gstreamer/gst/gl/gstgl_nvimage.c

413 lines
12 KiB
C

#include "config.h"
#include <gst/gst.h>
/* gcc -ansi -pedantic on GNU/Linux causes warnings and errors
* unless this is defined:
* warning: #warning "Files using this header must be compiled with _SVID_SOURCE or _XOPEN_SOURCE"
*/
#ifndef _XOPEN_SOURCE
# define _XOPEN_SOURCE 1
#endif
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <GL/glx.h>
#include <GL/gl.h>
//#include <GL/glext.h>
#include <GL/glu.h>
#include <string.h>
#include <math.h>
// too lazy to write an API for this ;)
#include "regcomb_yuvrgb.c"
#include "gstglsink.h"
typedef struct _GstGLImageConnection GstGLImageConnection;
struct _GstGLImageConnection {
GstImageConnection conn;
Display *dpy;
gint w, h;
gint bpp;
int ytex_id;
int uvtex_id;
int septex_id;
unsigned char *m_memory;
int m_bufslots[4];
};
#define TEX_XSIZE 1024
#define TEX_YSIZE 1024
#define YUVTEX_SIZE ((TEX_XSIZE * TEX_YSIZE) * 3 /2)
#define AGP_BUFSLOTS 4
typedef struct _GstNvImage GstNvImage;
struct _GstNvImage
{
GstImageData data;
int slot; // < AGP_BUFSLOTS: allocated from AGP mem, otherwise from CPU mem
GstGLImageConnection *conn;
};
static GstGLImageInfo * gst_gl_nvimage_info (GstImageInfo *info);
static GstGLImageConnection * gst_gl_nvimage_connection (GstImageConnection *conn);
static gboolean gst_gl_nvimage_check_xvideo ();
static GstCaps * gst_gl_nvimage_get_caps (GstImageInfo *info);
static GstImageConnection * gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps);
static GstImageData * gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn);
static void gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image);
static void gst_gl_nvimage_free_image (GstImageData *image);
static void gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info);
static void gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info);
static void gst_gl_nvimage_free_conn (GstImageConnection *conn);
GstImagePlugin* get_gl_nvimage_plugin(void)
{
static GstImagePlugin plugin = { gst_gl_nvimage_get_caps,
gst_gl_nvimage_set_caps,
gst_gl_nvimage_get_image,
gst_gl_nvimage_put_image,
gst_gl_nvimage_free_image};
return &plugin;
}
static GstGLImageInfo *
gst_gl_nvimage_info (GstImageInfo *info)
{
if (info == NULL || info->id != GST_MAKE_FOURCC ('X', 'l', 'i', 'b'))
{
return NULL;
}
return (GstGLImageInfo *) info;
}
static GstGLImageConnection *
gst_gl_nvimage_connection (GstImageConnection *conn)
{
if (conn == NULL || conn->free_conn != gst_gl_nvimage_free_conn)
return NULL;
return (GstGLImageConnection *) conn;
}
gboolean
gst_gl_nvimage_check_xvideo ()
{
//int ver, rel, req, ev, err;
printf("Checking NVidia OpenGL extensions.\n");
if (!GL_ARB_multitexture_Init()) return FALSE;
if (!GL_EXT_paletted_texture_Init()) return FALSE;
if (!GL_NV_register_combiners_Init()) return FALSE;
#if 0
if (display == NULL)
return FALSE;
if (Success == XvQueryExtension (display,&ver,&rel,&req,&ev,&err))
return TRUE;
#endif
return TRUE;
}
static GstCaps *
gst_gl_nvimage_get_caps (GstImageInfo *info)
{
//gint i;
//int adaptors;
//int formats;
GstCaps *caps = NULL;
GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
g_warning("nvimage get caps called, context %p !\n", glXGetCurrentContext());
/* we don't handle these image information */
if (xinfo == NULL)
{
printf("Invalid XInfo struct !\n");
return NULL;
}
if (gst_gl_nvimage_check_xvideo () == FALSE)
{
g_warning("GL_NVImage: Server has no NVidia extension support\n");
return NULL;
}
caps = gst_caps_append (caps, GST_CAPS_NEW (
"nvimage_caps",
"video/x-raw-yuv",
"format", GST_PROPS_FOURCC (GST_MAKE_FOURCC ('Y', 'V', '1', '2')),
"width", GST_PROPS_INT_RANGE (0, 1024),
"height", GST_PROPS_INT_RANGE (0, 1024))
);
g_warning("nvimage returns caps !\n");
return caps;
}
