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a26df804a6
Always record the VA surface that is currently being rendered, no matter the fact we are using texturedblit or overlay. That's because in some occasions, we need to refresh or resize the displayed contents based on new events. e.g. user-resized window. Besides, it's simpler to track the last video buffer in GstVaapiSink than through the base sink "last-sample". |
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Makefile.am |