstGLVideoMixerClass * klass)
|
|
{
|
|
GObjectClass *gobject_class;
|
|
GstElementClass *element_class;
|
|
GstAggregatorClass *agg_class = (GstAggregatorClass *) klass;
|
|
GstVideoAggregatorClass *vagg_class = (GstVideoAggregatorClass *) klass;
|
|
|
|
gobject_class = (GObjectClass *) klass;
|
|
element_class = GST_ELEMENT_CLASS (klass);
|
|
|
|
gobject_class->set_property = gst_gl_video_mixer_set_property;
|
|
gobject_class->get_property = gst_gl_video_mixer_get_property;
|
|
|
|
gst_element_class_set_metadata (element_class, "OpenGL video_mixer",
|
|
"Filter/Effect/Video/Compositor", "OpenGL video_mixer",
|
|
"Matthew Waters <matthew@centricular.com>");
|
|
|
|
g_object_class_install_property (gobject_class, PROP_BACKGROUND,
|
|
g_param_spec_enum ("background", "Background", "Background type",
|
|
GST_GL_TYPE_VIDEO_MIXER_BACKGROUND,
|
|
DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
GST_GL_MIXER_CLASS (klass)->set_caps = gst_gl_video_mixer_init_shader;
|
|
GST_GL_MIXER_CLASS (klass)->reset = gst_gl_video_mixer_reset;
|
|
GST_GL_MIXER_CLASS (klass)->process_textures =
|
|
gst_gl_video_mixer_process_textures;
|
|
|
|
vagg_class->update_caps = _update_caps;
|
|
|
|
agg_class->sinkpads_type = GST_TYPE_GL_VIDEO_MIXER_PAD;
|
|
|
|
GST_GL_BASE_MIXER_CLASS (klass)->supported_gl_api =
|
|
GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2;
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_init (GstGLVideoMixer * video_mixer)
|
|
{
|
|
video_mixer->background = DEFAULT_BACKGROUND;
|
|
video_mixer->shader = NULL;
|
|
video_mixer->input_frames = NULL;
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLVideoMixer *mixer = GST_GL_VIDEO_MIXER (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_BACKGROUND:
|
|
mixer->background = g_value_get_enum (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLVideoMixer *mixer = GST_GL_VIDEO_MIXER (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_BACKGROUND:
|
|
g_value_set_enum (value, mixer->background);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_mixer_pad_get_output_size (GstGLVideoMixer * mix,
|
|
GstGLVideoMixerPad * mix_pad, gint * width, gint * height)
|
|
{
|
|
GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix);
|
|
GstVideoAggregatorPad *vagg_pad = GST_VIDEO_AGGREGATOR_PAD (mix_pad);
|
|
gint pad_width, pad_height;
|
|
guint dar_n, dar_d;
|
|
|
|
/* FIXME: Anything better we can do here? */
|
|
if (!vagg_pad->info.finfo
|
|
|| vagg_pad->info.finfo->format == GST_VIDEO_FORMAT_UNKNOWN) {
|
|
GST_DEBUG_OBJECT (mix_pad, "Have no caps yet");
|
|
*width = 0;
|
|
*height = 0;
|
|
return;
|
|
}
|
|
|
|
pad_width =
|
|
mix_pad->width <=
|
|
0 ? GST_VIDEO_INFO_WIDTH (&vagg_pad->info) : mix_pad->width;
|
|
pad_height =
|
|
mix_pad->height <=
|
|
0 ? GST_VIDEO_INFO_HEIGHT (&vagg_pad->info) : mix_pad->height;
|
|
|
|
gst_video_calculate_display_ratio (&dar_n, &dar_d, pad_width, pad_height,
|
|
GST_VIDEO_INFO_PAR_N (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_D (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_N (&vagg->info), GST_VIDEO_INFO_PAR_D (&vagg->info)
|
|
);
|
|
GST_LOG_OBJECT (mix_pad, "scaling %ux%u by %u/%u (%u/%u / %u/%u)", pad_width,
|
|
pad_height, dar_n, dar_d, GST_VIDEO_INFO_PAR_N (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_D (&vagg_pad->info),
|
|
GST_VIDEO_INFO_PAR_N (&vagg->info), GST_VIDEO_INFO_PAR_D (&vagg->info));
|
|
|
|
if (pad_height % dar_n == 0) {
|
|
pad_width = gst_util_uint64_scale_int (pad_height, dar_n, dar_d);
|
|
} else if (pad_width % dar_d == 0) {
|
|
pad_height = gst_util_uint64_scale_int (pad_width, dar_d, dar_n);
|
|
} else {
|
|
pad_width = gst_util_uint64_scale_int (pad_height, dar_n, dar_d);
|
|
}
|
|
|
|
if (width)
|
|
*width = pad_width;
|
|
if (height)
|
|
*height = pad_height;
|
|
}
|
|
|
|
