gstreamer/gst-libs/gst/gl/gstgldebug.c
Matthew Waters 98249a57db gst: don't use volatile to mean atomic
volatile is not sufficient to provide atomic guarantees and real atomics
should be used instead.  GCC 11 has started warning about using volatile
with atomic operations.

https://gitlab.gnome.org/GNOME/glib/-/merge_requests/1719

Discovered in https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/-/issues/868

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1073>
2021-03-19 04:20:19 +00:00

518 lines
14 KiB
C

/*
* GStreamer
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstgldebug.h"
#include <glib/gprintf.h>
#include <string.h>
#include "gstglcontext.h"
#include "gstglcontext_private.h"
#include "gstglfuncs.h"
/**
* SECTION:gstgldebug
* @short_description: helper routines for dealing with OpenGL debugging
* @title: OpenGL debugging
* @see_also: #GstGLContext
*/
#define ASYNC_DEBUG_FILLED (1 << 0)
#define ASYNC_DEBUG_FROZEN (1 << 1)
/* compatibility defines */
#ifndef GL_DEBUG_TYPE_ERROR
#define GL_DEBUG_TYPE_ERROR 0x824C
#endif
#ifndef GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
#endif
#ifndef GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
#endif
#ifndef GL_DEBUG_TYPE_PORTABILITY
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
#endif
#ifndef GL_DEBUG_TYPE_PERFORMANCE
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
#endif
#ifndef GL_DEBUG_TYPE_MARKER
#define GL_DEBUG_TYPE_MARKER 0x8268
#endif
#ifndef GL_DEBUG_TYPE_OTHER
#define GL_DEBUG_TYPE_OTHER 0x8251
#endif
#ifndef GL_DEBUG_SEVERITY_HIGH
#define GL_DEBUG_SEVERITY_HIGH 0x9146
#endif
#ifndef GL_DEBUG_SEVERITY_MEDIUM
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
#endif
#ifndef GL_DEBUG_SEVERITY_LOW
#define GL_DEBUG_SEVERITY_LOW 0x9148
#endif
#ifndef GL_DEBUG_SEVERITY_NOTIFICATION
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#endif
#ifndef GL_DEBUG_SOURCE_API
#define GL_DEBUG_SOURCE_API 0x8246
#endif
#ifndef GL_DEBUG_SOURCE_WINDOW_SYSTEM
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
#endif
#ifndef GL_DEBUG_SOURCE_SHADER_COMPILER
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
#endif
#ifndef GL_DEBUG_SOURCE_THIRD_PARTY
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
#endif
#ifndef GL_DEBUG_SOURCE_APPLICATION
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
#endif
#ifndef GL_DEBUG_SOURCE_OTHER
#define GL_DEBUG_SOURCE_OTHER 0x824B
#endif
GST_DEBUG_CATEGORY_STATIC (gst_performance);
#define GST_CAT_DEFAULT gst_gl_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
GST_DEBUG_CATEGORY_STATIC (default_debug);
GST_DEBUG_CATEGORY_STATIC (gst_gl_marker_debug);
static void
_init_debug (void)
{
static gsize _init = 0;
if (g_once_init_enter (&_init)) {
GST_DEBUG_CATEGORY_GET (gst_performance, "GST_PERFORMANCE");
GST_DEBUG_CATEGORY_GET (gst_gl_debug, "gldebug");
GST_DEBUG_CATEGORY_GET (default_debug, "default");
GST_DEBUG_CATEGORY_INIT (gst_gl_marker_debug, "gldebugmarker", 0,
"OpenGL Markers");
g_once_init_leave (&_init, 1);
}
}
static void
_free_async_debug_data (GstGLAsyncDebug * ad)
{
if (ad->debug_msg) {
g_free (ad->debug_msg);
ad->debug_msg = NULL;
if (ad->object)
g_object_unref (ad->object);
ad->object = NULL;
ad->state_flags &= ~ASYNC_DEBUG_FILLED;
}
}
/**
* gst_gl_async_debug_init:
* @ad: a #GstGLAsyncDebug
*
* Initialize @ad. Intended for use with #GstGLAsyncDebug's that are embedded
* in other structs.
*
* Since: 1.8
*/
void
gst_gl_async_debug_init (GstGLAsyncDebug * ad)
{
_init_debug ();
memset (ad, 0, sizeof (*ad));
}
/**
* gst_gl_async_debug_unset:
* @ad: a #GstGLAsyncDebug
*
* Unset any dynamically allocated data. Intended for use with
* #GstGLAsyncDebug's that are embedded in other structs.
*/
void
gst_gl_async_debug_unset (GstGLAsyncDebug * ad)
{
gst_gl_async_debug_output_log_msg (ad);
_free_async_debug_data (ad);
if (ad->notify)
ad->notify (ad->user_data);
}
/**
* gst_gl_async_debug_new: (skip)
*
* Free with gst_gl_async_debug_free()
*
* Returns: a new #GstGLAsyncDebug
*
* Since: 1.8
*/
GstGLAsyncDebug *
gst_gl_async_debug_new (void)
{
return g_new0 (GstGLAsyncDebug, 1);
}
/**
* gst_gl_async_debug_free:
* @ad: a #GstGLAsyncDebug
*
* Frees @ad
*
* Since: 1.8
*/
void
