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ab48bb6f0f
Depending on the platform, it was only ever implemented to 1) set a default surface size, 2) resize based on the video frame or 3) nothing. Instead, provide a set_preferred_size () that elements/applications can use to request a certain size which may be ignored for videooverlay/other cases. |
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gstglwindow_android_egl.c | ||
gstglwindow_android_egl.h | ||
Makefile.am |