gstreamer/gst/gstobject.c
Stefan Sauer 9a27b9c056 controller: move to core/gstobject
Move the controller to gstobject as a simple delegate. The controller and
controlsource are not classes in core. The controlsources stay separate as a lib
for now. This way we can avoid the qdata lookups.

Also remove controller_init(). There is no more need to link to controller for
elements.

Also sanitize the API. We now have functions to add properties like we had
methods to remove that. That avoids then ref count hacks we had in _new.
2011-11-04 20:11:51 +01:00

1255 lines
36 KiB
C

/* GStreamer
* Copyright (C) 1999,2000 Erik Walthinsen <omega@cse.ogi.edu>
* 2000 Wim Taymans <wtay@chello.be>
* 2005 Wim Taymans <wim@fluendo.com>
*
* gstobject.c: Fundamental class used for all of GStreamer
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:gstobject
* @short_description: Base class for the GStreamer object hierarchy
*
* #GstObject provides a root for the object hierarchy tree filed in by the
* GStreamer library. It is currently a thin wrapper on top of
* #GObject. It is an abstract class that is not very usable on its own.
*
* #GstObject gives us basic refcounting, parenting functionality and locking.
* Most of the function are just extended for special GStreamer needs and can be
* found under the same name in the base class of #GstObject which is #GObject
* (e.g. g_object_ref() becomes gst_object_ref()).
*
* The most interesting difference between #GstObject and #GObject is the
* "floating" reference count. A #GObject is created with a reference count of
* 1, owned by the creator of the #GObject. (The owner of a reference is the
* code section that has the right to call gst_object_unref() in order to
* remove that reference.) A #GstObject is created with a reference count of 1
* also, but it isn't owned by anyone; Instead, the initial reference count
* of a #GstObject is "floating". The floating reference can be removed by
* anyone at any time, by calling gst_object_sink(). gst_object_sink() does
* nothing if an object is already sunk (has no floating reference).
*
* When you add a #GstElement to its parent container, the parent container will
* do this:
* <informalexample>
* <programlisting>
* gst_object_ref (GST_OBJECT (child_element));
* gst_object_sink (GST_OBJECT (child_element));
* </programlisting>
* </informalexample>
* This means that the container now owns a reference to the child element
* (since it called gst_object_ref()), and the child element has no floating
* reference.
*
* The purpose of the floating reference is to keep the child element alive
* until you add it to a parent container, which then manages the lifetime of
* the object itself:
* <informalexample>
* <programlisting>
* element = gst_element_factory_make (factoryname, name);
* // element has one floating reference to keep it alive
* gst_bin_add (GST_BIN (bin), element);
* // element has one non-floating reference owned by the container
* </programlisting>
* </informalexample>
*
* Another effect of this is, that calling gst_object_unref() on a bin object,
* will also destoy all the #GstElement objects in it. The same is true for
* calling gst_bin_remove().
*
* Special care has to be taken for all methods that gst_object_sink() an object
* since if the caller of those functions had a floating reference to the object,
* the object reference is now invalid.
*
* In contrast to #GObject instances, #GstObject adds a name property. The functions
* gst_object_set_name() and gst_object_get_name() are used to set/get the name
* of the object.
