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97 lines
2.8 KiB
C#
97 lines
2.8 KiB
C#
// List.cs - GList class wrapper implementation
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//
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// Authors: Mike Kestner <mkestner@speakeasy.net>
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//
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// Copyright (c) 2002 Mike Kestner
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of version 2 of the Lesser GNU General
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// Public License as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this program; if not, write to the
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// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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// Boston, MA 02111-1307, USA.
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namespace Gst.GLib {
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using System;
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using System.Runtime.InteropServices;
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public class List : ListBase {
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[DllImport("libglib-2.0-0.dll")]
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static extern IntPtr g_list_copy (IntPtr l);
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public override object Clone ()
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{
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return new List (g_list_copy (Handle));
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}
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[DllImport("libglib-2.0-0.dll")]
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static extern int g_list_length (IntPtr l);
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internal override int Length (IntPtr list)
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{
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return g_list_length (list);
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}
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[DllImport("libglib-2.0-0.dll")]
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static extern void g_list_free(IntPtr l);
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internal override void Free (IntPtr list)
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{
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if (list != IntPtr.Zero)
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g_list_free (list);
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}
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[DllImport("libglib-2.0-0.dll")]
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static extern IntPtr g_list_append (IntPtr l, IntPtr raw);
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internal override IntPtr Append (IntPtr list, IntPtr raw)
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{
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return g_list_append (list, raw);
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}
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[DllImport("libglib-2.0-0.dll")]
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static extern IntPtr g_list_prepend (IntPtr l, IntPtr raw);
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internal override IntPtr Prepend (IntPtr list, IntPtr raw)
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{
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return g_list_prepend (list, raw);
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}
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[DllImport("libglib-2.0-0.dll")]
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static extern IntPtr g_list_nth_data (IntPtr l, uint n);
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internal override IntPtr NthData (uint n)
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{
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return g_list_nth_data (Handle, n);
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}
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public List (IntPtr raw) : this (raw, null) {}
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public List (System.Type element_type) : this (IntPtr.Zero, element_type) {}
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public List (IntPtr raw, System.Type element_type) : this (raw, element_type, false, false) {}
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public List (IntPtr raw, System.Type element_type, bool owned, bool elements_owned) : base (raw, element_type, owned, elements_owned) {}
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public List (object[] elements, System.Type element_type, bool owned, bool elements_owned) : this (IntPtr.Zero, element_type, owned, elements_owned)
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{
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foreach (object o in elements)
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Append (o);
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}
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public List (Array elements, System.Type element_type, bool owned, bool elements_owned) : this (IntPtr.Zero, element_type, owned, elements_owned)
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{
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foreach (object o in elements)
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Append (o);
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}
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}
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}
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