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72101e3b14
Fixes #574229.
287 lines
11 KiB
XML
287 lines
11 KiB
XML
<chapter id="chapter-bus">
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<title>Bus</title>
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<para>
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A bus is a simple system that takes care of forwarding messages from
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the pipeline threads to an application in its own thread context. The
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advantage of a bus is that an application does not need to be
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thread-aware in order to use &GStreamer;, even though &GStreamer;
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itself is heavily threaded.
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</para>
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<para>
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Every pipeline contains a bus by default, so applications do not need
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to create a bus or anything. The only thing applications should do is
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set a message handler on a bus, which is similar to a signal handler
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to an object. When the mainloop is running, the bus will periodically
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be checked for new messages, and the callback will be called when any
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message is available.
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</para>
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<sect1 id="section-bus-howto">
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<title>How to use a bus</title>
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<para>
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There are two different ways to use a bus:
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<itemizedlist>
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<listitem>
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<para>
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Run a GLib/Gtk+ main loop (or iterate the default GLib main
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context yourself regularly) and attach some kind of watch to the
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bus. This way the GLib main loop will check the bus for new
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messages and notify you whenever there are messages.
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</para>
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<para>
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Typically you would use <function>gst_bus_add_watch ()</function>
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or <function>gst_bus_add_signal_watch ()</function> in this case.
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</para>
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<para>
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To use a bus, attach a message handler to the bus of a pipeline
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using <function>gst_bus_add_watch ()</function>. This handler will
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be called whenever the pipeline emits a message to the bus. In this
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handler, check the signal type (see next section) and do something
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accordingly. The return value of the handler should be TRUE to
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remove the message from the bus.
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</para>
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</listitem>
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<listitem>
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<para>
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Check for messages on the bus yourself. This can be done using
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<function>gst_bus_peek ()</function> and/or
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<function>gst_bus_poll ()</function>.
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</para>
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</listitem>
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</itemizedlist>
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</para>
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<programlisting><!-- example-begin bus.c a -->
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#include <gst/gst.h>
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static GMainLoop *loop;
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static gboolean
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my_bus_callback (GstBus *bus,
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GstMessage *message,
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gpointer data)
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{
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g_print ("Got %s message\n", GST_MESSAGE_TYPE_NAME (message));
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switch (GST_MESSAGE_TYPE (message)) {
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case GST_MESSAGE_ERROR: {
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GError *err;
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gchar *debug;
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gst_message_parse_error (message, &err, &debug);
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g_print ("Error: %s\n", err->message);
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g_error_free (err);
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g_free (debug);
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g_main_loop_quit (loop);
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break;
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}
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case GST_MESSAGE_EOS:
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/* end-of-stream */
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g_main_loop_quit (loop);
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break;
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default:
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/* unhandled message */
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break;
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}
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/* we want to be notified again the next time there is a message
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* on the bus, so returning TRUE (FALSE means we want to stop watching
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* for messages on the bus and our callback should not be called again)
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*/
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return TRUE;
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}
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gint
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main (gint argc,
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gchar *argv[])
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{
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GstElement *pipeline;
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GstBus *bus;
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/* init */
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gst_init (&argc, &argv);
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/* create pipeline, add handler */
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pipeline = gst_pipeline_new ("my_pipeline");
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/* adds a watch for new message on our pipeline's message bus to
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* the default GLib main context, which is the main context that our
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* GLib main loop is attached to below
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*/
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bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
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gst_bus_add_watch (bus, my_bus_callback, NULL);
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gst_object_unref (bus);
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<!-- example-end bus.c a -->
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[..]<!-- example-begin bus.c b -->
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<!-- example-begin bus.c c -->
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/* create a mainloop that runs/iterates the default GLib main context
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* (context NULL), in other words: makes the context check if anything
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* it watches for has happened. When a message has been posted on the
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* bus, the default main context will automatically call our
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* my_bus_callback() function to notify us of that message.
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* The main loop will be run until someone calls g_main_loop_quit()
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*/
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loop = g_main_loop_new (NULL, FALSE);
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g_main_loop_run (loop);
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/* clean up */
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gst_element_set_state (pipeline, GST_STATE_NULL);
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gst_object_unref (pipeline);
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g_main_loop_unref (loop);
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return 0;
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}
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<!-- example-end bus.c c -->
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</programlisting>
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<para>
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It is important to know that the handler will be called in the thread
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context of the mainloop. This means that the interaction between the
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pipeline and application over the bus is
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<emphasis>asynchronous</emphasis>, and thus not suited for some
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real-time purposes, such as cross-fading between audio tracks, doing
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(theoretically) gapless playback or video effects. All such things
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should be done in the pipeline context, which is easiest by writing
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a &GStreamer; plug-in. It is very useful for its primary purpose,
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though: passing messages from pipeline to application.