*
* Last reviewed on 2005-11-09 (0.9.4)
*/
#include "gst_private.h"
#include "glib-compat-private.h"
#include "gstobject.h"
#include "gstmarshal.h"
#include "gstcontroller.h"
#include "gstinfo.h"
#include "gstutils.h"
#ifndef GST_DISABLE_TRACE
#include "gsttrace.h"
static GstAllocTrace *_gst_object_trace;
#endif
#define DEBUG_REFCOUNT
/* Object signals and args */
enum
{
DEEP_NOTIFY,
LAST_SIGNAL
};
enum
{
PROP_0,
PROP_NAME,
PROP_PARENT,
PROP_LAST
};
enum
{
SO_OBJECT_LOADED,
SO_LAST_SIGNAL
};
/* maps type name quark => count */
static GData *object_name_counts = NULL;
G_LOCK_DEFINE_STATIC (object_name_mutex);
static void gst_object_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_object_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_object_dispatch_properties_changed (GObject * object,
guint n_pspecs, GParamSpec ** pspecs);
static void gst_object_dispose (GObject * object);
static void gst_object_finalize (GObject * object);
static gboolean gst_object_set_name_default (GstObject * object);
static guint gst_object_signals[LAST_SIGNAL] = { 0 };
static GParamSpec *properties[PROP_LAST];
G_DEFINE_ABSTRACT_TYPE (GstObject, gst_object, G_TYPE_INITIALLY_UNOWNED);
static void
gst_object_class_init (GstObjectClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
#ifndef GST_DISABLE_TRACE
_gst_object_trace = gst_alloc_trace_register (g_type_name (GST_TYPE_OBJECT));
#endif
gobject_class->set_property = gst_object_set_property;
gobject_class->get_property = gst_object_get_property;
properties[PROP_NAME] =
g_param_spec_string ("name", "Name", "The name of the object", NULL,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (gobject_class, PROP_NAME,
properties[PROP_NAME]);
properties[PROP_PARENT] =
g_param_spec_object ("parent", "Parent", "The parent of the object",
GST_TYPE_OBJECT, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS);
g_object_class_install_property (gobject_class, PROP_PARENT,
properties[PROP_PARENT]);
/**
* GstObject::deep-notify:
* @gstobject: a #GstObject
* @prop_object: the object that originated the signal
* @prop: the property that changed
*
* The deep notify signal is used to be notified of property changes. It is
* typically attached to the toplevel bin to receive notifications from all
* the elements contained in that bin.
*/
gst_object_signals[DEEP_NOTIFY] =
g_signal_new ("deep-notify", G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST | G_SIGNAL_NO_RECURSE | G_SIGNAL_DETAILED |
G_SIGNAL_NO_HOOKS, G_STRUCT_OFFSET (GstObjectClass, deep_notify), NULL,
NULL, gst_marshal_VOID__OBJECT_PARAM, G_TYPE_NONE, 2, GST_TYPE_OBJECT,
G_TYPE_PARAM);
klass->path_string_separator = "/";
/* see the comments at gst_object_dispatch_properties_changed */
gobject_class->dispatch_properties_changed
= GST_DEBUG_FUNCPTR (gst_object_dispatch_properties_changed);
gobject_class->dispose = gst_object_dispose;
gobject_class->finalize = gst_object_finalize;
}
static void
gst_object_init (GstObject * object)
{
object->lock = g_mutex_new ();
object->parent = NULL;
object->name = NULL;
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p new", object);
#ifndef GST_DISABLE_TRACE
gst_alloc_trace_new (_gst_object_trace, object);
#endif
object->flags = 0;
}
/**
* gst_object_ref:
* @object: a #GstObject to reference
*
* Increments the reference count on @object. This function
* does not take the lock on @object because it relies on
* atomic refcounting.
*
* This object returns the input parameter to ease writing
* constructs like :
* result = gst_object_ref (object->parent);
*
* Returns: (transfer full): A pointer to @object
*/
gpointer
gst_object_ref (gpointer object)
{
g_return_val_if_fail (object != NULL, NULL);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p ref %d->%d", object,
((GObject *) object)->ref_count, ((GObject *) object)->ref_count + 1);
#endif
g_object_ref (object);
return object;
}
/**
* gst_object_unref:
* @object: a #GstObject to unreference
*
* Decrements the reference count on @object. If reference count hits
* zero, destroy @object. This function does not take the lock
* on @object as it relies on atomic refcounting.
*
* The unref method should never be called with the LOCK held since
* this might deadlock the dispose function.
*/
void
gst_object_unref (gpointer object)
{
g_return_if_fail (object != NULL);
g_return_if_fail (((GObject *) object)->ref_count > 0);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p unref %d->%d", object,
((GObject *) object)->ref_count, ((GObject *) object)->ref_count - 1);
#endif
g_object_unref (object);
}
/**
* gst_object_ref_sink: (skip)
* @object: a #GstObject to sink
*
* Increase the reference count of @object, and possibly remove the floating
* reference, if @object has a floating reference.
*
* In other words, if the object is floating, then this call "assumes ownership"
* of the floating reference, converting it to a normal reference by clearing
* the floating flag while leaving the reference count unchanged. If the object
* is not floating, then this call adds a new normal reference increasing the
* reference count by one.
*/
gpointer
gst_object_ref_sink (gpointer object)
{
g_return_val_if_fail (object != NULL, NULL);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "%p ref_sink %d->%d",
object, ((GObject *) object)->ref_count,
((GObject *) object)->ref_count + 1);
#endif
return g_object_ref_sink (object);
}
/**
* gst_object_replace:
* @oldobj: (inout) (transfer full): pointer to a place of a #GstObject to
* replace
* @newobj: (transfer none): a new #GstObject
*
* Atomically modifies a pointer to point to a new object.
