mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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621bb12be6
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
302 lines
8.9 KiB
C
302 lines
8.9 KiB
C
/*
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* gstvaapiwindow_wayland.c - VA/Wayland window abstraction
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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/**
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* SECTION:gstvaapiwindow_wayland
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* @short_description: VA/Wayland window abstraction
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*/
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#include "sysdeps.h"
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#include <string.h>
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#include "gstvaapicompat.h"
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#include "gstvaapiwindow_wayland.h"
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#include "gstvaapidisplay_wayland.h"
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#include "gstvaapidisplay_wayland_priv.h"
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#include "gstvaapiutils.h"
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#include "gstvaapi_priv.h"
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#define DEBUG 1
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#include "gstvaapidebug.h"
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G_DEFINE_TYPE(GstVaapiWindowWayland,
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gst_vaapi_window_wayland,
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GST_VAAPI_TYPE_WINDOW);
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#define GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE((obj), \
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GST_VAAPI_TYPE_WINDOW_WAYLAND, \
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GstVaapiWindowWaylandPrivate))
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struct _GstVaapiWindowWaylandPrivate {
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struct wl_shell_surface *shell_surface;
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struct wl_surface *surface;
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struct wl_buffer *buffer;
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guint redraw_pending : 1;
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};
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static gboolean
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gst_vaapi_window_wayland_show(GstVaapiWindow *window)
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{
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GST_WARNING("unimplemented GstVaapiWindowWayland::show()");
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return TRUE;
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}
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static gboolean
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gst_vaapi_window_wayland_hide(GstVaapiWindow *window)
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{
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GST_WARNING("unimplemented GstVaapiWindowWayland::hide()");
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return TRUE;
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}
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static gboolean
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gst_vaapi_window_wayland_create(
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GstVaapiWindow *window,
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guint *width,
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guint *height
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)
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{
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GstVaapiWindowWaylandPrivate * const priv =
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GST_VAAPI_WINDOW_WAYLAND(window)->priv;
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GstVaapiDisplayWaylandPrivate * const priv_display =
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GST_VAAPI_OBJECT_DISPLAY_WAYLAND(window)->priv;
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GST_DEBUG("create window, size %ux%u", *width, *height);
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g_return_val_if_fail(priv_display->compositor != NULL, FALSE);
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g_return_val_if_fail(priv_display->shell != NULL, FALSE);
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priv->surface = wl_compositor_create_surface(priv_display->compositor);
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if (!priv->surface)
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return FALSE;
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priv->shell_surface =
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wl_shell_get_shell_surface(priv_display->shell, priv->surface);
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if (!priv->shell_surface)
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return FALSE;
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wl_shell_surface_set_toplevel(priv->shell_surface);
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wl_shell_surface_set_fullscreen(
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priv->shell_surface,
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WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
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0,
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NULL
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);
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priv->redraw_pending = FALSE;
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return TRUE;
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}
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static void
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gst_vaapi_window_wayland_destroy(GstVaapiWindow * window)
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{
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GstVaapiWindowWaylandPrivate * const priv =
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GST_VAAPI_WINDOW_WAYLAND(window)->priv;
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if (priv->shell_surface) {
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wl_shell_surface_destroy(priv->shell_surface);
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priv->shell_surface = NULL;
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}
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if (priv->surface) {
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wl_surface_destroy(priv->surface);
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priv->surface = NULL;
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}
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if (priv->buffer) {
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wl_buffer_destroy(priv->buffer);
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priv->buffer = NULL;
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}
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}
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static gboolean
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gst_vaapi_window_wayland_resize(
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GstVaapiWindow * window,
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guint width,
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guint height
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)
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{
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GST_DEBUG("resize window, new size %ux%u", width, height);
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return TRUE;
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}
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static void
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frame_redraw_callback(void *data, struct wl_callback *callback, uint32_t time)
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{
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GstVaapiWindowWaylandPrivate * const priv = data;
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priv->redraw_pending = FALSE;
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wl_buffer_destroy(priv->buffer);
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priv->buffer = NULL;
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wl_callback_destroy(callback);
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}
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static const struct wl_callback_listener frame_callback_listener = {
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frame_redraw_callback
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};
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static gboolean
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gst_vaapi_window_wayland_render(
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GstVaapiWindow *window,
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GstVaapiSurface *surface,
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const GstVaapiRectangle *src_rect,
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const GstVaapiRectangle *dst_rect,
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guint flags
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)
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{
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GstVaapiWindowWaylandPrivate * const priv =
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GST_VAAPI_WINDOW_WAYLAND(window)->priv;
