gstreamer/subprojects/gst-plugins-bad/sys/d3d11/gstd3d11vp8dec.cpp
Seungha Yang df64226e71 d3d11decoder: Do timer based DecoderBeginFrame retry
... instead of retry count based one, because the precision of Sleep()
varies depending on system and application configuration.
Also, don't retry DecoderBeginFrame if decoder is doing flush.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2886>
2022-08-15 19:16:16 +00:00

757 lines
24 KiB
C++

/* GStreamer
* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/**
* SECTION:element-d3d11vp8dec
* @title: d3d11vp8dec
*
* A Direct3D11/DXVA based VP8 video decoder
*
* ## Example launch line
* ```
* gst-launch-1.0 filesrc location=/path/to/vp8/file ! parsebin ! d3d11vp8dec ! d3d11videosink
* ```
*
* Since: 1.18
*
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "gstd3d11vp8dec.h"
#include <gst/codecs/gstvp8decoder.h>
#include <string.h>
#include <vector>
/* HACK: to expose dxva data structure on UWP */
#ifdef WINAPI_PARTITION_DESKTOP
#undef WINAPI_PARTITION_DESKTOP
#endif
#define WINAPI_PARTITION_DESKTOP 1
#include <d3d9.h>
#include <dxva.h>
GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_vp8_dec_debug);
#define GST_CAT_DEFAULT gst_d3d11_vp8_dec_debug
/* *INDENT-OFF* */
typedef struct _GstD3D11Vp8DecInner
{
GstD3D11Device *device = nullptr;
GstD3D11Decoder *d3d11_decoder = nullptr;
DXVA_PicParams_VP8 pic_params;
DXVA_Slice_VPx_Short slice;
/* In case of VP8, there's only one slice per picture so we don't
* need this bitstream buffer, but this will be used for 128 bytes alignment */
std::vector<guint8> bitstream_buffer;
guint width = 0;
guint height = 0;
GstVideoFormat out_format = GST_VIDEO_FORMAT_UNKNOWN;
} GstD3D11Vp8DecInner;
/* *INDENT-ON* */
typedef struct _GstD3D11Vp8Dec
{
GstVp8Decoder parent;
GstD3D11Vp8DecInner *inner;
} GstD3D11Vp8Dec;
typedef struct _GstD3D11Vp8DecClass
{
GstVp8DecoderClass parent_class;
GstD3D11DecoderSubClassData class_data;
} GstD3D11Vp8DecClass;
static GstElementClass *parent_class = NULL;
#define GST_D3D11_VP8_DEC(object) ((GstD3D11Vp8Dec *) (object))
#define GST_D3D11_VP8_DEC_GET_CLASS(object) \
(G_TYPE_INSTANCE_GET_CLASS ((object),G_TYPE_FROM_INSTANCE (object),GstD3D11Vp8DecClass))
static void gst_d3d11_vp8_dec_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static void gst_d3d11_vp8_dec_finalize (GObject * object);
static void gst_d3d11_vp8_dec_set_context (GstElement * element,
GstContext * context);
static gboolean gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder);
static gboolean gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder *
decoder, GstQuery * query);
static gboolean gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder,
GstQuery * query);
static gboolean gst_d3d11_vp8_sink_event (GstVideoDecoder * decoder,
GstEvent * event);
/* GstVp8Decoder */
static GstFlowReturn gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
const GstVp8FrameHdr * frame_hdr, gint max_dpb_size);
static GstFlowReturn gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture);
static GstFlowReturn gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture);
static GstFlowReturn gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture, GstVp8Parser * parser);
static GstFlowReturn gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture);
static GstFlowReturn gst_d3d11_vp8_dec_output_picture (GstVp8Decoder *
decoder, GstVideoCodecFrame * frame, GstVp8Picture * picture);
static void
