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Original commit message from CVS: * docs/pwg/intro-preface.xml: fix dead links and remove reference to Wiki
197 lines
8.5 KiB
XML
197 lines
8.5 KiB
XML
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<!-- ############ chapter ############# -->
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<chapter id="chapter-intro-preface" xreflabel="Preface">
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<title>Preface</title>
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<!-- ############ sect1 ############# -->
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<sect1 id="section-preface-who" xreflabel="Who Should Read This Guide?">
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<title>Who Should Read This Guide?</title>
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<para>
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This guide explains how to write new modules for &GStreamer;. The guide is
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relevant to several groups of people:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Anyone who wants to add support for new ways of processing data in
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&GStreamer;. For example, a person in this group might want to create
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a new data format converter, a new visualization tool, or a new
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decoder or encoder.
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</para>
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</listitem>
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<listitem>
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<para>
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Anyone who wants to add support for new input and output devices. For
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example, people in this group might want to add the ability to write
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to a new video output system or read data from a digital camera or
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special microphone.
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</para>
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</listitem>
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<listitem>
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<para>
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Anyone who wants to extend &GStreamer; in any way. You need to have an
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understanding of how the plugin system works before you can understand
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the constraints that the plugin system places on the rest of the code.
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Also, you might be surprised after reading this at how much can be
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done with plugins.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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This guide is not relevant to you if you only want to use the existing
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functionality of &GStreamer;, or if you just want to use an application
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that uses &GStreamer;. If you are only interested in using existing
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plugins to write a new application - and there are quite a lot of
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plugins already - you might want to check the &GstAppDevMan;. If you
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are just trying to get help with a &GStreamer; application, then you
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should check with the user manual for that particular application.
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</para>
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</sect1>
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<!-- ############ sect1 ############# -->
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<sect1 id="section-preface-reading" xreflabel="Preliminary Reading">
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<title>Preliminary Reading</title>
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<para>
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This guide assumes that you are somewhat familiar with the basic workings
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of &GStreamer;. For a gentle introduction to programming concepts in
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&GStreamer;, you may wish to read the &GstAppDevMan; first. Also check out
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the documentation available on the <ulink type="http"
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url="http://gstreamer.freedesktop.org/documentation/">&GStreamer; web site</ulink>.
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</para>
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<para>
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Since &GStreamer; adheres to the GObject programming model, this guide
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also assumes that you understand the basics of <ulink type="http"
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url="http://developer.gnome.org/doc/API/2.0/gobject/index.html">GObject</ulink>
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programming. There are several good introductions to the GObject library,
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including the <emphasis><ulink type="http"
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url="http://www.gtk.org/tutorial/">GTK+ Tutorial</ulink></emphasis>.
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</para>
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</sect1>
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<!-- ############ sect1 ############# -->
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<sect1 id="section-preface-structure" xreflabel="Structure of This Guide">
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<title>Structure of This Guide</title>
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<para>
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To help you navigate through this guide, it is divided into several large
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parts. Each part addresses a particular broad topic concerning &GStreamer;
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plugin development. The parts of this guide are laid out in the following
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order:
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</para>
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<itemizedlist>
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<listitem>
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<para>
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<xref linkend="part-building"/> -
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Introduction to the structure of a plugin, using an example audio
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filter for illustration.
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</para>
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<para>
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This part covers all the basic steps you generally need to perform to
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build a plugin. The discussion begins by giving examples of generating
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the basic structures with <xref linkend="chapter-building-boiler"/>. Then
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you will learn how to write the code to get a basic filter plugin
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working: These steps include chapters on <xref
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linkend="chapter-building-types"/>, <xref linkend="chapter-building-pads"/>,
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<xref linkend="chapter-building-chainfn"/>, and <!-- <xref
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linkend="chapter-building-state"/>--> (WRITEME: building state).
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</para>
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<para>
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After you have finished the first steps, you will be able to create a
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working plugin, but your new plugin might not have all the
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functionality you need. To provide some standard functionality, you
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will learn how to add more features to a new plugin. These features
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are described in the chapters on
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<!--FIXME: WRITEME <xref linkend="chapter-building-props"/> -->
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(WRITEME)
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and <xref linkend="chapter-building-signals"/>.
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Finally, you will see in
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<!--<xref linkend="chapter-building-testapp"/>-->(WRITEME)
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how to write a short test
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application to try out your new plugin.
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</para>
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</listitem>
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<listitem>
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<para>
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<xref linkend="part-advanced"/> -
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Information on advanced features of &GStreamer; plugin development.
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</para>
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<para>
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After learning about the basic steps, you should be able to create a
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functional audio or video filter plugin with some nice features.
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However, &GStreamer; offers more for plugin writers. This part of the
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guide includes chapters on more advanced topics, such as <xref
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linkend="chapter-advanced-request"/>, <!-- <xref
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linkend="chapter-advanced-clock"/>, <xref
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linkend="chapter-advanced-scheduling"/>, <xref
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linkend="chapter-advanced-dparams"/>, and <xref
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linkend="chapter-advanced-midi"/>-->. Since these features are more advanced,
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the chapters can basically be read in any order, as you find that your
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plugins require these features.
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</para>
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</listitem>
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<listitem>
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<para>
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<xref linkend="part-other"/> - Explanation
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of writing other plugin types.
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</para>
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<para>
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Because the first two parts of the guide use an audio filter as an
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example, the concepts introduced apply to filter plugins. But many of
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the concepts apply equally to other plugin types, including sources,
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sinks, and autopluggers. This part of the guide presents the issues
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that arise when working on these more specialized plugin types. The
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part includes chapters on <xref linkend="chapter-other-source"/>, <xref
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linkend="chapter-other-sink"/>, <!-- FIXME: WRITEME
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<xref linkend="chapter-other-scheduler"/>,--> and
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<xref linkend="chapter-other-autoplugger"/>.
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</para>
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</listitem>
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<listitem>
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<para>
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<xref linkend="part-appendix"/> - Further
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information for plugin developers.
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</para>
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<para>
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The appendices contain some information that stubbornly refuses to fit
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cleanly in other sections of the guide. This information includes
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<!-- FIXME: WRITEME
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<xref linkend="chapter-appendix-checklist"/>--> (WRITEME) and
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<!-- <xref
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linkend="chapter-appendix-python"/>.--> FIXME: organize better.
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</para>
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</listitem>
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</itemizedlist>
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<para>
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The remainder of this introductory part of the guide presents a short
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overview of the basic concepts involved in &GStreamer; plugin development.
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Topics covered include <xref linkend="section-basics-elements"/>, <xref
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linkend="section-basics-pads"/>, <xref linkend="section-basics-data"/> and
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<xref linkend="section-basics-types"/>. If you are already familiar with
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this information, you can use this short overview to refresh your memory,
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or you can skip to <xref linkend="part-building"/>.
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</para>
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<para>
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As you can see, there a lot to learn, so let's get started!
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Creating compound and complex elements by extending from a GstBin.
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This will allow you to create plugins that have other plugins embedded
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in them.
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</para>
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</listitem>
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<listitem>
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<para>
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Adding new mime-types to the registry along with typedetect functions.
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This will allow your plugin to operate on a completely new media type.
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</para>
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</listitem>
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</itemizedlist>
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</sect1>
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</chapter>
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