mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-25 03:01:03 +00:00
2ce11e4bac
1. fix FBO leaks in decide_allocation 2. fix texture leaks in decide_allocation and reset 3. fix texture leaks in FBO incomplete error path
406 lines
13 KiB
C
406 lines
13 KiB
C
/*
|
|
* GStreamer
|
|
* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
/**
|
|
* SECTION:element-gleffects.
|
|
*
|
|
* GL Shading Language effects.
|
|
*
|
|
* <refsect2>
|
|
* <title>Examples</title>
|
|
* |[
|
|
* gst-launch videotestsrc ! glupload ! gleffects effect=5 ! glimagesink
|
|
* ]|
|
|
* FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required.
|
|
* </refsect2>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <gst/gl/gstglconfig.h>
|
|
#include "gstgleffects.h"
|
|
|
|
#define GST_TYPE_GL_EFFECTS (gst_gl_effects_get_type())
|
|
#define GST_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_EFFECTS,GstGLEffects))
|
|
#define GST_IS_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GL_EFFECTS))
|
|
#define GST_GL_EFFECTS_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) , GST_TYPE_GL_EFFECTS,GstGLEffectsClass))
|
|
#define GST_IS_GL_EFFECTS_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) , GST_TYPE_GL_EFFECTS))
|
|
#define GST_GL_EFFECTS_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) , GST_TYPE_GL_EFFECTS,GstGLEffectsClass))
|
|
|
|
#define GST_CAT_DEFAULT gst_gl_effects_debug
|
|
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
|
|
|
|
#define DEBUG_INIT \
|
|
GST_DEBUG_CATEGORY_INIT (gst_gl_effects_debug, "gleffects", 0, "gleffects element");
|
|
|
|
G_DEFINE_TYPE_WITH_CODE (GstGLEffects, gst_gl_effects, GST_TYPE_GL_FILTER,
|
|
DEBUG_INIT);
|
|
|
|
static void gst_gl_effects_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec);
|
|
static void gst_gl_effects_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec);
|
|
|
|
static void gst_gl_effects_init_resources (GstGLFilter * filter);
|
|
static void gst_gl_effects_reset_resources (GstGLFilter * filter);
|
|
|
|
static gboolean gst_gl_effects_on_init_gl_context (GstGLFilter * filter);
|
|
|
|
static void gst_gl_effects_ghash_func_clean (gpointer key, gpointer value,
|
|
gpointer data);
|
|
|
|
static gboolean gst_gl_effects_filter_texture (GstGLFilter * filter,
|
|
guint in_tex, guint out_tex);
|
|
|
|
/* dont' forget to edit the following when a new effect is added */
|
|
typedef enum
|
|
{
|
|
GST_GL_EFFECT_IDENTITY,
|
|
GST_GL_EFFECT_MIRROR,
|
|
GST_GL_EFFECT_SQUEEZE,
|
|
GST_GL_EFFECT_STRETCH,
|
|
GST_GL_EFFECT_TUNNEL,
|
|
GST_GL_EFFECT_FISHEYE,
|
|
GST_GL_EFFECT_TWIRL,
|
|
GST_GL_EFFECT_BULGE,
|
|
GST_GL_EFFECT_SQUARE,
|
|
GST_GL_EFFECT_HEAT,
|
|
GST_GL_EFFECT_SEPIA,
|
|
GST_GL_EFFECT_XPRO,
|
|
GST_GL_EFFECT_LUMA_XPRO,
|
|
GST_GL_EFFECT_XRAY,
|
|
GST_GL_EFFECT_SIN,
|
|
GST_GL_EFFECT_GLOW,
|
|
GST_GL_N_EFFECTS
|
|
} GstGLEffectsEffect;
|
|
|
|
#define GST_TYPE_GL_EFFECTS_EFFECT (gst_gl_effects_effect_get_type ())
|
|
static GType
|
|
gst_gl_effects_effect_get_type (void)
|
|
{
|
|
static GType gl_effects_effect_type = 0;
|
|
static const GEnumValue effect_types[] = {
|
|
