mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-14 05:12:09 +00:00
ac26860a80
Rewriting GstD3D11Converter (equivalent to GstVideoConverter) to optimize some conversion path and clean up. * Extract YUV <-> RGB conversion matrix building method to utils. It will be used by other implementation * Use calculated offset values for YCbCr <-> YPbPr conversion instead of hardcoded values * Handle color range adjustment * Move transform matrix building helper function to utils. The method will be used by other elements * Use single constant buffer. Multiple constatne buffer for conversion pipeline is almost pointless * Remove lots of duplicated HLSL code and split pixel shader code path into sampling -> colorspace conversion -> shader output packing * Avoid floating point precision error around UV coordinates * Optimize RGB -> YUV conversion path Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2581>
1586 lines
49 KiB
C++
1586 lines
49 KiB
C++
/* GStreamer
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* Copyright (C) 2019 Seungha Yang <seungha.yang@navercorp.com>
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* Copyright (C) 2020 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "gstd3d11pluginutils.h"
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#include <windows.h>
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#include <versionhelpers.h>
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GST_DEBUG_CATEGORY_EXTERN (gst_d3d11_plugin_utils_debug);
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#define GST_CAT_DEFAULT gst_d3d11_plugin_utils_debug
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/* Max Texture Dimension for feature level 11_0 ~ 12_1 */
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static guint _gst_d3d11_texture_max_dimension = 16384;
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void
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gst_d3d11_plugin_utils_init (D3D_FEATURE_LEVEL feature_level)
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{
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static gsize _init_once = 0;
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if (g_once_init_enter (&_init_once)) {
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/* https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro */
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if (feature_level >= D3D_FEATURE_LEVEL_11_0)
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_gst_d3d11_texture_max_dimension = 16384;
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else if (feature_level >= D3D_FEATURE_LEVEL_10_0)
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_gst_d3d11_texture_max_dimension = 8192;
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else
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_gst_d3d11_texture_max_dimension = 4096;
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g_once_init_leave (&_init_once, 1);
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}
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}
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GstCaps *
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gst_d3d11_get_updated_template_caps (GstStaticCaps * template_caps)
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{
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GstCaps *caps;
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g_return_val_if_fail (template_caps != NULL, NULL);
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caps = gst_static_caps_get (template_caps);
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if (!caps) {
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GST_ERROR ("Couldn't get caps from static caps");
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return NULL;
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}
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caps = gst_caps_make_writable (caps);
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gst_caps_set_simple (caps,
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"width", GST_TYPE_INT_RANGE, 1, _gst_d3d11_texture_max_dimension,
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"height", GST_TYPE_INT_RANGE, 1, _gst_d3d11_texture_max_dimension, NULL);
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return caps;
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}
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gboolean
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gst_d3d11_is_windows_8_or_greater (void)
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{
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static gsize version_once = 0;
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static gboolean ret = FALSE;
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if (g_once_init_enter (&version_once)) {
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#if (!GST_D3D11_WINAPI_ONLY_APP)
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if (IsWindows8OrGreater ())
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ret = TRUE;
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#else
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ret = TRUE;
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#endif
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g_once_init_leave (&version_once, 1);
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}
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return ret;
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}
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GstD3D11DeviceVendor
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gst_d3d11_get_device_vendor (GstD3D11Device * device)
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{
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guint device_id = 0;
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guint vendor_id = 0;
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gchar *desc = NULL;
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GstD3D11DeviceVendor vendor = GST_D3D11_DEVICE_VENDOR_UNKNOWN;
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g_return_val_if_fail (GST_IS_D3D11_DEVICE (device),
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GST_D3D11_DEVICE_VENDOR_UNKNOWN);
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g_object_get (device, "device-id", &device_id, "vendor-id", &vendor_id,
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"description", &desc, NULL);
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switch (vendor_id) {
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case 0:
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if (device_id == 0 && desc && g_strrstr (desc, "SraKmd"))
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vendor = GST_D3D11_DEVICE_VENDOR_XBOX;
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break;
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case 0x1002:
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case 0x1022:
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vendor = GST_D3D11_DEVICE_VENDOR_AMD;
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break;
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case 0x8086:
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vendor = GST_D3D11_DEVICE_VENDOR_INTEL;
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break;
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case 0x10de:
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vendor = GST_D3D11_DEVICE_VENDOR_NVIDIA;
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break;
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case 0x4d4f4351:
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vendor = GST_D3D11_DEVICE_VENDOR_QUALCOMM;
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break;
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default:
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break;
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}
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g_free (desc);
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return vendor;
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}
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gboolean
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gst_d3d11_hdr_meta_data_to_dxgi (GstVideoMasteringDisplayInfo * minfo,
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GstVideoContentLightLevel * cll, DXGI_HDR_METADATA_HDR10 * dxgi_hdr10)
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{
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g_return_val_if_fail (dxgi_hdr10 != NULL, FALSE);
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memset (dxgi_hdr10, 0, sizeof (DXGI_HDR_METADATA_HDR10));
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if (minfo) {
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dxgi_hdr10->RedPrimary[0] = minfo->display_primaries[0].x;
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dxgi_hdr10->RedPrimary[1] = minfo->display_primaries[0].y;
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dxgi_hdr10->GreenPrimary[0] = minfo->display_primaries[1].x;
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dxgi_hdr10->GreenPrimary[1] = minfo->display_primaries[1].y;
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dxgi_hdr10->BluePrimary[0] = minfo->display_primaries[2].x;
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dxgi_hdr10->BluePrimary[1] = minfo->display_primaries[2].y;
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dxgi_hdr10->WhitePoint[0] = minfo->white_point.x;
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dxgi_hdr10->WhitePoint[1] = minfo->white_point.y;
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dxgi_hdr10->MaxMasteringLuminance = minfo->max_display_mastering_luminance;
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dxgi_hdr10->MinMasteringLuminance = minfo->min_display_mastering_luminance;
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}
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if (cll) {
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dxgi_hdr10->MaxContentLightLevel = cll->max_content_light_level;
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dxgi_hdr10->MaxFrameAverageLightLevel = cll->max_frame_average_light_level;
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}
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return TRUE;
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}
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typedef enum
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{
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GST_DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 = 0,
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GST_DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709 = 1,
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GST_DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709 = 2,
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GST_DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020 = 3,
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GST_DXGI_COLOR_SPACE_RESERVED = 4,
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GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_NONE_P709_X601 = 5,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P601 = 6,
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GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P601 = 7,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P709 = 8,
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GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P709 = 9,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_LEFT_P2020 = 10,
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GST_DXGI_COLOR_SPACE_YCBCR_FULL_G22_LEFT_P2020 = 11,
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GST_DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 = 12,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_LEFT_P2020 = 13,
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GST_DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020 = 14,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G22_TOPLEFT_P2020 = 15,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G2084_TOPLEFT_P2020 = 16,
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GST_DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020 = 17,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_GHLG_TOPLEFT_P2020 = 18,
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GST_DXGI_COLOR_SPACE_YCBCR_FULL_GHLG_TOPLEFT_P2020 = 19,
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GST_DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709 = 20,
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GST_DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020 = 21,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P709 = 22,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_LEFT_P2020 = 23,
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GST_DXGI_COLOR_SPACE_YCBCR_STUDIO_G24_TOPLEFT_P2020 = 24,
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GST_DXGI_COLOR_SPACE_CUSTOM = 0xFFFFFFFF
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} GST_DXGI_COLOR_SPACE_TYPE;
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/* https://docs.microsoft.com/en-us/windows/win32/api/dxgicommon/ne-dxgicommon-dxgi_color_space_type */
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#define MAKE_COLOR_MAP(d,r,m,t,p) \
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{ GST_DXGI_COLOR_SPACE_ ##d, GST_VIDEO_COLOR_RANGE ##r, \
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GST_VIDEO_COLOR_MATRIX_ ##m, GST_VIDEO_TRANSFER_ ##t, \
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GST_VIDEO_COLOR_PRIMARIES_ ##p }
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static const GstDxgiColorSpace rgb_colorspace_map[] = {
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/* 1) DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
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* 2) DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709
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* 3) DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P709
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* 4) DXGI_COLOR_SPACE_RGB_STUDIO_G22_NONE_P2020
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* 5) DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020
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* 6) DXGI_COLOR_SPACE_RGB_STUDIO_G2084_NONE_P2020
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* 7) DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P2020
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* 8) DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P709
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* 9) DXGI_COLOR_SPACE_RGB_STUDIO_G24_NONE_P2020
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*
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* NOTE: if G24 (Gamma 2.4, SRGB) transfer is not defined,
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* it will be approximated as G22.
