gstreamer/sys/wasapi/gstwasapisrc.c
Seungha Yang a668de747f wasapisrc: Make sure that wasapisrc produces data in loopback mode
An oddness of wasapi loopback feature is that capture client will not
produce any data if there's no outputting sound to corresponding
render client. In other words, if there's no sound to render,
capture task will stall. As an option to solve such issue, we can
add timeout to wake up from capture thread if there's no incoming data
within given time interval. But it seems to be glitch prone.
Another approach is that we can keep pushing silence data into
render client so that capture client can keep capturing data
(even if it's just silence).

This patch will choose the latter one because it's more straightforward
way and it's likely produce glitchless sound than former approach.

A bonus point of this approach is that loopback capture on Windows7/8
will work with this patch. Note that there's an OS bug prior to Windows10
when loopback capture client is running with event-driven mode.
To work around the bug, event signalling should be handled manually
for read thread to wake up.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1588>
2020-09-30 12:57:34 +00:00

935 lines
30 KiB
C

/*
* Copyright (C) 2008 Ole André Vadla Ravnås <ole.andre.ravnas@tandberg.com>
* Copyright (C) 2018 Centricular Ltd.
* Author: Nirbheek Chauhan <nirbheek@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/**
* SECTION:element-wasapisrc
* @title: wasapisrc
*
* Provides audio capture from the Windows Audio Session API available with
* Vista and newer.
*
* ## Example pipelines
* |[
* gst-launch-1.0 -v wasapisrc ! fakesink
* ]| Capture from the default audio device and render to fakesink.
*
* |[
* gst-launch-1.0 -v wasapisrc low-latency=true ! fakesink
* ]| Capture from the default audio device with the minimum possible latency and render to fakesink.
*
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstwasapisrc.h"
#include <avrt.h>
GST_DEBUG_CATEGORY_STATIC (gst_wasapi_src_debug);
#define GST_CAT_DEFAULT gst_wasapi_src_debug
static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
GST_PAD_ALWAYS,
GST_STATIC_CAPS (GST_WASAPI_STATIC_CAPS));
#define DEFAULT_ROLE GST_WASAPI_DEVICE_ROLE_CONSOLE
#define DEFAULT_LOOPBACK FALSE
#define DEFAULT_EXCLUSIVE FALSE
#define DEFAULT_LOW_LATENCY FALSE
#define DEFAULT_AUDIOCLIENT3 FALSE
/* The clock provided by WASAPI is always off and causes buffers to be late
* very quickly on the sink. Disable pending further investigation. */
#define DEFAULT_PROVIDE_CLOCK FALSE
enum
{
PROP_0,
PROP_ROLE,
PROP_DEVICE,
PROP_LOOPBACK,
PROP_EXCLUSIVE,
PROP_LOW_LATENCY,
PROP_AUDIOCLIENT3
};
static void gst_wasapi_src_dispose (GObject * object);
static void gst_wasapi_src_finalize (GObject * object);
static void gst_wasapi_src_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_wasapi_src_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstCaps *gst_wasapi_src_get_caps (GstBaseSrc * bsrc, GstCaps * filter);
static gboolean gst_wasapi_src_open (GstAudioSrc * asrc);
static gboolean gst_wasapi_src_close (GstAudioSrc * asrc);
static gboolean gst_wasapi_src_prepare (GstAudioSrc * asrc,
GstAudioRingBufferSpec * spec);
static gboolean gst_wasapi_src_unprepare (GstAudioSrc * asrc);
static guint gst_wasapi_src_read (GstAudioSrc * asrc, gpointer data,
guint length, GstClockTime * timestamp);