{GST_GL_EFFECT_IDENTITY, "Do nothing Effect", "identity"},
|
|
{GST_GL_EFFECT_MIRROR, "Mirror Effect", "mirror"},
|
|
{GST_GL_EFFECT_SQUEEZE, "Squeeze Effect", "squeeze"},
|
|
#if GST_GL_HAVE_OPENGL
|
|
{GST_GL_EFFECT_STRETCH, "Stretch Effect", "stretch"},
|
|
{GST_GL_EFFECT_FISHEYE, "FishEye Effect", "fisheye"},
|
|
{GST_GL_EFFECT_TWIRL, "Twirl Effect", "twirl"},
|
|
{GST_GL_EFFECT_BULGE, "Bulge Effect", "bulge"},
|
|
{GST_GL_EFFECT_TUNNEL, "Light Tunnel Effect", "tunnel"},
|
|
{GST_GL_EFFECT_SQUARE, "Square Effect", "square"},
|
|
{GST_GL_EFFECT_HEAT, "Heat Signature Effect", "heat"},
|
|
{GST_GL_EFFECT_SEPIA, "Sepia Toning Effect", "sepia"},
|
|
{GST_GL_EFFECT_XPRO, "Cross Processing Effect", "xpro"},
|
|
{GST_GL_EFFECT_LUMA_XPRO, "Luma Cross Processing Effect", "lumaxpro"},
|
|
{GST_GL_EFFECT_XRAY, "Glowing negative effect", "xray"},
|
|
{GST_GL_EFFECT_SIN, "All Grey but Red Effect", "sin"},
|
|
{GST_GL_EFFECT_GLOW, "Glow Lighting Effect", "glow"},
|
|
#endif
|
|
{0, NULL, NULL}
|
|
};
|
|
|
|
if (!gl_effects_effect_type) {
|
|
gl_effects_effect_type =
|
|
g_enum_register_static ("GstGLEffectsEffect", effect_types);
|
|
}
|
|
return gl_effects_effect_type;
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_set_effect (GstGLEffects * effects, gint effect_type)
|
|
{
|
|
|
|
switch (effect_type) {
|
|
case GST_GL_EFFECT_IDENTITY:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_identity;
|
|
break;
|
|
case GST_GL_EFFECT_MIRROR:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_mirror;
|
|
break;
|
|
case GST_GL_EFFECT_SQUEEZE:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_squeeze;
|
|
break;
|
|
#if GST_GL_HAVE_OPENGL
|
|
case GST_GL_EFFECT_STRETCH:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_stretch;
|
|
break;
|
|
case GST_GL_EFFECT_TUNNEL:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_tunnel;
|
|
break;
|
|
case GST_GL_EFFECT_FISHEYE:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_fisheye;
|
|
break;
|
|
case GST_GL_EFFECT_TWIRL:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_twirl;
|
|
break;
|
|
case GST_GL_EFFECT_BULGE:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_bulge;
|
|
break;
|
|
case GST_GL_EFFECT_SQUARE:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_square;
|
|
break;
|
|
case GST_GL_EFFECT_HEAT:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_heat;
|
|
break;
|
|
case GST_GL_EFFECT_SEPIA:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_sepia;
|
|
break;
|
|
case GST_GL_EFFECT_XPRO:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_xpro;
|
|
break;
|
|
case GST_GL_EFFECT_LUMA_XPRO:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_luma_xpro;
|
|
break;
|
|
case GST_GL_EFFECT_XRAY:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_xray;
|
|
break;
|
|
case GST_GL_EFFECT_SIN:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_sin;
|
|
break;
|
|
case GST_GL_EFFECT_GLOW:
|
|
effects->effect = (GstGLEffectProcessFunc) gst_gl_effects_glow;
|
|
break;
|
|
#endif
|
|
default:
|
|
g_assert_not_reached ();
|
|
}
|
|
effects->current_effect = effect_type;
|
|
}
|
|
|
|
