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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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3b714c8913
Move GstVideoOverlayComposition handling to separate source files. This helps keeing GstVaapiContext core implementation to the bare minimal, i.e. simpy helpers to create a VA context and handle pool of associated VA surfaces.
451 lines
12 KiB
C
451 lines
12 KiB
C
/*
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* gstvaapicontext_overlay.c - VA context abstraction (overlay composition)
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*
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* Copyright (C) 2010-2011 Splitted-Desktop Systems
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* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
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* Copyright (C) 2011-2014 Intel Corporation
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* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#include "sysdeps.h"
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#include "gstvaapicontext_overlay.h"
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#include "gstvaapiutils.h"
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#include "gstvaapiimage.h"
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#include "gstvaapisubpicture.h"
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#define DEBUG 1
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#include "gstvaapidebug.h"
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typedef struct _GstVaapiOverlayRectangle GstVaapiOverlayRectangle;
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struct _GstVaapiOverlayRectangle
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{
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GstVaapiContext *context;
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GstVaapiSubpicture *subpicture;
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GstVaapiRectangle render_rect;
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guint seq_num;
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guint layer_id;
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GstBuffer *rect_buffer;
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GstVideoOverlayRectangle *rect;
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guint is_associated:1;
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};
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static inline void
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gst_video_overlay_rectangle_replace (GstVideoOverlayRectangle ** old_rect_ptr,
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GstVideoOverlayRectangle * new_rect)
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{
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gst_mini_object_replace ((GstMiniObject **) old_rect_ptr,
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GST_MINI_OBJECT_CAST (new_rect));
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}
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#define overlay_rectangle_ref(overlay) \
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gst_vaapi_mini_object_ref(GST_VAAPI_MINI_OBJECT(overlay))
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#define overlay_rectangle_unref(overlay) \
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gst_vaapi_mini_object_unref(GST_VAAPI_MINI_OBJECT(overlay))
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#define overlay_rectangle_replace(old_overlay_ptr, new_overlay) \
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gst_vaapi_mini_object_replace((GstVaapiMiniObject **)(old_overlay_ptr), \
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(GstVaapiMiniObject *)(new_overlay))
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static void overlay_rectangle_finalize (GstVaapiOverlayRectangle * overlay);
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static gboolean
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overlay_rectangle_associate (GstVaapiOverlayRectangle * overlay);
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static gboolean
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overlay_rectangle_deassociate (GstVaapiOverlayRectangle * overlay);
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static inline const GstVaapiMiniObjectClass *
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overlay_rectangle_class (void)
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{
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static const GstVaapiMiniObjectClass GstVaapiOverlayRectangleClass = {
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sizeof (GstVaapiOverlayRectangle),
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(GDestroyNotify) overlay_rectangle_finalize
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};
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return &GstVaapiOverlayRectangleClass;
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}
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static GstVaapiOverlayRectangle *
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overlay_rectangle_new (GstVideoOverlayRectangle * rect,
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GstVaapiContext * context, guint layer_id)
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{
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GstVaapiOverlayRectangle *overlay;
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GstVaapiRectangle *render_rect;
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guint width, height, flags;
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gint x, y;
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overlay = (GstVaapiOverlayRectangle *)
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gst_vaapi_mini_object_new0 (overlay_rectangle_class ());
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if (!overlay)
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return NULL;
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overlay->context = context;
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overlay->seq_num = gst_video_overlay_rectangle_get_seqnum (rect);
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overlay->layer_id = layer_id;
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overlay->rect = gst_video_overlay_rectangle_ref (rect);
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flags = gst_video_overlay_rectangle_get_flags (rect);
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gst_buffer_replace (&overlay->rect_buffer,
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gst_video_overlay_rectangle_get_pixels_unscaled_raw (rect, flags));
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if (!overlay->rect_buffer)
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goto error;
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overlay->subpicture =
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gst_vaapi_subpicture_new_from_overlay_rectangle (GST_VAAPI_OBJECT_DISPLAY
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(context), rect);
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if (!overlay->subpicture)
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goto error;
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gst_video_overlay_rectangle_get_render_rectangle (rect,
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&x, &y, &width, &height);
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render_rect = &overlay->render_rect;
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render_rect->x = x;
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render_rect->y = y;
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render_rect->width = width;
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render_rect->height = height;
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return overlay;
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error:
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overlay_rectangle_unref (overlay);
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return NULL;
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}
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static void
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overlay_rectangle_finalize (GstVaapiOverlayRectangle * overlay)
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{
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gst_buffer_replace (&overlay->rect_buffer, NULL);
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gst_video_overlay_rectangle_unref (overlay->rect);
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if (overlay->subpicture) {
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overlay_rectangle_deassociate (overlay);
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gst_vaapi_object_unref (overlay->subpicture);
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overlay->subpicture = NULL;
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}
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}
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static gboolean
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overlay_rectangle_associate (GstVaapiOverlayRectangle * overlay)
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{
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GstVaapiSubpicture *const subpicture = overlay->subpicture;
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GPtrArray *const surfaces = overlay->context->surfaces;
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guint i, n_associated;
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if (overlay->is_associated)
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return TRUE;
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n_associated = 0;
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for (i = 0; i < surfaces->len; i++) {
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GstVaapiSurface *const surface = g_ptr_array_index (surfaces, i);