gst_d3d11_vp8_dec_class_init (GstD3D11Vp8DecClass * klass, gpointer data)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstVideoDecoderClass *decoder_class = GST_VIDEO_DECODER_CLASS (klass);
GstVp8DecoderClass *vp8decoder_class = GST_VP8_DECODER_CLASS (klass);
GstD3D11DecoderClassData *cdata = (GstD3D11DecoderClassData *) data;
gobject_class->get_property = gst_d3d11_vp8_dec_get_property;
gobject_class->finalize = gst_d3d11_vp8_dec_finalize;
element_class->set_context =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_set_context);
parent_class = (GstElementClass *) g_type_class_peek_parent (klass);
gst_d3d11_decoder_class_data_fill_subclass_data (cdata, &klass->class_data);
/**
* GstD3D11Vp8Dec:adapter-luid:
*
* DXGI Adapter LUID for this element
*
* Since: 1.20
*/
gst_d3d11_decoder_proxy_class_init (element_class, cdata,
"Seungha Yang <seungha.yang@navercorp.com>");
decoder_class->open = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_open);
decoder_class->close = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_close);
decoder_class->negotiate = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_negotiate);
decoder_class->decide_allocation =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decide_allocation);
decoder_class->src_query = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_src_query);
decoder_class->sink_event = GST_DEBUG_FUNCPTR (gst_d3d11_vp8_sink_event);
vp8decoder_class->new_sequence =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_sequence);
vp8decoder_class->new_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_new_picture);
vp8decoder_class->start_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_start_picture);
vp8decoder_class->decode_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_decode_picture);
vp8decoder_class->end_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_end_picture);
vp8decoder_class->output_picture =
GST_DEBUG_FUNCPTR (gst_d3d11_vp8_dec_output_picture);
}
static void
gst_d3d11_vp8_dec_init (GstD3D11Vp8Dec * self)
{
self->inner = new GstD3D11Vp8DecInner ();
}
static void
gst_d3d11_vp8_dec_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (object);
GstD3D11DecoderSubClassData *cdata = &klass->class_data;
gst_d3d11_decoder_proxy_get_property (object, prop_id, value, pspec, cdata);
}
static void
gst_d3d11_vp8_dec_finalize (GObject * object)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (object);
delete self->inner;
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gst_d3d11_vp8_dec_set_context (GstElement * element, GstContext * context)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (element);
GstD3D11Vp8DecInner *inner = self->inner;
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
GstD3D11DecoderSubClassData *cdata = &klass->class_data;
gst_d3d11_handle_set_context_for_adapter_luid (element,
context, cdata->adapter_luid, &inner->device);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_d3d11_vp8_dec_open (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
GstD3D11Vp8DecClass *klass = GST_D3D11_VP8_DEC_GET_CLASS (self);
GstD3D11DecoderSubClassData *cdata = &klass->class_data;
if (!gst_d3d11_decoder_proxy_open (decoder,
cdata, &inner->device, &inner->d3d11_decoder)) {
GST_ERROR_OBJECT (self, "Failed to open decoder");
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_close (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
gst_clear_object (&inner->d3d11_decoder);
gst_clear_object (&inner->device);
return TRUE;
}
static gboolean
