mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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38a0731461
Generated files were generated using 'ninja -C build update-code' except for libgstfft, which had to be updated manually (see issue #25). Note: with these changes, building on MS Windows will require the msvc compiler - mingw will no longer work.
42 lines
844 B
C#
42 lines
844 B
C#
// This file was generated by the Gtk# code generator.
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// Any changes made will be lost if regenerated.
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namespace Gst {
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using System;
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using System.Runtime.InteropServices;
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#region Autogenerated code
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[GLib.GType (typeof (Gst.ResourceErrorGType))]
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public enum ResourceError {
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Failed = 1,
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TooLazy = 2,
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NotFound = 3,
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Busy = 4,
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OpenRead = 5,
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OpenWrite = 6,
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OpenReadWrite = 7,
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Close = 8,
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Read = 9,
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Write = 10,
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Seek = 11,
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Sync = 12,
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Settings = 13,
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NoSpaceLeft = 14,
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NotAuthorized = 15,
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NumErrors = 16,
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}
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internal class ResourceErrorGType {
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[DllImport ("gstreamer-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
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static extern IntPtr gst_resource_error_get_type ();
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public static GLib.GType GType {
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get {
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return new GLib.GType (gst_resource_error_get_type ());
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}
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}
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}
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#endregion
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}
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