static GstImageConnection *
gst_gl_nvimage_set_caps (GstImageInfo *info, GstCaps *caps)
{
//gint i, j = 0;
//int adaptors;
//int formats;
GstGLImageConnection *conn;
GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
guint32 format;
/* we don't handle these image information */
if (xinfo == NULL) return NULL;
conn = g_new0 (GstGLImageConnection, 1);
conn->conn.open_conn = gst_gl_nvimage_open_conn;
conn->conn.close_conn = gst_gl_nvimage_close_conn;
conn->conn.free_conn = gst_gl_nvimage_free_conn;
gst_caps_get (caps,
"width", &conn->w,
"height", &conn->h,
"format", &format,
NULL);
// maybe I should a bit more checking here, e.g. maximum size smaller than maximum texture extents
if (format != GST_MAKE_FOURCC ('Y', 'V', '1', '2'))
{
GST_DEBUG ("GL_NVImage: Format is invalid !\n");
return NULL;
}
if (0) //conn->port == (XvPortID) -1)
{
/* this happens if the plugin can't handle the caps, so no warning */
g_free (conn);
return NULL;
}
GST_DEBUG ("GL_NVImage: caps %p are ok, creating image", caps);
return (GstImageConnection *) conn;
}
static GstImageData *
gst_gl_nvimage_get_image (GstImageInfo *info, GstImageConnection *conn)
{
GstNvImage *image;
GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn);
/* checks */
if (xinfo == NULL) return NULL;
if (nvconn == NULL) return NULL;
// I should also check the current GLX context !
// Ah, Don't have to, I am guarantueed to be in the same thread as put_image
image = g_new0(GstNvImage, 1);
image->data.size = nvconn->w * nvconn->h * 3/2;
//g_warning("Allocating %d bytes from main memory !", image->data.size);
image->data.data = g_malloc(image->data.size);
//image->slot = AGP_BUFSLOTS; // no AGP slot
image->conn = nvconn;
if (image->data.data == NULL)
{
g_warning ("GL_NvImage: data allocation failed!");
g_free (image);
return NULL;
}
return (GstImageData *) image;
}
static void
gst_gl_nvimage_put_image (GstImageInfo *info, GstImageData *image)
{
GstNvImage *im = (GstNvImage *) image;
GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
int img_width = im->conn->w;
int img_height = im->conn->h;
int uv_width = img_width >> 1;
int uv_height = img_height >> 1;
unsigned char *buf_y = im->data.data;
unsigned char *buf_v = (buf_y + img_width * img_height);
unsigned char *buf_u = buf_v + ((img_width/2) * (img_height/2));
/* checks omitted for speed (and lazyness), do we need them? */
g_assert (xinfo != NULL);
// both upload the video, and redraw the screen
//glClearColor(0,0.5, 0.3,1.0); // a test color
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glTranslatef(0.0, 0.0, -5.0);
glDisable(GL_TEXTURE_2D);
if (xinfo->info.demo)
{
//g_print("Putting image, context is %p\n", glXGetCurrentContext());
glTranslatef(0.0, 0.0, -5.0); // make it avoid the clipping plane, zoom 2.0 instead
glRotatef(180.0*sin(xinfo->rotX),1,0,0);
glRotatef(180.0*cos(xinfo->rotY),0,1,0);
xinfo->rotX += 0.01;
xinfo->rotY -= 0.015;
float zoom = xinfo->zoom;
glScalef(zoom,zoom,zoom);
//glScalef(0.1,0.1,0.1);
if (xinfo->zoom > 2.0)
xinfo->zoomdir = -0.01;
if (xinfo->zoom < 1.0)
xinfo->zoomdir = 0.01;
xinfo->zoom += xinfo->zoomdir;
}
//Draws the surface rectangle
if (Ywidth != im->conn->w || Yheight != im->conn->h)
{
Ywidth = im->conn->w; Yheight = im->conn->h; UVwidth = im->conn->w/2; UVheight = im->conn->h/2;
Initialize_Backend(Ywidth,Yheight,UVwidth,UVheight,GL_LINEAR);
}
LoadYUVPlanes(Yhandle,Uhandle,Vhandle,img_width,img_height,uv_width,uv_height,buf_y,buf_u,buf_v);
float xmax = (float)(im->conn->w-1)/tex_xsize;
float ymax = (float)(im->conn->h-1)/tex_ysize;
/* Upload the texture here */
//g_warning("PUTTING IMAGE %f %f %d %d\n", xmax, ymax, tex_xsize, tex_ysize);
//glColor4f(1,1,1,1); // do NOT set a color here ! Done by Initialize_Backend, or actually SetConst !