gst_d3d11_vp8_dec_negotiate (GstVideoDecoder * decoder)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
if (!gst_d3d11_decoder_negotiate (inner->d3d11_decoder, decoder))
return FALSE;
return GST_VIDEO_DECODER_CLASS (parent_class)->negotiate (decoder);
}
static gboolean
gst_d3d11_vp8_dec_decide_allocation (GstVideoDecoder * decoder,
GstQuery * query)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
if (!gst_d3d11_decoder_decide_allocation (inner->d3d11_decoder, decoder,
query)) {
return FALSE;
}
return GST_VIDEO_DECODER_CLASS (parent_class)->decide_allocation
(decoder, query);
}
static gboolean
gst_d3d11_vp8_dec_src_query (GstVideoDecoder * decoder, GstQuery * query)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
if (gst_d3d11_handle_context_query (GST_ELEMENT (decoder),
query, inner->device)) {
return TRUE;
}
break;
default:
break;
}
return GST_VIDEO_DECODER_CLASS (parent_class)->src_query (decoder, query);
}
static gboolean
gst_d3d11_vp8_sink_event (GstVideoDecoder * decoder, GstEvent * event)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
switch (GST_EVENT_TYPE (event)) {
case GST_EVENT_FLUSH_START:
if (inner->d3d11_decoder)
gst_d3d11_decoder_set_flushing (inner->d3d11_decoder, decoder, TRUE);
break;
case GST_EVENT_FLUSH_STOP:
if (inner->d3d11_decoder)
gst_d3d11_decoder_set_flushing (inner->d3d11_decoder, decoder, FALSE);
default:
break;
}
return GST_VIDEO_DECODER_CLASS (parent_class)->sink_event (decoder, event);
}
static GstFlowReturn
gst_d3d11_vp8_dec_new_sequence (GstVp8Decoder * decoder,
const GstVp8FrameHdr * frame_hdr, gint max_dpb_size)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
GstVideoInfo info;
GST_LOG_OBJECT (self, "new sequence");
/* FIXME: support I420 */
inner->out_format = GST_VIDEO_FORMAT_NV12;
inner->width = frame_hdr->width;
inner->height = frame_hdr->height;
gst_video_info_set_format (&info,
inner->out_format, inner->width, inner->height);
if (!gst_d3d11_decoder_configure (inner->d3d11_decoder,
decoder->input_state, &info, 0, 0, inner->width, inner->height,
max_dpb_size)) {
GST_ERROR_OBJECT (self, "Failed to create decoder");
return GST_FLOW_NOT_NEGOTIATED;
}
if (!gst_video_decoder_negotiate (GST_VIDEO_DECODER (self))) {
GST_WARNING_OBJECT (self, "Failed to negotiate with downstream");
return GST_FLOW_NOT_NEGOTIATED;
}
return GST_FLOW_OK;
}
static GstFlowReturn
gst_d3d11_vp8_dec_new_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
GstBuffer *view_buffer;
view_buffer = gst_d3d11_decoder_get_output_view_buffer (inner->d3d11_decoder,
GST_VIDEO_DECODER (decoder));
if (!view_buffer) {
GST_DEBUG_OBJECT (self, "No available output view buffer");
return GST_FLOW_FLUSHING;
}
GST_LOG_OBJECT (self, "New output view buffer %" GST_PTR_FORMAT, view_buffer);
gst_vp8_picture_set_user_data (picture,
view_buffer, (GDestroyNotify) gst_buffer_unref);
GST_LOG_OBJECT (self, "New VP8 picture %p", picture);
return GST_FLOW_OK;
}
static GstFlowReturn
gst_d3d11_vp8_dec_start_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
inner->bitstream_buffer.resize (0);
return GST_FLOW_OK;
}
static ID3D11VideoDecoderOutputView *
gst_d3d11_vp8_dec_get_output_view_from_picture (GstD3D11Vp8Dec * self,
GstVp8Picture * picture, guint8 * view_id)
{
GstD3D11Vp8DecInner *inner = self->inner;
GstBuffer *view_buffer;
ID3D11VideoDecoderOutputView *view;
view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
if (!view_buffer) {
GST_DEBUG_OBJECT (self, "current picture does not have output view buffer");
return NULL;
}
view =