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* NOTE: BT470BG ~= BT709
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*/
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/* 1) RGB_FULL_G22_NONE_P709 */
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT709, BT709),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT601, BT709),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_10, BT709),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_12, BT709),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT709, BT470BG),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT601, BT470BG),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_10, BT470BG),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, BT2020_12, BT470BG),
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/* 1-1) Approximation for RGB_FULL_G22_NONE_P709 */
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, SRGB, BT709),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P709, _0_255, UNKNOWN, SRGB, BT470BG),
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/* 2) RGB_FULL_G10_NONE_P709 */
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MAKE_COLOR_MAP (RGB_FULL_G10_NONE_P709, _0_255, UNKNOWN, GAMMA10, BT709),
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MAKE_COLOR_MAP (RGB_FULL_G10_NONE_P709, _0_255, UNKNOWN, GAMMA10, BT470BG),
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/* 3) RGB_STUDIO_G22_NONE_P709 */
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT709, BT709),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT601, BT709),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_10, BT709),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_12, BT709),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT709, BT470BG),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT601, BT470BG),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_10,
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BT470BG),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, BT2020_12,
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BT470BG),
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/* 3-1) Approximation for RGB_STUDIO_G22_NONE_P709 */
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, SRGB, BT709),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P709, _16_235, UNKNOWN, SRGB, BT470BG),
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/* 4) RGB_STUDIO_G22_NONE_P2020 */
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT709, BT2020),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT601, BT2020),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT2020_10,
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BT2020),
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MAKE_COLOR_MAP (RGB_STUDIO_G22_NONE_P2020, _16_235, UNKNOWN, BT2020_12,
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BT2020),
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/* 5) RGB_FULL_G2084_NONE_P2020 */
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MAKE_COLOR_MAP (RGB_FULL_G2084_NONE_P2020, _0_255, UNKNOWN, SMPTE2084,
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BT2020),
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/* 6) RGB_STUDIO_G2084_NONE_P2020 */
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MAKE_COLOR_MAP (RGB_STUDIO_G2084_NONE_P2020, _16_235, UNKNOWN, SMPTE2084,
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BT2020),
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/* 7) RGB_FULL_G22_NONE_P2020 */
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT709, BT2020),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT601, BT2020),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT2020_10, BT2020),
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, BT2020_12, BT2020),
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/* 7-1) Approximation for RGB_FULL_G22_NONE_P2020 */
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MAKE_COLOR_MAP (RGB_FULL_G22_NONE_P2020, _0_255, UNKNOWN, SRGB, BT2020),
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/* 8) RGB_STUDIO_G24_NONE_P709 */
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MAKE_COLOR_MAP (RGB_STUDIO_G24_NONE_P709, _16_235, UNKNOWN, SRGB, BT709),
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MAKE_COLOR_MAP (RGB_STUDIO_G24_NONE_P709, _16_235, UNKNOWN, SRGB, BT470BG),
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/* 9) RGB_STUDIO_G24_NONE_P2020 */
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MAKE_COLOR_MAP (RGB_STUDIO_G24_NONE_P2020, _16_235, UNKNOWN, SRGB, BT2020),
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};
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static const GstDxgiColorSpace yuv_colorspace_map[] = {
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/* 1) YCBCR_FULL_G22_NONE_P709_X601
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* 2) YCBCR_STUDIO_G22_LEFT_P601
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* 3) YCBCR_FULL_G22_LEFT_P601
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* 4) YCBCR_STUDIO_G22_LEFT_P709
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* 5) YCBCR_FULL_G22_LEFT_P709
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* 6) YCBCR_STUDIO_G22_LEFT_P2020
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* 7) YCBCR_FULL_G22_LEFT_P2020
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* 8) YCBCR_STUDIO_G2084_LEFT_P2020
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* 9) YCBCR_STUDIO_G22_TOPLEFT_P2020
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* 10) YCBCR_STUDIO_G2084_TOPLEFT_P2020
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* 11) YCBCR_STUDIO_GHLG_TOPLEFT_P2020
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* 12) YCBCR_FULL_GHLG_TOPLEFT_P2020
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* 13) YCBCR_STUDIO_G24_LEFT_P709
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* 14) YCBCR_STUDIO_G24_LEFT_P2020
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* 15) YCBCR_STUDIO_G24_TOPLEFT_P2020
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*
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* NOTE: BT470BG ~= BT709
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*/
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/* 1) YCBCR_FULL_G22_NONE_P709_X601 */
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT709, BT709),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT601, BT709),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_10,
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BT709),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_12,
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BT709),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT709, BT470BG),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT601, BT470BG),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_10,
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BT470BG),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_NONE_P709_X601, _0_255, BT601, BT2020_12,
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BT470BG),
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/* 2) YCBCR_STUDIO_G22_LEFT_P601 */
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT601, SMPTE170M),
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT709, SMPTE170M),
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_10,
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SMPTE170M),
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_12,
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SMPTE170M),
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT601, SMPTE240M),
