gstreamer/gst-libs/gst/gl/x11/gstglwindow_x11.c
Haihua Hu 4cd94ddd25 glwindow: Fix glimagesink cannot show frame when connect to qmlglsrc
When connect to qmlglsrc, x11 event loop will be replace by qt event loop
which will cause the window cannot receive event from xserver, such as resize

https://bugzilla.gnome.org/show_bug.cgi?id=768160
2017-12-09 19:32:21 +00:00

679 lines
20 KiB
C

/*
* GStreamer
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#define GLIB_DISABLE_DEPRECATION_WARNINGS
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <gst/gst.h>
#include <locale.h>
#include "x11_event_source.h"
#include "gstglwindow_x11.h"
#include "gstgldisplay_x11.h"
/* for XkbKeycodeToKeysym */
#include <X11/XKBlib.h>
#define GST_GL_WINDOW_X11_GET_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_X11, GstGLWindowX11Private))
#define GST_CAT_DEFAULT gst_gl_window_debug
#define gst_gl_window_x11_parent_class parent_class
G_DEFINE_TYPE (GstGLWindowX11, gst_gl_window_x11, GST_GL_TYPE_WINDOW);
/* X error trap */
static int TrappedErrorCode = 0;
static int (*old_error_handler) (Display *, XErrorEvent *);
gboolean gst_gl_window_x11_handle_event (GstGLWindowX11 * window_x11);
enum
{
ARG_0,
ARG_DISPLAY
};
struct _GstGLWindowX11Private
{
gboolean activate;
gboolean activate_result;
gint preferred_width;
gint preferred_height;
gboolean handle_events;
};
guintptr gst_gl_window_x11_get_display (GstGLWindow * window);
guintptr gst_gl_window_x11_get_gl_context (GstGLWindow * window);
gboolean gst_gl_window_x11_activate (GstGLWindow * window, gboolean activate);
void gst_gl_window_x11_set_window_handle (GstGLWindow * window,
guintptr handle);
guintptr gst_gl_window_x11_get_window_handle (GstGLWindow * window);
static void gst_gl_window_x11_set_preferred_size (GstGLWindow * window,
gint width, gint height);
void gst_gl_window_x11_show (GstGLWindow * window);
void gst_gl_window_x11_draw (GstGLWindow * window);
gboolean gst_gl_window_x11_create_context (GstGLWindow * window,
GstGLAPI gl_api, guintptr external_gl_context, GError ** error);
gboolean gst_gl_window_x11_open (GstGLWindow * window, GError ** error);
void gst_gl_window_x11_close (GstGLWindow * window);
void gst_gl_window_x11_handle_events (GstGLWindow * window,
gboolean handle_events);
static void
gst_gl_window_x11_finalize (GObject * object)
{
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
gst_gl_window_x11_class_init (GstGLWindowX11Class * klass)
{
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
GstGLWindowClass *window_class = (GstGLWindowClass *) klass;
g_type_class_add_private (klass, sizeof (GstGLWindowX11Private));
obj_class->finalize = gst_gl_window_x11_finalize;
window_class->get_display = GST_DEBUG_FUNCPTR (gst_gl_window_x11_get_display);
window_class->set_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_x11_set_window_handle);
window_class->get_window_handle =
GST_DEBUG_FUNCPTR (gst_gl_window_x11_get_window_handle);
window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_x11_draw);
window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_x11_open);
window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_x11_close);
window_class->handle_events =
GST_DEBUG_FUNCPTR (gst_gl_window_x11_handle_events);
window_class->set_preferred_size =
GST_DEBUG_FUNCPTR (gst_gl_window_x11_set_preferred_size);
window_class->show = GST_DEBUG_FUNCPTR (gst_gl_window_x11_show);
}
static void
gst_gl_window_x11_init (GstGLWindowX11 * window)
{
window->priv = GST_GL_WINDOW_X11_GET_PRIVATE (window);
}
/* Must be called in the gl thread */
GstGLWindowX11 *