gst_d3d11_decoder_get_output_view_from_buffer (inner->d3d11_decoder,
view_buffer, view_id);
if (!view) {
GST_DEBUG_OBJECT (self, "current picture does not have output view handle");
return NULL;
}
return view;
}
static void
gst_d3d11_vp8_dec_copy_frame_params (GstD3D11Vp8Dec * self,
GstVp8Picture * picture, GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
{
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
gint i;
/* 0: keyframe, 1: inter */
params->frame_type = !frame_hdr->key_frame;
params->version = frame_hdr->version;
params->show_frame = frame_hdr->show_frame;
params->clamp_type = frame_hdr->clamping_type;
params->filter_type = frame_hdr->filter_type;
params->filter_level = frame_hdr->loop_filter_level;
params->sharpness_level = frame_hdr->sharpness_level;
params->mode_ref_lf_delta_enabled =
parser->mb_lf_adjust.loop_filter_adj_enable;
params->mode_ref_lf_delta_update =
parser->mb_lf_adjust.mode_ref_lf_delta_update;
for (i = 0; i < 4; i++) {
params->ref_lf_deltas[i] = parser->mb_lf_adjust.ref_frame_delta[i];
params->mode_lf_deltas[i] = parser->mb_lf_adjust.mb_mode_delta[i];
}
params->log2_nbr_of_dct_partitions = frame_hdr->log2_nbr_of_dct_partitions;
params->base_qindex = frame_hdr->quant_indices.y_ac_qi;
params->y1dc_delta_q = frame_hdr->quant_indices.y_dc_delta;
params->y2dc_delta_q = frame_hdr->quant_indices.y2_dc_delta;
params->y2ac_delta_q = frame_hdr->quant_indices.y2_ac_delta;
params->uvdc_delta_q = frame_hdr->quant_indices.uv_dc_delta;
params->uvac_delta_q = frame_hdr->quant_indices.uv_ac_delta;
params->ref_frame_sign_bias_golden = frame_hdr->sign_bias_golden;
params->ref_frame_sign_bias_altref = frame_hdr->sign_bias_alternate;
params->refresh_entropy_probs = frame_hdr->refresh_entropy_probs;
memcpy (params->vp8_coef_update_probs, frame_hdr->token_probs.prob,
sizeof (frame_hdr->token_probs.prob));
params->mb_no_coeff_skip = frame_hdr->mb_no_skip_coeff;
params->prob_skip_false = frame_hdr->prob_skip_false;
params->prob_intra = frame_hdr->prob_intra;
params->prob_last = frame_hdr->prob_last;
params->prob_golden = frame_hdr->prob_gf;
memcpy (params->intra_16x16_prob, frame_hdr->mode_probs.y_prob,
sizeof (frame_hdr->mode_probs.y_prob));
memcpy (params->intra_chroma_prob, frame_hdr->mode_probs.uv_prob,
sizeof (frame_hdr->mode_probs.uv_prob));
memcpy (params->vp8_mv_update_probs, frame_hdr->mv_probs.prob,
sizeof (frame_hdr->mv_probs.prob));
}
static void
gst_d3d11_vp8_dec_copy_reference_frames (GstD3D11Vp8Dec * self,
DXVA_PicParams_VP8 * params)
{
GstVp8Decoder *decoder = GST_VP8_DECODER (self);
ID3D11VideoDecoderOutputView *view;
guint8 view_id = 0xff;
if (decoder->alt_ref_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->alt_ref_picture, &view_id);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->alt_fb_idx.Index7Bits = view_id;
} else {
params->alt_fb_idx.bPicEntry = 0xff;
}
if (decoder->golden_ref_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->golden_ref_picture, &view_id);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->gld_fb_idx.Index7Bits = view_id;
} else {
params->gld_fb_idx.bPicEntry = 0xff;
}
if (decoder->last_picture) {
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
decoder->last_picture, &view_id);
if (!view) {
GST_ERROR_OBJECT (self, "picture does not have output view handle");
return;
}
params->lst_fb_idx.Index7Bits = view_id;
} else {
params->lst_fb_idx.bPicEntry = 0xff;
}
}
static void
gst_d3d11_vp8_dec_copy_segmentation_params (GstD3D11Vp8Dec * self,
