gstreamer/subprojects/gst-plugins-bad/gst-libs/gst/d3d12/gstd3d12descheappool.h
Seungha Yang 7c06001705 d3d12: Shorten various names
Update names of various objects and method to be shorter, for instance
GstD3D12CommandAllocator is changed to GstD3D12CmdAlloc.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7642>
2024-10-10 10:35:36 -04:00

94 lines
3.1 KiB
C

/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/d3d12/gstd3d12_fwd.h>
G_BEGIN_DECLS
#define GST_TYPE_D3D12_DESC_HEAP_POOL (gst_d3d12_desc_heap_pool_get_type ())
#define GST_D3D12_DESC_HEAP_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3D12_DESC_HEAP_POOL, GstD3D12DescHeapPool))
#define GST_D3D12_DESC_HEAP_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_D3D12_DESC_HEAP_POOL, GstD3D12DescHeapPoolClass))
#define GST_IS_D3D12_DESC_HEAP_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3D12_DESC_HEAP_POOL))
#define GST_IS_D3D12_DESC_HEAP_POOL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_D3D12_DESC_HEAP_POOL))
#define GST_D3D12_DESC_HEAP_POOL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_D3D12_DESC_HEAP_POOL, GstD3D12DescHeapPoolClass))
#define GST_D3D12_DESC_HEAP_POOL_CAST(obj) ((GstD3D12DescHeapPool*)(obj))
/**
* GstD3D12DescHeapPool:
*
* Opaque GstD3D12DescHeapPool struct
*
* Since: 1.26
*/
struct _GstD3D12DescHeapPool
{
GstObject parent;
/*< private >*/
GstD3D12DescHeapPoolPrivate *priv;
gpointer _gst_reserved[GST_PADDING];
};
/**
* GstD3D12DescHeapPoolClass:
*
* Opaque GstD3D12DescHeapPoolClass struct
*
* Since: 1.26
*/
struct _GstD3D12DescHeapPoolClass
{
GstObjectClass parent_class;
/*< private >*/
gpointer _gst_reserved[GST_PADDING];
};
GST_D3D12_API
GType gst_d3d12_desc_heap_pool_get_type (void);
GST_D3D12_API
GType gst_d3d12_desc_heap_get_type (void);
GST_D3D12_API
GstD3D12DescHeapPool * gst_d3d12_desc_heap_pool_new (ID3D12Device * device,
const D3D12_DESCRIPTOR_HEAP_DESC * desc);
GST_D3D12_API
gboolean gst_d3d12_desc_heap_pool_acquire (GstD3D12DescHeapPool * pool,
GstD3D12DescHeap ** heap);
GST_D3D12_API
GstD3D12DescHeap * gst_d3d12_desc_heap_ref (GstD3D12DescHeap * heap);
GST_D3D12_API
void gst_d3d12_desc_heap_unref (GstD3D12DescHeap * heap);
GST_D3D12_API
void gst_clear_d3d12_desc_heap (GstD3D12DescHeap ** heap);
GST_D3D12_API
ID3D12DescriptorHeap * gst_d3d12_desc_heap_get_handle (GstD3D12DescHeap * heap);
G_END_DECLS