static guint gst_wasapi_src_delay (GstAudioSrc * asrc);
static void gst_wasapi_src_reset (GstAudioSrc * asrc);
#if DEFAULT_PROVIDE_CLOCK
static GstClockTime gst_wasapi_src_get_time (GstClock * clock,
gpointer user_data);
#endif
#define gst_wasapi_src_parent_class parent_class
G_DEFINE_TYPE (GstWasapiSrc, gst_wasapi_src, GST_TYPE_AUDIO_SRC);
static void
gst_wasapi_src_class_init (GstWasapiSrcClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *gstelement_class = GST_ELEMENT_CLASS (klass);
GstBaseSrcClass *gstbasesrc_class = GST_BASE_SRC_CLASS (klass);
GstAudioSrcClass *gstaudiosrc_class = GST_AUDIO_SRC_CLASS (klass);
gobject_class->dispose = gst_wasapi_src_dispose;
gobject_class->finalize = gst_wasapi_src_finalize;
gobject_class->set_property = gst_wasapi_src_set_property;
gobject_class->get_property = gst_wasapi_src_get_property;
g_object_class_install_property (gobject_class,
PROP_ROLE,
g_param_spec_enum ("role", "Role",
"Role of the device: communications, multimedia, etc",
GST_WASAPI_DEVICE_TYPE_ROLE, DEFAULT_ROLE, G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS | GST_PARAM_MUTABLE_READY));
g_object_class_install_property (gobject_class,
PROP_DEVICE,
g_param_spec_string ("device", "Device",
"WASAPI playback device as a GUID string",
NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class,
PROP_LOOPBACK,
g_param_spec_boolean ("loopback", "Loopback recording",
"Open the sink device for loopback recording",
DEFAULT_LOOPBACK, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class,
PROP_EXCLUSIVE,
g_param_spec_boolean ("exclusive", "Exclusive mode",
"Open the device in exclusive mode",
DEFAULT_EXCLUSIVE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class,
PROP_LOW_LATENCY,
g_param_spec_boolean ("low-latency", "Low latency",
"Optimize all settings for lowest latency. Always safe to enable.",
DEFAULT_LOW_LATENCY, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class,
PROP_AUDIOCLIENT3,
g_param_spec_boolean ("use-audioclient3", "Use the AudioClient3 API",
"Whether to use the Windows 10 AudioClient3 API when available",
DEFAULT_AUDIOCLIENT3, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
gst_element_class_add_static_pad_template (gstelement_class, &src_template);
gst_element_class_set_static_metadata (gstelement_class, "WasapiSrc",
"Source/Audio/Hardware",
"Stream audio from an audio capture device through WASAPI",
"Nirbheek Chauhan <nirbheek@centricular.com>, "
"Ole André Vadla Ravnås <ole.andre.ravnas@tandberg.com>");
gstbasesrc_class->get_caps = GST_DEBUG_FUNCPTR (gst_wasapi_src_get_caps);
gstaudiosrc_class->open = GST_DEBUG_FUNCPTR (gst_wasapi_src_open);
gstaudiosrc_class->close = GST_DEBUG_FUNCPTR (gst_wasapi_src_close);
gstaudiosrc_class->read = GST_DEBUG_FUNCPTR (gst_wasapi_src_read);
gstaudiosrc_class->prepare = GST_DEBUG_FUNCPTR (gst_wasapi_src_prepare);
gstaudiosrc_class->unprepare = GST_DEBUG_FUNCPTR (gst_wasapi_src_unprepare);
gstaudiosrc_class->delay = GST_DEBUG_FUNCPTR (gst_wasapi_src_delay);
gstaudiosrc_class->reset = GST_DEBUG_FUNCPTR (gst_wasapi_src_reset);
GST_DEBUG_CATEGORY_INIT (gst_wasapi_src_debug, "wasapisrc",
0, "Windows audio session API source");
gst_type_mark_as_plugin_api (GST_WASAPI_DEVICE_TYPE_ROLE, 0);
}
static void
gst_wasapi_src_init (GstWasapiSrc * self)
{
#if DEFAULT_PROVIDE_CLOCK
/* override with a custom clock */
if (GST_AUDIO_BASE_SRC (self)->clock)