glBegin(GL_QUADS);
float aspect = img_width/(float)img_height;
float hor = aspect;
//g_print("Drawing vertices, context is %p\n", glXGetCurrentContext());
glNormal3f(0, -1, 0);
glMultiTexCoord2fARB(GL_TEXTURE0_ARB,0,0);
glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,0);
glMultiTexCoord2fARB(GL_TEXTURE2_ARB,0,0);
glVertex3f(-hor,1,0);
glMultiTexCoord2fARB(GL_TEXTURE0_ARB,0,ymax);
glMultiTexCoord2fARB(GL_TEXTURE1_ARB,0,ymax);
glMultiTexCoord2fARB(GL_TEXTURE2_ARB,0,ymax);
glVertex3f(-hor,-1,0);
glMultiTexCoord2fARB(GL_TEXTURE0_ARB,xmax,ymax);
glMultiTexCoord2fARB(GL_TEXTURE1_ARB,xmax,ymax);
glMultiTexCoord2fARB(GL_TEXTURE2_ARB,xmax,ymax);
glVertex3f(hor,-1,0);
glMultiTexCoord2fARB(GL_TEXTURE0_ARB,xmax,0);
glMultiTexCoord2fARB(GL_TEXTURE1_ARB,xmax,0);
glMultiTexCoord2fARB(GL_TEXTURE2_ARB,xmax,0);
glVertex3f(hor,1,0);
glEnd();
if (xinfo->info.dumpvideo)
{
static int framenr = 0;
char capfilename[255];
static guint8 *cap_image_data = NULL, *cap_image_data2 = NULL;
int i;
// hmmmm, is this reentrant ?!
if (cap_image_data == NULL)
cap_image_data = (guint8 *)malloc(img_width * img_height * 3);
if (cap_image_data2 == NULL)
cap_image_data2 = (guint8 *)malloc(img_width * img_height * 3);
printf("Recording frame #%d\n", framenr);
glReadPixels(0,0,img_width,img_height,GL_RGB,GL_UNSIGNED_BYTE,cap_image_data);
// invert the pixels
for (i = 0; i < img_height; i++)
memcpy(cap_image_data2 + i * img_width * 3, cap_image_data + (img_height-1-i) * img_width * 3, img_width*3);
sprintf(capfilename, "cap%04d.ppm", framenr);
FILE *outfile = fopen(capfilename, "wb");
if (outfile != NULL)
{
fprintf(outfile, "P6\n");
fprintf(outfile,"# created by glsink from GStreamer\n");
fprintf(outfile,"%d %d\n",img_width,img_height);
fprintf(outfile,"255\n");
fwrite(cap_image_data2, sizeof(char), img_width*img_height*3, outfile);
fclose(outfile);
}
framenr++;
}
glXSwapBuffers(xinfo->dpy, xinfo->win);
}
static void
gst_gl_nvimage_free_image (GstImageData *image)
{
GstNvImage *im = (GstNvImage *) image;
g_return_if_fail (im != NULL);
GstGLImageConnection *nvconn = im->conn;
if (im->slot < AGP_BUFSLOTS)
{
nvconn->m_bufslots[im->slot] = 0;
}
else
g_free(im->data.data);
g_free (im);
}
static void
gst_gl_nvimage_open_conn (GstImageConnection *conn, GstImageInfo *info)
{
//GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
//GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn);
g_print("Opening NVidia connection; OpenGL on Nvidia, using register combiners.\n");
{
Ywidth = TEX_XSIZE; Yheight = TEX_YSIZE; UVwidth = TEX_XSIZE/2; UVheight = TEX_YSIZE/2;
Initialize_Backend(Ywidth,Yheight,UVwidth,UVheight,GL_LINEAR);
}
g_print("Done\n");
}
static void
gst_gl_nvimage_close_conn (GstImageConnection *conn, GstImageInfo *info)
{
GstGLImageConnection *xconn = gst_gl_nvimage_connection (conn);
//GstGLImageInfo *xinfo = gst_gl_nvimage_info (info);
// anything needed in here ? Oh, maybe drawing de-init, or something
glDeleteTextures(1, &xconn->ytex_id);
glDeleteTextures(1, &xconn->uvtex_id);
glDeleteTextures(1, &xconn->septex_id);
}
static void
gst_gl_nvimage_free_conn (GstImageConnection *conn)
{
GstGLImageConnection *nvconn = gst_gl_nvimage_connection (conn);
g_free (nvconn);
}