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a5c437c643
ReferenceMissingErr is not critical and the simplest solution is to just ignore it. The frame has the FrameDropped flag set when it occurs, so we can just drop it as usual. BadDataErr is also not immediately critical, but in its case let's set the ERROR flag, so the output loop can use GST_VIDEO_DECODER_ERROR to count and error out if it happens too many times. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6446> |
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.. | ||
avfassetsrc.h | ||
avfassetsrc.m | ||
avfdeviceprovider.h | ||
avfdeviceprovider.m | ||
avfvideosrc.h | ||
avfvideosrc.m | ||
avsamplevideosink.h | ||
avsamplevideosink.m | ||
coremediabuffer.c | ||
coremediabuffer.h | ||
corevideobuffer.c | ||
corevideobuffer.h | ||
corevideomemory.c | ||
corevideomemory.h | ||
glcontexthelper.c | ||
glcontexthelper.h | ||
helpers.c | ||
helpers.h | ||
iosassetsrc.h | ||
iosassetsrc.m | ||
iosglmemory.c | ||
iosglmemory.h | ||
iosurfaceglmemory.c | ||
iosurfaceglmemory.h | ||
iosurfacevulkanmemory.c | ||
iosurfacevulkanmemory.h | ||
meson.build | ||
metal-helpers.h | ||
plugin.m | ||
videotexturecache-gl.h | ||
videotexturecache-gl.m | ||
videotexturecache-vulkan.h | ||
videotexturecache-vulkan.mm | ||
videotexturecache.h | ||
videotexturecache.m | ||
vtdec.c | ||
vtdec.h | ||
vtenc.c | ||
vtenc.h | ||
vtutil.c | ||
vtutil.h |