gstreamer/sources/generated/Gst.PbUtils/Gst.PbUtilsSharp.AudioVisualizerShaderFuncNative.cs
Thibault Saunier 2d00f898fb Move generated files to dedicated folders named by namespace
Making it cleaner and simpler to navigate and removing previous
ugly and now useless hack where we were renaming files ourself
to make meson happy.
2018-03-11 21:47:35 -03:00

96 lines
2.8 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.PbUtilsSharp {
using System;
using System.Runtime.InteropServices;
#region Autogenerated code
[UnmanagedFunctionPointer (CallingConvention.Cdecl)]
internal delegate void AudioVisualizerShaderFuncNative(IntPtr scope, IntPtr s, IntPtr d);
internal class AudioVisualizerShaderFuncInvoker {
AudioVisualizerShaderFuncNative native_cb;
IntPtr __data;
GLib.DestroyNotify __notify;
~AudioVisualizerShaderFuncInvoker ()
{
if (__notify == null)
return;
__notify (__data);
}
internal AudioVisualizerShaderFuncInvoker (AudioVisualizerShaderFuncNative native_cb) : this (native_cb, IntPtr.Zero, null) {}
internal AudioVisualizerShaderFuncInvoker (AudioVisualizerShaderFuncNative native_cb, IntPtr data) : this (native_cb, data, null) {}
internal AudioVisualizerShaderFuncInvoker (AudioVisualizerShaderFuncNative native_cb, IntPtr data, GLib.DestroyNotify notify)
{
this.native_cb = native_cb;
__data = data;
__notify = notify;
}
internal Gst.PbUtils.AudioVisualizerShaderFunc Handler {
get {
return new Gst.PbUtils.AudioVisualizerShaderFunc(InvokeNative);
}
}
void InvokeNative (Gst.PbUtils.AudioVisualizer scope, Gst.Video.VideoFrame s, Gst.Video.VideoFrame d)
{
IntPtr native_s = GLib.Marshaller.StructureToPtrAlloc (s);
IntPtr native_d = GLib.Marshaller.StructureToPtrAlloc (d);
native_cb (scope == null ? IntPtr.Zero : scope.Handle, native_s, native_d);
Marshal.FreeHGlobal (native_s);
Marshal.FreeHGlobal (native_d);
}
}
internal class AudioVisualizerShaderFuncWrapper {
public void NativeCallback (IntPtr scope, IntPtr s, IntPtr d)
{
try {
managed (GLib.Object.GetObject(scope) as Gst.PbUtils.AudioVisualizer, Gst.Video.VideoFrame.New (s), Gst.Video.VideoFrame.New (d));
if (release_on_call)
gch.Free ();
} catch (Exception e) {
GLib.ExceptionManager.RaiseUnhandledException (e, false);
}
}
bool release_on_call = false;
GCHandle gch;
public void PersistUntilCalled ()
{
release_on_call = true;
gch = GCHandle.Alloc (this);
}
internal AudioVisualizerShaderFuncNative NativeDelegate;
Gst.PbUtils.AudioVisualizerShaderFunc managed;
public AudioVisualizerShaderFuncWrapper (Gst.PbUtils.AudioVisualizerShaderFunc managed)
{
this.managed = managed;
if (managed != null)
NativeDelegate = new AudioVisualizerShaderFuncNative (NativeCallback);
}
public static Gst.PbUtils.AudioVisualizerShaderFunc GetManagedDelegate (AudioVisualizerShaderFuncNative native)
{
if (native == null)
return null;
AudioVisualizerShaderFuncWrapper wrapper = (AudioVisualizerShaderFuncWrapper) native.Target;
if (wrapper == null)
return null;
return wrapper.managed;
}
}
#endregion
}