* The reference count of @oldobj is decreased and the reference count of
* @newobj is increased.
*
* Either @newobj and the value pointed to by @oldobj may be NULL.
*
* Returns: TRUE if @newobj was different from @oldobj
*/
gboolean
gst_object_replace (GstObject ** oldobj, GstObject * newobj)
{
GstObject *oldptr;
g_return_val_if_fail (oldobj != NULL, FALSE);
#ifdef DEBUG_REFCOUNT
GST_CAT_TRACE (GST_CAT_REFCOUNTING, "replace %p %s (%d) with %p %s (%d)",
*oldobj, *oldobj ? GST_STR_NULL (GST_OBJECT_NAME (*oldobj)) : "(NONE)",
*oldobj ? G_OBJECT (*oldobj)->ref_count : 0,
newobj, newobj ? GST_STR_NULL (GST_OBJECT_NAME (newobj)) : "(NONE)",
newobj ? G_OBJECT (newobj)->ref_count : 0);
#endif
oldptr = g_atomic_pointer_get ((gpointer *) oldobj);
if (G_UNLIKELY (oldptr == newobj))
return FALSE;
if (newobj)
g_object_ref (newobj);
while (G_UNLIKELY (!g_atomic_pointer_compare_and_exchange ((gpointer *)
oldobj, oldptr, newobj))) {
oldptr = g_atomic_pointer_get ((gpointer *) oldobj);
if (G_UNLIKELY (oldptr == newobj))
break;
}
if (oldptr)
g_object_unref (oldptr);
return oldptr != newobj;
}
/* dispose is called when the object has to release all links
* to other objects */
static void
gst_object_dispose (GObject * object)
{
GstObject *self = (GstObject *) object;
GstObject *parent;
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "dispose");
GST_OBJECT_LOCK (object);
if ((parent = GST_OBJECT_PARENT (object)))
goto have_parent;
GST_OBJECT_PARENT (object) = NULL;
GST_OBJECT_UNLOCK (object);
if (self->ctrl) {
g_object_unref (self->ctrl);
self->ctrl = NULL;
}
((GObjectClass *) gst_object_parent_class)->dispose (object);
return;
/* ERRORS */
have_parent:
{
g_critical ("\nTrying to dispose object \"%s\", but it still has a "
"parent \"%s\".\nYou need to let the parent manage the "
"object instead of unreffing the object directly.\n",
GST_OBJECT_NAME (object), GST_OBJECT_NAME (parent));
GST_OBJECT_UNLOCK (object);
/* ref the object again to revive it in this error case */
gst_object_ref (object);
return;
}
}
/* finalize is called when the object has to free its resources */
static void
gst_object_finalize (GObject * object)
{
GstObject *gstobject = GST_OBJECT_CAST (object);
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "finalize");
g_signal_handlers_destroy (object);
g_free (gstobject->name);
g_mutex_free (gstobject->lock);
#ifndef GST_DISABLE_TRACE
gst_alloc_trace_free (_gst_object_trace, object);
#endif
((GObjectClass *) gst_object_parent_class)->finalize (object);
}
/* Changing a GObject property of a GstObject will result in "deep-notify"
* signals being emitted by the object itself, as well as in each parent
* object. This is so that an application can connect a listener to the
* top-level bin to catch property-change notifications for all contained
* elements.
*
* MT safe.
*/
static void
gst_object_dispatch_properties_changed (GObject * object,
guint n_pspecs, GParamSpec ** pspecs)
{
GstObject *gst_object, *parent, *old_parent;
guint i;
#ifndef GST_DISABLE_GST_DEBUG
gchar *name = NULL;
const gchar *debug_name;
#endif
/* do the standard dispatching */
((GObjectClass *)
gst_object_parent_class)->dispatch_properties_changed (object, n_pspecs,
pspecs);
gst_object = GST_OBJECT_CAST (object);
#ifndef GST_DISABLE_GST_DEBUG
if (G_UNLIKELY (_gst_debug_min >= GST_LEVEL_LOG)) {
name = gst_object_get_name (gst_object);
debug_name = GST_STR_NULL (name);
} else
debug_name = "";
#endif
/* now let the parent dispatch those, too */
parent = gst_object_get_parent (gst_object);
while (parent) {
for (i = 0; i < n_pspecs; i++) {
GST_CAT_LOG_OBJECT (GST_CAT_PROPERTIES, parent,
"deep notification from %s (%s)", debug_name, pspecs[i]->name);
g_signal_emit (parent, gst_object_signals[DEEP_NOTIFY],
g_quark_from_string (pspecs[i]->name), gst_object, pspecs[i]);
}
old_parent = parent;
parent = gst_object_get_parent (old_parent);
gst_object_unref (old_parent);
}
#ifndef GST_DISABLE_GST_DEBUG
g_free (name);
#endif
}
/**
* gst_object_default_deep_notify:
* @object: the #GObject that signalled the notify.