gst_gl_window_x11_new (GstGLDisplay * display)
{
if ((gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_X11)
== GST_GL_DISPLAY_TYPE_NONE) {
GST_INFO ("Wrong display type %u for this window type %u", display->type,
GST_GL_DISPLAY_TYPE_X11);
return NULL;
}
return g_object_new (GST_GL_TYPE_WINDOW_X11, NULL);
}
gboolean
gst_gl_window_x11_open (GstGLWindow * window, GError ** error)
{
GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window);
GstGLDisplayX11 *display_x11 = (GstGLDisplayX11 *) window->display;
window_x11->device = XOpenDisplay (display_x11->name);
// window_x11->device = display_x11->display;
if (window_x11->device == NULL) {
g_set_error (error, GST_GL_WINDOW_ERROR,
GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE,
"Failed to connect to X display server");
goto failure;
}
XSynchronize (window_x11->device, FALSE);
GST_LOG ("gl device id: %ld", (gulong) window_x11->device);
window_x11->screen = DefaultScreenOfDisplay (window_x11->device);
window_x11->screen_num = DefaultScreen (window_x11->device);
window_x11->visual =
DefaultVisual (window_x11->device, window_x11->screen_num);
window_x11->root = DefaultRootWindow (window_x11->device);
window_x11->white = XWhitePixel (window_x11->device, window_x11->screen_num);
window_x11->black = XBlackPixel (window_x11->device, window_x11->screen_num);
window_x11->depth = DefaultDepthOfScreen (window_x11->screen);
GST_LOG ("gl root id: %lud", (gulong) window_x11->root);
window_x11->device_width =
DisplayWidth (window_x11->device, window_x11->screen_num);
window_x11->device_height =
DisplayHeight (window_x11->device, window_x11->screen_num);
if (!GST_GL_WINDOW_CLASS (parent_class)->open (window, error))
return FALSE;
if (!display_x11->foreign_display) {
window_x11->x11_source = x11_event_source_new (window_x11);
g_source_attach (window_x11->x11_source,
g_main_context_get_thread_default ());
}
window_x11->allow_extra_expose_events = TRUE;
return TRUE;
failure:
return FALSE;
}
gboolean
gst_gl_window_x11_create_window (GstGLWindowX11 * window_x11)
{
XSetWindowAttributes win_attr;
XTextProperty text_property;
XWMHints wm_hints;
unsigned long mask;
const gchar *title = "OpenGL renderer";
Atom wm_atoms[1];
gint x = 0, y = 0, width = 1, height = 1;
if (window_x11->visual_info->visual != window_x11->visual)
GST_LOG ("selected visual is different from the default");
GST_LOG ("visual XID:%d, screen:%d, visualid:%d, depth:%d, class:%d, "
"red_mask:%ld, green_mask:%ld, blue_mask:%ld bpp:%d",
(gint) XVisualIDFromVisual (window_x11->visual_info->visual),
window_x11->visual_info->screen, (gint) window_x11->visual_info->visualid,
window_x11->visual_info->depth, window_x11->visual_info->class,
window_x11->visual_info->red_mask, window_x11->visual_info->green_mask,
window_x11->visual_info->blue_mask,
window_x11->visual_info->bits_per_rgb);
win_attr.event_mask =
StructureNotifyMask | ExposureMask | VisibilityChangeMask;
win_attr.do_not_propagate_mask = NoEventMask;
win_attr.background_pixmap = None;
win_attr.background_pixel = 0;
win_attr.border_pixel = 0;
win_attr.colormap =
XCreateColormap (window_x11->device, window_x11->root,
window_x11->visual_info->visual, AllocNone);
mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
window_x11->internal_win_id =
XCreateWindow (window_x11->device,
window_x11->parent_win ? window_x11->parent_win : window_x11->root,
x, y, width, height, 0,
window_x11->visual_info->depth, InputOutput,
window_x11->visual_info->visual, mask, &win_attr);
gst_gl_window_x11_handle_events (GST_GL_WINDOW (window_x11),