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT709, SMPTE240M),
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_10,
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SMPTE240M),
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MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P601, _16_235, BT601, BT2020_12,
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SMPTE240M),
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/* 3) YCBCR_FULL_G22_LEFT_P601 */
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MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT601, SMPTE170M),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT709, SMPTE170M),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_10,
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SMPTE170M),
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MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_12,
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|
SMPTE170M),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT601, SMPTE240M),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT709, SMPTE240M),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_10,
|
|
SMPTE240M),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P601, _0_255, BT601, BT2020_12,
|
|
SMPTE240M),
|
|
|
|
/* 4) YCBCR_STUDIO_G22_LEFT_P709 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT709, BT709),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT601, BT709),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_10,
|
|
BT709),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_12,
|
|
BT709),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT709, BT470BG),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT601, BT470BG),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_10,
|
|
BT470BG),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P709, _16_235, BT709, BT2020_12,
|
|
BT470BG),
|
|
|
|
/* 5) YCBCR_FULL_G22_LEFT_P709 */
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT709, BT709),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT601, BT709),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_10, BT709),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_12, BT709),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT709, BT470BG),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT601, BT470BG),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_10, BT470BG),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P709, _0_255, BT709, BT2020_12, BT470BG),
|
|
|
|
/* 6) YCBCR_STUDIO_G22_LEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT709, BT2020),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT601, BT2020),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT2020_10,
|
|
BT2020),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_LEFT_P2020, _16_235, BT2020, BT2020_12,
|
|
BT2020),
|
|
|
|
/* 7) YCBCR_FULL_G22_LEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT709, BT2020),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT601, BT2020),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT2020_10,
|
|
BT2020),
|
|
MAKE_COLOR_MAP (YCBCR_FULL_G22_LEFT_P2020, _0_255, BT2020, BT2020_12,
|
|
BT2020),
|
|
|
|
/* 8) YCBCR_STUDIO_G2084_LEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G2084_LEFT_P2020, _16_235, BT2020, SMPTE2084,
|
|
BT2020),
|
|
|
|
/* 9) YCBCR_STUDIO_G22_TOPLEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_TOPLEFT_P2020, _16_235, BT2020, BT2020_10,
|
|
BT2020),
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G22_TOPLEFT_P2020, _16_235, BT2020, BT2020_12,
|
|
BT2020),
|
|
|
|
/* 10) YCBCR_STUDIO_G2084_TOPLEFT_P2020 */
|
|
/* FIXME: check chroma-site to differentiate this from
|
|
* YCBCR_STUDIO_G2084_LEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G2084_TOPLEFT_P2020, _16_235, BT2020, SMPTE2084,
|
|
BT2020),
|
|
|
|
/* 11) YCBCR_STUDIO_GHLG_TOPLEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_GHLG_TOPLEFT_P2020, _16_235, BT2020,
|
|
ARIB_STD_B67, BT2020),
|
|
|
|
/* 12) YCBCR_FULL_GHLG_TOPLEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_FULL_GHLG_TOPLEFT_P2020, _0_255, BT2020, ARIB_STD_B67,
|
|
BT2020),
|
|
|
|
/* 13) YCBCR_STUDIO_G24_LEFT_P709 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G24_LEFT_P709, _16_235, BT709, SRGB, BT709),
|
|
|
|
/* 14) YCBCR_STUDIO_G24_LEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G24_LEFT_P2020, _16_235, BT2020, SRGB, BT2020),
|
|
|
|
/* 15) YCBCR_STUDIO_G24_TOPLEFT_P2020 */
|
|
/* FIXME: check chroma-site to differentiate this from
|
|
* YCBCR_STUDIO_G24_LEFT_P2020 */
|
|
MAKE_COLOR_MAP (YCBCR_STUDIO_G24_TOPLEFT_P2020, _16_235, BT2020, SRGB,
|
|
BT2020),
|
|
};
|
|
|
|
#define SCORE_RANGE_MISMATCH 5
|
|
#define SCORE_MATRIX_MISMATCH 5
|
|
#define SCORE_TRANSFER_MISMATCH 5
|
|
#define SCORE_PRIMARY_MISMATCH 10
|
|
|
|
static gint
|
|
get_score (GstVideoInfo * info, const GstDxgiColorSpace * color_map,
|
|
gboolean is_yuv)
|
|
{
|
|
gint loss = 0;
|
|
GstVideoColorimetry *color = &info->colorimetry;
|
|
|
|
if (color->range != color_map->range)
|
|
loss += SCORE_RANGE_MISMATCH;
|
|
|
|
if (is_yuv && color->matrix != color_map->matrix)
|
|
loss += SCORE_MATRIX_MISMATCH;
|
|
|
|
if (color->transfer != color_map->transfer)
|
|
loss += SCORE_TRANSFER_MISMATCH;
|
|
|
|
if (color->primaries != color_map->primaries)
|
|
loss += SCORE_PRIMARY_MISMATCH;
|
|
|
|
return loss;
|
|
}
|
|
|
|
static const GstDxgiColorSpace *
|
|
gst_d3d11_video_info_to_dxgi_color_space_rgb (GstVideoInfo * info)
|
|
{
|
|
gint best_score = G_MAXINT;
|
|
gint score;
|
|
guint i;
|
|
const GstDxgiColorSpace *colorspace = NULL;
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (rgb_colorspace_map); i++) {
|
|
score = get_score (info, &rgb_colorspace_map[i], FALSE);
|
|
|
|
if (score < best_score) {
|
|
best_score = score;
|
|
colorspace = &rgb_colorspace_map[i];
|
|
|
|
if (score == 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
return colorspace;
|
|
}
|
|
|
|
static const GstDxgiColorSpace *
|
|
gst_d3d11_video_info_to_dxgi_color_space_yuv (GstVideoInfo * info)
|
|
{
|
|
gint best_score = G_MAXINT;
|
|
gint score;
|
|
guint i;
|
|
const GstDxgiColorSpace *colorspace = NULL;
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (yuv_colorspace_map); i++) {
|
|
score = get_score (info, &yuv_colorspace_map[i], TRUE);
|
|
|
|
if (score < best_score) {
|
|
best_score = score;
|
|
colorspace = &yuv_colorspace_map[i];
|
|
|
|
if (score == 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
return colorspace;
|
|
}
|
|
|
|
const GstDxgiColorSpace *
|
|
gst_d3d11_video_info_to_dxgi_color_space (GstVideoInfo * info)
|
|
{
|
|
g_return_val_if_fail (info != NULL, NULL);
|
|
|
|
if (GST_VIDEO_INFO_IS_RGB (info)) {
|
|
return gst_d3d11_video_info_to_dxgi_color_space_rgb (info);
|
|
} else if (GST_VIDEO_INFO_IS_YUV (info)) {
|
|
return gst_d3d11_video_info_to_dxgi_color_space_yuv (info);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
const GstDxgiColorSpace *
|
|
gst_d3d11_find_swap_chain_color_space (GstVideoInfo * info,
|
|
IDXGISwapChain3 * swapchain)
|
|
{
|
|
const GstDxgiColorSpace *colorspace = NULL;
|
|
gint best_score = G_MAXINT;
|
|
guint i;
|
|
/* list of tested display color spaces */
|
|
static GST_DXGI_COLOR_SPACE_TYPE whitelist[] = {
|
|
GST_DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709,
|
|
GST_DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709,
|
|
GST_DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020,
|
|
};
|
|
|
|
g_return_val_if_fail (info != NULL, FALSE);
|
|
g_return_val_if_fail (swapchain != NULL, FALSE);
|
|
|
|
if (!GST_VIDEO_INFO_IS_RGB (info)) {
|
|
