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a80e10ac5c
instances when created and reuse This patch improves performance when glimagesink uploads a GL texture. It caches the GStVaapiTexture instances in GstVaapiDisplay{GLX,EGL}, using an instance of GstVaapiTextureMap, so our internal texture structure can be found by matching the GL texture id for each frame upload process, avoiding the internal texture structure creation and its following destruction. https://bugzilla.gnome.org/show_bug.cgi?id=769293 Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
104 lines
2.9 KiB
C
104 lines
2.9 KiB
C
/*
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* gstvaapidisplay_egl_priv.h - Internal VA/EGL interface
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*
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* Copyright (C) 2014 Splitted-Desktop Systems
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* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#ifndef GST_VAAPI_DISPLAY_EGL_PRIV_H
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#define GST_VAAPI_DISPLAY_EGL_PRIV_H
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#include <gst/vaapi/gstvaapiwindow.h>
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#include <gst/vaapi/gstvaapitexturemap.h>
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#include "gstvaapidisplay_egl.h"
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#include "gstvaapidisplay_priv.h"
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#include "gstvaapiutils_egl.h"
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G_BEGIN_DECLS
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#define GST_VAAPI_IS_DISPLAY_EGL(display) \
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((display) != NULL && \
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GST_VAAPI_DISPLAY_GET_CLASS_TYPE (display) == GST_VAAPI_DISPLAY_TYPE_EGL)
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#define GST_VAAPI_DISPLAY_EGL_CLASS(klass) \
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((GstVaapiDisplayEGLClass *)(klass))
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#define GST_VAAPI_DISPLAY_EGL_GET_CLASS(obj) \
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GST_VAAPI_DISPLAY_EGL_CLASS (GST_VAAPI_DISPLAY_GET_CLASS (obj))
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/**
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* GST_VAAPI_DISPLAY_EGL_DISPLAY:
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* @display: a #GstVaapiDisplay
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*
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* Macro that evaluates to #EglDisplay wrapper for @display.
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* This is an internal macro that does not do any run-time type check.
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*/
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#undef GST_VAAPI_DISPLAY_EGL_DISPLAY
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#define GST_VAAPI_DISPLAY_EGL_DISPLAY(display) \
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(GST_VAAPI_DISPLAY_EGL (display)->egl_display)
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/**
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* GST_VAAPI_DISPLAY_EGL_CONTEXT:
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* @display: a #GstVaapiDisplay
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*
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* Macro that evaluates to #EglContext wrapper for @display.
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* This is an internal macro that does not do any run-time type check.
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*/
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#undef GST_VAAPI_DISPLAY_EGL_CONTEXT
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#define GST_VAAPI_DISPLAY_EGL_CONTEXT(display) \
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gst_vaapi_display_egl_get_context (GST_VAAPI_DISPLAY_EGL (display))
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typedef struct _GstVaapiDisplayEGLClass GstVaapiDisplayEGLClass;
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/**
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* GstVaapiDisplayEGL:
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*
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* VA/EGL display wrapper.
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*/
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struct _GstVaapiDisplayEGL
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{
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/*< private >*/
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GstVaapiDisplay parent_instance;
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gpointer loader;
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GstVaapiDisplay *display;
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EglDisplay *egl_display;
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EglContext *egl_context;
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guint gles_version;
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GstVaapiTextureMap *texture_map;
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};
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/**
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* GstVaapiDisplayEGLClass:
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*
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* VA/EGL display wrapper clas.
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*/
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struct _GstVaapiDisplayEGLClass
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{
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/*< private >*/
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GstVaapiDisplayClass parent_class;
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GDestroyNotify parent_finalize;
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};
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G_GNUC_INTERNAL
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EglContext *
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gst_vaapi_display_egl_get_context (GstVaapiDisplayEGL * display);
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G_END_DECLS
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#endif /* GST_VAAPI_DISPLAY_EGL_PRIV_H */
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