window_x11->priv->handle_events);
XSync (window_x11->device, FALSE);
XSetWindowBackgroundPixmap (window_x11->device,
window_x11->internal_win_id, None);
GST_LOG ("gl window id: %lud", (gulong) window_x11->internal_win_id);
GST_LOG ("gl window props: x:%d y:%d", x, y);
wm_atoms[0] = XInternAtom (window_x11->device, "WM_DELETE_WINDOW", True);
if (wm_atoms[0] == None)
GST_DEBUG ("Cannot create WM_DELETE_WINDOW");
XSetWMProtocols (window_x11->device, window_x11->internal_win_id,
wm_atoms, 1);
wm_hints.flags = StateHint;
wm_hints.initial_state = NormalState;
wm_hints.input = False;
XStringListToTextProperty ((char **) &title, 1, &text_property);
XSetWMProperties (window_x11->device, window_x11->internal_win_id,
&text_property, &text_property, 0, 0, NULL, &wm_hints, NULL);
XFree (text_property.value);
return TRUE;
}
void
gst_gl_window_x11_close (GstGLWindow * window)
{
GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window);
GstGLDisplay *display = window->display;
XEvent event;
if (window_x11->device) {
/* Avoid BadDrawable Errors... */
if (gst_gl_display_get_handle_type (display) & GST_GL_DISPLAY_TYPE_X11)
XSync (GST_GL_DISPLAY_X11 (display)->display, FALSE);
if (window_x11->internal_win_id)
XUnmapWindow (window_x11->device, window_x11->internal_win_id);
XFree (window_x11->visual_info);
if (window_x11->internal_win_id) {
XReparentWindow (window_x11->device, window_x11->internal_win_id,
window_x11->root, 0, 0);
XDestroyWindow (window_x11->device, window_x11->internal_win_id);
}
XSync (window_x11->device, FALSE);
while (XPending (window_x11->device))
XNextEvent (window_x11->device, &event);
XCloseDisplay (window_x11->device);
GST_DEBUG ("display receiver closed");
}
if (window_x11->x11_source) {
g_source_destroy (window_x11->x11_source);
g_source_unref (window_x11->x11_source);
window_x11->x11_source = NULL;
}
window_x11->running = FALSE;
GST_GL_WINDOW_CLASS (parent_class)->close (window);
}
/* called by the gl thread */
void
gst_gl_window_x11_set_window_handle (GstGLWindow * window, guintptr id)
{
GstGLWindowX11 *window_x11;
XWindowAttributes attr;
window_x11 = GST_GL_WINDOW_X11 (window);
window_x11->parent_win = (Window) id;
/* XXX: seems to be needed for the difference between gtk videooverlay and
* the embedding gl into gtk directly */
if (id && !window_x11->x11_source) {
window_x11->x11_source = x11_event_source_new (window_x11);
g_source_attach (window_x11->x11_source,
g_main_context_get_thread_default ());
}
XGetWindowAttributes (window_x11->device, window_x11->parent_win, &attr);
XResizeWindow (window_x11->device, window_x11->internal_win_id,
attr.width, attr.height);
XReparentWindow (window_x11->device, window_x11->internal_win_id,
window_x11->parent_win, 0, 0);
XSync (window_x11->device, FALSE);
}
guintptr
gst_gl_window_x11_get_window_handle (GstGLWindow * window)
{
GstGLWindowX11 *window_x11;
window_x11 = GST_GL_WINDOW_X11 (window);
return window_x11->internal_win_id;
}
static void
gst_gl_window_x11_set_preferred_size (GstGLWindow * window, gint width,
gint height)
{
GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window);
window_x11->priv->preferred_width = width;
window_x11->priv->preferred_height = height;
}
static void
_show_window (GstGLWindow * window)
{
GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window);
guint width = window_x11->priv->preferred_width;
guint height = window_x11->priv->preferred_height;
XWindowAttributes attr;
XGetWindowAttributes (window_x11->device, window_x11->internal_win_id, &attr);
if (!window_x11->visible) {
if (!window_x11->parent_win) {
attr.width = width;