gst_gl_async_debug_free (GstGLAsyncDebug * ad)
{
gst_gl_async_debug_unset (ad);
g_free (ad);
}
/**
* gst_gl_async_debug_freeze:
* @ad: a #GstGLAsyncDebug
*
* freeze the debug output. While frozen, any call to
* gst_gl_async_debug_output_log_msg() will not output any messages but
* subsequent calls to gst_gl_async_debug_store_log_msg() will overwrite previous
* messages.
*
* Since: 1.8
*/
void
gst_gl_async_debug_freeze (GstGLAsyncDebug * ad)
{
ad->state_flags |= ASYNC_DEBUG_FROZEN;
}
/**
* gst_gl_async_debug_thaw:
* @ad: a #GstGLAsyncDebug
*
* unfreeze the debug output. See gst_gl_async_debug_freeze() for what freezing means
*
* Since: 1.8
*/
void
gst_gl_async_debug_thaw (GstGLAsyncDebug * ad)
{
ad->state_flags &= ~ASYNC_DEBUG_FROZEN;
}
#if !defined(GST_DISABLE_GST_DEBUG)
static inline const gchar *
_debug_severity_to_string (GLenum severity)
{
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
return "high";
case GL_DEBUG_SEVERITY_MEDIUM:
return "medium";
case GL_DEBUG_SEVERITY_LOW:
return "low";
case GL_DEBUG_SEVERITY_NOTIFICATION:
return "notification";
default:
return "invalid";
}
}
static inline const gchar *
_debug_source_to_string (GLenum source)
{
switch (source) {
case GL_DEBUG_SOURCE_API:
return "API";
case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
return "winsys";
case GL_DEBUG_SOURCE_SHADER_COMPILER:
return "shader compiler";
case GL_DEBUG_SOURCE_THIRD_PARTY:
return "third party";
case GL_DEBUG_SOURCE_APPLICATION:
return "application";
case GL_DEBUG_SOURCE_OTHER:
return "other";
default:
return "invalid";
}
}
static inline const gchar *
_debug_type_to_string (GLenum type)
{
switch (type) {
case GL_DEBUG_TYPE_ERROR:
return "error";
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
return "deprecated";
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
return "undefined";
case GL_DEBUG_TYPE_PORTABILITY:
return "portability";
case GL_DEBUG_TYPE_PERFORMANCE:
return "performance";
case GL_DEBUG_TYPE_MARKER:
return "debug marker";
case GL_DEBUG_TYPE_OTHER:
return "other";
default:
return "invalid";
}
}
static void GSTGLAPI
_gst_gl_debug_callback (GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const gchar * message, gpointer user_data)
{
GstGLContext *context = user_data;
const gchar *severity_str = _debug_severity_to_string (severity);
const gchar *source_str = _debug_source_to_string (source);
const gchar *type_str = _debug_type_to_string (type);
_init_debug ();
switch (type) {
case GL_DEBUG_TYPE_ERROR:
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR:
GST_ERROR_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR:
case GL_DEBUG_TYPE_PORTABILITY:
GST_FIXME_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
case GL_DEBUG_TYPE_PERFORMANCE:
GST_CAT_DEBUG_OBJECT (gst_performance, context, "%s: GL %s from %s id:%u,"
" %s", severity_str, type_str, source_str, id, message);
break;
default:
GST_DEBUG_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
}
}
G_GNUC_INTERNAL void _gst_gl_debug_enable (GstGLContext * context);
G_GNUC_INTERNAL void
_gst_gl_debug_enable (GstGLContext * context)
{
const GstGLFuncs *gl = context->gl_vtable;
GstDebugLevel level;
GLenum debug_types[8];
guint i, n = 0;
_init_debug ();
if (!gl->DebugMessageCallback) {
GST_CAT_INFO_OBJECT (gst_gl_context_debug, context,
"No debugging support available");
return;
}
if (!_gst_gl_context_debug_is_enabled (context))
return;
GST_CAT_INFO_OBJECT (gst_gl_context_debug, context,
"Enabling GL context debugging");
level = gst_debug_category_get_threshold (gst_gl_debug);
gl->DebugMessageCallback (_gst_gl_debug_callback, context);
if (level >= GST_LEVEL_DEBUG) {
/* enable them all */
gl->DebugMessageControl (GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, 0,
GL_TRUE);
} else {
if (level >= GST_LEVEL_FIXME) {
debug_types[n++] = GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR;
debug_types[n++] = GL_DEBUG_TYPE_PORTABILITY;
}
if (level >= GST_LEVEL_ERROR) {
debug_types[n++] = GL_DEBUG_TYPE_ERROR;
debug_types[n++] = GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR;
}
g_assert (n < G_N_ELEMENTS (debug_types));
for (i = 0; i < n; i++) {
gl->DebugMessageControl (GL_DONT_CARE, debug_types[i], GL_DONT_CARE,
