mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 02:31:03 +00:00
13c90b606a
Adding a new library for HLSL compile and compiled bytecode caching. This library will be used by d3d11 and d3d12 library/plugin, in order to reuse single HLSL code and compiled HLSL bytecode. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6434>
121 lines
3.6 KiB
C
121 lines
3.6 KiB
C
/* GStreamer
|
|
* Copyright (C) 2024 Seungha Yang <seungha@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/d3dshader/d3dshader-prelude.h>
|
|
#include <gst/video/video.h>
|
|
#include <dxgi.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D_PLUGIN_PS_CHECKER_LUMA,
|
|
GST_D3D_PLUGIN_PS_CHECKER_RGB,
|
|
GST_D3D_PLUGIN_PS_CHECKER_VUYA,
|
|
GST_D3D_PLUGIN_PS_CHECKER,
|
|
GST_D3D_PLUGIN_PS_COLOR,
|
|
GST_D3D_PLUGIN_PS_SAMPLE_PREMULT,
|
|
GST_D3D_PLUGIN_PS_SAMPLE,
|
|
GST_D3D_PLUGIN_PS_SNOW,
|
|
|
|
GST_D3D_PLUGIN_PS_LAST
|
|
} GstD3DPluginPS;
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D_PLUGIN_VS_COLOR,
|
|
GST_D3D_PLUGIN_VS_COORD,
|
|
GST_D3D_PLUGIN_VS_POS,
|
|
|
|
GST_D3D_PLUGIN_VS_LAST,
|
|
} GstD3DPluginVS;
|
|
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D_SM_4_0,
|
|
GST_D3D_SM_5_0,
|
|
GST_D3D_SM_5_1,
|
|
|
|
GST_D3D_SM_LAST
|
|
} GstD3DShaderModel;
|
|
|
|
typedef struct _GstD3DShaderByteCode
|
|
{
|
|
gconstpointer byte_code;
|
|
gsize byte_code_len;
|
|
} GstD3DShaderByteCode;
|
|
|
|
typedef enum
|
|
{
|
|
GST_D3D_CONVERTER_IDENTITY,
|
|
GST_D3D_CONVERTER_SIMPLE,
|
|
GST_D3D_CONVERTER_RANGE,
|
|
GST_D3D_CONVERTER_GAMMA,
|
|
GST_D3D_CONVERTER_PRIMARY,
|
|
} GstD3DConverterType;
|
|
|
|
typedef struct _GstD3DConverterCSByteCode
|
|
{
|
|
GstD3DShaderByteCode byte_code;
|
|
guint x_unit;
|
|
guint y_unit;
|
|
DXGI_FORMAT srv_format;
|
|
DXGI_FORMAT uav_format;
|
|
} GstD3DConverterCSByteCode;
|
|
|
|
typedef struct _GstD3DConverterPSByteCode
|
|
{
|
|
GstD3DShaderByteCode byte_code;
|
|
guint num_rtv;
|
|
} GstD3DConverterPSByteCode;
|
|
|
|
GST_D3D_SHADER_API
|
|
gboolean gst_d3d_plugin_shader_get_vs_blob (GstD3DPluginVS type,
|
|
GstD3DShaderModel shader_model,
|
|
GstD3DShaderByteCode * byte_code);
|
|
|
|
GST_D3D_SHADER_API
|
|
gboolean gst_d3d_plugin_shader_get_ps_blob (GstD3DPluginPS type,
|
|
GstD3DShaderModel shader_model,
|
|
GstD3DShaderByteCode * byte_code);
|
|
|
|
GST_D3D_SHADER_API
|
|
gboolean gst_d3d_converter_shader_get_vs_blob (GstD3DShaderModel shader_model,
|
|
GstD3DShaderByteCode * byte_code);
|
|
|
|
GST_D3D_SHADER_API
|
|
gboolean gst_d3d_converter_shader_get_cs_blob (GstVideoFormat in_format,
|
|
GstVideoFormat out_format,
|
|
GstD3DShaderModel shader_model,
|
|
GstD3DConverterCSByteCode * byte_code);
|
|
|
|
GST_D3D_SHADER_API
|
|
guint gst_d3d_converter_shader_get_ps_blob (GstVideoFormat in_format,
|
|
GstVideoFormat out_format,
|
|
gboolean in_premul,
|
|
gboolean out_premul,
|
|
GstD3DConverterType conv_type,
|
|
GstD3DShaderModel shader_model,
|
|
GstD3DConverterPSByteCode byte_code[4]);
|
|
|
|
G_END_DECLS
|