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if (gst_vaapi_surface_associate_subpicture (surface, subpicture,
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NULL, &overlay->render_rect))
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n_associated++;
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}
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overlay->is_associated = TRUE;
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return n_associated == surfaces->len;
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}
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static gboolean
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overlay_rectangle_deassociate (GstVaapiOverlayRectangle * overlay)
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{
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GstVaapiSubpicture *const subpicture = overlay->subpicture;
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GPtrArray *const surfaces = overlay->context->surfaces;
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guint i, n_associated;
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if (!overlay->is_associated)
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return TRUE;
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n_associated = surfaces->len;
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for (i = 0; i < surfaces->len; i++) {
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GstVaapiSurface *const surface = g_ptr_array_index (surfaces, i);
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if (gst_vaapi_surface_deassociate_subpicture (surface, subpicture))
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n_associated--;
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}
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overlay->is_associated = FALSE;
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return n_associated == 0;
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}
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static gboolean
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overlay_rectangle_changed_pixels (GstVaapiOverlayRectangle * overlay,
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GstVideoOverlayRectangle * rect)
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{
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guint flags;
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GstBuffer *buffer;
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if (overlay->seq_num == gst_video_overlay_rectangle_get_seqnum (rect))
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return FALSE;
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flags =
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to_GstVideoOverlayFormatFlags (gst_vaapi_subpicture_get_flags
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(overlay->subpicture));
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buffer = gst_video_overlay_rectangle_get_pixels_unscaled_raw (rect, flags);
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if (!buffer)
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return FALSE;
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#if GST_CHECK_VERSION(1,0,0)
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{
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const guint n_blocks = gst_buffer_n_memory (buffer);
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gsize ofs;
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guint i;
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if (buffer == overlay->rect_buffer)
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return TRUE;
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if (n_blocks != gst_buffer_n_memory (overlay->rect_buffer))
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return FALSE;
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for (i = 0; i < n_blocks; i++) {
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GstMemory *const mem1 = gst_buffer_peek_memory (buffer, i);
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GstMemory *const mem2 = gst_buffer_peek_memory (overlay->rect_buffer, i);
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if (!gst_memory_is_span (mem1, mem2, &ofs))
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return FALSE;
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}
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}
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#else
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if (GST_BUFFER_DATA (overlay->rect_buffer) != GST_BUFFER_DATA (buffer))
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return FALSE;
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#endif
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return TRUE;
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}
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static gboolean
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overlay_rectangle_changed_render_rect (GstVaapiOverlayRectangle * overlay,
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GstVideoOverlayRectangle * rect)
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{
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GstVaapiRectangle *const render_rect = &overlay->render_rect;
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guint width, height;
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gint x, y;
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gst_video_overlay_rectangle_get_render_rectangle (rect,
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&x, &y, &width, &height);
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if (x == render_rect->x &&
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y == render_rect->y &&
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width == render_rect->width && height == render_rect->height)
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return FALSE;
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render_rect->x = x;
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render_rect->y = y;
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render_rect->width = width;
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render_rect->height = height;
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return TRUE;
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}
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static inline gboolean
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overlay_rectangle_update_global_alpha (GstVaapiOverlayRectangle * overlay,
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GstVideoOverlayRectangle * rect)
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{
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#ifdef HAVE_GST_VIDEO_OVERLAY_HWCAPS
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const guint flags = gst_video_overlay_rectangle_get_flags (rect);
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if (!(flags & GST_VIDEO_OVERLAY_FORMAT_FLAG_GLOBAL_ALPHA))
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return TRUE;
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#endif
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return gst_vaapi_subpicture_set_global_alpha (overlay->subpicture,
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gst_video_overlay_rectangle_get_global_alpha (rect));
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}
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static gboolean
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overlay_rectangle_update (GstVaapiOverlayRectangle * overlay,
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GstVideoOverlayRectangle * rect, gboolean * reassociate_ptr)
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{
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if (overlay_rectangle_changed_pixels (overlay, rect))
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return FALSE;
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if (overlay_rectangle_changed_render_rect (overlay, rect))
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*reassociate_ptr = TRUE;
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if (!overlay_rectangle_update_global_alpha (overlay, rect))
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return FALSE;
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gst_video_overlay_rectangle_replace (&overlay->rect, rect);
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return TRUE;
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}
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static inline GPtrArray *
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overlay_new (void)
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{
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return g_ptr_array_new_with_free_func (
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(GDestroyNotify) gst_vaapi_mini_object_unref);
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}
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static void
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overlay_destroy (GPtrArray ** overlay_ptr)
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{
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GPtrArray *const overlay = *overlay_ptr;
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if (!overlay)
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return;
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g_ptr_array_unref (overlay);
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*overlay_ptr = NULL;
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}
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static void
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overlay_clear (GPtrArray * overlay)
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{
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if (overlay && overlay->len > 0)
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g_ptr_array_remove_range (overlay, 0, overlay->len);
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}
