gstreamer/ext/eglgles/gsteglglessink.h
Thiago Santos 149cb5a7cf eglglessink: refactor to allow eagl support
Put EGL specific code to a separate file and create the same functions
for EAGL, the Apple's specific EGL implementaton.

At this point, the EAGL version wasn't compiled or tested as there isn't
any simple documented way to build 1.0 for iOS. This code for the EAGL
version is still the 0.10 version, some updates should be made when 1.0
is buildable for iOS.
2013-04-16 16:04:35 -03:00

145 lines
5.1 KiB
C

/*
* GStreamer EGL/GLES Sink
* Copyright (C) 2012 Collabora Ltd.
* @author: Reynaldo H. Verdejo Pinochet <reynaldo@collabora.com>
* @author: Sebastian Dröge <sebastian.droege@collabora.co.uk>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Alternatively, the contents of this file may be used under the
* GNU Lesser General Public License Version 2.1 (the "LGPL"), in
* which case the following provisions apply instead of the ones
* mentioned above:
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_EGLGLESSINK_H__
#define __GST_EGLGLESSINK_H__
#include <gst/gst.h>
#include <gst/video/video.h>
#include <gst/video/gstvideosink.h>
#include <gst/base/gstdataqueue.h>
#include <gst/egl/egl.h>
#include "gstegladaptation.h"
G_BEGIN_DECLS
#define GST_TYPE_EGLGLESSINK \
(gst_eglglessink_get_type())
#define GST_EGLGLESSINK(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_EGLGLESSINK,GstEglGlesSink))
#define GST_EGLGLESSINK_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_EGLGLESSINK,GstEglGlesSinkClass))
#define GST_IS_EGLGLESSINK(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_EGLGLESSINK))
#define GST_IS_EGLGLESSINK_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_EGLGLESSINK))
typedef struct _GstEglGlesSink GstEglGlesSink;
typedef struct _GstEglGlesSinkClass GstEglGlesSinkClass;
/*
* GstEglGlesSink:
* @format: Caps' video format field
* @display_region: Surface region to use as rendering canvas
* @sinkcaps: Full set of suported caps
* @current_caps: Current caps
* @rendering_path: Rendering path (Slow/Fast)
* @eglglesctx: Pointer to the associated EGL/GLESv2 rendering context
* @flow_lock: Simple concurrent access ward to the sink's runtime state
* @have_window: Set if the sink has access to a window to hold it's canvas
* @using_own_window: Set if the sink created its own window
* @egl_started: Set if the whole EGL setup has been performed
* @create_window: Property value holder to allow/forbid internal window creation
* @force_rendering_slow: Property value holder to force slow rendering path
* @force_aspect_ratio: Property value holder to consider PAR/DAR when scaling
*
* The #GstEglGlesSink data structure.
*/
struct _GstEglGlesSink
{
GstVideoSink videosink; /* Element hook */
/* Region of the surface that should be rendered */
GstVideoRectangle render_region;
gboolean render_region_changed;
gboolean render_region_user;
/* Region of render_region that should be filled
* with the video frames */
GstVideoRectangle display_region;
GstVideoRectangle crop;
gboolean crop_changed;
GstCaps *sinkcaps;
GstCaps *current_caps, *configured_caps;
GstVideoInfo configured_info;
gfloat stride[3];
GstEGLImageOrientation orientation;
gboolean custom_format; /* If it's a single texture that is just copied */
GstBufferPool *pool;
GstEglAdaptationContext *egl_context;
/* Runtime flags */
gboolean have_window;
gboolean using_own_window;
gboolean egl_started;
gpointer own_window_data;
GThread *thread;
gboolean thread_running;
GstDataQueue *queue;
GCond render_cond;
GMutex render_lock;
GstFlowReturn last_flow;
GstMiniObject *dequeued_object;
GstBuffer *last_buffer;
/* Properties */
gboolean create_window;
gboolean force_aspect_ratio;
};
struct _GstEglGlesSinkClass
{
GstVideoSinkClass parent_class;
};
GType gst_eglglessink_get_type (void);
G_END_DECLS
#endif /* __GST_EGLGLESSINK_H__ */