GST_WARNING ("Swapchain colorspace should be RGB format");
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < G_N_ELEMENTS (rgb_colorspace_map); i++) {
|
|
UINT can_support = 0;
|
|
HRESULT hr;
|
|
gint score;
|
|
gboolean valid = FALSE;
|
|
GST_DXGI_COLOR_SPACE_TYPE cur_type =
|
|
(GST_DXGI_COLOR_SPACE_TYPE) rgb_colorspace_map[i].dxgi_color_space_type;
|
|
|
|
for (guint j = 0; j < G_N_ELEMENTS (whitelist); j++) {
|
|
if (whitelist[j] == cur_type) {
|
|
valid = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!valid)
|
|
continue;
|
|
|
|
hr = swapchain->CheckColorSpaceSupport ((DXGI_COLOR_SPACE_TYPE) cur_type,
|
|
&can_support);
|
|
|
|
if (FAILED (hr))
|
|
continue;
|
|
|
|
if ((can_support & DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT) ==
|
|
DXGI_SWAP_CHAIN_COLOR_SPACE_SUPPORT_FLAG_PRESENT) {
|
|
score = get_score (info, &rgb_colorspace_map[i], FALSE);
|
|
|
|
GST_DEBUG ("colorspace %d supported, score %d", cur_type, score);
|
|
|
|
if (score < best_score) {
|
|
best_score = score;
|
|
colorspace = &rgb_colorspace_map[i];
|
|
}
|
|
}
|
|
}
|
|
|
|
return colorspace;
|
|
}
|
|
|
|
static void
|
|
fill_staging_desc (const D3D11_TEXTURE2D_DESC * ref,
|
|
D3D11_TEXTURE2D_DESC * staging)
|
|
{
|
|
memset (staging, 0, sizeof (D3D11_TEXTURE2D_DESC));
|
|
|
|
staging->Width = ref->Width;
|
|
staging->Height = ref->Height;
|
|
staging->MipLevels = 1;
|
|
staging->Format = ref->Format;
|
|
staging->SampleDesc.Count = 1;
|
|
staging->ArraySize = 1;
|
|
staging->Usage = D3D11_USAGE_STAGING;
|
|
staging->CPUAccessFlags = (D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE);
|
|
}
|
|
|
|
GstBuffer *
|
|
gst_d3d11_allocate_staging_buffer_for (GstBuffer * buffer,
|
|
const GstVideoInfo * info, gboolean add_videometa)
|
|
{
|
|
GstD3D11Memory *dmem;
|
|
GstD3D11Device *device;
|
|
GstD3D11Allocator *alloc = NULL;
|
|
GstBuffer *staging_buffer = NULL;
|
|
gint stride[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
gsize offset[GST_VIDEO_MAX_PLANES] = { 0, };
|
|
guint i;
|
|
gsize size = 0;
|
|
GstD3D11Format format;
|
|
D3D11_TEXTURE2D_DESC desc;
|
|
|
|
for (i = 0; i < gst_buffer_n_memory (buffer); i++) {
|
|
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
|
|
|
|
if (!gst_is_d3d11_memory (mem)) {
|
|
GST_DEBUG ("Not a d3d11 memory");
|
|
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
dmem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, 0);
|
|
device = dmem->device;
|
|
if (!gst_d3d11_device_get_format (device, GST_VIDEO_INFO_FORMAT (info),
|
|
&format)) {
|
|
GST_ERROR ("Unknown d3d11 format");
|
|
return NULL;
|
|
}
|
|
|
|
alloc = (GstD3D11Allocator *) gst_allocator_find (GST_D3D11_MEMORY_NAME);
|
|
if (!alloc) {
|
|
GST_ERROR ("D3D11 allocator is not available");
|
|
return NULL;
|
|
}
|
|
|
|
staging_buffer = gst_buffer_new ();
|
|
for (i = 0; i < gst_buffer_n_memory (buffer); i++) {
|
|
D3D11_TEXTURE2D_DESC staging_desc;
|
|
GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i);
|
|
GstD3D11Memory *new_mem;
|
|
|
|
guint cur_stride = 0;
|
|
|
|
gst_d3d11_memory_get_texture_desc (mem, &desc);
|
|
fill_staging_desc (&desc, &staging_desc);
|
|
|
|
new_mem = (GstD3D11Memory *)
|
|
gst_d3d11_allocator_alloc (alloc, mem->device, &staging_desc);
|
|
if (!new_mem) {
|
|
GST_ERROR ("Failed to allocate memory");
|
|
goto error;
|
|
}
|
|
|
|
if (!gst_d3d11_memory_get_resource_stride (new_mem, &cur_stride) ||
|
|
cur_stride < staging_desc.Width) {
|
|
GST_ERROR ("Failed to calculate memory size");
|
|
gst_memory_unref (GST_MEMORY_CAST (mem));
|
|
goto error;
|
|
}
|
|
|
|
offset[i] = size;
|
|
stride[i] = cur_stride;
|
|
size += GST_MEMORY_CAST (new_mem)->size;
|
|
|
|
gst_buffer_append_memory (staging_buffer, GST_MEMORY_CAST (new_mem));
|
|
}
|
|
|
|
/* single texture semi-planar formats */
|
|
if (format.dxgi_format != DXGI_FORMAT_UNKNOWN &&
|
|
GST_VIDEO_INFO_N_PLANES (info) == 2) {
|
|
stride[1] = stride[0];
|
|
offset[1] = stride[0] * desc.Height;
|
|
}
|
|
|
|
gst_buffer_add_video_meta_full (staging_buffer, GST_VIDEO_FRAME_FLAG_NONE,
|
|
GST_VIDEO_INFO_FORMAT (info), GST_VIDEO_INFO_WIDTH (info),
|
|
GST_VIDEO_INFO_HEIGHT (info), GST_VIDEO_INFO_N_PLANES (info),
|
|
offset, stride);
|
|
|
|
if (alloc)
|
|
gst_object_unref (alloc);
|
|
|
|
return staging_buffer;
|
|
|
|
error:
|
|
gst_clear_buffer (&staging_buffer);
|
|
gst_clear_object (&alloc);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static gboolean
|
|
gst_d3d11_buffer_copy_into_fallback (GstBuffer * dst, GstBuffer * src,
|
|
const GstVideoInfo * info)
|
|
{
|
|
GstVideoFrame in_frame, out_frame;
|
|
gboolean ret;
|
|
|
|
if (!gst_video_frame_map (&in_frame, (GstVideoInfo *) info, src,
|
|
(GstMapFlags) (GST_MAP_READ | GST_VIDEO_FRAME_MAP_FLAG_NO_REF)))
|
|
goto invalid_buffer;
|
|
|
|
if (!gst_video_frame_map (&out_frame, (GstVideoInfo *) info, dst,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_VIDEO_FRAME_MAP_FLAG_NO_REF))) {
|
|
gst_video_frame_unmap (&in_frame);
|
|
goto invalid_buffer;
|
|
}
|
|
|
|
ret = gst_video_frame_copy (&out_frame, &in_frame);
|
|
|
|
gst_video_frame_unmap (&in_frame);
|
|
gst_video_frame_unmap (&out_frame);
|
|
|
|
return ret;
|
|
|
|
/* ERRORS */
|
|
invalid_buffer:
|
|
{
|
|
GST_ERROR ("Invalid video buffer");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_buffer_copy_into (GstBuffer * dst, GstBuffer * src,
|
|
const GstVideoInfo * info)
|
|
{
|
|
guint i;
|
|
|
|
g_return_val_if_fail (GST_IS_BUFFER (dst), FALSE);
|
|
g_return_val_if_fail (GST_IS_BUFFER (src), FALSE);
|
|
g_return_val_if_fail (info != NULL, FALSE);
|
|
|
|
if (gst_buffer_n_memory (dst) != gst_buffer_n_memory (src)) {
|
|
GST_LOG ("different memory layout, perform fallback copy");
|
|
return gst_d3d11_buffer_copy_into_fallback (dst, src, info);
|
|
}
|
|
|
|
if (!gst_is_d3d11_buffer (dst) || !gst_is_d3d11_buffer (src)) {
|
|
GST_LOG ("non-d3d11 memory, perform fallback copy");
|
|
return gst_d3d11_buffer_copy_into_fallback (dst, src, info);
|
|
}
|
|
|
|
for (i = 0; i < gst_buffer_n_memory (dst); i++) {
|
|
GstMemory *dst_mem, *src_mem;
|
|
GstD3D11Memory *dst_dmem, *src_dmem;
|
|
GstMapInfo dst_info;
|
|
GstMapInfo src_info;
|
|
ID3D11Resource *dst_texture, *src_texture;
|
|
ID3D11DeviceContext *device_context;
|
|
GstD3D11Device *device;
|
|
D3D11_BOX src_box = { 0, };
|
|
D3D11_TEXTURE2D_DESC dst_desc, src_desc;
|
|
guint dst_subidx, src_subidx;
|
|
|
|
dst_mem = gst_buffer_peek_memory (dst, i);
|
|
src_mem = gst_buffer_peek_memory (src, i);
|
|
|
|
dst_dmem = (GstD3D11Memory *) dst_mem;
|
|
src_dmem = (GstD3D11Memory *) src_mem;
|
|
|
|
device = dst_dmem->device;
|
|
if (device != src_dmem->device) {
|
|
GST_LOG ("different device, perform fallback copy");
|
|
return gst_d3d11_buffer_copy_into_fallback (dst, src, info);
|
|
}
|
|
|
|
gst_d3d11_memory_get_texture_desc (dst_dmem, &dst_desc);
|
|
gst_d3d11_memory_get_texture_desc (src_dmem, &src_desc);
|
|
|
|
if (dst_desc.Format != src_desc.Format) {
|
|
GST_WARNING ("different dxgi format");
|
|
return FALSE;
|
|
}
|
|
|
|
device_context = gst_d3d11_device_get_device_context_handle (device);
|
|
|
|
if (!gst_memory_map (dst_mem, &dst_info,
|
|
(GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) {
|
|
GST_ERROR ("Cannot map dst d3d11 memory");
|
|
return FALSE;
|
|
}
|
|
|
|
if (!gst_memory_map (src_mem, &src_info,
|
|
(GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) {
|
|
GST_ERROR ("Cannot map src d3d11 memory");
|
|
gst_memory_unmap (dst_mem, &dst_info);
|
|
return FALSE;
|
|
}
|
|
|
|
dst_texture = (ID3D11Resource *) dst_info.data;
|
|
src_texture = (ID3D11Resource *) src_info.data;
|
|
|
|
/* src/dst texture size might be different if padding was used.