/* init resources that need a gl context */
|
|
static void
|
|
gst_gl_effects_init_gl_resources (GstGLFilter * filter)
|
|
{
|
|
GstGLEffects *effects = GST_GL_EFFECTS (filter);
|
|
GstGLFuncs *gl = filter->context->gl_vtable;
|
|
gint i = 0;
|
|
|
|
for (i = 0; i < NEEDED_TEXTURES; i++) {
|
|
|
|
if (effects->midtexture[i]) {
|
|
gl->DeleteTextures (1, &effects->midtexture[i]);
|
|
effects->midtexture[i] = 0;
|
|
}
|
|
|
|
gl->GenTextures (1, &effects->midtexture[i]);
|
|
gl->BindTexture (GL_TEXTURE_2D, effects->midtexture[i]);
|
|
gl->TexImage2D (GL_TEXTURE_2D, 0, GL_RGBA8,
|
|
GST_VIDEO_INFO_WIDTH (&filter->out_info),
|
|
GST_VIDEO_INFO_HEIGHT (&filter->out_info),
|
|
0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
}
|
|
}
|
|
|
|
/* free resources that need a gl context */
|
|
static void
|
|
gst_gl_effects_reset_gl_resources (GstGLFilter * filter)
|
|
{
|
|
GstGLEffects *effects = GST_GL_EFFECTS (filter);
|
|
GstGLFuncs *gl = filter->context->gl_vtable;
|
|
gint i = 0;
|
|
|
|
for (i = 0; i < NEEDED_TEXTURES; i++) {
|
|
gl->DeleteTextures (1, &effects->midtexture[i]);
|
|
effects->midtexture[i] = 0;
|
|
}
|
|
for (i = 0; i < GST_GL_EFFECTS_N_CURVES; i++) {
|
|
gl->DeleteTextures (1, &effects->curve[i]);
|
|
effects->curve[i] = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_class_init (GstGLEffectsClass * klass)
|
|
{
|
|
GObjectClass *gobject_class;
|
|
GstElementClass *element_class;
|
|
|
|
gobject_class = (GObjectClass *) klass;
|
|
element_class = GST_ELEMENT_CLASS (klass);
|
|
|
|
gobject_class->set_property = gst_gl_effects_set_property;
|
|
gobject_class->get_property = gst_gl_effects_get_property;
|
|
|
|
GST_GL_FILTER_CLASS (klass)->filter_texture = gst_gl_effects_filter_texture;
|
|
GST_GL_FILTER_CLASS (klass)->display_init_cb =
|
|
gst_gl_effects_init_gl_resources;
|
|
GST_GL_FILTER_CLASS (klass)->display_reset_cb =
|
|
gst_gl_effects_reset_gl_resources;
|
|
GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_effects_init_resources;
|
|
GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_effects_reset_resources;
|
|
GST_GL_FILTER_CLASS (klass)->onInitFBO = gst_gl_effects_on_init_gl_context;
|
|
|
|
g_object_class_install_property (gobject_class,
|
|
PROP_EFFECT,
|
|
g_param_spec_enum ("effect",
|
|
"Effect",
|
|
"Select which effect apply to GL video texture",
|
|
GST_TYPE_GL_EFFECTS_EFFECT,
|
|
GST_GL_EFFECT_IDENTITY, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
g_object_class_install_property (gobject_class,
|
|
PROP_HSWAP,
|
|
g_param_spec_boolean ("hswap",
|
|
"Horizontal Swap",
|
|
"Switch video texture left to right, useful with webcams",
|
|
FALSE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
|
|
|
|
gst_element_class_set_metadata (element_class,
|
|
"Gstreamer OpenGL Effects", "Filter/Effect/Video",
|
|
"GL Shading Language effects",
|
|
"Filippo Argiolas <filippo.argiolas@gmail.com>");
|
|
}
|
|
|
|
static void
|
|
set_horizontal_swap (GstGLContext * context, gpointer data)
|
|
{
|
|
#if GST_GL_HAVE_OPENGL
|
|
GstGLFuncs *gl = context->gl_vtable;
|
|
|
|
if (gst_gl_context_get_gl_api (context) & GST_GL_API_OPENGL) {
