GStreamer multimedia framework
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Sebastian Dröge a6cbe2a2cb glmemory: Use glBlitFramebuffer() instead of glCopyTexImage2D() if available
glBlitFramebuffer() is new GLES3/GL3 API. They are probably often
implemented in terms of each other, and glBlitFramebuffer() can
potentially be implemented more flexible. Let's use it if available.

Also it actually works on imx6 with DirectVIV textures.

Based on a patch by Haihua Hu <jared.hu@nxp.com> from
https://github.com/Freescale/meta-freescale/blob/master/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/

https://bugzilla.gnome.org/show_bug.cgi?id=779070
2017-12-09 19:32:26 +00:00
ext/gl GstGLSinkBin: fixed sink property leak 2017-12-09 19:32:26 +00:00
gst-libs/gst/gl glmemory: Use glBlitFramebuffer() instead of glCopyTexImage2D() if available 2017-12-09 19:32:26 +00:00
pkgconfig gl/pkg-config: add the configured platform/api/winsys 2017-12-09 19:32:25 +00:00
tests gl/tests: fix glimagesink element test on OSX 2017-12-09 19:32:25 +00:00