attr.height = height;
XResizeWindow (window_x11->device, window_x11->internal_win_id,
attr.width, attr.height);
XSync (window_x11->device, FALSE);
}
XMapWindow (window_x11->device, window_x11->internal_win_id);
window_x11->visible = TRUE;
}
}
void
gst_gl_window_x11_show (GstGLWindow * window)
{
gst_gl_window_send_message (window, (GstGLWindowCB) _show_window, window);
}
static void
draw_cb (gpointer data)
{
GstGLWindowX11 *window_x11 = data;
GstGLWindow *window = GST_GL_WINDOW (window_x11);
if (gst_gl_window_is_running (window)) {
guint width, height;
XWindowAttributes attr;
XGetWindowAttributes (window_x11->device, window_x11->internal_win_id,
&attr);
if (window_x11->parent_win) {
XWindowAttributes attr_parent;
XGetWindowAttributes (window_x11->device, window_x11->parent_win,
&attr_parent);
if (attr.width != attr_parent.width || attr.height != attr_parent.height) {
XMoveResizeWindow (window_x11->device, window_x11->internal_win_id,
0, 0, attr_parent.width, attr_parent.height);
XSync (window_x11->device, FALSE);
attr.width = attr_parent.width;
attr.height = attr_parent.height;
GST_LOG ("parent resize: %d, %d",
attr_parent.width, attr_parent.height);
}
}
gst_gl_window_get_surface_dimensions (window, &width, &height);
if (attr.width != width || attr.height != height) {
width = attr.width;
height = attr.height;
gst_gl_window_queue_resize (window);
}
if (window_x11->allow_extra_expose_events) {
if (window->queue_resize)
gst_gl_window_resize (window, width, height);
if (window->draw) {
GstGLContext *context = gst_gl_window_get_context (window);
GstGLContextClass *context_class = GST_GL_CONTEXT_GET_CLASS (context);
window->draw (window->draw_data);
context_class->swap_buffers (context);
gst_object_unref (context);
}
}
}
}
/* Not called by the gl thread */
void
gst_gl_window_x11_draw (GstGLWindow * window)
{
gst_gl_window_send_message (window, (GstGLWindowCB) draw_cb, window);
}
static inline const gchar *
event_type_to_string (guint type)
{
switch (type) {
case CreateNotify:
return "CreateNotify";
case ConfigureNotify:
return "ConfigureNotify";
case DestroyNotify:
return "DestroyNotify";
case MapNotify:
return "MapNotify";
case UnmapNotify:
return "UnmapNotify";
case Expose:
return "Expose";
case VisibilityNotify:
return "VisibilityNotify";
case PropertyNotify:
return "PropertyNotify";
case SelectionClear:
return "SelectionClear";
case SelectionNotify:
return "SelectionNotify";
case SelectionRequest:
return "SelectionRequest";
case ClientMessage:
return "ClientMessage";
case KeyPress:
return "KeyPress";
case KeyRelease:
return "KeyRelease";
case ButtonPress:
return "ButtonPress";
case ButtonRelease:
return "ButtonRelease";
case MotionNotify:
return "MotionNotify";
default:
return "unknown";
}
}
void
gst_gl_window_x11_handle_events (GstGLWindow * window, gboolean handle_events)
{
GstGLWindowX11 *window_x11;
g_return_if_fail (window != NULL);
window_x11 = GST_GL_WINDOW_X11 (window);
window_x11->priv->handle_events = handle_events;
if (window_x11->internal_win_id) {
if (handle_events) {
XSelectInput (window_x11->device, window_x11->internal_win_id,
StructureNotifyMask | ExposureMask | VisibilityChangeMask |
PointerMotionMask | KeyPressMask | KeyReleaseMask | ButtonPressMask |
ButtonReleaseMask);
} else {
XSelectInput (window_x11->device, window_x11->internal_win_id,
StructureNotifyMask | ExposureMask | VisibilityChangeMask);
}
}
}
gboolean
gst_gl_window_x11_handle_event (GstGLWindowX11 * window_x11)
{
GstGLContext *context;
GstGLContextClass *context_class;
GstGLWindow *window;
gboolean ret = TRUE;
