mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-03 15:06:34 +00:00
aa7bb8fa1c
glib-sharp will only get a new release with the new API that we need for 3.0 in a year or something. Instead of waiting a year before we can release something we now have our own internal copy of glib-sharp trunk that will be dropped once glib-sharp 3.0 is released. Everything is now compilable and working without any additional patches.
125 lines
2.5 KiB
Text
125 lines
2.5 KiB
Text
[Gst.GLib.Property ("stream-info-value-array") ]
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public StreamInfo[] StreamInfos {
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get {
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Gst.GLib.Value val = GetProperty ("stream-info-value-array");
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Gst.GLib.ValueArray va = (Gst.GLib.ValueArray) val;
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StreamInfo[] ret = new StreamInfo[va.Count];
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for (int i = 0; i < va.Count; i++)
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ret[i] = (StreamInfo) va[i];
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va.Dispose ();
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val.Dispose ();
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return ret;
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}
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}
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public class StreamInfo : Gst.GLib.Object {
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[Gst.GLib.Property ("object") ]
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public Gst.Object Object {
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get {
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Gst.GLib.Value val = GetProperty ("object");
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Gst.Object ret = (Gst.Object) val;
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val.Dispose ();
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return ret;
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}
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}
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[Gst.GLib.Property ("type") ]
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public StreamType Type {
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get {
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Gst.GLib.Value val = GetProperty ("type");
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StreamType ret = (StreamType) val;
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val.Dispose ();
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return ret;
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}
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}
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[Gst.GLib.Property ("decoder") ]
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public string Decoder {
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get {
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Gst.GLib.Value val = GetProperty ("decoder");
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string ret = (string) val;
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val.Dispose ();
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return ret;
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}
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}
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[Gst.GLib.Property ("mute") ]
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public bool Mute {
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get {
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Gst.GLib.Value val = GetProperty ("mute");
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bool ret = (bool) val;
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val.Dispose ();
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return ret;
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}
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set {
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Gst.GLib.Value val = new Gst.GLib.Value (this, "mute");
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val.Val = value;
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SetProperty ("mute", val);
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val.Dispose ();
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}
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}
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[Gst.GLib.Property ("caps") ]
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public Gst.Caps Caps {
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get {
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Gst.GLib.Value val = GetProperty ("caps");
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Gst.Caps ret = (Gst.Caps) val;
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val.Dispose ();
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return ret;
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}
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}
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[Gst.GLib.Property ("language-code") ]
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public string LanguageCode {
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get {
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Gst.GLib.Value val = GetProperty ("language-code");
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string ret = (string) val;
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val.Dispose ();
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return ret;
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}
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}
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[Gst.GLib.Property ("codec") ]
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public string Codec {
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get {
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Gst.GLib.Value val = GetProperty ("codec");
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string ret = (string) val;
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val.Dispose ();
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return ret;
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}
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}
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public delegate void MutedHandler (object o, MutedArgs args);
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public class MutedArgs : Gst.GLib.SignalArgs {
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public bool Mute {
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get {
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return (bool) Args[0];
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}
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}
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}
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public event MutedHandler Muted {
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add {
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DynamicSignal.Connect (this, "muted", value);
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}
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remove {
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DynamicSignal.Disconnect (this, "muted", value);
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}
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}
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[GTypeName ("GstStreamType") ]
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public enum StreamType {
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Unknown = 0,
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Audio = 1,
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Video = 2,
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Text = 3,
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Subpicture = 4,
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Element = 5
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}
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}
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