gstreamer/sources/generated/Gst.Audio/AudioFormat.cs
Aaron Boxer 38a0731461 build: on Windows, use MSVC format for gst*, glib and gobject dlls
Generated files were generated using 'ninja -C build update-code'
except for libgstfft, which had to be updated manually
(see issue #25).

Note: with these changes, building on MS Windows will require
the msvc compiler - mingw will no longer work.
2019-11-18 14:19:39 -05:00

72 lines
1.2 KiB
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst.Audio {
using System;
using System.Runtime.InteropServices;
#region Autogenerated code
[GLib.GType (typeof (Gst.Audio.AudioFormatGType))]
public enum AudioFormat {
Unknown = 0,
Encoded = 1,
S8 = 2,
U8 = 3,
S16le = 4,
S16 = 4,
S16be = 5,
U16le = 6,
U16 = 6,
U16be = 7,
S2432le = 8,
S2432 = 8,
S2432be = 9,
U2432le = 10,
U2432 = 10,
U2432be = 11,
S32le = 12,
S32 = 12,
S32be = 13,
U32le = 14,
U32 = 14,
U32be = 15,
S24le = 16,
S24 = 16,
S24be = 17,
U24le = 18,
U24 = 18,
U24be = 19,
S20le = 20,
S20 = 20,
S20be = 21,
U20le = 22,
U20 = 22,
U20be = 23,
S18le = 24,
S18 = 24,
S18be = 25,
U18le = 26,
U18 = 26,
U18be = 27,
F32le = 28,
F32 = 28,
F32be = 29,
F64le = 30,
F64 = 30,
F64be = 31,
}
internal class AudioFormatGType {
[DllImport ("gstaudio-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr gst_audio_format_get_type ();
public static GLib.GType GType {
get {
return new GLib.GType (gst_audio_format_get_type ());
}
}
}
#endregion
}