|
|
* select smaller size */
|
|
src_box.left = 0;
|
|
src_box.top = 0;
|
|
src_box.front = 0;
|
|
src_box.back = 1;
|
|
src_box.right = MIN (src_desc.Width, dst_desc.Width);
|
|
src_box.bottom = MIN (src_desc.Height, dst_desc.Height);
|
|
|
|
dst_subidx = gst_d3d11_memory_get_subresource_index (dst_dmem);
|
|
src_subidx = gst_d3d11_memory_get_subresource_index (src_dmem);
|
|
|
|
gst_d3d11_device_lock (device);
|
|
device_context->CopySubresourceRegion (dst_texture, dst_subidx, 0, 0, 0,
|
|
src_texture, src_subidx, &src_box);
|
|
gst_d3d11_device_unlock (device);
|
|
|
|
gst_memory_unmap (src_mem, &src_info);
|
|
gst_memory_unmap (dst_mem, &dst_info);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_is_d3d11_buffer (GstBuffer * buffer)
|
|
{
|
|
guint i;
|
|
guint size;
|
|
|
|
g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE);
|
|
|
|
size = gst_buffer_n_memory (buffer);
|
|
if (size == 0)
|
|
return FALSE;
|
|
|
|
for (i = 0; i < size; i++) {
|
|
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
|
|
|
|
if (!gst_is_d3d11_memory (mem))
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_buffer_can_access_device (GstBuffer * buffer, ID3D11Device * device)
|
|
{
|
|
guint i;
|
|
|
|
g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE);
|
|
g_return_val_if_fail (device != NULL, FALSE);
|
|
|
|
if (!gst_is_d3d11_buffer (buffer)) {
|
|
GST_LOG ("Not a d3d11 buffer");
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < gst_buffer_n_memory (buffer); i++) {
|
|
GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i);
|
|
ID3D11Device *handle;
|
|
|
|
handle = gst_d3d11_device_get_device_handle (mem->device);
|
|
if (handle != device) {
|
|
GST_LOG ("D3D11 device is incompatible");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_buffer_map (GstBuffer * buffer, ID3D11Device * device,
|
|
GstMapInfo info[GST_VIDEO_MAX_PLANES], GstMapFlags flags)
|
|
{
|
|
GstMapFlags map_flags;
|
|
guint num_mapped = 0;
|
|
|
|
g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE);
|
|
g_return_val_if_fail (info != NULL, FALSE);
|
|
|
|
if (!gst_d3d11_buffer_can_access_device (buffer, device))
|
|
return FALSE;
|
|
|
|
map_flags = (GstMapFlags) (flags | GST_MAP_D3D11);
|
|
|
|
for (num_mapped = 0; num_mapped < gst_buffer_n_memory (buffer); num_mapped++) {
|
|
GstMemory *mem = gst_buffer_peek_memory (buffer, num_mapped);
|
|
|
|
if (!gst_memory_map (mem, &info[num_mapped], map_flags)) {
|
|
GST_ERROR ("Couldn't map memory");
|
|
goto error;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
{
|
|
guint i;
|
|
for (i = 0; i < num_mapped; i++) {
|
|
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
|
|
gst_memory_unmap (mem, &info[i]);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
gboolean
|
|
gst_d3d11_buffer_unmap (GstBuffer * buffer,
|
|
GstMapInfo info[GST_VIDEO_MAX_PLANES])
|
|
{
|
|
guint i;
|
|
|
|
g_return_val_if_fail (GST_IS_BUFFER (buffer), FALSE);
|
|
g_return_val_if_fail (info != NULL, FALSE);
|
|
|
|
for (i = 0; i < gst_buffer_n_memory (buffer); i++) {
|
|
GstMemory *mem = gst_buffer_peek_memory (buffer, i);
|
|
|
|
gst_memory_unmap (mem, &info[i]);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
guint
|
|
gst_d3d11_buffer_get_shader_resource_view (GstBuffer * buffer,
|
|
ID3D11ShaderResourceView * view[GST_VIDEO_MAX_PLANES])
|
|
{
|
|
guint i;
|
|
guint num_views = 0;
|
|
|
|
g_return_val_if_fail (GST_IS_BUFFER (buffer), 0);
|
|
g_return_val_if_fail (view != NULL, 0);
|
|
|
|
if (!gst_is_d3d11_buffer (buffer)) {
|
|
GST_ERROR ("Buffer contains non-d3d11 memory");
|
|
return 0;
|
|
}
|
|
|
|
for (i = 0; i < gst_buffer_n_memory (buffer); i++) {
|
|
GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i);
|
|
guint view_size;
|
|
guint j;
|
|
|
|
view_size = gst_d3d11_memory_get_shader_resource_view_size (mem);
|
|
if (!view_size) {
|
|
GST_LOG ("SRV is unavailable for memory index %d", i);
|
|
return 0;
|
|
}
|
|
|
|
for (j = 0; j < view_size; j++) {
|
|
if (num_views >= GST_VIDEO_MAX_PLANES) {
|
|
GST_ERROR ("Too many SRVs");
|
|
return 0;
|
|
}
|
|
|
|
view[num_views++] = gst_d3d11_memory_get_shader_resource_view (mem, j);
|
|
}
|
|
}
|
|
|
|
return num_views;
|
|
}
|
|
|
|
guint
|
|
gst_d3d11_buffer_get_render_target_view (GstBuffer * buffer,
|
|
ID3D11RenderTargetView * view[GST_VIDEO_MAX_PLANES])
|
|
{
|
|
guint i;
|
|
guint num_views = 0;
|
|
|
|
g_return_val_if_fail (GST_IS_BUFFER (buffer), 0);
|
|
g_return_val_if_fail (view != NULL, 0);
|
|
|
|
if (!gst_is_d3d11_buffer (buffer)) {
|
|
GST_ERROR ("Buffer contains non-d3d11 memory");
|
|
return 0;
|
|
}
|
|
|
|
for (i = 0; i < gst_buffer_n_memory (buffer); i++) {
|
|
GstD3D11Memory *mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, i);
|
|
guint view_size;
|
|
guint j;
|
|
|
|
view_size = gst_d3d11_memory_get_render_target_view_size (mem);
|
|
if (!view_size) {
|
|
GST_LOG ("RTV is unavailable for memory index %d", i);
|
|
return 0;
|
|
}
|
|
|
|
for (j = 0; j < view_size; j++) {
|
|
if (num_views >= GST_VIDEO_MAX_PLANES) {
|
|
GST_ERROR ("Too many RTVs");
|
|
return 0;
|
|
}
|
|
|
|
view[num_views++] = gst_d3d11_memory_get_render_target_view (mem, j);
|
|
}
|
|
}
|
|
|
|
return num_views;
|
|
}
|
|
|
|
GstBufferPool *
|
|
gst_d3d11_buffer_pool_new_with_options (GstD3D11Device * device,
|
|
GstCaps * caps, GstD3D11AllocationParams * alloc_params,
|
|
guint min_buffers, guint max_buffers)
|
|
{
|
|
GstBufferPool *pool;
|
|
GstStructure *config;
|
|
GstVideoInfo info;
|
|
|
|
g_return_val_if_fail (GST_IS_D3D11_DEVICE (device), NULL);
|
|
g_return_val_if_fail (GST_IS_CAPS (caps), NULL);
|
|
g_return_val_if_fail (alloc_params != NULL, NULL);
|
|
|
|
if (!gst_video_info_from_caps (&info, caps)) {
|
|
GST_ERROR_OBJECT (device, "invalid caps");
|
|
return NULL;
|
|
}
|
|
|
|
pool = gst_d3d11_buffer_pool_new (device);
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_set_params (config,
|
|
caps, GST_VIDEO_INFO_SIZE (&info), min_buffers, max_buffers);
|
|
|
|
gst_buffer_pool_config_set_d3d11_allocation_params (config, alloc_params);
|
|
|
|
gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META);
|
|
if (!gst_buffer_pool_set_config (pool, config)) {
|
|
GST_ERROR_OBJECT (pool, "Couldn't set config");
|
|
gst_object_unref (pool);
|
|
return NULL;
|
|
}
|
|
|
|
return pool;
|
|
}
|
|
|
|
gchar *
|
|
gst_d3d11_dump_color_matrix (GstD3D11ColorMatrix * matrix)
|
|
{
|
|
/* *INDENT-OFF* */
|
|
static const gchar format[] =
|
|
"[MATRIX]\n"
|
|
"|% .6f, % .6f, % .6f|\n"
|
|
"|% .6f, % .6f, % .6f|\n"
|
|
"|% .6f, % .6f, % .6f|\n"
|
|
"[OFFSET]\n"
|
|
"|% .6f, % .6f, % .6f|\n"
|
|
"[MIN]\n"
|
|
"|% .6f, % .6f, % .6f|\n"
|
|
"[MAX]\n"
|
|
"|% .6f, % .6f, % .6f|";
|
|
/* *INDENT-ON* */
|
|
|
|
g_return_val_if_fail (matrix != nullptr, nullptr);
|
|
|
|
return g_strdup_printf (format,
|
|
matrix->matrix[0][0], matrix->matrix[0][1], matrix->matrix[0][2],
|
|
matrix->matrix[1][0], matrix->matrix[1][1], matrix->matrix[1][2],
|
|
matrix->matrix[2][0], matrix->matrix[2][1], matrix->matrix[2][2],
|
|
matrix->offset[0], matrix->offset[1], matrix->offset[2],
|
|
matrix->min[0], matrix->min[1], matrix->min[2],
|
|
matrix->max[0], matrix->max[1], matrix->max[2]);
|
|
}
|
|
|
|
static void
|
|
color_matrix_copy (GstD3D11ColorMatrix * dst, const GstD3D11ColorMatrix * src)
|
|
{
|
|
for (guint i = 0; i < 3; i++) {
|
|
for (guint j = 0; j < 3; j++) {
|
|
dst->matrix[i][j] = src->matrix[i][j];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
color_matrix_multiply (GstD3D11ColorMatrix * dst, GstD3D11ColorMatrix * a,
|
|
GstD3D11ColorMatrix * b)
|
|
{
|
|
GstD3D11ColorMatrix tmp;
|
|
|
|
for (guint i = 0; i < 3; i++) {
|
|
for (guint j = 0; j < 3; j++) {
|
|
gdouble val = 0;
|
|
for (guint k = 0; k < 3; k++) {
|
|
val += a->matrix[i][k] * b->matrix[k][j];
|
|
}
|
|
|
|
tmp.matrix[i][j] = val;
|
|
}
|
|
}
|
|
|
|
color_matrix_copy (dst, &tmp);
|
|
}
|
|
|
|
/**
|
|
* gst_d3d11_color_range_adjust_matrix_unorm:
|
|
* @in_info: a #GstVideoInfo
|
|
* @out_info: a #GstVideoInfo
|
|
* @matrix: a #GstD3D11ColorMatrix
|
|
*
|
|
* Calculates matrix for color range adjustment. Both input and output
|
|
* signals are in normalized [0.0..1.0] space.
