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Binding the vertex array to 0 will unbind everything else already. In the previous order older versions of the Intel GL driver caused errors to be printed for every single call when disabling the vertex attrib arrays after binding the vertex array to 0. |
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elements | ||
generic | ||
gst | ||
libs | ||
pipelines | ||
.gitignore | ||
gst-plugins-base.supp | ||
Makefile.am | ||
meson.build |