gstreamer/gst/playback/test4.c
David Schleef a67de7c9b0 Convert gst_main() to g_main_loop_run()
Original commit message from CVS:
Convert gst_main() to g_main_loop_run()
* gst/playback/decodetest.c: (main):
* gst/playback/test2.c: (main):
* gst/playback/test3.c: (main):
* gst/playback/test4.c: (main):
Link plugins against libraries:
* ext/libvisual/Makefile.am:
* sys/xvimage/Makefile.am:
2005-04-25 00:30:40 +00:00

91 lines
2.2 KiB
C

/* GStreamer
* Copyright (C) <1999> Erik Walthinsen <omega@cse.ogi.edu>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <unistd.h>
#include <gst/gst.h>
gint
main (gint argc, gchar * argv[])
{
GstElement *player;
GstElementStateReturn res;
gst_init (&argc, &argv);
player = gst_element_factory_make ("playbin", "player");
g_assert (player);
if (argc < 2) {
g_print ("usage: %s <uri>\n", argv[0]);
exit (-1);
}
g_object_set (G_OBJECT (player), "uri", argv[1], NULL);
g_print ("play...\n");
res = gst_element_set_state (player, GST_STATE_PLAYING);
if (res != GST_STATE_SUCCESS) {
g_print ("could not play\n");
return -1;
}
g_print ("sleep 2...\n");
sleep (2);
g_print ("pause...\n");
res = gst_element_set_state (player, GST_STATE_PAUSED);
if (res != GST_STATE_SUCCESS) {
g_print ("could not play\n");
return -1;
}
g_print ("sleep 2...\n");
sleep (2);
g_print ("play...\n");
res = gst_element_set_state (player, GST_STATE_PLAYING);
if (res != GST_STATE_SUCCESS) {
g_print ("could not play\n");
return -1;
}
g_print ("sleep 2...\n");
sleep (2);
g_print ("ready...\n");
res = gst_element_set_state (player, GST_STATE_READY);
if (res != GST_STATE_SUCCESS) {
g_print ("could not play\n");
return -1;
}
g_print ("sleep 2...\n");
sleep (2);
g_print ("play...\n");
res = gst_element_set_state (player, GST_STATE_PLAYING);
if (res != GST_STATE_SUCCESS) {
g_print ("could not play\n");
return -1;
}
g_main_loop_run (g_main_loop_new (NULL, TRUE));
return 0;
}