|
|
*
|
|
* Resulting values can be calculated by
|
|
* | Yout | | Yin | | matrix.offset[0] |
|
|
* | Uout | = clamp ( matrix.matrix * | Uin | + | matrix.offset[1] |, matrix.min, matrix.max )
|
|
* | Vout | | Vin | | matrix.offset[2] |
|
|
*
|
|
* Returns: %TRUE if successful
|
|
*/
|
|
gboolean
|
|
gst_d3d11_color_range_adjust_matrix_unorm (const GstVideoInfo * in_info,
|
|
const GstVideoInfo * out_info, GstD3D11ColorMatrix * matrix)
|
|
{
|
|
gboolean in_rgb, out_rgb;
|
|
gint in_offset[GST_VIDEO_MAX_COMPONENTS];
|
|
gint in_scale[GST_VIDEO_MAX_COMPONENTS];
|
|
gint out_offset[GST_VIDEO_MAX_COMPONENTS];
|
|
gint out_scale[GST_VIDEO_MAX_COMPONENTS];
|
|
GstVideoColorRange in_range;
|
|
GstVideoColorRange out_range;
|
|
gdouble src_fullscale, dst_fullscale;
|
|
|
|
g_return_val_if_fail (in_info != nullptr, FALSE);
|
|
g_return_val_if_fail (out_info != nullptr, FALSE);
|
|
g_return_val_if_fail (matrix != nullptr, FALSE);
|
|
|
|
memset (matrix, 0, sizeof (GstD3D11ColorMatrix));
|
|
for (guint i = 0; i < 3; i++) {
|
|
matrix->matrix[i][i] = 1.0;
|
|
matrix->matrix[i][i] = 1.0;
|
|
matrix->matrix[i][i] = 1.0;
|
|
matrix->max[i] = 1.0;
|
|
}
|
|
|
|
in_rgb = GST_VIDEO_INFO_IS_RGB (in_info);
|
|
out_rgb = GST_VIDEO_INFO_IS_RGB (out_info);
|
|
|
|
if (in_rgb != out_rgb) {
|
|
GST_WARNING ("Invalid format conversion");
|
|
return FALSE;
|
|
}
|
|
|
|
in_range = in_info->colorimetry.range;
|
|
out_range = out_info->colorimetry.range;
|
|
|
|
if (in_range == GST_VIDEO_COLOR_RANGE_UNKNOWN) {
|
|
GST_WARNING ("Unknown input color range");
|
|
if (in_rgb || GST_VIDEO_INFO_IS_GRAY (in_info))
|
|
in_range = GST_VIDEO_COLOR_RANGE_0_255;
|
|
else
|
|
in_range = GST_VIDEO_COLOR_RANGE_16_235;
|
|
}
|
|
|
|
if (out_range == GST_VIDEO_COLOR_RANGE_UNKNOWN) {
|
|
GST_WARNING ("Unknown output color range");
|
|
if (out_rgb || GST_VIDEO_INFO_IS_GRAY (out_info))
|
|
out_range = GST_VIDEO_COLOR_RANGE_0_255;
|
|
else
|
|
out_range = GST_VIDEO_COLOR_RANGE_16_235;
|
|
}
|
|
|
|
src_fullscale = (gdouble) ((1 << in_info->finfo->depth[0]) - 1);
|
|
dst_fullscale = (gdouble) ((1 << out_info->finfo->depth[0]) - 1);
|
|
|
|
gst_video_color_range_offsets (in_range, in_info->finfo, in_offset, in_scale);
|
|
gst_video_color_range_offsets (out_range,
|
|
out_info->finfo, out_offset, out_scale);
|
|
|
|
matrix->min[0] = matrix->min[1] = matrix->min[2] =
|
|
(gdouble) out_offset[0] / dst_fullscale;
|
|
|
|
matrix->max[0] = (out_scale[0] + out_offset[0]) / dst_fullscale;
|
|
matrix->max[1] = matrix->max[2] =
|
|
(out_scale[1] + out_offset[0]) / dst_fullscale;
|
|
|
|
if (in_info->colorimetry.range == out_info->colorimetry.range) {
|
|
GST_DEBUG ("Same color range");
|
|
return TRUE;
|
|
}
|
|
|
|
/* Formula
|
|
*
|
|
* 1) Scales and offset compensates input to [0..1] range
|
|
* SRC_NORM[i] = (src[i] * src_fullscale - in_offset[i]) / in_scale[i]
|
|
* = (src[i] * src_fullscale / in_scale[i]) - in_offset[i] / in_scale[i]
|
|
*
|
|
* 2) Reverse to output UNIT scale
|
|
* DST_UINT[i] = SRC_NORM[i] * out_scale[i] + out_offset[i]
|
|
* = src[i] * src_fullscale * out_scale[i] / in_scale[i]
|
|
* - in_offset[i] * out_scale[i] / in_scale[i]
|
|
* + out_offset[i]
|
|
*
|
|
* 3) Back to [0..1] scale
|
|
* dst[i] = DST_UINT[i] / dst_fullscale
|
|
* = COEFF[i] * src[i] + OFF[i]
|
|
* where
|
|
* src_fullscale * out_scale[i]
|
|
* COEFF[i] = ------------------------------
|
|
* dst_fullscale * in_scale[i]
|
|
*
|
|
* out_offset[i] in_offset[i] * out_scale[i]
|
|
* OFF[i] = -------------- - ------------------------------
|
|
* dst_fullscale dst_fullscale * in_scale[i]
|
|
*/
|
|
for (guint i = 0; i < 3; i++) {
|
|
matrix->matrix[i][i] = (src_fullscale * out_scale[i]) /
|
|
(dst_fullscale * in_scale[i]);
|
|
matrix->offset[i] = (out_offset[i] / dst_fullscale) -
|
|
((gdouble) in_offset[i] * out_scale[i] / (dst_fullscale * in_scale[i]));
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gst_d3d11_yuv_to_rgb_matrix_unorm:
|
|
* @in_yuv_info: a #GstVideoInfo of input YUV signal
|
|
* @out_rgb_info: a #GstVideoInfo of output RGB signal
|
|
* @matrix: a #GstD3D11ColorMatrix
|
|
*
|
|
* Calculates transform matrix from YUV to RGB conversion. Both input and output
|
|
* signals are in normalized [0.0..1.0] space and additional gamma decoding
|
|
* or primary/transfer function transform is not performed by this matrix.