gst_object_unref (GST_AUDIO_BASE_SRC (self)->clock);
GST_AUDIO_BASE_SRC (self)->clock = gst_audio_clock_new ("GstWasapiSrcClock",
gst_wasapi_src_get_time, gst_object_ref (self),
(GDestroyNotify) gst_object_unref);
#endif
self->role = DEFAULT_ROLE;
self->sharemode = AUDCLNT_SHAREMODE_SHARED;
self->loopback = DEFAULT_LOOPBACK;
self->low_latency = DEFAULT_LOW_LATENCY;
self->try_audioclient3 = DEFAULT_AUDIOCLIENT3;
self->event_handle = CreateEvent (NULL, FALSE, FALSE, NULL);
self->cancellable = CreateEvent (NULL, TRUE, FALSE, NULL);
self->client_needs_restart = FALSE;
self->adapter = gst_adapter_new ();
/* Extra event handles used for loopback */
self->loopback_event_handle = CreateEvent (NULL, FALSE, FALSE, NULL);
self->loopback_cancellable = CreateEvent (NULL, TRUE, FALSE, NULL);
CoInitializeEx (NULL, COINIT_MULTITHREADED);
}
static void
gst_wasapi_src_dispose (GObject * object)
{
GstWasapiSrc *self = GST_WASAPI_SRC (object);
if (self->event_handle != NULL) {
CloseHandle (self->event_handle);
self->event_handle = NULL;
}
if (self->cancellable != NULL) {
CloseHandle (self->cancellable);
self->cancellable = NULL;
}
if (self->client_clock != NULL) {
IUnknown_Release (self->client_clock);
self->client_clock = NULL;
}
if (self->client != NULL) {
IUnknown_Release (self->client);
self->client = NULL;
}
if (self->capture_client != NULL) {
IUnknown_Release (self->capture_client);
self->capture_client = NULL;
}
if (self->loopback_client != NULL) {
IUnknown_Release (self->loopback_client);
self->loopback_client = NULL;
}
if (self->loopback_event_handle != NULL) {
CloseHandle (self->loopback_event_handle);
self->loopback_event_handle = NULL;
}
if (self->loopback_cancellable != NULL) {
CloseHandle (self->loopback_cancellable);
self->loopback_cancellable = NULL;
}
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_wasapi_src_finalize (GObject * object)
{
GstWasapiSrc *self = GST_WASAPI_SRC (object);
CoTaskMemFree (self->mix_format);
self->mix_format = NULL;
CoUninitialize ();
g_clear_pointer (&self->cached_caps, gst_caps_unref);
g_clear_pointer (&self->positions, g_free);
g_clear_pointer (&self->device_strid, g_free);
g_object_unref (self->adapter);
self->adapter = NULL;
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gst_wasapi_src_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstWasapiSrc *self = GST_WASAPI_SRC (object);
switch (prop_id) {
case PROP_ROLE:
self->role = gst_wasapi_device_role_to_erole (g_value_get_enum (value));
break;
case PROP_DEVICE:
{
const gchar *device = g_value_get_string (value);
g_free (self->device_strid);
self->device_strid =
device ? g_utf8_to_utf16 (device, -1, NULL, NULL, NULL) : NULL;
break;
}
case PROP_LOOPBACK:
self->loopback = g_value_get_boolean (value);
break;
case PROP_EXCLUSIVE:
self->sharemode = g_value_get_boolean (value)
? AUDCLNT_SHAREMODE_EXCLUSIVE : AUDCLNT_SHAREMODE_SHARED;
break;
case PROP_LOW_LATENCY:
self->low_latency = g_value_get_boolean (value);
break;
case PROP_AUDIOCLIENT3:
self->try_audioclient3 = g_value_get_boolean (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_wasapi_src_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstWasapiSrc *self = GST_WASAPI_SRC (object);
switch (prop_id) {
case PROP_ROLE:
g_value_set_enum (value, gst_wasapi_erole_to_device_role (self->role));
break;
case PROP_DEVICE:
g_value_take_string (value, self->device_strid ?