* @orig: a #GstObject that initiated the notify.
* @pspec: a #GParamSpec of the property.
* @excluded_props: (array zero-terminated=1) (element-type gchar*)
* (allow-none):a set of user-specified properties to exclude or
* NULL to show all changes.
*
* A default deep_notify signal callback for an object. The user data
* should contain a pointer to an array of strings that should be excluded
* from the notify. The default handler will print the new value of the property
* using g_print.
*
* MT safe. This function grabs and releases @object's LOCK for getting its
* path string.
*/
void
gst_object_default_deep_notify (GObject * object, GstObject * orig,
GParamSpec * pspec, gchar ** excluded_props)
{
GValue value = { 0, }; /* the important thing is that value.type = 0 */
gchar *str = NULL;
gchar *name = NULL;
if (pspec->flags & G_PARAM_READABLE) {
/* let's not print these out for excluded properties... */
while (excluded_props != NULL && *excluded_props != NULL) {
if (strcmp (pspec->name, *excluded_props) == 0)
return;
excluded_props++;
}
g_value_init (&value, pspec->value_type);
g_object_get_property (G_OBJECT (orig), pspec->name, &value);
/* FIXME: handle flags */
if (G_IS_PARAM_SPEC_ENUM (pspec)) {
GEnumValue *enum_value;
GEnumClass *klass = G_ENUM_CLASS (g_type_class_ref (pspec->value_type));
enum_value = g_enum_get_value (klass, g_value_get_enum (&value));
str = g_strdup_printf ("%s (%d)", enum_value->value_nick,
enum_value->value);
g_type_class_unref (klass);
} else {
str = g_strdup_value_contents (&value);
}
name = gst_object_get_path_string (orig);
g_print ("%s: %s = %s\n", name, pspec->name, str);
g_free (name);
g_free (str);
g_value_unset (&value);
} else {
name = gst_object_get_path_string (orig);
g_warning ("Parameter %s not readable in %s.", pspec->name, name);
g_free (name);
}
}
static gboolean
gst_object_set_name_default (GstObject * object)
{
const gchar *type_name;
gint count;
gchar *name;
GQuark q;
guint i, l;
/* to ensure guaranteed uniqueness across threads, only one thread
* may ever assign a name */
G_LOCK (object_name_mutex);
if (!object_name_counts) {
g_datalist_init (&object_name_counts);
}
q = g_type_qname (G_OBJECT_TYPE (object));
count = GPOINTER_TO_INT (g_datalist_id_get_data (&object_name_counts, q));
g_datalist_id_set_data (&object_name_counts, q, GINT_TO_POINTER (count + 1));
G_UNLOCK (object_name_mutex);
/* GstFooSink -> foosink<N> */
type_name = g_quark_to_string (q);
if (strncmp (type_name, "Gst", 3) == 0)
type_name += 3;
name = g_strdup_printf ("%s%d", type_name, count);
l = strlen (name);
for (i = 0; i < l; i++)
name[i] = g_ascii_tolower (name[i]);
GST_OBJECT_LOCK (object);
if (G_UNLIKELY (object->parent != NULL))
goto had_parent;
g_free (object->name);
object->name = name;
GST_OBJECT_UNLOCK (object);
return TRUE;
had_parent:
{
g_free (name);
GST_WARNING ("parented objects can't be renamed");
GST_OBJECT_UNLOCK (object);
return FALSE;
}
}
/**
* gst_object_set_name:
* @object: a #GstObject
* @name: new name of object
*
* Sets the name of @object, or gives @object a guaranteed unique
* name (if @name is NULL).
* This function makes a copy of the provided name, so the caller
* retains ownership of the name it sent.
