mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-18 07:47:17 +00:00
225 lines
5.5 KiB
C
225 lines
5.5 KiB
C
/* GStreamer
|
|
* Copyright (C) 2016 Matthew Waters <matthew@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#include <gst/check/gstcheck.h>
|
|
|
|
#include <gst/gl/gl.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
static GstGLDisplay *display;
|
|
static GstGLContext *context;
|
|
|
|
static void
|
|
setup (void)
|
|
{
|
|
GError *error = NULL;
|
|
|
|
display = gst_gl_display_new ();
|
|
context = gst_gl_context_new (display);
|
|
|
|
gst_gl_context_create (context, NULL, &error);
|
|
|
|
fail_if (error != NULL, "Error creating context: %s\n",
|
|
error ? error->message : "Unknown Error");
|
|
}
|
|
|
|
static void
|
|
teardown (void)
|
|
{
|
|
gst_object_unref (display);
|
|
gst_object_unref (context);
|
|
}
|
|
|
|
static void
|
|
_test_compile_attach_gl (GstGLContext * context, gpointer data)
|
|
{
|
|
GstGLShader *shader;
|
|
GstGLSLStage *vert;
|
|
GError *error = NULL;
|
|
|
|
shader = gst_gl_shader_new (context);
|
|
vert = gst_glsl_stage_new_default_vertex (context);
|
|
|
|
fail_unless (gst_gl_shader_compile_attach_stage (shader, vert, &error));
|
|
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
GST_START_TEST (test_compile_attach)
|
|
{
|
|
gst_gl_context_thread_add (context,
|
|
(GstGLContextThreadFunc) _test_compile_attach_gl, NULL);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static void
|
|
_test_separate_compile_attach_gl (GstGLContext * context, gpointer data)
|
|
{
|
|
GstGLShader *shader;
|
|
GstGLSLStage *vert;
|
|
GError *error = NULL;
|
|
|
|
shader = gst_gl_shader_new (context);
|
|
vert = gst_glsl_stage_new_default_vertex (context);
|
|
|
|
fail_unless (gst_glsl_stage_compile (vert, &error));
|
|
fail_unless (gst_gl_shader_attach (shader, vert));
|
|
fail_unless (gst_gl_shader_attach (shader, vert));
|
|
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
GST_START_TEST (test_separate_compile_attach)
|
|
{
|
|
gst_gl_context_thread_add (context,
|
|
(GstGLContextThreadFunc) _test_separate_compile_attach_gl, NULL);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static void
|
|
_test_detach_gl (GstGLContext * context, gpointer data)
|
|
{
|
|
GstGLShader *shader;
|
|
GstGLSLStage *vert;
|
|
GError *error = NULL;
|
|
|
|
shader = gst_gl_shader_new (context);
|
|
vert = gst_glsl_stage_new_default_vertex (context);
|
|
|
|
fail_unless (gst_glsl_stage_compile (vert, &error));
|
|
fail_unless (gst_gl_shader_attach (shader, vert));
|
|
gst_gl_shader_detach (shader, vert);
|
|
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
GST_START_TEST (test_detach)
|
|
{
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _test_detach_gl,
|
|
NULL);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static void
|
|
_test_link_gl (GstGLContext * context, gpointer data)
|
|
{
|
|
GstGLShader *shader;
|
|
GstGLSLStage *vert, *frag;
|
|
GError *error = NULL;
|
|
|
|
shader = gst_gl_shader_new (context);
|
|
vert = gst_glsl_stage_new_default_vertex (context);
|
|
frag = gst_glsl_stage_new_default_fragment (context);
|
|
|
|
fail_unless (gst_gl_shader_compile_attach_stage (shader, vert, &error));
|
|
fail_unless (gst_gl_shader_compile_attach_stage (shader, frag, &error));
|
|
fail_unless (gst_gl_shader_link (shader, &error));
|
|
fail_unless (gst_gl_shader_is_linked (shader));
|
|
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
GST_START_TEST (test_link)
|
|
{
|
|
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _test_link_gl,
|
|
NULL);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static void
|
|
_test_default_shader_gl (GstGLContext * context, gpointer data)
|
|
{
|
|
GstGLShader *shader;
|
|
GError *error = NULL;
|
|
|
|
shader = gst_gl_shader_new_default (context, &error);
|
|
fail_unless (shader != NULL);
|
|
fail_unless (error == NULL);
|
|
|
|
gst_gl_shader_use (shader);
|
|
gst_gl_context_clear_shader (context);
|
|
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
GST_START_TEST (test_default_shader)
|
|
{
|
|
gst_gl_context_thread_add (context,
|
|
(GstGLContextThreadFunc) _test_default_shader_gl, NULL);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static void
|
|
_test_get_attribute_location_gl (GstGLContext * context, gpointer data)
|
|
{
|
|
GstGLShader *shader;
|
|
GError *error = NULL;
|
|
gint loc;
|
|
|
|
shader = gst_gl_shader_new_default (context, &error);
|
|
|
|
gst_gl_shader_use (shader);
|
|
|
|
loc = gst_gl_shader_get_attribute_location (shader, "a_position");
|
|
fail_unless (loc != -1);
|
|
loc = gst_gl_shader_get_attribute_location (shader, "a_texcoord");
|
|
fail_unless (loc != -1);
|
|
loc = gst_gl_shader_get_attribute_location (shader, "unused_value_1928374");
|
|
fail_unless (loc == -1);
|
|
|
|
gst_object_unref (shader);
|
|
}
|
|
|
|
GST_START_TEST (test_get_attribute_location)
|
|
{
|
|
gst_gl_context_thread_add (context,
|
|
(GstGLContextThreadFunc) _test_get_attribute_location_gl, NULL);
|
|
}
|
|
|
|
GST_END_TEST;
|
|
|
|
static Suite *
|
|
gst_gl_shader_suite (void)
|
|
{
|
|
Suite *s = suite_create ("GstGLShader");
|
|
TCase *tc_chain = tcase_create ("glshader");
|
|
|
|
suite_add_tcase (s, tc_chain);
|
|
tcase_add_checked_fixture (tc_chain, setup, teardown);
|
|
tcase_add_test (tc_chain, test_compile_attach);
|
|
tcase_add_test (tc_chain, test_separate_compile_attach);
|
|
tcase_add_test (tc_chain, test_detach);
|
|
tcase_add_test (tc_chain, test_link);
|
|
tcase_add_test (tc_chain, test_default_shader);
|
|
tcase_add_test (tc_chain, test_get_attribute_location);
|
|
|
|
return s;
|
|
}
|
|
|
|
GST_CHECK_MAIN (gst_gl_shader);
|