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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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144 lines
5.1 KiB
C
144 lines
5.1 KiB
C
/* GStreamer
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* Copyright (C) 2012 Roland Krikava <info@bluedigits.com>
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* Copyright (C) 2010-2011 David Hoyt <dhoyt@hoytsoft.org>
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* Copyright (C) 2010 Andoni Morales <ylatuya@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _D3DHELPERS_H_
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#define _D3DHELPERS_H_
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#include <gst/gst.h>
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#include <gst/video/video.h>
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#include <windows.h>
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#if defined(__MINGW32__)
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# ifndef _OBJC_NO_COM_
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# if defined(__cplusplus) && !defined(CINTERFACE)
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# if defined(__GNUC__) && __GNUC__ < 3 && !defined(NOCOMATTRIBUTE)
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# define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface __attribute__((com_interface)) i : public b
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# else
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# define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface i : public b
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# endif
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# elif !defined(DECLARE_INTERFACE_IID_)
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# define DECLARE_INTERFACE_IID_(i,b,d) DECLARE_INTERFACE(i)
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# endif
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# endif
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# if !defined(__MSABI_LONG)
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# define __MSABI_LONG(x) x ## l
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# endif
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#endif
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#include <d3d9.h>
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typedef struct _GstD3DVideoSink GstD3DVideoSink;
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typedef struct _GstD3DVideoSinkClass GstD3DVideoSinkClass;
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typedef struct _GstD3DDisplayDevice {
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UINT adapter;
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D3DFORMAT format;
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D3DTEXTUREFILTERTYPE filter_type;
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LPDIRECT3DDEVICE9 d3d_device;
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D3DPRESENT_PARAMETERS present_params;
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} GstD3DDisplayDevice;
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typedef struct _GstD3DDataClass {
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guint refs;
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LPDIRECT3D9 d3d;
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GstD3DDisplayDevice device;
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GList *supported_formats;
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/* Track individual sink instances */
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GList * sink_list;
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gboolean device_lost;
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/* Window class for internal windows */
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WNDCLASS wnd_class;
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/* Windows Message Handling */
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GThread * thread;
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GMutex thread_start_mutex;
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GCond thread_start_cond;
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HWND hidden_window;
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gboolean thread_started;
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gboolean thread_error_exit;
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} GstD3DDataClass;
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typedef struct _GstD3DData {
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/* Window Proc Stuff */
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HWND external_window_handle;
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HWND window_handle;
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gboolean window_is_internal;
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WNDPROC orig_wnd_proc;
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/* Render Constructs */
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LPDIRECT3DSWAPCHAIN9 swapchain;
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LPDIRECT3DSURFACE9 surface;
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D3DTEXTUREFILTERTYPE filtertype;
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D3DFORMAT format;
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GstVideoRectangle * render_rect;
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gboolean renderable;
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gboolean device_lost;
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/* list of GstD3DVideoSinkOverlay structs */
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GList * overlay;
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gboolean overlay_needs_resize;
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} GstD3DData;
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gboolean d3d_class_init(GstD3DVideoSink * klass);
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void d3d_class_destroy(GstD3DVideoSink * klass);
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gboolean d3d_prepare_window(GstD3DVideoSink * sink);
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gboolean d3d_stop(GstD3DVideoSink * sink);
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void d3d_set_window_handle(GstD3DVideoSink * sink, guintptr window_id, gboolean internal);
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void d3d_set_render_rectangle(GstD3DVideoSink * sink);
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void d3d_expose_window(GstD3DVideoSink * sink);
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GstFlowReturn d3d_render_buffer(GstD3DVideoSink * sink, GstBuffer * buf);
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GstCaps * d3d_supported_caps(GstD3DVideoSink * sink);
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gboolean d3d_set_render_format(GstD3DVideoSink * sink);
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gboolean d3d_get_hwnd_window_size (HWND hwnd, gint * width, gint * height);
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#define GST_TYPE_D3DSURFACE_BUFFER_POOL (gst_d3dsurface_buffer_pool_get_type())
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#define GST_IS_D3DSURFACE_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3DSURFACE_BUFFER_POOL))
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#define GST_D3DSURFACE_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3DSURFACE_BUFFER_POOL, GstD3DSurfaceBufferPool))
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#define GST_D3DSURFACE_BUFFER_POOL_CAST(obj) ((GstD3DSurfaceBufferPool*)(obj))
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typedef struct _GstD3DSurfaceBufferPool {
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GstVideoBufferPool parent;
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GstD3DVideoSink *sink;
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GstVideoInfo info;
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gboolean add_metavideo;
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GstAllocator *allocator;
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} GstD3DSurfaceBufferPool;
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typedef struct _GstD3DSurfaceBufferPoolClass {
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GstVideoBufferPoolClass parent_class;
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} GstD3DSurfaceBufferPoolClass;
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GType gst_d3dsurface_meta_api_get_type (void);
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#define GST_D3DSURFACE_META_API_TYPE (gst_d3dsurface_meta_api_get_type())
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const GstMetaInfo * gst_d3dsurface_meta_get_info (void);
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#define GST_D3DSURFACE_META_INFO (gst_d3dsurface_meta_get_info())
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#define gst_buffer_get_d3dsurface_meta(b) ((GstD3DSurfaceMeta*)gst_buffer_get_meta((b),GST_D3DSURFACE_META_API_TYPE))
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GType gst_d3dsurface_buffer_pool_get_type (void);
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GstBufferPool * gst_d3dsurface_buffer_pool_new (GstD3DVideoSink * sink);
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#endif /* _D3DHELPERS_H_ */
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