static GstCaps *
|
|
_update_caps (GstVideoAggregator * vagg, GstCaps * caps)
|
|
{
|
|
GstGLVideoMixer *mix = GST_GL_VIDEO_MIXER (vagg);
|
|
GList *l;
|
|
gint best_width = -1, best_height = -1;
|
|
GstVideoInfo info;
|
|
GstCaps *ret = NULL;
|
|
int i;
|
|
|
|
caps = gst_caps_make_writable (caps);
|
|
gst_video_info_from_caps (&info, caps);
|
|
|
|
GST_OBJECT_LOCK (vagg);
|
|
for (l = GST_ELEMENT (vagg)->sinkpads; l; l = l->next) {
|
|
GstVideoAggregatorPad *vaggpad = l->data;
|
|
GstGLVideoMixerPad *mixer_pad = GST_GL_VIDEO_MIXER_PAD (vaggpad);
|
|
gint this_width, this_height;
|
|
gint width, height;
|
|
|
|
_mixer_pad_get_output_size (mix, mixer_pad, &width, &height);
|
|
|
|
if (width == 0 || height == 0)
|
|
continue;
|
|
|
|
this_width = width + MAX (mixer_pad->xpos, 0);
|
|
this_height = height + MAX (mixer_pad->ypos, 0);
|
|
|
|
if (best_width < this_width)
|
|
best_width = this_width;
|
|
if (best_height < this_height)
|
|
best_height = this_height;
|
|
}
|
|
GST_OBJECT_UNLOCK (vagg);
|
|
|
|
ret =
|
|
GST_VIDEO_AGGREGATOR_CLASS (gst_gl_video_mixer_parent_class)->update_caps
|
|
(vagg, caps);
|
|
|
|
for (i = 0; i < gst_caps_get_size (ret); i++) {
|
|
GstStructure *s = gst_caps_get_structure (ret, i);
|
|
|
|
gst_structure_set (s, "width", G_TYPE_INT, best_width, "height", G_TYPE_INT,
|
|
best_height, NULL);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
_reset_pad_gl (GstAggregator * agg, GstAggregatorPad * aggpad, gpointer udata)
|
|
{
|
|
const GstGLFuncs *gl = GST_GL_BASE_MIXER (agg)->context->gl_vtable;
|
|
GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (aggpad);
|
|
|
|
if (pad->vertex_buffer) {
|
|
gl->DeleteBuffers (1, &pad->vertex_buffer);
|
|
pad->vertex_buffer = 0;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
_reset_gl (GstGLContext * context, GstGLVideoMixer * video_mixer)
|
|
{
|
|
const GstGLFuncs *gl = GST_GL_BASE_MIXER (video_mixer)->context->gl_vtable;
|
|
|
|
if (video_mixer->vao) {
|
|
gl->DeleteVertexArrays (1, &video_mixer->vao);
|
|
video_mixer->vao = 0;
|
|
}
|
|
|
|
if (video_mixer->vbo_indices) {
|
|
gl->DeleteBuffers (1, &video_mixer->vbo_indices);
|
|
video_mixer->vbo_indices = 0;
|
|
}
|
|
|
|
gst_aggregator_iterate_sinkpads (GST_AGGREGATOR (video_mixer), _reset_pad_gl,
|
|
NULL);
|
|
}
|
|
|
|
static void
|
|
gst_gl_video_mixer_reset (GstGLMixer * mixer)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
|
|
GstGLContext *context = GST_GL_BASE_MIXER (mixer)->context;
|
|
|
|
video_mixer->input_frames = NULL;
|
|
|
|
GST_DEBUG_OBJECT (mixer, "context:%p", context);
|
|
|
|
if (video_mixer->shader)
|
|
gst_gl_context_del_shader (context, video_mixer->shader);
|
|
video_mixer->shader = NULL;
|
|
|
|
if (video_mixer->checker)
|
|
gst_gl_context_del_shader (context, video_mixer->checker);
|
|
video_mixer->checker = NULL;
|
|
|
|
if (GST_GL_BASE_MIXER (mixer)->context)
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _reset_gl,
|
|
mixer);
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_video_mixer_init_shader (GstGLMixer * mixer, GstCaps * outcaps)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
|
|
|
|
if (video_mixer->shader)
|
|
gst_gl_context_del_shader (GST_GL_BASE_MIXER (mixer)->context,
|
|
video_mixer->shader);
|
|
|
|
return gst_gl_context_gen_shader (GST_GL_BASE_MIXER (mixer)->context,
|
|
video_mixer_v_src, video_mixer_f_src, &video_mixer->shader);
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_video_mixer_process_textures (GstGLMixer * mix, GPtrArray * frames,
|
|
guint out_tex)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mix);
|
|
|
|
video_mixer->input_frames = frames;
|
|
|
|
gst_gl_context_use_fbo_v2 (GST_GL_BASE_MIXER (mix)->context,
|
|
GST_VIDEO_INFO_WIDTH (&GST_VIDEO_AGGREGATOR (mix)->info),
|
|
GST_VIDEO_INFO_HEIGHT (&GST_VIDEO_AGGREGATOR (mix)->info),