*
* Returns: TRUE if the name could be set. Since Objects that have
* a parent cannot be renamed, this function returns FALSE in those
* cases.
*
* MT safe. This function grabs and releases @object's LOCK.
*/
gboolean
gst_object_set_name (GstObject * object, const gchar * name)
{
gboolean result;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
GST_OBJECT_LOCK (object);
/* parented objects cannot be renamed */
if (G_UNLIKELY (object->parent != NULL))
goto had_parent;
if (name != NULL) {
g_free (object->name);
object->name = g_strdup (name);
GST_OBJECT_UNLOCK (object);
result = TRUE;
} else {
GST_OBJECT_UNLOCK (object);
result = gst_object_set_name_default (object);
}
/* FIXME-0.11: this misses a g_object_notify (object, "name"); unless called
* from gst_object_set_property.
* Ideally remove such custom setters (or make it static).
*/
return result;
/* error */
had_parent:
{
GST_WARNING ("parented objects can't be renamed");
GST_OBJECT_UNLOCK (object);
return FALSE;
}
}
/**
* gst_object_get_name:
* @object: a #GstObject
*
* Returns a copy of the name of @object.
* Caller should g_free() the return value after usage.
* For a nameless object, this returns NULL, which you can safely g_free()
* as well.
*
* Free-function: g_free
*
* Returns: (transfer full): the name of @object. g_free() after usage.
*
* MT safe. This function grabs and releases @object's LOCK.
*/
gchar *
gst_object_get_name (GstObject * object)
{
gchar *result = NULL;
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
GST_OBJECT_LOCK (object);
result = g_strdup (object->name);
GST_OBJECT_UNLOCK (object);
return result;
}
/**
* gst_object_set_parent:
* @object: a #GstObject
* @parent: new parent of object
*
* Sets the parent of @object to @parent. The object's reference count will
* be incremented, and any floating reference will be removed (see gst_object_ref_sink()).
*
* Returns: TRUE if @parent could be set or FALSE when @object
* already had a parent or @object and @parent are the same.
*
* MT safe. Grabs and releases @object's LOCK.
*/
gboolean
gst_object_set_parent (GstObject * object, GstObject * parent)
{
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (GST_IS_OBJECT (parent), FALSE);
g_return_val_if_fail (object != parent, FALSE);
GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object,
"set parent (ref and sink)");
GST_OBJECT_LOCK (object);
if (G_UNLIKELY (object->parent != NULL))
goto had_parent;
object->parent = parent;
g_object_ref_sink (object);
GST_OBJECT_UNLOCK (object);
/* FIXME, this does not work, the deep notify takes the lock from the parent
* object and deadlocks when the parent holds its lock when calling this
* function (like _element_add_pad()) */
/* g_object_notify_by_pspec ((GObject *)object, properties[PROP_PARENT]); */
return TRUE;
/* ERROR handling */
had_parent:
{
GST_CAT_DEBUG_OBJECT (GST_CAT_REFCOUNTING, object,
"set parent failed, object already had a parent");
GST_OBJECT_UNLOCK (object);
return FALSE;
}
}
/**
* gst_object_get_parent:
* @object: a #GstObject
*
* Returns the parent of @object. This function increases the refcount
* of the parent object so you should gst_object_unref() it after usage.
*
* Returns: (transfer full): parent of @object, this can be NULL if @object
* has no parent. unref after usage.
*
* MT safe. Grabs and releases @object's LOCK.
*/
GstObject *
gst_object_get_parent (GstObject * object)
{
GstObject *result = NULL;
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
GST_OBJECT_LOCK (object);
result = object->parent;
if (G_LIKELY (result))
gst_object_ref (result);
GST_OBJECT_UNLOCK (object);
return result;
}
/**
* gst_object_unparent:
* @object: a #GstObject to unparent
*
* Clear the parent of @object, removing the associated reference.
* This function decreases the refcount of @object.
*
* MT safe. Grabs and releases @object's lock.
*/
void
gst_object_unparent (GstObject * object)
{
GstObject *parent;
g_return_if_fail (GST_IS_OBJECT (object));
GST_OBJECT_LOCK (object);
parent = object->parent;
if (G_LIKELY (parent != NULL)) {
GST_CAT_TRACE_OBJECT (GST_CAT_REFCOUNTING, object, "unparent");
object->parent = NULL;
GST_OBJECT_UNLOCK (object);
/* g_object_notify_by_pspec ((GObject *)object, properties[PROP_PARENT]); */
gst_object_unref (object);
} else {
GST_OBJECT_UNLOCK (object);
}
}
/**
* gst_object_has_ancestor:
* @object: a #GstObject to check
* @ancestor: a #GstObject to check as ancestor
*
* Check if @object has an ancestor @ancestor somewhere up in
* the hierarchy. One can e.g. check if a #GstElement is inside a #GstPipeline.
