mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-21 07:46:38 +00:00
6cbba1e470
Split plugin into features including dynamic types which can be indiviually registered during a static build. More details here: https://gitlab.freedesktop.org/gstreamer/gst-build/-/merge_requests/199 https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/661 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/merge_requests/876>
102 lines
3.3 KiB
Prolog
102 lines
3.3 KiB
Prolog
TEMPLATE = lib
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TARGET = gstqmlgl
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QT += qml quick gui
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win32:!defined(packagesExist, test) {
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# Change this to your gstreamer SDK installation path
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GSTREAMER_PATH=C:/gstreamer/1.0/x86
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# pkgconfig dependencies: gstreamer-1.0, gstreamer-video-1.0, gstreamer-gl-1.0
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GSTREAMER_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/gstreamer-1.0
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win32-g++:GSTREAMER_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstreamer-1.0
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win32-msvc:GSTREAMER_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstreamer-1.0.lib
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GSTREAMER_VIDEO_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/gstreamer-1.0
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win32-g++:GSTREAMER_VIDEO_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstvideo-1.0
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win32-msvc:GSTREAMER_VIDEO_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstvideo-1.0.lib
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GSTREAMER_GL_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include \
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$${GSTREAMER_PATH}/lib/gstreamer-1.0/include
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win32-g++:GSTREAMER_GL_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstgl-1.0
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win32-msvc:GSTREAMER_GL_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstgl-1.0.lib
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# Extra dependencies:
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# glib-2.0, gobject-2.0 (required by gstreamer-1.0)
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# gstreamer-base-1.0 (required by gstreamer-video-1.0)
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GLIB_2_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/glib-2.0 \
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$${GSTREAMER_PATH}/lib/glib-2.0/include
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win32-g++:GLIB_2_0_LIBS = -L$${GSTREAMER_PATH}/lib -lglib-2.0 -lintl
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win32-msvc:GLIB_2_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib glib-2.0.lib intl.lib
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GOBJECT_2_0_INCLUDEPATH = $${GSTREAMER_PATH}/include
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win32-g++:GOBJECT_2_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgobject-2.0
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win32-msvc:GOBJECT_2_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gobject-2.0.lib
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GSTREAMER_BASE_1_0_INCLUDEPATH = $${GSTREAMER_PATH}/include/gstreamer-1.0
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win32-g++:GSTREAMER_BASE_1_0_LIBS = -L$${GSTREAMER_PATH}/lib -lgstbase-1.0
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win32-msvc:GSTREAMER_BASE_1_0_LIBS = /LIBPATH:$${GSTREAMER_PATH}/lib gstbase-1.0.lib
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INCLUDEPATH += $${GSTREAMER_1_0_INCLUDEPATH} \
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$${GSTREAMER_VIDEO_1_0_INCLUDEPATH} \
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$${GSTREAMER_GL_1_0_INCLUDEPATH} \
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$${GLIB_2_0_INCLUDEPATH} \
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$${GOBJECT_2_0_INCLUDEPATH} \
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$${GSTREAMER_BASE_1_0_INCLUDEPATH}
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LIBS += $${GSTREAMER_1_0_LIBS} \
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$${GSTREAMER_VIDEO_1_0_LIBS} \
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$${GSTREAMER_GL_1_0_LIBS} \
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$${GLIB_2_0_LIBS} \
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$${GOBJECT_2_0_LIBS} \
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$${GSTREAMER_BASE_1_0_LIBS}
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} else {
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QT_CONFIG -= no-pkg-config
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CONFIG += link_pkgconfig debug
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PKGCONFIG = \
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gstreamer-1.0 \
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gstreamer-video-1.0 \
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gstreamer-gl-1.0
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}
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android {
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CONFIG += static
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} else {
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CONFIG += plugin
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}
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android:DEFINES += HAVE_QT_ANDROID
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win32:DEFINES += HAVE_QT_WIN32
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macx:DEFINES += HAVE_QT_MAC
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versionAtLeast(QT_VERSION, "5.5") {
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win32-msvc: LIBS += opengl32.lib
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win32-g++: LIBS += -lopengl32
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}
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SOURCES += \
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gstplugin.cc \
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gstqtelement.cc \
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gstqtglutility.cc \
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gstqsgtexture.cc \
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gstqtoverlay.cc \
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gstqtsink.cc \
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gstqtsrc.cc \
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qtglrenderer.cc \
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qtwindow.cc \
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qtitem.cc
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HEADERS += \
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gstqtelements.h \
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gstqsgtexture.h \
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gstqtgl.h \
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gstqtglutility.h \
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gstqtoverlay.h \
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gstqtsink.h \
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gstqtsrc.h \
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qtglrenderer.h \
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qtwindow.h \
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qtitem.h
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