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static GstVaapiOverlayRectangle *
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overlay_lookup (GPtrArray * overlays, GstVideoOverlayRectangle * rect)
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{
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guint i;
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for (i = 0; i < overlays->len; i++) {
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GstVaapiOverlayRectangle *const overlay = g_ptr_array_index (overlays, i);
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if (overlay->rect == rect)
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return overlay;
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}
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return NULL;
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}
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static gboolean
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overlay_reassociate (GPtrArray * overlays)
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{
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guint i;
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for (i = 0; i < overlays->len; i++)
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overlay_rectangle_deassociate (g_ptr_array_index (overlays, i));
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for (i = 0; i < overlays->len; i++) {
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if (!overlay_rectangle_associate (g_ptr_array_index (overlays, i)))
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return FALSE;
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}
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return TRUE;
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}
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static gboolean
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overlay_ensure (GPtrArray ** overlay_ptr)
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{
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GPtrArray *overlay = *overlay_ptr;
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if (!overlay) {
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overlay = overlay_new ();
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if (!overlay)
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return FALSE;
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*overlay_ptr = overlay;
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}
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return TRUE;
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}
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/** Initializes overlay resources */
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gboolean
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gst_vaapi_context_overlay_init (GstVaapiContext * context)
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{
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if (!overlay_ensure (&context->overlays[0]))
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return FALSE;
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if (!overlay_ensure (&context->overlays[1]))
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return FALSE;
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return TRUE;
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}
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/** Destroys overlay resources */
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void
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gst_vaapi_context_overlay_finalize (GstVaapiContext * context)
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{
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overlay_destroy (&context->overlays[0]);
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overlay_destroy (&context->overlays[1]);
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}
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/** Resets overlay resources to a clean state */
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gboolean
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gst_vaapi_context_overlay_reset (GstVaapiContext * context)
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{
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guint num_errors = 0;
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if (overlay_ensure (&context->overlays[0]))
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overlay_clear (context->overlays[0]);
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else
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num_errors++;
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if (overlay_ensure (&context->overlays[1]))
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overlay_clear (context->overlays[1]);
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else
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num_errors++;
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context->overlay_id = 0;
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return num_errors == 0;
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}
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/**
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* gst_vaapi_context_apply_composition:
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* @context: a #GstVaapiContext
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* @composition: a #GstVideoOverlayComposition
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*
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* Applies video composition planes to all surfaces bound to @context.
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* This helper function resets any additional subpictures the user may
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* have associated himself. A %NULL @composition will also clear all
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* the existing subpictures.
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*
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* Return value: %TRUE if all composition planes could be applied,
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* %FALSE otherwise
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*/
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gboolean
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gst_vaapi_context_apply_composition (GstVaapiContext * context,
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GstVideoOverlayComposition * composition)
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{
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GPtrArray *curr_overlay, *next_overlay;
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guint i, n_rectangles;
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gboolean reassociate = FALSE;
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g_return_val_if_fail (context != NULL, FALSE);
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if (!context->surfaces)
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return FALSE;
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if (!composition) {
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gst_vaapi_context_overlay_reset (context);
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return TRUE;
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}
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curr_overlay = context->overlays[context->overlay_id];
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next_overlay = context->overlays[context->overlay_id ^ 1];
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overlay_clear (next_overlay);
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n_rectangles = gst_video_overlay_composition_n_rectangles (composition);
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for (i = 0; i < n_rectangles; i++) {
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GstVideoOverlayRectangle *const rect =
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gst_video_overlay_composition_get_rectangle (composition, i);
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GstVaapiOverlayRectangle *overlay;
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overlay = overlay_lookup (curr_overlay, rect);
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if (overlay && overlay_rectangle_update (overlay, rect, &reassociate)) {
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overlay_rectangle_ref (overlay);
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if (overlay->layer_id != i)
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reassociate = TRUE;
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} else {
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overlay = overlay_rectangle_new (rect, context, i);
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if (!overlay) {
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GST_WARNING ("could not create VA overlay rectangle");
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goto error;
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}
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reassociate = TRUE;
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}
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g_ptr_array_add (next_overlay, overlay);
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}
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overlay_clear (curr_overlay);
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context->overlay_id ^= 1;
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if (reassociate && !overlay_reassociate (next_overlay))
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return FALSE;
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return TRUE;
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error:
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gst_vaapi_context_overlay_reset (context);
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return FALSE;
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}
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