|
|
const gfloat mirrormatrix[16] = {
|
|
-1.0, 0.0, 0.0, 0.0,
|
|
0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0
|
|
};
|
|
|
|
gl->MatrixMode (GL_MODELVIEW);
|
|
gl->LoadMatrixf (mirrormatrix);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_init (GstGLEffects * effects)
|
|
{
|
|
effects->effect = gst_gl_effects_identity;
|
|
effects->horizontal_swap = FALSE;
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_ghash_func_clean (gpointer key, gpointer value, gpointer data)
|
|
{
|
|
GstGLShader *shader = (GstGLShader *) value;
|
|
GstGLFilter *filter = (GstGLFilter *) data;
|
|
|
|
//blocking call, wait the opengl thread has destroyed the shader
|
|
gst_gl_context_del_shader (filter->context, shader);
|
|
|
|
value = NULL;
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_reset_resources (GstGLFilter * filter)
|
|
{
|
|
GstGLEffects *effects = GST_GL_EFFECTS (filter);
|
|
|
|
/* release shaders in the gl thread */
|
|
g_hash_table_foreach (effects->shaderstable, gst_gl_effects_ghash_func_clean,
|
|
filter);
|
|
|
|
/* clean the htable without calling values destructors
|
|
* because shaders have been released in the glthread
|
|
* through the foreach func */
|
|
g_hash_table_unref (effects->shaderstable);
|
|
effects->shaderstable = NULL;
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_set_property (GObject * object, guint prop_id,
|
|
const GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLEffects *effects = GST_GL_EFFECTS (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_EFFECT:
|
|
gst_gl_effects_set_effect (effects, g_value_get_enum (value));
|
|
break;
|
|
case PROP_HSWAP:
|
|
effects->horizontal_swap = g_value_get_boolean (value);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_get_property (GObject * object, guint prop_id,
|
|
GValue * value, GParamSpec * pspec)
|
|
{
|
|
GstGLEffects *effects = GST_GL_EFFECTS (object);
|
|
|
|
switch (prop_id) {
|
|
case PROP_EFFECT:
|
|
g_value_set_enum (value, effects->current_effect);
|
|
break;
|
|
case PROP_HSWAP:
|
|
g_value_set_boolean (value, effects->horizontal_swap);
|
|
break;
|
|
default:
|
|
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_gl_effects_init_resources (GstGLFilter * filter)
|
|
{
|
|
GstGLEffects *effects = GST_GL_EFFECTS (filter);
|
|
gint i;
|
|
|
|
effects->shaderstable = g_hash_table_new (g_str_hash, g_str_equal);
|
|
|
|
for (i = 0; i < NEEDED_TEXTURES; i++) {
|
|
effects->midtexture[i] = 0;
|
|
}
|
|
for (i = 0; i < GST_GL_EFFECTS_N_CURVES; i++) {
|
|
effects->curve[i] = 0;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_effects_on_init_gl_context (GstGLFilter * filter)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
gst_gl_effects_filter_texture (GstGLFilter * filter, guint in_tex,
|
|
guint out_tex)
|
|
{
|
|
GstGLEffects *effects = GST_GL_EFFECTS (filter);
|
|
|
|
effects->intexture = in_tex;
|
|
effects->outtexture = out_tex;
|
|
|
|
if (effects->horizontal_swap == TRUE)
|
|
gst_gl_context_thread_add (filter->context, set_horizontal_swap, effects);
|
|
|
|
effects->effect (effects);
|
|
|
|
return TRUE;
|
|
}
|