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GstVaapiDisplay * const display = GST_VAAPI_OBJECT_DISPLAY(window);
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struct wl_display * const wl_display = GST_VAAPI_OBJECT_WL_DISPLAY(window);
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struct wl_buffer *buffer;
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struct wl_callback *callback;
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guint width, height;
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VASurfaceID surface_id;
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VAStatus status;
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/* XXX: use VPP to support unusual source and destination rectangles */
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gst_vaapi_surface_get_size(surface, &width, &height);
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if (src_rect->x != 0 ||
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src_rect->y != 0 ||
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src_rect->width != width ||
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src_rect->height != height) {
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GST_ERROR("unsupported source rectangle for rendering");
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return FALSE;
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}
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if (0 && (dst_rect->width != width || dst_rect->height != height)) {
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GST_ERROR("unsupported target rectangle for rendering");
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return FALSE;
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}
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surface_id = GST_VAAPI_OBJECT_ID(surface);
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if (surface_id == VA_INVALID_ID)
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return FALSE;
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GST_VAAPI_OBJECT_LOCK_DISPLAY(window);
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/* Wait for the previous frame to complete redraw */
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if (priv->redraw_pending)
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wl_display_iterate(wl_display, WL_DISPLAY_READABLE);
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status = vaGetSurfaceBufferWl(
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GST_VAAPI_DISPLAY_VADISPLAY(display),
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surface_id,
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&buffer
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);
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if (!vaapi_check_status(status, "vaGetSurfaceBufferWl()"))
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return FALSE;
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/* XXX: attach to the specified target rectangle */
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wl_surface_attach(priv->surface, buffer, 0, 0);
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wl_surface_damage(priv->surface, 0, 0, width, height);
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wl_display_iterate(wl_display, WL_DISPLAY_WRITABLE);
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priv->redraw_pending = TRUE;
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priv->buffer = buffer;
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callback = wl_surface_frame(priv->surface);
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wl_callback_add_listener(callback, &frame_callback_listener, priv);
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GST_VAAPI_OBJECT_UNLOCK_DISPLAY(window);
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return TRUE;
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}
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static void
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gst_vaapi_window_wayland_finalize(GObject *object)
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{
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G_OBJECT_CLASS(gst_vaapi_window_wayland_parent_class)->finalize(object);
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}
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static void
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gst_vaapi_window_wayland_constructed(GObject *object)
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{
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GObjectClass *parent_class;
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parent_class = G_OBJECT_CLASS(gst_vaapi_window_wayland_parent_class);
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if (parent_class->constructed)
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parent_class->constructed(object);
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}
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static void
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gst_vaapi_window_wayland_class_init(GstVaapiWindowWaylandClass * klass)
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{
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GObjectClass * const object_class = G_OBJECT_CLASS(klass);
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GstVaapiWindowClass * const window_class = GST_VAAPI_WINDOW_CLASS(klass);
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g_type_class_add_private(klass, sizeof(GstVaapiWindowWaylandPrivate));
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object_class->finalize = gst_vaapi_window_wayland_finalize;
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object_class->constructed = gst_vaapi_window_wayland_constructed;
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window_class->create = gst_vaapi_window_wayland_create;
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window_class->destroy = gst_vaapi_window_wayland_destroy;
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window_class->show = gst_vaapi_window_wayland_show;
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window_class->hide = gst_vaapi_window_wayland_hide;
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window_class->render = gst_vaapi_window_wayland_render;
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window_class->resize = gst_vaapi_window_wayland_resize;
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}
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static void
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gst_vaapi_window_wayland_init(GstVaapiWindowWayland * window)
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{
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GstVaapiWindowWaylandPrivate *priv =
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GST_VAAPI_WINDOW_WAYLAND_GET_PRIVATE(window);
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window->priv = priv;
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priv->shell_surface = NULL;
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priv->surface = NULL;
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priv->buffer = NULL;
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priv->redraw_pending = FALSE;
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}
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/**
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* gst_vaapi_window_wayland_new:
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* @display: a #GstVaapiDisplay
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* @width: the requested window width, in pixels
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* @height: the requested windo height, in pixels
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*
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* Creates a window with the specified @width and @height. The window
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* will be attached to the @display and remains invisible to the user
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* until gst_vaapi_window_show() is called.
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*
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* Return value: the newly allocated #GstVaapiWindow object
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*/
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GstVaapiWindow *
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gst_vaapi_window_wayland_new(
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GstVaapiDisplay *display,
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guint width,
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guint height
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)
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{
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GST_DEBUG("new window, size %ux%u", width, height);
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g_return_val_if_fail(GST_VAAPI_IS_DISPLAY(display), NULL);
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g_return_val_if_fail(width > 0, NULL);
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g_return_val_if_fail(height > 0, NULL);
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return g_object_new(GST_VAAPI_TYPE_WINDOW_WAYLAND,
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"display", display,
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"id", GST_VAAPI_ID(0),
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"width", width,
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"height", height,
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NULL);
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}
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