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6c364cb9a7
This is another step in the gobjectification of the internal library of gstreamer-vaapi. Now it is the turn of GstVaapiWindow and its derivates. The idea is to minimize the changeset keeping the same design as much as possible. GstVaapiWindow is defined as an abstract class with two properties: the GstVaapiDisplay and the native ID. Thus, many of the GstVaapiObject macros were copied as GstVaapiWindow macros. The function gst_vaapi_window_new_internal() is kept as a decorator of for calling gst_vaapi_window_create() and the possibility of failure. The descendant classes, such as glx, still use the private structures, but through the gobject mechanism.
77 lines
2.5 KiB
C
77 lines
2.5 KiB
C
/*
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* gstvaapiwindow_glx.h - VA/GLX window abstraction
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*
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* Copyright (C) 2010-2011 Splitted-Desktop Systems
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* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
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* Copyright (C) 2012-2013 Intel Corporation
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* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1
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* of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA
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*/
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#ifndef GST_VAAPI_WINDOW_GLX_H
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#define GST_VAAPI_WINDOW_GLX_H
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#include <GL/glx.h>
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#include <gst/gst.h>
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#include <gst/vaapi/gstvaapidisplay.h>
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#include <gst/vaapi/gstvaapiwindow_x11.h>
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#include <gst/vaapi/gstvaapitexture.h>
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#include <gst/vaapi/gstvaapitypes.h>
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G_BEGIN_DECLS
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#define GST_TYPE_VAAPI_WINDOW_GLX (gst_vaapi_window_glx_get_type ())
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#define GST_VAAPI_WINDOW_GLX(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_VAAPI_WINDOW_GLX, GstVaapiWindowGLX))
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#define GST_VAAPI_IS_WINDOW_GLX(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_VAAPI_WINDOW_GLX))
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typedef struct _GstVaapiWindowGLX GstVaapiWindowGLX;
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GType
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gst_vaapi_window_glx_get_type (void) G_GNUC_CONST;
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GstVaapiWindow *
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gst_vaapi_window_glx_new (GstVaapiDisplay * display, guint width, guint height);
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GstVaapiWindow *
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gst_vaapi_window_glx_new_with_xid (GstVaapiDisplay * display, Window xid);
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GLXContext
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gst_vaapi_window_glx_get_context (GstVaapiWindowGLX * window);
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gboolean
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gst_vaapi_window_glx_set_context (GstVaapiWindowGLX * window, GLXContext ctx);
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gboolean
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gst_vaapi_window_glx_make_current (GstVaapiWindowGLX * window);
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void
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gst_vaapi_window_glx_swap_buffers (GstVaapiWindowGLX * window);
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gboolean
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gst_vaapi_window_glx_put_texture (GstVaapiWindowGLX * window,
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GstVaapiTexture * texture, const GstVaapiRectangle * src_rect,
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const GstVaapiRectangle * dst_rect);
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#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstVaapiWindowGLX, gst_object_unref)
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#endif
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G_END_DECLS
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#endif /* GST_VAAPI_WINDOW_GLX_H */
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