|
|
mix->fbo, mix->depthbuffer,
|
|
out_tex, gst_gl_video_mixer_callback, (gpointer) video_mixer);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
|
|
|
|
static void
|
|
_init_vbo_indices (GstGLVideoMixer * mixer)
|
|
{
|
|
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
|
|
|
|
if (!mixer->vbo_indices) {
|
|
gl->GenBuffers (1, &mixer->vbo_indices);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, mixer->vbo_indices);
|
|
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
|
GL_STATIC_DRAW);
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
_draw_checker_background (GstGLVideoMixer * video_mixer)
|
|
{
|
|
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
|
|
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
|
|
gint attr_position_loc = 0;
|
|
|
|
/* *INDENT-OFF* */
|
|
gfloat v_vertices[] = {
|
|
-1.0,-1.0,-1.0f,
|
|
1.0,-1.0,-1.0f,
|
|
1.0, 1.0,-1.0f,
|
|
-1.0, 1.0,-1.0f,
|
|
};
|
|
/* *INDENT-ON* */
|
|
|
|
if (!video_mixer->checker) {
|
|
if (!gst_gl_context_gen_shader (GST_GL_BASE_MIXER (mixer)->context,
|
|
checker_v_src, checker_f_src, &video_mixer->checker))
|
|
return FALSE;
|
|
}
|
|
|
|
gst_gl_shader_use (video_mixer->checker);
|
|
attr_position_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->checker, "a_position");
|
|
|
|
_init_vbo_indices (video_mixer);
|
|
|
|
if (!video_mixer->checker_vbo) {
|
|
gl->GenBuffers (1, &video_mixer->checker_vbo);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 3 * sizeof (GLfloat), v_vertices,
|
|
GL_STATIC_DRAW);
|
|
} else {
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, video_mixer->vbo_indices);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
|
|
}
|
|
|
|
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
|
GL_FALSE, 3 * sizeof (GLfloat), (void *) 0);
|
|
|
|
gl->EnableVertexAttribArray (attr_position_loc);
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
|
|
|
gl->DisableVertexAttribArray (attr_position_loc);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
_draw_background (GstGLVideoMixer * video_mixer)
|
|
{
|
|
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
|
|
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
|
|
|
|
switch (video_mixer->background) {
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_BLACK:
|
|
gl->ClearColor (0.0, 0.0, 0.0, 1.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
break;
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_WHITE:
|
|
gl->ClearColor (1.0, 1.0, 1.0, 1.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
break;
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_TRANSPARENT:
|
|
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
break;
|
|
case GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER:
|
|
return _draw_checker_background (video_mixer);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/* opengl scene, params: input texture (not the output mixer->texture) */
|
|
static void
|
|
gst_gl_video_mixer_callback (gpointer stuff)
|
|
{
|
|
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (stuff);
|
|
GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (stuff);
|
|
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
|
|
GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
|
|
|
|
GLint attr_position_loc = 0;
|
|
GLint attr_texture_loc = 0;
|
|
guint out_width, out_height;
|
|
|
|
guint count = 0;
|
|
|
|
out_width = GST_VIDEO_INFO_WIDTH (&vagg->info);
|
|
out_height = GST_VIDEO_INFO_HEIGHT (&vagg->info);
|
|
|
|
gst_gl_context_clear_shader (GST_GL_BASE_MIXER (mixer)->context);
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
gl->Disable (GL_DEPTH_TEST);
|
|
gl->Disable (GL_CULL_FACE);
|
|
|
|
if (gl->GenVertexArrays) {
|
|
if (!video_mixer->vao)
|
|
gl->GenVertexArrays (1, &video_mixer->vao);
|
|