g_utf16_to_utf8 (self->device_strid, -1, NULL, NULL, NULL) : NULL);
break;
case PROP_LOOPBACK:
g_value_set_boolean (value, self->loopback);
break;
case PROP_EXCLUSIVE:
g_value_set_boolean (value,
self->sharemode == AUDCLNT_SHAREMODE_EXCLUSIVE);
break;
case PROP_LOW_LATENCY:
g_value_set_boolean (value, self->low_latency);
break;
case PROP_AUDIOCLIENT3:
g_value_set_boolean (value, self->try_audioclient3);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static gboolean
gst_wasapi_src_can_audioclient3 (GstWasapiSrc * self)
{
return (self->sharemode == AUDCLNT_SHAREMODE_SHARED &&
self->try_audioclient3 && gst_wasapi_util_have_audioclient3 ());
}
static GstCaps *
gst_wasapi_src_get_caps (GstBaseSrc * bsrc, GstCaps * filter)
{
GstWasapiSrc *self = GST_WASAPI_SRC (bsrc);
WAVEFORMATEX *format = NULL;
GstCaps *caps = NULL;
GST_DEBUG_OBJECT (self, "entering get caps");
if (self->cached_caps) {
caps = gst_caps_ref (self->cached_caps);
} else {
GstCaps *template_caps;
gboolean ret;
template_caps = gst_pad_get_pad_template_caps (bsrc->srcpad);
if (!self->client) {
caps = template_caps;
goto out;
}
ret = gst_wasapi_util_get_device_format (GST_ELEMENT (self),
self->sharemode, self->device, self->client, &format);
if (!ret) {
GST_ELEMENT_ERROR (self, STREAM, FORMAT, (NULL),
("failed to detect format"));
gst_caps_unref (template_caps);
return NULL;
}
gst_wasapi_util_parse_waveformatex ((WAVEFORMATEXTENSIBLE *) format,
template_caps, &caps, &self->positions);
if (caps == NULL) {
GST_ELEMENT_ERROR (self, STREAM, FORMAT, (NULL), ("unknown format"));
gst_caps_unref (template_caps);
return NULL;
}
{
gchar *pos_str = gst_audio_channel_positions_to_string (self->positions,
format->nChannels);
GST_INFO_OBJECT (self, "positions are: %s", pos_str);
g_free (pos_str);
}
self->mix_format = format;
gst_caps_replace (&self->cached_caps, caps);
gst_caps_unref (template_caps);
}
if (filter) {
GstCaps *filtered =
gst_caps_intersect_full (filter, caps, GST_CAPS_INTERSECT_FIRST);
gst_caps_unref (caps);
caps = filtered;
}
out:
GST_DEBUG_OBJECT (self, "returning caps %" GST_PTR_FORMAT, caps);
return caps;
}
static gboolean
gst_wasapi_src_open (GstAudioSrc * asrc)
{
GstWasapiSrc *self = GST_WASAPI_SRC (asrc);
gboolean res = FALSE;
IAudioClient *client = NULL;
IMMDevice *device = NULL;
IMMDevice *loopback_device = NULL;
if (self->client)
return TRUE;
/* FIXME: Switching the default device does not switch the stream to it,
* even if the old device was unplugged. We need to handle this somehow.
* For example, perhaps we should automatically switch to the new device if
* the default device is changed and a device isn't explicitly selected. */
if (!gst_wasapi_util_get_device_client (GST_ELEMENT (self),
self->loopback ? eRender : eCapture, self->role, self->device_strid,
&device, &client)) {
if (!self->device_strid)
GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ, (NULL),
("Failed to get default device"));
else
GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ, (NULL),
("Failed to open device %S", self->device_strid));
goto beach;
}
/* An oddness of wasapi loopback feature is that capture client will not
* provide any audio data if there is no outputting sound.