*
* Returns: TRUE if @ancestor is an ancestor of @object.
*
* MT safe. Grabs and releases @object's locks.
*/
gboolean
gst_object_has_ancestor (GstObject * object, GstObject * ancestor)
{
GstObject *parent, *tmp;
if (!ancestor || !object)
return FALSE;
parent = gst_object_ref (object);
do {
if (parent == ancestor) {
gst_object_unref (parent);
return TRUE;
}
tmp = gst_object_get_parent (parent);
gst_object_unref (parent);
parent = tmp;
} while (parent);
return FALSE;
}
/**
* gst_object_check_uniqueness:
* @list: (transfer none) (element-type Gst.Object): a list of #GstObject to
* check through
* @name: the name to search for
*
* Checks to see if there is any object named @name in @list. This function
* does not do any locking of any kind. You might want to protect the
* provided list with the lock of the owner of the list. This function
* will lock each #GstObject in the list to compare the name, so be
* carefull when passing a list with a locked object.
*
* Returns: TRUE if a #GstObject named @name does not appear in @list,
* FALSE if it does.
*
* MT safe. Grabs and releases the LOCK of each object in the list.
*/
gboolean
gst_object_check_uniqueness (GList * list, const gchar * name)
{
gboolean result = TRUE;
g_return_val_if_fail (name != NULL, FALSE);
for (; list; list = g_list_next (list)) {
GstObject *child;
gboolean eq;
child = GST_OBJECT_CAST (list->data);
GST_OBJECT_LOCK (child);
eq = strcmp (GST_OBJECT_NAME (child), name) == 0;
GST_OBJECT_UNLOCK (child);
if (G_UNLIKELY (eq)) {
result = FALSE;
break;
}
}
return result;
}
static void
gst_object_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstObject *gstobject;
gstobject = GST_OBJECT_CAST (object);
switch (prop_id) {
case PROP_NAME:
gst_object_set_name (gstobject, g_value_get_string (value));
break;
case PROP_PARENT:
gst_object_set_parent (gstobject, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_object_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstObject *gstobject;
gstobject = GST_OBJECT_CAST (object);
switch (prop_id) {
case PROP_NAME:
g_value_take_string (value, gst_object_get_name (gstobject));
break;
case PROP_PARENT:
g_value_take_object (value, gst_object_get_parent (gstobject));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
/**
* gst_object_get_path_string:
* @object: a #GstObject
*
* Generates a string describing the path of @object in
* the object hierarchy. Only useful (or used) for debugging.
*
* Free-function: g_free
*
* Returns: (transfer full): a string describing the path of @object. You must
* g_free() the string after usage.
*
* MT safe. Grabs and releases the #GstObject's LOCK for all objects
* in the hierarchy.
*/
gchar *
gst_object_get_path_string (GstObject * object)
{
GSList *parentage;
GSList *parents;
void *parent;
gchar *prevpath, *path;
const gchar *typename;
gchar *component;
const gchar *separator;
/* ref object before adding to list */
gst_object_ref (object);
parentage = g_slist_prepend (NULL, object);
path = g_strdup ("");
/* first walk the object hierarchy to build a list of the parents,
* be carefull here with refcounting. */
do {
if (GST_IS_OBJECT (object)) {
parent = gst_object_get_parent (object);
/* add parents to list, refcount remains increased while
* we handle the object */
if (parent)
parentage = g_slist_prepend (parentage, parent);
} else {
break;
}
object = parent;
} while (object != NULL);
/* then walk the parent list and print them out. we need to
* decrease the refcounting on each element after we handled
* it. */
for (parents = parentage; parents; parents = g_slist_next (parents)) {
if (G_IS_OBJECT (parents->data)) {
typename = G_OBJECT_TYPE_NAME (parents->data);
} else {
typename = NULL;
}
if (GST_IS_OBJECT (parents->data)) {
GstObject *item = GST_OBJECT_CAST (parents->data);
GstObjectClass *oclass = GST_OBJECT_GET_CLASS (item);
gchar *objname = gst_object_get_name (item);
component = g_strdup_printf ("%s:%s", typename, objname);
separator = oclass->path_string_separator;
/* and unref now */
gst_object_unref (item);
g_free (objname);
} else {
if (typename) {
component = g_strdup_printf ("%s:%p", typename, parents->data);
} else {
component = g_strdup_printf ("%p", parents->data);
}
separator = "/";
}
prevpath = path;
path = g_strjoin (separator, prevpath, component, NULL);
g_free (prevpath);
g_free (component);
}
g_slist_free (parentage);
return path;
}
/* controller functions */
/**
* gst_object_control_properties:
* @object: the object of which some properties should be controlled
* @...: %NULL terminated list of property names that should be controlled
*
* Creates a GstController that allows you to dynamically control one, or more,
* GObject properties. If the given GstObject already has a GstController,
* it adds the given properties to the existing
* controller and returns that controller.