gl->BindVertexArray (video_mixer->vao);
|
|
}
|
|
|
|
if (!_draw_background (video_mixer))
|
|
return;
|
|
|
|
gst_gl_shader_use (video_mixer->shader);
|
|
|
|
attr_position_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_position");
|
|
attr_texture_loc =
|
|
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_texCoord");
|
|
|
|
gl->Enable (GL_BLEND);
|
|
|
|
while (count < video_mixer->input_frames->len) {
|
|
GstGLMixerFrameData *frame;
|
|
GstGLVideoMixerPad *pad;
|
|
GstVideoInfo *v_info;
|
|
guint in_tex;
|
|
guint in_width, in_height;
|
|
|
|
/* *INDENT-OFF* */
|
|
gfloat v_vertices[] = {
|
|
-1.0,-1.0,-1.0f, 0.0f, 0.0f,
|
|
1.0,-1.0,-1.0f, 1.0f, 0.0f,
|
|
1.0, 1.0,-1.0f, 1.0f, 1.0f,
|
|
-1.0, 1.0,-1.0f, 0.0f, 1.0f,
|
|
};
|
|
/* *INDENT-ON* */
|
|
|
|
frame = g_ptr_array_index (video_mixer->input_frames, count);
|
|
if (!frame) {
|
|
GST_DEBUG ("skipping texture, null frame");
|
|
count++;
|
|
continue;
|
|
}
|
|
pad = (GstGLVideoMixerPad *) frame->pad;
|
|
v_info = &GST_VIDEO_AGGREGATOR_PAD (pad)->info;
|
|
in_width = GST_VIDEO_INFO_WIDTH (v_info);
|
|
in_height = GST_VIDEO_INFO_HEIGHT (v_info);
|
|
|
|
if (!frame->texture || in_width <= 0 || in_height <= 0
|
|
|| pad->alpha == 0.0f) {
|
|
GST_DEBUG ("skipping texture:%u frame:%p width:%u height:%u alpha:%f",
|
|
frame->texture, frame, in_width, in_height, pad->alpha);
|
|
count++;
|
|
continue;
|
|
}
|
|
|
|
in_tex = frame->texture;
|
|
|
|
_init_vbo_indices (video_mixer);
|
|
|
|
if (pad->geometry_change || !pad->vertex_buffer) {
|
|
gint pad_width, pad_height;
|
|
gfloat w, h;
|
|
|
|
_mixer_pad_get_output_size (video_mixer, pad, &pad_width, &pad_height);
|
|
|
|
w = ((gfloat) pad_width / (gfloat) out_width);
|
|
h = ((gfloat) pad_height / (gfloat) out_height);
|
|
|
|
/* top-left */
|
|
v_vertices[0] = v_vertices[15] =
|
|
2.0f * (gfloat) pad->xpos / (gfloat) out_width - 1.0f;
|
|
/* bottom-left */
|
|
v_vertices[1] = v_vertices[6] =
|
|
2.0f * (gfloat) pad->ypos / (gfloat) out_height - 1.0f;
|
|
/* top-right */
|
|
v_vertices[5] = v_vertices[10] = v_vertices[0] + 2.0f * w;
|
|
/* bottom-right */
|
|
v_vertices[11] = v_vertices[16] = v_vertices[1] + 2.0f * h;
|
|
GST_TRACE ("processing texture:%u dimensions:%ux%u, at %f,%f %fx%f with "
|
|
"alpha:%f", in_tex, in_width, in_height, v_vertices[0], v_vertices[1],
|
|
v_vertices[5], v_vertices[11], pad->alpha);
|
|
|
|
if (!pad->vertex_buffer)
|
|
gl->GenBuffers (1, &pad->vertex_buffer);
|
|
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, pad->vertex_buffer);
|
|
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), v_vertices,
|
|
GL_STATIC_DRAW);
|
|
|
|
pad->geometry_change = FALSE;
|
|
} else {
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, pad->vertex_buffer);
|
|
}
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, video_mixer->vbo_indices);
|
|
|
|
gl->BlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
gl->BlendEquation (GL_FUNC_ADD);
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (GL_TEXTURE_2D, in_tex);
|
|
gst_gl_shader_set_uniform_1i (video_mixer->shader, "texture", 0);
|
|
gst_gl_shader_set_uniform_1f (video_mixer->shader, "alpha", pad->alpha);
|
|
|
|
gl->EnableVertexAttribArray (attr_position_loc);
|
|
gl->EnableVertexAttribArray (attr_texture_loc);
|
|
|
|
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), (void *) 0);
|
|
|
|
gl->VertexAttribPointer (attr_texture_loc, 2, GL_FLOAT,
|
|
GL_FALSE, 5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
|
|
|
++count;
|
|
}
|
|
|
|
gl->DisableVertexAttribArray (attr_position_loc);
|
|
gl->DisableVertexAttribArray (attr_texture_loc);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (0);
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
gl->Disable (GL_BLEND);
|
|
|
|
gst_gl_context_clear_shader (GST_GL_BASE_MIXER (mixer)->context);
|
|
}
|