* To workaround this problem, probably we can add timeout around loop
* in this case but it's glitch prone. So, instead of timeout,
* we will keep pusing silence data to into wasapi client so that make audio
* client report audio data in any case
*/
if (!gst_wasapi_util_get_device_client (GST_ELEMENT (self),
eRender, self->role, self->device_strid,
&loopback_device, &self->loopback_client)) {
if (!self->device_strid)
GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ, (NULL),
("Failed to get default device for loopback"));
else
GST_ELEMENT_ERROR (self, RESOURCE, OPEN_READ, (NULL),
("Failed to open device %S", self->device_strid));
goto beach;
/* no need to hold this object */
IUnknown_Release (loopback_device);
}
self->client = client;
self->device = device;
res = TRUE;
beach:
return res;
}
static gboolean
gst_wasapi_src_close (GstAudioSrc * asrc)
{
GstWasapiSrc *self = GST_WASAPI_SRC (asrc);
if (self->device != NULL) {
IUnknown_Release (self->device);
self->device = NULL;
}
if (self->client != NULL) {
IUnknown_Release (self->client);
self->client = NULL;
}
if (self->loopback_client != NULL) {
IUnknown_Release (self->loopback_client);
self->loopback_client = NULL;
}
return TRUE;
}
static gpointer
gst_wasapi_src_loopback_silence_feeding_thread (GstWasapiSrc * self)
{
HRESULT hr;
UINT32 buffer_frames;
gboolean res G_GNUC_UNUSED = FALSE;
BYTE *data;
DWORD dwWaitResult;
HANDLE event_handle[2];
UINT32 padding;
UINT32 n_frames;
/* NOTE: if this task cause glitch, we need to consider thread priority
* adjusing. See gstaudioutilsprivate.c (e.g., AvSetMmThreadCharacteristics)
* for this context */
GST_INFO_OBJECT (self, "Run loopback silence feeding thread");
event_handle[0] = self->loopback_event_handle;
event_handle[1] = self->loopback_cancellable;
hr = IAudioClient_GetBufferSize (self->loopback_client, &buffer_frames);
HR_FAILED_GOTO (hr, IAudioClient::GetBufferSize, beach);
hr = IAudioClient_SetEventHandle (self->loopback_client,
self->loopback_event_handle);
HR_FAILED_GOTO (hr, IAudioClient::SetEventHandle, beach);
/* To avoid start-up glitches, before starting the streaming, we fill the
* buffer with silence as recommended by the documentation:
* https://msdn.microsoft.com/en-us/library/windows/desktop/dd370879%28v=vs.85%29.aspx */
hr = IAudioRenderClient_GetBuffer (self->loopback_render_client,
buffer_frames, &data);
HR_FAILED_GOTO (hr, IAudioRenderClient::GetBuffer, beach);
hr = IAudioRenderClient_ReleaseBuffer (self->loopback_render_client,
buffer_frames, AUDCLNT_BUFFERFLAGS_SILENT);
HR_FAILED_GOTO (hr, IAudioRenderClient::ReleaseBuffer, beach);
hr = IAudioClient_Start (self->loopback_client);
HR_FAILED_GOTO (hr, IAudioClock::Start, beach);
/* There is an OS bug prior to Windows 10, that is loopback capture client
* will not receive event (in case of event-driven mode).
* A guide for workaround this case is that signal it whenever render client
* writes data.
* See https://docs.microsoft.com/en-us/windows/win32/api/audioclient/nf-audioclient-iaudioclient-initialize
*/
/* Signal for read thread to wakeup */
SetEvent (self->event_handle);
/* Ok, now we are ready for running for feeding silence data */
while (1) {
dwWaitResult = WaitForMultipleObjects (2, event_handle, FALSE, INFINITE);
if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_OBJECT_0 + 1) {
GST_ERROR_OBJECT (self, "Error waiting for event handle: %x",
(guint) dwWaitResult);
goto stop;
}
/* Stopping was requested from unprepare() */
if (dwWaitResult == WAIT_OBJECT_0 + 1) {
GST_DEBUG_OBJECT (self, "operation was cancelled");
