mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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832 lines
No EOL
58 KiB
XML
832 lines
No EOL
58 KiB
XML
<plugin>
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<name>opengl</name>
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<description>OpenGL plugin</description>
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<filename>../../ext/gl/.libs/libgstopengl.so</filename>
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<basename>libgstopengl.so</basename>
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<version>1.13.0.1</version>
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<license>LGPL</license>
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<source>gst-plugins-base</source>
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<package>GStreamer Base Plug-ins git</package>
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<origin>Unknown package origin</origin>
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<elements>
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<element>
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<name>glcolorbalance</name>
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<longname>Video balance</longname>
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<class>Filter/Effect/Video</class>
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<description>Adjusts brightness, contrast, hue, saturation on a video stream</description>
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<author>Matthew Waters <matthew@centricular.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>glcolorconvert</name>
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<longname>OpenGL color converter</longname>
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<class>Filter/Converter/Video</class>
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<description>Converts between color spaces using OpenGL shaders</description>
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<author>Matthew Waters <matthew@centricular.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, RGB, RGBx, BGR, BGRx, BGRA, xRGB, xBGR, ARGB, ABGR, Y444, I420, YV12, Y42B, Y41B, NV12, NV21, YUY2, UYVY, AYUV, GRAY8, GRAY16_LE, GRAY16_BE, RGB16, BGR16 }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, rectangle, external-oes }</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>glcolorscale</name>
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<longname>OpenGL color scale</longname>
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<class>Filter/Effect/Video</class>
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<description>Colorspace converter and video scaler</description>
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<author>Julien Isorce <julien.isorce@gmail.com>
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Matthew Waters <matthew@centricular.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gldeinterlace</name>
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<longname>OpenGL deinterlacing filter</longname>
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<class>Deinterlace</class>
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<description>Deinterlacing based on fragment shaders</description>
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<author>Julien Isorce <julien.isorce@mail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gldifferencematte</name>
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<longname>Gstreamer OpenGL DifferenceMatte</longname>
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<class>Filter/Effect/Video</class>
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<description>Saves a background frame and replace it with a pixbuf</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gldownload</name>
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<longname>OpenGL downloader</longname>
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<class>Filter/Video</class>
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<description>Downloads data from OpenGL</description>
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<author>Matthew Waters <matthew@centricular.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory); video/x-raw</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:DMABuf); video/x-raw; video/x-raw(memory:GLMemory)</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gleffects</name>
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<longname>Gstreamer OpenGL Effects</longname>
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<class>Filter/Effect/Video</class>
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<description>GL Shading Language effects</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gleffects_blur</name>
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<longname>Blur with 9x9 separable convolution Effect</longname>
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<class>Filter/Effect/Video</class>
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<description>GL Shading Language effects - Blur with 9x9 separable convolution Effect</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gleffects_bulge</name>
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<longname>Bulge Effect</longname>
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<class>Filter/Effect/Video</class>
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<description>GL Shading Language effects - Bulge Effect</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gleffects_fisheye</name>
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<longname>FishEye Effect</longname>
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<class>Filter/Effect/Video</class>
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<description>GL Shading Language effects - FishEye Effect</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gleffects_glow</name>
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<longname>Glow Lighting Effect</longname>
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<class>Filter/Effect/Video</class>
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<description>GL Shading Language effects - Glow Lighting Effect</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>gleffects_heat</name>
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<longname>Heat Signature Effect</longname>
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<class>Filter/Effect/Video</class>
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<description>GL Shading Language effects - Heat Signature Effect</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
|
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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|
<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
|
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</pads>
|
|
</element>
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<element>
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<name>gleffects_identity</name>
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<longname>Do nothing Effect</longname>
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<class>Filter/Effect/Video</class>
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<description>GL Shading Language effects - Do nothing Effect</description>
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<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
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<pads>
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<caps>
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|
<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
|
|
<caps>
|
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<name>src</name>
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<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
|
|
</pads>
|
|
</element>
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<element>
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<name>gleffects_laplacian</name>
|
|
<longname>Laplacian Convolution Demo Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Laplacian Convolution Demo Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_lumaxpro</name>
|
|
<longname>Luma Cross Processing Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Luma Cross Processing Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_mirror</name>
