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Original commit message from CVS: * docs/manual/advanced-clocks.xml: * docs/manual/advanced-interfaces.xml: * docs/manual/advanced-metadata.xml: * docs/manual/advanced-position.xml: * docs/manual/advanced-schedulers.xml: * docs/manual/advanced-threads.xml: * docs/manual/appendix-porting.xml: * docs/manual/basics-bins.xml: * docs/manual/basics-bus.xml: * docs/manual/basics-elements.xml: * docs/manual/basics-helloworld.xml: * docs/manual/basics-pads.xml: * docs/manual/highlevel-components.xml: * docs/manual/manual.xml: * docs/manual/thread.fig: Update (until threads/scheduling) Application Development Manual; remove GstThread, add GstBus, add simple porting checklist, add documentation for tag writing, clocks, make all examples until this part compile and run. * examples/manual/Makefile.am: Update from changes to Application Development Manual; add bus example, remove thread example.
186 lines
7.1 KiB
XML
186 lines
7.1 KiB
XML
<chapter id="chapter-bus">
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<title>Bus</title>
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<para>
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A bus is a simple system that takes care of forwarding messages from
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the pipeline threads to an application in its own thread context. The
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advantage of a bus is that an application does not need to be
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thread-aware in order to use &GStreamer;, even though &GStreamer;
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itself is heavily threaded.
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</para>
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<para>
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Every pipeline contains a bus by default, so applications do not need
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to create a bus or anything. The only thing applications should do is
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set a message handler on a bus, which is similar to a signal handler
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to an object. When the mainloop is running, the bus will periodically
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be checked for new messages, and the callback will be called when any
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message is available.
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</para>
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<sect1 id="section-bus-howto">
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<title>How to use a bus</title>
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<para>
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To use a bus, attach a message handler to the default bus of a pipeline
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using <function>gst_bus_add_watch ()</function>. This handler will be
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called whenever the pipeline emits a message to the bus. In this
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handler, check the signal type (see next section) and do something
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accordingly. The return value of the handler should be TRUE to remove
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the message from the bus.
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</para>
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<programlisting><!-- example-begin bus.c a -->
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#include <gst/gst.h>
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static GMainLoop *loop;
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static gboolean
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my_bus_callback (GstBus *bus,
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GstMessage *message,
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gpointer data)
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{
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switch (GST_MESSAGE_TYPE (message)) {
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case GST_MESSAGE_ERROR: {
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GError *err;
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gchar *debug;
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gst_message_parse_error (message, &err, &debug);
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g_print ("Error: %s\n", err->message);
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g_error_free (err);
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g_free (debug);
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g_main_loop_quit (loop);
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break;
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}
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case GST_MESSAGE_EOS:
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/* end-of-stream */
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g_main_loop_quit (loop);
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break;
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default:
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/* unhandled message */
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break;
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}
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/* remove message from the queue */
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return TRUE;
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}
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gint
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main (gint argc,
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gchar *argv[])
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{
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GMainLoop *loop;
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GstElement *pipeline;
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/* init */
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gst_init (&argc, &argv);
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/* create pipeline, add handler */
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pipeline = gst_pipeline_new ("my_pipeline");
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gst_bus_add_watch (gst_pipeline_get_bus (GST_PIPELINE (pipeline)),
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my_bus_callback, NULL);
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<!-- example-end bus.c a -->
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[..]<!-- example-begin bus.c b -->
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<!-- example-begin bus.c c -->
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/* in the mainloop, all messages posted to the bus by the pipeline
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* will automatically be sent to our callback. */
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loop = g_main_loop_new (NULL, FALSE);
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g_main_loop_run (loop);
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return 0;
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}
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<!-- example-end bus.c c -->
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</programlisting>
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<para>
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It is important to know that the handler will be called in the thread
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context of the mainloop. This means that the interaction between the
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pipeline and application over the bus is
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<emphasis>asynchronous</emphasis>, and thus not suited for some
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real-time purposes, such as cross-fading between audio tracks, doing
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(theoretically) gapless playback or video effects. All such things
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should be done in the pipeline context, which is easiest by writing
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a &GStreamer; plug-in. It is very useful for its primary purpose,
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though: passing messages from pipeline to application.
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</para>
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</sect1>
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<sect1 id="section-bus-message-types">
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<title>Message types</title>
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<para>
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&GStreamer; has a few pre-defined message types that can be passed
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over the bus. The messages are extendible, however. Plug-ins can
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define additional messages, and applications can decide to either
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have specific code for those or ignore them. All applications are
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strongly recommended to at least handle error messages by providing
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visual feedback to the user.
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</para>
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<para>
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All messages have a message source, type and timestamp. The message
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source can be used to see which element emitted the message. For some
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messages, for example, only the ones emitted by the top-level pipeline
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will be interesting to most applications (e.g. for state-change
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notifications). Below is a list of all messages and a short explanation
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of what they do and how to parse message-specific content.
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Error, warning and information notifications: those are used
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by elements if a message should be shown to the user about the
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state of the pipeline. Error messages are fatal and terminate
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the data-passing. The error should be repaired to resume pipeline
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acvitity. Warnings are not fatal, but imply a problem nevertheless.
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Information messages are for non-problem notifications. All those
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messages contain a <classname>GError</classname> with the main
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error type and message, and optionally a debug string. Both
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can be extracted using <function>gst_message_parse_error
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()</function>, <function>_parse_warning ()</function> and
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<function>_parse_info ()</function>. Both error and debug string
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should be free'ed after use.
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</para>
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</listitem>
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<listitem>
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<para>
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End-of-stream notification: this is emitted when the stream has
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ended. The state of the pipeline will not change, but further
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media handling will stall. Applications can use this to skip to
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the next song in their playlist. After end-of-stream, it is also
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possible to seek back in the stream. Playback will then continue
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automatically. This message has no specific arguments.
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</para>
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</listitem>
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<listitem>
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<para>
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Tags: emitted when metadata was found in the stream. This can be
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emitted multiple times for a pipeline (e.g. once for descriptive
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metadata such as artist name or song title, and another one for
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stream-information, such as samplerate and bitrate). Applications
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should cache metadata internally. <function>gst_message_parse_tag
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()</function> should be used to parse the taglist, which should
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be dereferenced after use.
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</para>
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</listitem>
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<listitem>
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<para>
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State-changes: emitted after a successful state change.
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<function>gst_message_parse_state_changed ()</function> can be
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used to parse the old and new state of this transition.
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</para>
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</listitem>
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<listitem>
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<para>
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Buffering: emitted during caching of network-streams. One can
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manually extract the progress (in percent) from the message by
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extracting the <quote>buffer-percent</quote> property from the
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structure returned by <function>gst_message_parse_structure
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()</function>.
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</para>
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</listitem>
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<listitem>
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<para>
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Other application-specific messages: any information on those can
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be extracted by getting a structure (see above) and reading
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properties. In most cases, such messages can conveniently be
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ignored.
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</para>
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</listitem>
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</itemizedlist>
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</sect1>
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</chapter>
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