goto stop;
}
hr = IAudioClient_GetCurrentPadding (self->loopback_client, &padding);
HR_FAILED_GOTO (hr, IAudioClock::Start, stop);
if (buffer_frames < padding) {
GST_WARNING_OBJECT (self,
"Current padding %d is too large (buffer size %d)",
padding, buffer_frames);
n_frames = 0;
} else {
n_frames = buffer_frames - padding;
}
hr = IAudioRenderClient_GetBuffer (self->loopback_render_client, n_frames,
&data);
HR_FAILED_GOTO (hr, IAudioRenderClient::GetBuffer, stop);
hr = IAudioRenderClient_ReleaseBuffer (self->loopback_render_client,
n_frames, AUDCLNT_BUFFERFLAGS_SILENT);
HR_FAILED_GOTO (hr, IAudioRenderClient::ReleaseBuffer, stop);
/* Signal for read thread to wakeup */
SetEvent (self->event_handle);
}
stop:
IAudioClient_Stop (self->loopback_client);
beach:
GST_INFO_OBJECT (self, "Terminate loopback silence feeding thread");
return NULL;
}
static gboolean
gst_wasapi_src_prepare (GstAudioSrc * asrc, GstAudioRingBufferSpec * spec)
{
GstWasapiSrc *self = GST_WASAPI_SRC (asrc);
gboolean res = FALSE;
REFERENCE_TIME latency_rt;
guint bpf, rate, devicep_frames, buffer_frames;
HRESULT hr;
CoInitializeEx (NULL, COINIT_MULTITHREADED);
if (gst_wasapi_src_can_audioclient3 (self)) {
if (!gst_wasapi_util_initialize_audioclient3 (GST_ELEMENT (self), spec,
(IAudioClient3 *) self->client, self->mix_format, self->low_latency,
self->loopback, &devicep_frames))
goto beach;
} else {
if (!gst_wasapi_util_initialize_audioclient (GST_ELEMENT (self), spec,
self->client, self->mix_format, self->sharemode, self->low_latency,
self->loopback, &devicep_frames))
goto beach;
}
bpf = GST_AUDIO_INFO_BPF (&spec->info);
rate = GST_AUDIO_INFO_RATE (&spec->info);
/* Total size in frames of the allocated buffer that we will read from */
hr = IAudioClient_GetBufferSize (self->client, &buffer_frames);
HR_FAILED_GOTO (hr, IAudioClient::GetBufferSize, beach);
GST_INFO_OBJECT (self, "buffer size is %i frames, device period is %i "
"frames, bpf is %i bytes, rate is %i Hz", buffer_frames,
devicep_frames, bpf, rate);
/* Actual latency-time/buffer-time will be different now */
spec->segsize = devicep_frames * bpf;
/* We need a minimum of 2 segments to ensure glitch-free playback */
spec->segtotal = MAX (buffer_frames * bpf / spec->segsize, 2);
GST_INFO_OBJECT (self, "segsize is %i, segtotal is %i", spec->segsize,
spec->segtotal);
/* Get WASAPI latency for logging */
hr = IAudioClient_GetStreamLatency (self->client, &latency_rt);
HR_FAILED_GOTO (hr, IAudioClient::GetStreamLatency, beach);
GST_INFO_OBJECT (self, "wasapi stream latency: %" G_GINT64_FORMAT " (%"
G_GINT64_FORMAT " ms)", latency_rt, latency_rt / 10000);
/* Set the event handler which will trigger reads */
hr = IAudioClient_SetEventHandle (self->client, self->event_handle);
HR_FAILED_GOTO (hr, IAudioClient::SetEventHandle, beach);
/* Get the clock and the clock freq */
if (!gst_wasapi_util_get_clock (GST_ELEMENT (self), self->client,
&self->client_clock))
goto beach;
hr = IAudioClock_GetFrequency (self->client_clock, &self->client_clock_freq);
HR_FAILED_GOTO (hr, IAudioClock::GetFrequency, beach);
GST_INFO_OBJECT (self, "wasapi clock freq is %" G_GUINT64_FORMAT,
self->client_clock_freq);
/* Get capture source client and start it up */
if (!gst_wasapi_util_get_capture_client (GST_ELEMENT (self), self->client,
&self->capture_client)) {
goto beach;
}
/* In case loopback, spawn another dedicated thread for feeding silence data
* into wasapi render client */
if (self->loopback) {
/* don't need to be audioclient3 or low-latency since we will keep pushing
* silence data which is not varying over entire playback */