GstVp8Parser * parser, DXVA_PicParams_VP8 * params)
{
const GstVp8Segmentation *seg = &parser->segmentation;
gint i;
params->stVP8Segments.segmentation_enabled = seg->segmentation_enabled;
params->stVP8Segments.update_mb_segmentation_map =
seg->update_mb_segmentation_map;
params->stVP8Segments.update_mb_segmentation_data =
seg->update_segment_feature_data;
params->stVP8Segments.mb_segement_abs_delta = seg->segment_feature_mode;
for (i = 0; i < 4; i++) {
params->stVP8Segments.segment_feature_data[0][i] =
seg->quantizer_update_value[i];
}
for (i = 0; i < 4; i++) {
params->stVP8Segments.segment_feature_data[1][i] = seg->lf_update_value[i];
}
for (i = 0; i < 3; i++) {
params->stVP8Segments.mb_segment_tree_probs[i] = seg->segment_prob[i];
}
}
static GstFlowReturn
gst_d3d11_vp8_dec_decode_picture (GstVp8Decoder * decoder,
GstVp8Picture * picture, GstVp8Parser * parser)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
DXVA_PicParams_VP8 *pic_params = &inner->pic_params;
DXVA_Slice_VPx_Short *slice = &inner->slice;
ID3D11VideoDecoderOutputView *view;
guint8 view_id = 0xff;
const GstVp8FrameHdr *frame_hdr = &picture->frame_hdr;
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
picture, &view_id);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return GST_FLOW_ERROR;
}
memset (pic_params, 0, sizeof (DXVA_PicParams_VP8));
pic_params->first_part_size = frame_hdr->first_part_size;
pic_params->width = inner->width;
pic_params->height = inner->height;
pic_params->CurrPic.Index7Bits = view_id;
pic_params->StatusReportFeedbackNumber = 1;
gst_d3d11_vp8_dec_copy_frame_params (self, picture, parser, pic_params);
gst_d3d11_vp8_dec_copy_reference_frames (self, pic_params);
gst_d3d11_vp8_dec_copy_segmentation_params (self, parser, pic_params);
inner->bitstream_buffer.resize (picture->size);
memcpy (&inner->bitstream_buffer[0], picture->data, picture->size);
slice->BSNALunitDataLocation = 0;
slice->SliceBytesInBuffer = inner->bitstream_buffer.size ();
slice->wBadSliceChopping = 0;
return GST_FLOW_OK;
}
static GstFlowReturn
gst_d3d11_vp8_dec_end_picture (GstVp8Decoder * decoder, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
ID3D11VideoDecoderOutputView *view;
guint8 view_id = 0xff;
size_t bitstream_buffer_size;
size_t bitstream_pos;
GstD3D11DecodeInputStreamArgs input_args;
if (inner->bitstream_buffer.empty ()) {
GST_ERROR_OBJECT (self, "No bitstream buffer to submit");
return GST_FLOW_ERROR;
}
view = gst_d3d11_vp8_dec_get_output_view_from_picture (self,
picture, &view_id);
if (!view) {
GST_ERROR_OBJECT (self, "current picture does not have output view handle");
return GST_FLOW_ERROR;
}
memset (&input_args, 0, sizeof (GstD3D11DecodeInputStreamArgs));
bitstream_pos = inner->bitstream_buffer.size ();
bitstream_buffer_size = GST_ROUND_UP_128 (bitstream_pos);
if (bitstream_buffer_size > bitstream_pos) {
size_t padding = bitstream_buffer_size - bitstream_pos;
/* As per DXVA spec, total amount of bitstream buffer size should be
* 128 bytes aligned. If actual data is not multiple of 128 bytes,
* the last slice data needs to be zero-padded */
inner->bitstream_buffer.resize (bitstream_buffer_size, 0);
inner->slice.SliceBytesInBuffer += padding;
}
input_args.picture_params = &inner->pic_params;
input_args.picture_params_size = sizeof (DXVA_PicParams_VP8);
input_args.slice_control = &inner->slice;
input_args.slice_control_size = sizeof (DXVA_Slice_VPx_Short);
input_args.bitstream = &inner->bitstream_buffer[0];
input_args.bitstream_size = inner->bitstream_buffer.size ();