|
|
<longname>Mirror Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Mirror Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_sepia</name>
|
|
<longname>Sepia Toning Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Sepia Toning Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_sin</name>
|
|
<longname>All Grey but Red Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - All Grey but Red Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_sobel</name>
|
|
<longname>Sobel edge detection Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Sobel edge detection Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_square</name>
|
|
<longname>Square Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Square Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_squeeze</name>
|
|
<longname>Squeeze Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Squeeze Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_stretch</name>
|
|
<longname>Stretch Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Stretch Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_tunnel</name>
|
|
<longname>Light Tunnel Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Light Tunnel Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_twirl</name>
|
|
<longname>Twirl Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Twirl Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_xpro</name>
|
|
<longname>Cross Processing Effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Cross Processing Effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gleffects_xray</name>
|
|
<longname>Glowing negative effect</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>GL Shading Language effects - Glowing negative effect</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glfilterapp</name>
|
|
<longname>OpenGL application filter</longname>
|
|
<class>Filter/Effect</class>
|
|
<description>Use client callbacks to define the scene</description>
|
|
<author>Julien Isorce <julien.isorce@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
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</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glfilterbin</name>
|
|
<longname>GL Filter Bin</longname>
|
|
<class>Filter/Video</class>
|
|
<description>Infrastructure to process GL textures</description>
|
|
<author>Matthew Waters <matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY)</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glfiltercube</name>
|
|
<longname>OpenGL cube filter</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>Map input texture on the 6 cube faces</description>
|
|
<author>Julien Isorce <julien.isorce@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glfilterglass</name>
|
|
<longname>OpenGL glass filter</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>Glass Filter</description>
|
|
<author>Julien Isorce <julien.isorce@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glimagesink</name>
|
|
<longname>GL Sink Bin</longname>
|
|
<class>Sink/Video</class>
|
|
<description>Infrastructure to process GL textures</description>
|
|
<author>Matthew Waters <matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glimagesinkelement</name>
|
|
<longname>OpenGL video sink</longname>
|
|
<class>Sink/Video</class>
|
|
<description>A videosink based on OpenGL</description>
|
|
<author>Julien Isorce <julien.isorce@gmail.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }; video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string){ 2D, external-oes }</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gloverlay</name>
|
|
<longname>Gstreamer OpenGL Overlay</longname>
|
|
<class>Filter/Effect/Video</class>
|
|
<description>Overlay GL video texture with a JPEG/PNG image</description>
|
|
<author>Filippo Argiolas <filippo.argiolas@gmail.com>, Matthew Waters <matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glshader</name>
|
|
<longname>OpenGL fragment shader filter</longname>
|
|
<class>Filter/Effect</class>
|
|
<description>Perform operations with a GLSL shader</description>
|
|
<author><matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glsinkbin</name>
|
|
<longname>GL Sink Bin</longname>
|
|
<class>Sink/Video</class>
|
|
<description>Infrastructure to process GL textures</description>
|
|
<author>Matthew Waters <matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glsrcbin</name>
|
|
<longname>GL Src Bin</longname>
|
|
<class>Src/Video</class>
|
|
<description>Infrastructure to process GL textures</description>
|
|
<author>Matthew Waters <matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(ANY)</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glstereosplit</name>
|
|
<longname>GLStereoSplit</longname>
|
|
<class>Codec/Converter</class>
|
|
<description>Splits a stereoscopic stream into separate left/right streams</description>
|
|
<author>Jan Schmidt <jan@centricular.com>
|
|
Matthew Waters <matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
|
|
</caps>
|
|
<caps>
|
|
<name>left</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
|
|
</caps>
|
|
<caps>
|
|
<name>right</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>gltestsrc</name>
|
|
<longname>Video test source</longname>
|
|
<class>Source/Video</class>
|
|
<description>Creates a test video stream</description>
|
|
<author>David A. Schleef <ds@schleef.org></author>
|
|
<pads>
|
|
<caps>
|
|
<name>src</name>
|
|
<direction>source</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
|
|
</caps>
|
|
</pads>
|
|
</element>
|
|
<element>
|
|
<name>glupload</name>
|
|
<longname>OpenGL uploader</longname>
|
|
<class>Filter/Video</class>
|
|
<description>Uploads data into OpenGL</description>
|
|
<author>Matthew Waters <matthew@centricular.com></author>
|
|
<pads>
|
|
<caps>
|
|
<name>sink</name>
|
|
<direction>sink</direction>
|
|
<presence>always</presence>
|
|
<details>video/x-raw(memory:GLMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:SystemMemory, meta:GstVideoOverlayComposition), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta, meta:GstVideoOverlayComposition), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:GLMemory), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(memory:DMABuf), format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA, RGBx, BGRx, ARGB, ABGR, xRGB, xBGR, RGB, BGR, RGB16, BGR16, AYUV, I420, YV12, NV12, NV21, YUY2, UYVY, Y41B, Y42B, Y444, GRAY8, GRAY16_LE, GRAY16_BE }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY)</details>
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</caps>
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</pads>
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</element>
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<element>
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<name>glviewconvert</name>
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<longname>OpenGL Multiview/3D conversion filter</longname>
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<class>Filter</class>
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<description>Convert stereoscopic/multiview video formats</description>
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<author>Jan Schmidt <jan@centricular.com>
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Matthew Waters <matthew@centricular.com></author>
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<pads>
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<caps>
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<name>sink</name>
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<direction>sink</direction>
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<presence>always</presence>
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<details>video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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<caps>
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<name>src</name>
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<direction>source</direction>
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<presence>always</presence>
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<details>video/x-raw(memory:GLMemory), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D; video/x-raw(ANY), format=(string)RGBA, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ], texture-target=(string)2D</details>
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</caps>
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