if (!gst_wasapi_util_initialize_audioclient (GST_ELEMENT (self), spec,
self->loopback_client, self->mix_format, self->sharemode,
FALSE, FALSE, &devicep_frames))
goto beach;
if (!gst_wasapi_util_get_render_client (GST_ELEMENT (self),
self->loopback_client, &self->loopback_render_client)) {
goto beach;
}
self->loopback_thread = g_thread_new ("wasapi-loopback",
(GThreadFunc) gst_wasapi_src_loopback_silence_feeding_thread, self);
}
hr = IAudioClient_Start (self->client);
HR_FAILED_GOTO (hr, IAudioClock::Start, beach);
self->client_needs_restart = FALSE;
gst_audio_ring_buffer_set_channel_positions (GST_AUDIO_BASE_SRC
(self)->ringbuffer, self->positions);
res = TRUE;
/* reset cancellable event handle */
ResetEvent (self->cancellable);
beach:
/* unprepare() is not called if prepare() fails, but we want it to be, so call
* it manually when needed */
if (!res)
gst_wasapi_src_unprepare (asrc);
return res;
}
static gboolean
gst_wasapi_src_unprepare (GstAudioSrc * asrc)
{
GstWasapiSrc *self = GST_WASAPI_SRC (asrc);
if (self->client != NULL) {
IAudioClient_Stop (self->client);
}
if (self->capture_client != NULL) {
IUnknown_Release (self->capture_client);
self->capture_client = NULL;
}
if (self->client_clock != NULL) {
IUnknown_Release (self->client_clock);
self->client_clock = NULL;
}
if (self->loopback_thread) {
GST_DEBUG_OBJECT (self, "loopback task thread is stopping");
SetEvent (self->loopback_cancellable);
g_thread_join (self->loopback_thread);
self->loopback_thread = NULL;
ResetEvent (self->loopback_cancellable);
GST_DEBUG_OBJECT (self, "loopback task thread has been stopped");
}
if (self->loopback_render_client != NULL) {
IUnknown_Release (self->loopback_render_client);
self->loopback_render_client = NULL;
}
self->client_clock_freq = 0;
CoUninitialize ();
return TRUE;
}
static guint
gst_wasapi_src_read (GstAudioSrc * asrc, gpointer data, guint length,
GstClockTime * timestamp)
{
GstWasapiSrc *self = GST_WASAPI_SRC (asrc);
HRESULT hr;
gint16 *from = NULL;
guint wanted = length;
guint bpf;
DWORD flags;
GST_OBJECT_LOCK (self);
if (self->client_needs_restart) {
hr = IAudioClient_Start (self->client);
HR_FAILED_ELEMENT_ERROR_AND (hr, IAudioClient::Start, self,
GST_OBJECT_UNLOCK (self); goto err);
self->client_needs_restart = FALSE;
ResetEvent (self->cancellable);
gst_adapter_clear (self->adapter);
}
bpf = self->mix_format->nBlockAlign;
GST_OBJECT_UNLOCK (self);
/* If we've accumulated enough data, return it immediately */
if (gst_adapter_available (self->adapter) >= wanted) {
memcpy (data, gst_adapter_map (self->adapter, wanted), wanted);
gst_adapter_flush (self->adapter, wanted);
GST_DEBUG_OBJECT (self, "Adapter has enough data, returning %i", wanted);
goto out;
}
while (wanted > 0) {
DWORD dwWaitResult;
guint got_frames, avail_frames, n_frames, want_frames, read_len;
HANDLE event_handle[2];
event_handle[0] = self->event_handle;
event_handle[1] = self->cancellable;
/* Wait for data to become available */
dwWaitResult = WaitForMultipleObjects (2, event_handle, FALSE, INFINITE);
if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_OBJECT_0 + 1) {
GST_ERROR_OBJECT (self, "Error waiting for event handle: %x",
(guint) dwWaitResult);
goto err;
}
/* ::reset was requested */
if (dwWaitResult == WAIT_OBJECT_0 + 1) {
GST_DEBUG_OBJECT (self, "operation was cancelled");
return -1;
}
hr = IAudioCaptureClient_GetBuffer (self->capture_client,
(BYTE **) & from, &got_frames, &flags, NULL, NULL);
if (hr != S_OK) {
if (hr == AUDCLNT_S_BUFFER_EMPTY) {
gchar *msg = gst_wasapi_util_hresult_to_string (hr);
