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The problem is that EGLNativeWindowSurface and wl_egl_surface are the same object underneath, so we must recreate both together. As an optimization, the EGLNativeWindowSurface wrapper is only re-created if the window_handle changed. On Mesa, this would cause crash, which will be fixed by: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11979 And will lead to proper errors in the future or on other GL stack. This issue was encounter using a permanent GstGLDisplay after cycling one of multiple independent pipelines through NULL state. Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1230> |
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