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The advantage of this approach is that all the threading that
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&GStreamer; does internally is hidden from the application and the
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application developer does not have to worry about thread issues at
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all.
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</para>
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<para>
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Note that if you're using the default GLib mainloop integration, you
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can, instead of attaching a watch, connect to the <quote>message</quote>
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signal on the bus. This way you don't have to
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<function>switch()</function>
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on all possible message types; just connect to the interesting signals
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in form of <quote>message::<type></quote>, where <type>
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is a specific message type (see the next section for an explanation of
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message types).
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</para>
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<para>
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The above snippet could then also be written as:
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</para>
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<programlisting>
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GstBus *bus;
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[..]
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bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline);
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gst_bus_add_signal_watch (bus);
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g_signal_connect (bus, "message::error", G_CALLBACK (cb_message_error), NULL);
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g_signal_connect (bus, "message::eos", G_CALLBACK (cb_message_eos), NULL);
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[..]
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</programlisting>
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<para>
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If you aren't using GLib mainloop, the asynchronous message signals won't
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be available by default. You can however install a custom sync handler
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that wakes up the custom mainloop and that uses
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<function>gst_bus_async_signal_func ()</function> to emit the signals.
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(see also <ulink type="http"
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url="&URLAPI;GstBus.html">documentation</ulink> for details)
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</para>
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</sect1>
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<sect1 id="section-bus-message-types">
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<title>Message types</title>
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<para>
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&GStreamer; has a few pre-defined message types that can be passed
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over the bus. The messages are extensible, however. Plug-ins can
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define additional messages, and applications can decide to either
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have specific code for those or ignore them. All applications are
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strongly recommended to at least handle error messages by providing
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visual feedback to the user.
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</para>
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<para>
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All messages have a message source, type and timestamp. The message
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source can be used to see which element emitted the message. For some
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messages, for example, only the ones emitted by the top-level pipeline
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will be interesting to most applications (e.g. for state-change
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notifications). Below is a list of all messages and a short explanation
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of what they do and how to parse message-specific content.
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</para>
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<itemizedlist>
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<listitem>
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<para>
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Error, warning and information notifications: those are used
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by elements if a message should be shown to the user about the
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state of the pipeline. Error messages are fatal and terminate
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the data-passing. The error should be repaired to resume pipeline
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activity. Warnings are not fatal, but imply a problem nevertheless.
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Information messages are for non-problem notifications. All those
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messages contain a <classname>GError</classname> with the main
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error type and message, and optionally a debug string. Both
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can be extracted using <function>gst_message_parse_error
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()</function>, <function>_parse_warning ()</function> and
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<function>_parse_info ()</function>. Both error and debug string
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should be free'ed after use.
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</para>
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</listitem>
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<listitem>
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<para>
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End-of-stream notification: this is emitted when the stream has
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ended. The state of the pipeline will not change, but further
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media handling will stall. Applications can use this to skip to
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the next song in their playlist. After end-of-stream, it is also
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possible to seek back in the stream. Playback will then continue
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automatically. This message has no specific arguments.
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</para>
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</listitem>
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<listitem>
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<para>
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Tags: emitted when metadata was found in the stream. This can be
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emitted multiple times for a pipeline (e.g. once for descriptive
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metadata such as artist name or song title, and another one for
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stream-information, such as samplerate and bitrate). Applications
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should cache metadata internally. <function>gst_message_parse_tag
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()</function> should be used to parse the taglist, which should
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be <function>gst_tag_list_free ()</function>'ed when no longer
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needed.
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</para>
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</listitem>
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<listitem>
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<para>
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State-changes: emitted after a successful state change.
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<function>gst_message_parse_state_changed ()</function> can be
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used to parse the old and new state of this transition.
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</para>
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</listitem>
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<listitem>
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<para>
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Buffering: emitted during caching of network-streams. One can
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manually extract the progress (in percent) from the message by
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extracting the <quote>buffer-percent</quote> property from the
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structure returned by <function>gst_message_get_structure
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()</function>.
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</para>
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</listitem>
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<listitem>
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<para>
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Element messages: these are special messages that are unique to
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certain elements and usually represent additional features. The
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element's documentation should mention in detail which
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element messages a particular element may send. As an example,
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the 'qtdemux' QuickTime demuxer element may send a 'redirect'
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element message on certain occasions if the stream contains a
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redirect instruction.
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</para>
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</listitem>
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<listitem>
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<para>
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Application-specific messages: any information on those can
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be extracted by getting the message structure (see above) and
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reading its fields. Usually these messages can safely be ignored.
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</para>
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<para>
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Application messages are primarily meant for internal
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use in applications in case the application needs to marshal
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information from some thread into the main thread. This is
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particularly useful when the application is making use of element
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signals (as those signals will be emitted in the context of the
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streaming thread).
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</para>
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</listitem>
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</itemizedlist>
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</sect1>
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</chapter>
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