GST_WARNING_OBJECT (self, "IAudioCaptureClient::GetBuffer failed: %s"
", retrying", msg);
g_free (msg);
length = 0;
goto out;
}
HR_FAILED_ELEMENT_ERROR_AND (hr, IAudioCaptureClient::GetBuffer, self,
goto err);
}
if (G_UNLIKELY (flags != 0)) {
/* https://docs.microsoft.com/en-us/windows/win32/api/audioclient/ne-audioclient-_audclnt_bufferflags */
if (flags & AUDCLNT_BUFFERFLAGS_DATA_DISCONTINUITY)
GST_DEBUG_OBJECT (self, "WASAPI reported discontinuity (glitch?)");
if (flags & AUDCLNT_BUFFERFLAGS_TIMESTAMP_ERROR)
GST_DEBUG_OBJECT (self, "WASAPI reported a timestamp error");
}
/* Copy all the frames we got into the adapter, and then extract at most
* @wanted size of frames from it. This helps when ::GetBuffer returns more
* data than we can handle right now. */
{
GstBuffer *tmp = gst_buffer_new_allocate (NULL, got_frames * bpf, NULL);
/* If flags has AUDCLNT_BUFFERFLAGS_SILENT, we will ignore the actual
* data and write out silence, see:
* https://docs.microsoft.com/en-us/windows/win32/api/audioclient/ne-audioclient-_audclnt_bufferflags */
if (flags & AUDCLNT_BUFFERFLAGS_SILENT)
memset (from, 0, got_frames * bpf);
gst_buffer_fill (tmp, 0, from, got_frames * bpf);
gst_adapter_push (self->adapter, tmp);
}
/* Release all captured buffers; we copied them above */
hr = IAudioCaptureClient_ReleaseBuffer (self->capture_client, got_frames);
from = NULL;
HR_FAILED_ELEMENT_ERROR_AND (hr, IAudioCaptureClient::ReleaseBuffer, self,
goto err);
want_frames = wanted / bpf;
avail_frames = gst_adapter_available (self->adapter) / bpf;
/* Only copy data that will fit into the allocated buffer of size @length */
n_frames = MIN (avail_frames, want_frames);
read_len = n_frames * bpf;
GST_DEBUG_OBJECT (self, "frames captured: %i (%i bytes), "
"can read: %i (%i bytes), will read: %i (%i bytes), "
"adapter has: %i (%i bytes)", got_frames, got_frames * bpf, want_frames,
wanted, n_frames, read_len, avail_frames, avail_frames * bpf);
memcpy (data, gst_adapter_map (self->adapter, read_len), read_len);
gst_adapter_flush (self->adapter, read_len);
wanted -= read_len;
}
out:
return length;
err:
length = -1;
goto out;
}
static guint
gst_wasapi_src_delay (GstAudioSrc * asrc)
{
GstWasapiSrc *self = GST_WASAPI_SRC (asrc);
guint delay = 0;
HRESULT hr;
hr = IAudioClient_GetCurrentPadding (self->client, &delay);
HR_FAILED_RET (hr, IAudioClock::GetCurrentPadding, 0);
return delay;
}
static void
gst_wasapi_src_reset (GstAudioSrc * asrc)
{
GstWasapiSrc *self = GST_WASAPI_SRC (asrc);
HRESULT hr;
if (!self->client)
return;
SetEvent (self->cancellable);
GST_OBJECT_LOCK (self);
hr = IAudioClient_Stop (self->client);
HR_FAILED_AND (hr, IAudioClock::Stop, goto err);
hr = IAudioClient_Reset (self->client);
HR_FAILED_AND (hr, IAudioClock::Reset, goto err);
err:
self->client_needs_restart = TRUE;
GST_OBJECT_UNLOCK (self);
}
#if DEFAULT_PROVIDE_CLOCK
static GstClockTime
gst_wasapi_src_get_time (GstClock * clock, gpointer user_data)
{
GstWasapiSrc *self = GST_WASAPI_SRC (user_data);
HRESULT hr;
guint64 devpos;
GstClockTime result;
if (G_UNLIKELY (self->client_clock == NULL))
return GST_CLOCK_TIME_NONE;
hr = IAudioClock_GetPosition (self->client_clock, &devpos, NULL);
HR_FAILED_RET (hr, IAudioClock::GetPosition, GST_CLOCK_TIME_NONE);
result = gst_util_uint64_scale_int (devpos, GST_SECOND,
self->client_clock_freq);
/*
GST_DEBUG_OBJECT (self, "devpos = %" G_GUINT64_FORMAT
" frequency = %" G_GUINT64_FORMAT
" result = %" G_GUINT64_FORMAT " ms",
devpos, self->client_clock_freq, GST_TIME_AS_MSECONDS (result));
*/
return result;
}
#endif