window = GST_GL_WINDOW (window_x11);
if (gst_gl_window_is_running (window)
&& XPending (window_x11->device)) {
XEvent event;
/* XSendEvent (which are called in other threads) are done from another display structure */
XNextEvent (window_x11->device, &event);
window_x11->allow_extra_expose_events = XPending (window_x11->device) <= 2;
GST_LOG ("got event %s", event_type_to_string (event.type));
switch (event.type) {
case ClientMessage:
{
Atom wm_delete =
XInternAtom (window_x11->device, "WM_DELETE_WINDOW", True);
if (wm_delete == None)
GST_DEBUG ("Cannot create WM_DELETE_WINDOW");
/* User clicked on the cross */
if (wm_delete != None && (Atom) event.xclient.data.l[0] == wm_delete) {
GST_DEBUG ("Close %lud", (gulong) window_x11->internal_win_id);
if (window->close)
window->close (window->close_data);
ret = FALSE;
}
break;
}
case CreateNotify:
case ConfigureNotify:
{
gst_gl_window_resize (window, event.xconfigure.width,
event.xconfigure.height);
break;
}
case DestroyNotify:
break;
case Expose:
/* non-zero means that other Expose follows
* so just wait for the last one
* in theory we should not receive non-zero because
* we have no sub areas here but just in case */
if (event.xexpose.count != 0) {
break;
}
/* We need to redraw on expose */
if (window->draw) {
context = gst_gl_window_get_context (window);
context_class = GST_GL_CONTEXT_GET_CLASS (context);
window->draw (window->draw_data);
context_class->swap_buffers (context);
gst_object_unref (context);
}
break;
case VisibilityNotify:
/* actually nothing to do here */
break;
case KeyPress:
case KeyRelease:
{
const char *key_str = NULL, *key_type = NULL;
KeySym keysym;
keysym = XkbKeycodeToKeysym (window_x11->device,
event.xkey.keycode, 0, 0);
key_str = XKeysymToString (keysym);
key_type = event.type == KeyPress ? "key-press" : "key-release";
GST_DEBUG ("input event key %d %s over window at %d,%d (%s)",
event.xkey.keycode, key_type, event.xkey.x, event.xkey.y, key_str);
gst_gl_window_send_key_event_async (window, key_type, key_str);
break;
}
case ButtonPress:
case ButtonRelease:{
const char *mouse_type = NULL;
mouse_type = event.type ==
ButtonPress ? "mouse-button-press" : "mouse-button-release";
GST_DEBUG ("input event mouse button %d %s over window at %d,%d",
event.xbutton.button, mouse_type, event.xbutton.x, event.xbutton.y);
gst_gl_window_send_mouse_event_async (window, mouse_type,
event.xbutton.button, event.xbutton.x, event.xbutton.y);
break;
}
case MotionNotify:
GST_DEBUG ("input event pointer moved over window at %d,%d",
event.xmotion.x, event.xmotion.y);
gst_gl_window_send_mouse_event_async (window, "mouse-move", 0,
event.xbutton.x, event.xbutton.y);
break;
default:
GST_DEBUG ("unknown XEvent type: %u", event.type);
break;
} // switch
} // while running
return ret;
}
static int
error_handler (Display * xdpy, XErrorEvent * error)
{
TrappedErrorCode = error->error_code;
return 0;
}
/**
* gst_gl_window_x11_trap_x_errors:
*
* Traps every X error until gst_gl_window_x11_untrap_x_errors() is called.
*/
void
gst_gl_window_x11_trap_x_errors (void)
{
TrappedErrorCode = 0;
old_error_handler = XSetErrorHandler (error_handler);
}
/**
* gst_gl_window_x11_untrap_x_errors:
*
* Removes the X error trap and returns the current status.
*
* Return value: the trapped error code, or 0 for success
*/
gint
gst_gl_window_x11_untrap_x_errors (void)
{
XSetErrorHandler (old_error_handler);
return TrappedErrorCode;
}
guintptr
gst_gl_window_x11_get_display (GstGLWindow * window)
{
GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window);
return (guintptr) window_x11->device;
}