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When we receive a buffering message of 100% in the paused state, we exit the event_loop and move to the PLAYING state. What should happen is that we wait for both ASYNC-DONE and 100% buffering before continueing. |
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.. | ||
.gitignore | ||
gst-indent | ||
gst-inspect.1.in | ||
gst-inspect.c | ||
gst-launch.1.in | ||
gst-launch.c | ||
gst-plot-timeline.py | ||
gst-typefind.1.in | ||
gst-typefind.c | ||
gstreamer-completion | ||
Makefile.am | ||
tools.h |