*
* Returns: %TRUE if the properties have been made controllable.
*/
gboolean
gst_object_control_properties (GstObject * object, ...)
{
gboolean res = FALSE;
va_list var_args;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
va_start (var_args, object);
if (object->ctrl) {
object->ctrl = gst_controller_new_valist (object, var_args);
res = (object->ctrl != NULL);
} else {
res = gst_controller_add_properties_valist ((GstController *) object->ctrl,
var_args);
}
va_end (var_args);
return res;
}
/**
* gst_object_uncontrol_properties:
* @object: the object of which some properties should not be controlled anymore
* @...: %NULL terminated list of property names that should be controlled
*
* Removes the given element's properties from it's controller
*
* Returns: %FALSE if one of the given property names isn't handled by the
* controller, %TRUE otherwise
*/
gboolean
gst_object_uncontrol_properties (GstObject * object, ...)
{
gboolean res = FALSE;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
if (object->ctrl) {
va_list var_args;
va_start (var_args, object);
res = gst_controller_remove_properties_valist (
(GstController *) object->ctrl, var_args);
va_end (var_args);
}
return (res);
}
/**
* gst_object_suggest_next_sync:
* @object: the object that has controlled properties
*
* Convenience function for GObject
*
* Returns: same thing as gst_controller_suggest_next_sync()
*/
GstClockTime
gst_object_suggest_next_sync (GstObject * object)
{
g_return_val_if_fail (GST_IS_OBJECT (object), GST_CLOCK_TIME_NONE);
if (object->ctrl)
return gst_controller_suggest_next_sync ((GstController *) object->ctrl);
return (GST_CLOCK_TIME_NONE);
}
/**
* gst_object_sync_values:
* @object: the object that has controlled properties
* @timestamp: the time that should be processed
*
* Convenience function for GObject
*
* Returns: same thing as gst_controller_sync_values()
*/
gboolean
gst_object_sync_values (GstObject * object, GstClockTime timestamp)
{
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
if (object->ctrl)
return gst_controller_sync_values ((GstController *) object->ctrl,
timestamp);
/* this is no failure, its called by elements regardless if there is a
* controller assigned or not */
return (TRUE);
}
// FIXME: docs
void
gst_object_set_automation_disabled (GstObject * object, gboolean disabled)
{
g_return_if_fail (GST_IS_OBJECT (object));
if (object->ctrl)
gst_controller_set_disabled (object->ctrl, disabled);
}
// FIXME: docs
void
gst_object_set_property_automation_disabled (GstObject * object,
const gchar * property_name, gboolean disabled)
{
g_return_if_fail (GST_IS_OBJECT (object));
g_return_if_fail (property_name);
if (object->ctrl)
gst_controller_set_property_disabled ((GstController *) object->ctrl,
property_name, disabled);
}
/**
* gst_object_set_control_source:
* @object: the controller object
* @property_name: name of the property for which the #GstControlSource should be set
* @csource: the #GstControlSource that should be used for the property
*
* Sets the #GstControlSource for @property_name. If there already was a #GstControlSource
* for this property it will be unreferenced.
*
* Returns: %FALSE if the given property isn't handled by the controller or the new #GstControlSource
* couldn't be bound to the property, %TRUE if everything worked as expected.