|
|
*
|
|
* Resulting non-linear RGB values can be calculated by
|
|
* | R' | | Y' | | matrix.offset[0] |
|
|
* | G' | = clamp ( matrix.matrix * | Cb | + | matrix.offset[1] | matrix.min, matrix.max )
|
|
* | B' | | Cr | | matrix.offset[2] |
|
|
*
|
|
* Returns: %TRUE if successful
|
|
*/
|
|
gboolean
|
|
gst_d3d11_yuv_to_rgb_matrix_unorm (const GstVideoInfo * in_yuv_info,
|
|
const GstVideoInfo * out_rgb_info, GstD3D11ColorMatrix * matrix)
|
|
{
|
|
gint offset[4], scale[4];
|
|
gdouble Kr, Kb, Kg;
|
|
|
|
g_return_val_if_fail (in_yuv_info != nullptr, FALSE);
|
|
g_return_val_if_fail (out_rgb_info != nullptr, FALSE);
|
|
g_return_val_if_fail (matrix != nullptr, FALSE);
|
|
|
|
/*
|
|
* <Formula>
|
|
*
|
|
* Input: Unsigned normalized Y'CbCr(unorm), [0.0..1.0] range
|
|
* Output: Unsigned normalized non-linear R'G'B'(unorm), [0.0..1.0] range
|
|
*
|
|
* 1) Y'CbCr(unorm) to scaled Y'CbCr
|
|
* | Y' | | Y'(unorm) |
|
|
* | Cb | = S | Cb(unorm) |
|
|
* | Cb | | Cr(unorm) |
|
|
* where S = (2 ^ bitdepth) - 1
|
|
*
|
|
* 2) Y'CbCr to YPbPr
|
|
* Y = (Y' - offsetY ) / scaleY
|
|
* Pb = [(Cb - offsetCbCr) / scaleCbCr]
|
|
* Pr = [(Cr - offsetCrCr) / scaleCrCr]
|
|
* =>
|
|
* Y = Y'(unorm) * Sy + Oy
|
|
* Pb = Cb(unorm) * Suv + Ouv
|
|
* Pb = Cr(unorm) * Suv + Ouv
|
|
* where
|
|
* Sy = S / scaleY
|
|
* Suv = S / scaleCbCr
|
|
* Oy = -(offsetY / scaleY)
|
|
* Ouv = -(offsetCbCr / scaleCbCr)
|
|
*
|
|
* 3) YPbPr to R'G'B'
|
|
* | R' | | Y |
|
|
* | G' | = M *| Pb |
|
|
* | B' | | Pr |
|
|
* where
|
|
* | vecR |
|
|
* M = | vecG |
|
|
* | vecB |
|
|
* vecR = | 1, 0 , 2(1 - Kr) |
|
|
* vecG = | 1, -(Kb/Kg) * 2(1 - Kb), -(Kr/Kg) * 2(1 - Kr) |
|
|
* vecB = | 1, 2(1 - Kb) , 0 |
|
|
* =>
|
|
* R' = dot(vecR, (Syuv * Y'CbCr(unorm))) + dot(vecR, Offset)
|
|
* G' = dot(vecG, (Svuy * Y'CbCr(unorm))) + dot(vecG, Offset)
|
|
* B' = dot(vecB, (Syuv * Y'CbCr(unorm)) + dot(vecB, Offset)
|
|
* where
|
|
* | Sy, 0, 0 |
|
|
* Syuv = | 0, Suv, 0 |
|
|
* | 0 0, Suv |
|
|
*
|
|
* | Oy |
|
|
* Offset = | Ouv |
|
|
* | Ouv |
|
|
*
|
|
* 4) YUV -> RGB matrix
|
|
* | R' | | Y'(unorm) | | offsetA |
|
|
* | G' | = Matrix * | Cb(unorm) | + | offsetB |
|
|
* | B' | | Cr(unorm) | | offsetC |
|
|
*
|
|
* where
|
|
* | vecR |
|
|
* Matrix = | vecG | * Syuv
|
|
* | vecB |
|
|
*
|
|
* offsetA = dot(vecR, Offset)
|
|
* offsetB = dot(vecG, Offset)
|
|
* offsetC = dot(vecB, Offset)
|
|
*
|
|
* 4) Consider 16-235 scale RGB
|
|
* RGBfull(0..255) -> RGBfull(16..235) matrix is represented by
|
|
* | Rs | | Rf | | Or |
|
|
* | Gs | = Ms | Gf | + | Og |
|
|
* | Bs | | Bf | | Ob |
|
|
*
|
|
* Combining all matrix into
|
|
* | Rs | | Y'(unorm) | | offsetA | | Or |
|
|
* | Gs | = Ms * ( Matrix * | Cb(unorm) | + | offsetB | ) + | Og |
|
|
* | Bs | | Cr(unorm) | | offsetC | | Ob |
|
|
*
|
|
* | Y'(unorm) | | offsetA | | Or |
|
|
* = Ms * Matrix * | Cb(unorm) | + Ms | offsetB | + | Og |
|
|
* | Cr(unorm) | | offsetC | | Ob |
|
|
*/
|
|
|
|
memset (matrix, 0, sizeof (GstD3D11ColorMatrix));
|
|
for (guint i = 0; i < 3; i++)
|
|
matrix->max[i] = 1.0;
|
|
|
|
gst_video_color_range_offsets (in_yuv_info->colorimetry.range,
|
|
in_yuv_info->finfo, offset, scale);
|
|
|
|
if (gst_video_color_matrix_get_Kr_Kb (in_yuv_info->colorimetry.matrix,
|
|
&Kr, &Kb)) {
|
|
guint S;
|
|
gdouble Sy, Suv;
|
|
gdouble Oy, Ouv;
|
|
gdouble vecR[3], vecG[3], vecB[3];
|
|
|
|
Kg = 1.0 - Kr - Kb;
|
|
|
|
vecR[0] = 1.0;
|
|
vecR[1] = 0;
|
|
vecR[2] = 2 * (1 - Kr);
|
|
|
|
vecG[0] = 1.0;
|
|
vecG[1] = -(Kb / Kg) * 2 * (1 - Kb);
|
|
vecG[2] = -(Kr / Kg) * 2 * (1 - Kr);
|
|
|
|
vecB[0] = 1.0;
|
|
vecB[1] = 2 * (1 - Kb);
|
|
vecB[2] = 0;
|
|
|
|
/* Assume all components has the same bitdepth */
|
|
S = (1 << in_yuv_info->finfo->depth[0]) - 1;
|
|
Sy = (gdouble) S / scale[0];
|
|
Suv = (gdouble) S / scale[1];
|
|
Oy = -((gdouble) offset[0] / scale[0]);
|
|
Ouv = -((gdouble) offset[1] / scale[1]);
|
|
|
|
matrix->matrix[0][0] = Sy * vecR[0];
|
|
matrix->matrix[1][0] = Sy * vecG[0];
|
|
matrix->matrix[2][0] = Sy * vecB[0];
|
|
|
|
matrix->matrix[0][1] = Suv * vecR[1];
|
|
matrix->matrix[1][1] = Suv * vecG[1];
|
|
matrix->matrix[2][1] = Suv * vecB[1];
|
|
|
|
matrix->matrix[0][2] = Suv * vecR[2];
|
|
matrix->matrix[1][2] = Suv * vecG[2];
|
|
matrix->matrix[2][2] = Suv * vecB[2];
|
|
|
|
matrix->offset[0] = vecR[0] * Oy + vecR[1] * Ouv + vecR[2] * Ouv;
|
|
matrix->offset[1] = vecG[0] * Oy + vecG[1] * Ouv + vecG[2] * Ouv;
|
|
matrix->offset[2] = vecB[0] * Oy + vecB[1] * Ouv + vecB[2] * Ouv;
|
|
|
|
/* Apply RGB range scale matrix */
|
|
if (out_rgb_info->colorimetry.range == GST_VIDEO_COLOR_RANGE_16_235) {
|
|
GstD3D11ColorMatrix scale_matrix, rst;
|
|
GstVideoInfo full_rgb = *out_rgb_info;
|
|
|
|
full_rgb.colorimetry.range = GST_VIDEO_COLOR_RANGE_0_255;
|
|
|
|
if (gst_d3d11_color_range_adjust_matrix_unorm (&full_rgb,
|
|
out_rgb_info, &scale_matrix)) {
|
|
/* Ms * Matrix */
|
|
color_matrix_multiply (&rst, &scale_matrix, matrix);
|
|
|
|
/* Ms * transform offsets */
|
|
for (guint i = 0; i < 3; i++) {
|
|
gdouble val = 0;
|
|
for (guint j = 0; j < 3; j++) {
|
|
val += scale_matrix.matrix[i][j] * matrix->offset[j];
|
|
}
|
|
rst.offset[i] = val + scale_matrix.offset[i];
|
|
}
|
|
|
|
/* copy back to output matrix */
|
|
for (guint i = 0; i < 3; i++) {
|
|
for (guint j = 0; j < 3; j++) {
|
|
matrix->matrix[i][j] = rst.matrix[i][j];
|
|
}
|
|
matrix->offset[i] = rst.offset[i];
|
|
matrix->min[i] = scale_matrix.min[i];
|
|
matrix->max[i] = scale_matrix.max[i];
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
/* Unknown matrix */
|
|
matrix->matrix[0][0] = 1.0;
|
|
matrix->matrix[1][1] = 1.0;
|
|
matrix->matrix[2][2] = 1.0;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
/**
|
|
* gst_d3d11_rgb_to_yuv_matrix_unorm:
|
|
* @in_rgb_info: a #GstVideoInfo of input RGB signal
|
|
* @out_yuv_info: a #GstVideoInfo of output YUV signal
|
|
* @matrix: a #GstD3D11ColorMatrix
|
|
*
|
|
* Calculates transform matrix from RGB to YUV conversion. Both input and output
|
|
* signals are in normalized [0.0..1.0] space and additional gamma decoding
|
|
* or primary/transfer function transform is not performed by this matrix.
