mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-29 03:30:35 +00:00
c11f8fa930
Rewriting GstCudaConverter object, since the old implementation was not well organized and it's hard to add new features. Moreover, the conversion operations were not very optimized. Major change of this implementation: * Remove redundant intermediate conversion operations such as any RGB -> ARGB(64) conversion or any YUV -> Y444 (or 16bits Y444). That's not required most of cases. The only required case is converting 24bits (such as RGB/BGR) packed format to 32bits format because CUDA texture object does not support sampling 24bits format * Use normalized sample fetching (i.e., [0, 1] range float value) and also normalized coordinates system for CUDA texture. It's consistent with the other graphics APIs such as Direct3D and OpenGL, that makes sampling operations much easier. * Support a kind of viewport and adopt math for colorspace conversion from GstD3D11 implementation Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3389>
92 lines
2.3 KiB
Meson
92 lines
2.3 KiB
Meson
nvcodec_sources = [
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'gstcudabasetransform.c',
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'gstcudaconverter.c',
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'gstcudaconvertscale.c',
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'gstcudafilter.c',
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'gstcudamemorycopy.c',
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'gstcuvidloader.c',
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'gstnvav1dec.c',
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'gstnvbaseenc.c',
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'gstnvdec.c',
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'gstnvdecoder.c',
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'gstnvenc.c',
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'gstnvencoder.cpp',
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'gstnvh264enc.c',
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'gstnvh264encoder.cpp',
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'gstnvh265enc.c',
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'gstnvh265encoder.cpp',
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'gstnvh264dec.c',
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'gstnvh265dec.c',
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'gstnvvp8dec.c',
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'gstnvvp9dec.c',
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'plugin.c',
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]
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nvmm_sources = [
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'gstcudanvmm.c',
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]
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if get_option('nvcodec').disabled()
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subdir_done()
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endif
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if not gstcuda_dep.found()
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if get_option('nvcodec').enabled()
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error('The nvcodec was enabled explicitly, but required gstcuda dependency is not found')
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endif
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subdir_done()
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endif
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plugin_incdirs = [configinc, cuda_stubinc]
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extra_args = ['-DGST_USE_UNSTABLE_API']
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if gstgl_dep.found()
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extra_args += ['-DHAVE_NVCODEC_GST_GL=1']
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endif
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if gstd3d11_dep.found()
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extra_args += ['-DGST_CUDA_HAS_D3D=1', '-DCOBJMACROS']
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endif
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if host_system == 'linux'
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have_nvmm = false
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if cc.has_header('nvbufsurface.h')
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have_nvmm = true
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elif cc.has_header('/opt/nvidia/deepstream/deepstream/sources/includes/nvbufsurface.h')
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# XXX: Should add an option for SDK path??
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have_nvmm = true
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plugin_incdirs += [include_directories('/opt/nvidia/deepstream/deepstream/sources/includes')]
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endif
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if have_nvmm
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extra_args += ['-DHAVE_NVCODEC_NVMM']
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nvcodec_sources += nvmm_sources
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endif
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endif
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if cc.get_id() != 'msvc'
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if host_system == 'windows'
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# MinGW 32bits compiler seems to be complaining about redundant-decls
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# when ComPtr is in use. Let's just disable the warning
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extra_args += cc.get_supported_arguments([
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'-Wno-redundant-decls',
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])
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endif
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# Allow deprecated decls since it's part of SDK header
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extra_args += cc.get_supported_arguments([
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'-Wno-deprecated-declarations',
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])
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endif
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gstnvcodec = library('gstnvcodec',
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nvcodec_sources,
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c_args : gst_plugins_bad_args + extra_args,
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cpp_args : gst_plugins_bad_args + extra_args,
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include_directories : plugin_incdirs,
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dependencies : [gstbase_dep, gstvideo_dep, gstpbutils_dep, gstgl_dep, gstglproto_dep, gmodule_dep, gstcodecs_dep, gstd3d11_dep, gstcuda_dep],
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install : true,
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install_dir : plugins_install_dir,
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)
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plugins += [gstnvcodec]
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