0, 0, GL_TRUE);
}
}
}
/**
* gst_gl_insert_debug_marker:
* @context: a #GstGLContext
* @format: a printf-style format string
* @...: arguments form @format
*
* Inserts a marker into a GL debug stream. Requires the 'gldebugmarker'
* debug category to be at least %GST_LEVEL_FIXME.
*
* Since: 1.8
*/
void
gst_gl_insert_debug_marker (GstGLContext * context, const gchar * format, ...)
{
const GstGLFuncs *gl = context->gl_vtable;
gchar *string;
gint len;
va_list args;
_init_debug ();
/* are we enabled */
if (gst_debug_category_get_threshold (gst_gl_marker_debug) < GST_LEVEL_FIXME)
return;
va_start (args, format);
len = gst_info_vasprintf (&string, format, args);
va_end (args);
/* gst_info_vasprintf() returns -1 on error, the various debug marker
* functions take len=-1 to mean null terminated */
if (len < 0 || string == NULL)
/* no debug output */
return;
if (gl->DebugMessageInsert)
gl->DebugMessageInsert (GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_TYPE_MARKER,
0, GL_DEBUG_SEVERITY_LOW, (gsize) len, string);
else if (gl->InsertEventMarker)
gl->InsertEventMarker (len, string);
else if (gl->StringMarker)
gl->StringMarker (len, string);
g_free (string);
}
/**
* gst_gl_async_debug_store_log_msg_valist:
* @ad: the #GstGLAsyncDebug to store the message in
* @cat: the #GstDebugCategory to output the message in
* @level: the #GstDebugLevel
* @file: the file where the debug message originates from
* @function: the function where the debug message originates from
* @line: the line in @file where the debug message originates from
* @object: (allow-none): a #GObject to associate with the debug message
* @format: a printf style format string
* @varargs: the list of arguments for @format
*
* Stores a debug message for later output by gst_gl_async_debug_output_log_msg()
*
* Since: 1.8
*/
void
gst_gl_async_debug_store_log_msg_valist (GstGLAsyncDebug * ad,
GstDebugCategory * cat, GstDebugLevel level, const gchar * file,
const gchar * function, gint line, GObject * object, const gchar * format,
va_list varargs)
{
gst_gl_async_debug_output_log_msg (ad);
_free_async_debug_data (ad);
if (G_UNLIKELY (level <= GST_LEVEL_MAX && level <= _gst_debug_min)) {
if (!cat)
cat = default_debug;
ad->cat = cat;
ad->level = level;
ad->file = file;
ad->function = function;
ad->line = line;
if (object)
ad->object = g_object_ref (object);
else
ad->object = NULL;
ad->debug_msg = gst_info_strdup_vprintf (format, varargs);
ad->state_flags |= ASYNC_DEBUG_FILLED;
}
}
/**
* gst_gl_async_debug_output_log_msg:
* @ad: the #GstGLAsyncDebug to store the message in
*
* Outputs a previously stored debug message.
*/
void
gst_gl_async_debug_output_log_msg (GstGLAsyncDebug * ad)
{
if ((ad->state_flags & ASYNC_DEBUG_FILLED) != 0
&& (ad->state_flags & ASYNC_DEBUG_FROZEN) == 0) {
gchar *msg = NULL;
if (ad->callback)
msg = ad->callback (ad->user_data);
gst_debug_log (ad->cat, ad->level, ad->file, ad->function, ad->line,
ad->object, "%s %s", GST_STR_NULL (ad->debug_msg), msg ? msg : "");
g_free (msg);
_free_async_debug_data (ad);
}
}
/**
* gst_gl_async_debug_store_log_msg:
* @ad: the #GstGLAsyncDebug to store the message in
* @cat: the #GstDebugCategory to output the message in
* @level: the #GstDebugLevel
* @file: the file where the debug message originates from
* @function: the function where the debug message originates from
* @line: the line in @file where the debug message originates from
* @object: (allow-none): a #GObject to associate with the debug message
* @format: a printf style format string
* @...: the list of arguments for @format
*
* Stores a debug message for later output by gst_gl_async_debug_output_log_msg()
*
* Since: 1.8
*/
void
gst_gl_async_debug_store_log_msg (GstGLAsyncDebug * ad, GstDebugCategory * cat,
GstDebugLevel level, const gchar * file, const gchar * function, gint line,
GObject * object, const gchar * format, ...)
{
va_list varargs;
if (G_UNLIKELY (level <= GST_LEVEL_MAX && level <= _gst_debug_min)) {
va_start (varargs, format);
gst_gl_async_debug_store_log_msg_valist (ad, cat, level, file, function,
line, object, format, varargs);
va_end (varargs);
}
}
#else
G_GNUC_INTERNAL void _gst_gl_debug_enable (GstGLContext * context);
#endif