return gst_d3d11_decoder_decode_frame (inner->d3d11_decoder,
view, &input_args);
}
static GstFlowReturn
gst_d3d11_vp8_dec_output_picture (GstVp8Decoder * decoder,
GstVideoCodecFrame * frame, GstVp8Picture * picture)
{
GstD3D11Vp8Dec *self = GST_D3D11_VP8_DEC (decoder);
GstD3D11Vp8DecInner *inner = self->inner;
GstVideoDecoder *vdec = GST_VIDEO_DECODER (decoder);
GstBuffer *view_buffer;
g_assert (picture->frame_hdr.show_frame);
GST_LOG_OBJECT (self, "Outputting picture %p", picture);
view_buffer = (GstBuffer *) gst_vp8_picture_get_user_data (picture);
if (!view_buffer) {
GST_ERROR_OBJECT (self, "Could not get output view");
goto error;
}
if (!gst_d3d11_decoder_process_output (inner->d3d11_decoder, vdec,
inner->width, inner->height, view_buffer, &frame->output_buffer)) {
GST_ERROR_OBJECT (self, "Failed to copy buffer");
goto error;
}
gst_vp8_picture_unref (picture);
return gst_video_decoder_finish_frame (vdec, frame);
error:
gst_vp8_picture_unref (picture);
gst_video_decoder_release_frame (vdec, frame);
return GST_FLOW_ERROR;
}
void
gst_d3d11_vp8_dec_register (GstPlugin * plugin, GstD3D11Device * device,
guint rank)
{
GType type;
gchar *type_name;
gchar *feature_name;
guint index = 0;
guint i;
GTypeInfo type_info = {
sizeof (GstD3D11Vp8DecClass),
NULL,
NULL,
(GClassInitFunc) gst_d3d11_vp8_dec_class_init,
NULL,
NULL,
sizeof (GstD3D11Vp8Dec),
0,
(GInstanceInitFunc) gst_d3d11_vp8_dec_init,
};
const GUID *profile_guid = NULL;
GstCaps *sink_caps = NULL;
GstCaps *src_caps = NULL;
guint max_width = 0;
guint max_height = 0;
guint resolution;
DXGI_FORMAT format = DXGI_FORMAT_NV12;
if (!gst_d3d11_decoder_get_supported_decoder_profile (device,
GST_DXVA_CODEC_VP8, GST_VIDEO_FORMAT_NV12, &profile_guid)) {
GST_INFO_OBJECT (device, "device does not support VP8 decoding");
return;
}
for (i = 0; i < G_N_ELEMENTS (gst_dxva_resolutions); i++) {
if (gst_d3d11_decoder_supports_resolution (device, profile_guid,
format, gst_dxva_resolutions[i].width,
gst_dxva_resolutions[i].height)) {
max_width = gst_dxva_resolutions[i].width;
max_height = gst_dxva_resolutions[i].height;
GST_DEBUG_OBJECT (device,
"device support resolution %dx%d", max_width, max_height);
} else {
break;
}
}
if (max_width == 0 || max_height == 0) {
GST_WARNING_OBJECT (device, "Couldn't query supported resolution");
return;
}
sink_caps = gst_caps_from_string ("video/x-vp8");
src_caps = gst_caps_from_string ("video/x-raw("
GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "); video/x-raw");
gst_caps_set_simple (src_caps, "format", G_TYPE_STRING, "NV12", NULL);
/* To cover both landscape and portrait, select max value */
resolution = MAX (max_width, max_height);
type_info.class_data =
gst_d3d11_decoder_class_data_new (device, GST_DXVA_CODEC_VP8,
sink_caps, src_caps, resolution);
type_name = g_strdup ("GstD3D11Vp8Dec");
feature_name = g_strdup ("d3d11vp8dec");
while (g_type_from_name (type_name)) {
index++;
g_free (type_name);
g_free (feature_name);
type_name = g_strdup_printf ("GstD3D11Vp8Device%dDec", index);
feature_name = g_strdup_printf ("d3d11vp8device%ddec", index);
}
type = g_type_register_static (GST_TYPE_VP8_DECODER,
type_name, &type_info, (GTypeFlags) 0);
/* make lower rank than default device */
if (rank > 0 && index != 0)
rank--;
if (index != 0)
gst_element_type_set_skip_documentation (type);
if (!gst_element_register (plugin, feature_name, rank, type))
GST_WARNING ("Failed to register plugin '%s'", type_name);
g_free (type_name);
g_free (feature_name);
}