*/
gboolean
gst_object_set_control_source (GstObject * object, const gchar * property_name,
GstControlSource * csource)
{
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (property_name, FALSE);
g_return_val_if_fail (GST_IS_CONTROL_SOURCE (csource), FALSE);
if (object->ctrl)
return gst_controller_set_control_source ((GstController *) object->ctrl,
property_name, csource);
return FALSE;
}
/**
* gst_object_get_control_source:
* @object: the object
* @property_name: name of the property for which the #GstControlSource should be get
*
* Gets the corresponding #GstControlSource for the property. This should be unreferenced
* again after use.
*
* Returns: (transfer full): the #GstControlSource for @property_name or NULL if
* the property is not controlled by this controller or no #GstControlSource was
* assigned yet.
*/
GstControlSource *
gst_object_get_control_source (GstObject * object, const gchar * property_name)
{
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
g_return_val_if_fail (property_name, NULL);
if (object->ctrl)
return gst_controller_get_control_source ((GstController *) object->ctrl,
property_name);
return NULL;
}
// FIXME: docs
GValue *
gst_object_get_value (GstObject * object, const gchar * property_name,
GstClockTime timestamp)
{
g_return_val_if_fail (GST_IS_OBJECT (object), NULL);
g_return_val_if_fail (property_name, NULL);
if (object->ctrl)
return gst_controller_get (object->ctrl, property_name, timestamp);
return NULL;
}
/**
* gst_object_get_value_arrays:
* @object: the object that has controlled properties
* @timestamp: the time that should be processed
* @value_arrays: list to return the control-values in
*
* Function to be able to get an array of values for one or more given element
* properties.
*
* If the GstValueArray->values array in list nodes is NULL, it will be created
* by the function.
* The type of the values in the array are the same as the property's type.
*
* The g_object_* functions are just convenience functions for GObject
*
* Returns: %TRUE if the given array(s) could be filled, %FALSE otherwise
*/
gboolean
gst_object_get_value_arrays (GstObject * object, GstClockTime timestamp,
GSList * value_arrays)
{
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE);
if (object->ctrl)
return gst_controller_get_value_arrays ((GstController *) object->ctrl,
timestamp, value_arrays);
return (FALSE);
}
/**
* gst_object_get_value_array:
* @object: the object that has controlled properties
* @timestamp: the time that should be processed
* @value_array: array to put control-values in
*
* Function to be able to get an array of values for one element properties
*
* If the GstValueArray->values array is NULL, it will be created by the function.
* The type of the values in the array are the same as the property's type.
*
* The g_object_* functions are just convenience functions for GObject
*
* Returns: %TRUE if the given array(s) could be filled, %FALSE otherwise
*/
gboolean
gst_object_get_value_array (GstObject * object, GstClockTime timestamp,
GstValueArray * value_array)
{
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
g_return_val_if_fail (GST_CLOCK_TIME_IS_VALID (timestamp), FALSE);
if (object->ctrl)
return gst_controller_get_value_array ((GstController *) object->ctrl,
timestamp, value_array);
return (FALSE);
}
/**
* gst_object_get_control_rate:
* @object: the object that has controlled properties
*
* Obtain the control-rate for this @object. Audio processing #GstElement
* objects will use this rate to sub-divide their processing loop and call
* gst_object_sync_values() inbetween. The length of the processing segment
* should be up to @control-rate nanoseconds.
*
* If the @object is not under property control, this will return
* %GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing.
*
* The control-rate is not expected to change if the element is in
* %GST_STATE_PAUSED or %GST_STATE_PLAYING.
*
* Returns: the control rate in nanoseconds
*/
GstClockTime
gst_object_get_control_rate (GstObject * object)
{
GstClockTime control_rate = GST_CLOCK_TIME_NONE;
g_return_val_if_fail (GST_IS_OBJECT (object), FALSE);
if (object->ctrl)
g_object_get (object->ctrl, "control-rate", &control_rate, NULL);
return (control_rate);
}
/**
* gst_object_set_control_rate:
* @object: the object that has controlled properties
* @control_rate: the new control-rate in nanoseconds.
*
* Change the control-rate for this @object. Audio processing #GstElement
* objects will use this rate to sub-divide their processing loop and call
* gst_object_sync_values() inbetween. The length of the processing segment
* should be up to @control-rate nanoseconds.
*
* The control-rate should not change if the element is in %GST_STATE_PAUSED or
* %GST_STATE_PLAYING.
*/
void
gst_object_set_control_rate (GstObject * object, GstClockTime control_rate)
{
g_return_if_fail (GST_IS_OBJECT (object));
if (object->ctrl)
g_object_set (object->ctrl, "control-rate", control_rate, NULL);
}