|
|
*
|
|
* Resulting RGB values can be calculated by
|
|
* | Y' | | R' | | matrix.offset[0] |
|
|
* | Cb | = clamp ( matrix.matrix * | G' | + | matrix.offset[1] |, matrix.min, matrix.max )
|
|
* | Cr | | B' | | matrix.offset[2] |
|
|
*
|
|
* Returns: %TRUE if successful
|
|
*/
|
|
gboolean
|
|
gst_d3d11_rgb_to_yuv_matrix_unorm (const GstVideoInfo * in_rgb_info,
|
|
const GstVideoInfo * out_yuv_info, GstD3D11ColorMatrix * matrix)
|
|
{
|
|
gint offset[4], scale[4];
|
|
gdouble Kr, Kb, Kg;
|
|
|
|
g_return_val_if_fail (in_rgb_info != nullptr, FALSE);
|
|
g_return_val_if_fail (out_yuv_info != nullptr, FALSE);
|
|
g_return_val_if_fail (matrix != nullptr, FALSE);
|
|
|
|
/*
|
|
* <Formula>
|
|
*
|
|
* Input: Unsigned normalized non-linear R'G'B'(unorm), [0.0..1.0] range
|
|
* Output: Unsigned normalized Y'CbCr(unorm), [0.0..1.0] range
|
|
*
|
|
* 1) R'G'B' to YPbPr
|
|
* | Y | | R' |
|
|
* | Pb | = M *| G' |
|
|
* | Pr | | B' |
|
|
* where
|
|
* | vecY |
|
|
* M = | vecU |
|
|
* | vecV |
|
|
* vecY = | Kr , Kg , Kb |
|
|
* vecU = | -0.5*Kr/(1-Kb), -0.5*Kg/(1-Kb), 0.5 |
|
|
* vecV = | 0.5 , -0.5*Kg/(1-Kr), -0.5*Kb(1-Kr) |
|
|
*
|
|
* 2) YPbPr to Y'CbCr(unorm)
|
|
* Y'(unorm) = (Y * scaleY + offsetY) / S
|
|
* Cb(unorm) = (Pb * scaleCbCr + offsetCbCr) / S
|
|
* Cr(unorm) = (Pr * scaleCbCr + offsetCbCr) / S
|
|
* =>
|
|
* Y'(unorm) = (Y * scaleY / S) + (offsetY / S)
|
|
* Cb(unorm) = (Pb * scaleCbCr / S) + (offsetCbCr / S)
|
|
* Cr(unorm) = (Pb * scaleCbCr / S) + (offsetCbCr / S)
|
|
* where S = (2 ^ bitdepth) - 1
|
|
*
|
|
* 3) RGB -> YUV matrix
|
|
* | Y'(unorm) | | R' | | offsetA |
|
|
* | Cb(unorm) | = Matrix * | G' | + | offsetB |
|
|
* | Cr(unorm) | | B' | | offsetC |
|
|
*
|
|
* where
|
|
* | (scaleY/S) * vecY |
|
|
* Matrix = | (scaleCbCr/S) * vecU |
|
|
* | (scaleCbCr/S) * vecV |
|
|
*
|
|
* offsetA = offsetY / S
|
|
* offsetB = offsetCbCr / S
|
|
* offsetC = offsetCbCr / S
|
|
*
|
|
* 4) Consider 16-235 scale RGB
|
|
* RGBstudio(16..235) -> RGBfull(0..255) matrix is represented by
|
|
* | Rf | | Rs | | Or |
|
|
* | Gf | = Ms | Gs | + | Og |
|
|
* | Bf | | Bs | | Ob |
|
|
*
|
|
* Combining all matrix into
|
|
* | Y'(unorm) | | Rs | | Or | | offsetA |
|
|
* | Cb(unorm) | = Matrix * ( Ms | Gs | + | Og | ) + | offsetB |
|
|
* | Cr(unorm) | | Bs | | Ob | | offsetC |
|
|
*
|
|
* | Rs | | Or | | offsetA |
|
|
* = Matrix * Ms | Gs | + Matrix | Og | + | offsetB |
|
|
* | Bs | | Ob | | offsetB |
|
|
*/
|
|
|
|
memset (matrix, 0, sizeof (GstD3D11ColorMatrix));
|
|
for (guint i = 0; i < 3; i++)
|
|
matrix->max[i] = 1.0;
|
|
|
|
gst_video_color_range_offsets (out_yuv_info->colorimetry.range,
|
|
out_yuv_info->finfo, offset, scale);
|
|
|
|
if (gst_video_color_matrix_get_Kr_Kb (out_yuv_info->colorimetry.matrix,
|
|
&Kr, &Kb)) {
|
|
guint S;
|
|
gdouble Sy, Suv;
|
|
gdouble Oy, Ouv;
|
|
gdouble vecY[3], vecU[3], vecV[3];
|
|
|
|
Kg = 1.0 - Kr - Kb;
|
|
|
|
vecY[0] = Kr;
|
|
vecY[1] = Kg;
|
|
vecY[2] = Kb;
|
|
|
|
vecU[0] = -0.5 * Kr / (1 - Kb);
|
|
vecU[1] = -0.5 * Kg / (1 - Kb);
|
|
vecU[2] = 0.5;
|
|
|
|
vecV[0] = 0.5;
|
|
vecV[1] = -0.5 * Kg / (1 - Kr);
|
|
vecV[2] = -0.5 * Kb / (1 - Kr);
|
|
|
|
/* Assume all components has the same bitdepth */
|
|
S = (1 << out_yuv_info->finfo->depth[0]) - 1;
|
|
Sy = (gdouble) scale[0] / S;
|
|
Suv = (gdouble) scale[1] / S;
|
|
Oy = (gdouble) offset[0] / S;
|
|
Ouv = (gdouble) offset[1] / S;
|
|
|
|
for (guint i = 0; i < 3; i++) {
|
|
matrix->matrix[0][i] = Sy * vecY[i];
|
|
matrix->matrix[1][i] = Suv * vecU[i];
|
|
matrix->matrix[2][i] = Suv * vecV[i];
|
|
}
|
|
|
|
matrix->offset[0] = Oy;
|
|
matrix->offset[1] = Ouv;
|
|
matrix->offset[2] = Ouv;
|
|
|
|
matrix->min[0] = Oy;
|
|
matrix->min[1] = Oy;
|
|
matrix->min[2] = Oy;
|
|
|
|
matrix->max[0] = ((gdouble) scale[0] + offset[0]) / S;
|
|
matrix->max[1] = ((gdouble) scale[1] + offset[0]) / S;
|
|
matrix->max[2] = ((gdouble) scale[1] + offset[0]) / S;
|
|
|
|
/* Apply RGB range scale matrix */
|
|
if (in_rgb_info->colorimetry.range == GST_VIDEO_COLOR_RANGE_16_235) {
|
|
GstD3D11ColorMatrix scale_matrix, rst;
|
|
GstVideoInfo full_rgb = *in_rgb_info;
|
|
|
|
full_rgb.colorimetry.range = GST_VIDEO_COLOR_RANGE_0_255;
|
|
|
|
if (gst_d3d11_color_range_adjust_matrix_unorm (in_rgb_info,
|
|
&full_rgb, &scale_matrix)) {
|
|
/* Matrix * Ms */
|
|
color_matrix_multiply (&rst, matrix, &scale_matrix);
|
|
|
|
/* Matrix * scale offsets */
|
|
for (guint i = 0; i < 3; i++) {
|
|
gdouble val = 0;
|
|
for (guint j = 0; j < 3; j++) {
|
|
val += matrix->matrix[i][j] * scale_matrix.offset[j];
|
|
}
|
|
rst.offset[i] = val + matrix->offset[i];
|
|
}
|
|
|
|
/* copy back to output matrix */
|
|
for (guint i = 0; i < 3; i++) {
|
|
for (guint j = 0; j < 3; j++) {
|
|
matrix->matrix[i][j] = rst.matrix[i][j];
|
|
}
|
|
matrix->offset[i] = rst.offset[i];
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
/* Unknown matrix */
|
|
matrix->matrix[0][0] = 1.0;
|
|
matrix->matrix[1][1] = 1.0;
|
|
matrix->matrix[2][2] = 1.0;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|